massive overhall to how program memory works and how artifacts their metada are rendered

This commit is contained in:
Kurt Hutten IrevDev
2023-01-08 16:37:31 +11:00
parent 0515acf459
commit 9ad6b946c0
13 changed files with 1090 additions and 884 deletions

View File

@ -1,16 +1,12 @@
import create from 'zustand'
import { addLineHighlight, EditorView } from './editor/highlightextension'
import { Program, abstractSyntaxTree } from './lang/abstractSyntaxTree'
import { ProgramMemory } from './lang/executor'
import { ProgramMemory, Position, PathToNode, Rotation } from './lang/executor'
import { recast } from './lang/recast'
import { lexer } from './lang/tokeniser'
import { Quaternion } from 'three'
export type Range = [number, number]
type PathToNode = (string | number)[]
type Position = [number, number, number]
type GuiModes =
| {
mode: 'default'
@ -18,7 +14,7 @@ type GuiModes =
| {
mode: 'sketch'
sketchMode: 'points'
quaternion: Quaternion
rotation: Rotation
position: Position
id?: string
pathToNode: PathToNode
@ -26,7 +22,7 @@ type GuiModes =
| {
mode: 'sketch'
sketchMode: 'sketchEdit'
quaternion: Quaternion
rotation: Rotation
position: Position
pathToNode: PathToNode
}
@ -37,7 +33,7 @@ type GuiModes =
| {
mode: 'canEditSketch'
pathToNode: PathToNode
quaternion: Quaternion
rotation: Rotation
position: Position
}