Retain sketch selection segment color after adding a constraint to the segment (#2700)
* Start of basic test (not yet failing) * Add a little logging to get the lay of the scene object land * Move test colors to utility, test broken * Get accurate test that is only broken with highlighted color behavior * Working implementation but now initial segment color sticks around too long * Make sure segment base color is always the theme color * Remove console logs, refactor a couple lines to use if statements instead of inline booleans * Fix new test * Make origin color update like the other segment types * fmt * Fix issue where initially-selected segments lose highlight after hover * Undo this tweaking of the selection logic, this is really only about the clientSideEntities * Remove unused exports * Remove unnecessary code change from ModelingMachineProvider * Remove newline * Update src/clientSideScene/sceneEntities.ts Co-authored-by: Kurt Hutten <k.hutten@protonmail.ch> --------- Co-authored-by: Kurt Hutten <k.hutten@protonmail.ch> Co-authored-by: Jess Frazelle <jessfraz@users.noreply.github.com>
This commit is contained in:
@ -6,6 +6,7 @@ import {
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wiggleMove,
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doExport,
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metaModifier,
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TEST_COLORS,
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} from './test-utils'
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import waitOn from 'wait-on'
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import { XOR, roundOff, uuidv4 } from 'lib/utils'
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@ -136,13 +137,11 @@ test('Basic sketch', async ({ page }) => {
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await page.waitForTimeout(100)
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const line1 = await u.getSegmentBodyCoords(`[data-overlay-index="${0}"]`, 0)
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await expect(await u.getGreatestPixDiff(line1, [249, 249, 249])).toBeLessThan(
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3
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)
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expect(await u.getGreatestPixDiff(line1, TEST_COLORS.WHITE)).toBeLessThan(3)
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// click between first two clicks to get center of the line
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await page.mouse.click(startXPx + PUR * 15, 500 - PUR * 10)
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await page.waitForTimeout(100)
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await expect(await u.getGreatestPixDiff(line1, [0, 0, 255])).toBeLessThan(3)
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expect(await u.getGreatestPixDiff(line1, TEST_COLORS.BLUE)).toBeLessThan(3)
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// hold down shift
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await page.keyboard.down('Shift')
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@ -3969,6 +3968,81 @@ const part002 = startSketchOn('XZ')
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})
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}
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})
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test('Horizontally constrained line remains selected after applying constraint', async ({
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page,
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}) => {
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await page.addInitScript(async () => {
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localStorage.setItem(
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'persistCode',
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`const sketch001 = startSketchOn('XY')
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|> startProfileAt([-1.05, -1.07], %)
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|> line([3.79, 2.68], %, 'seg01')
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|> line([3.13, -2.4], %)`
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)
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})
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const u = await getUtils(page)
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await page.setViewportSize({ width: 1200, height: 500 })
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await page.goto('/')
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await u.waitForAuthSkipAppStart()
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await page.getByText("line([3.79, 2.68], %, 'seg01')").click()
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await page.getByRole('button', { name: 'Edit Sketch' }).click()
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await page.waitForTimeout(100)
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const lineBefore = await u.getSegmentBodyCoords(
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`[data-overlay-index="1"]`,
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0
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)
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expect(
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await u.getGreatestPixDiff(lineBefore, TEST_COLORS.WHITE)
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).toBeLessThan(3)
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await page.mouse.move(lineBefore.x, lineBefore.y)
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await page.waitForTimeout(50)
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await page.mouse.click(lineBefore.x, lineBefore.y)
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expect(
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await u.getGreatestPixDiff(lineBefore, TEST_COLORS.BLUE)
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).toBeLessThan(3)
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await page
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.getByRole('button', {
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name: 'Constrain',
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})
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.click()
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await page.getByRole('button', { name: 'horizontal', exact: true }).click()
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let activeLinesContent = await page.locator('.cm-activeLine').all()
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await expect(activeLinesContent[0]).toHaveText(`|> xLine(3.13, %)`)
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// If the overlay-angle is updated the THREE.js scene is in a good state
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await expect(
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await page.locator('[data-overlay-index="1"]')
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).toHaveAttribute('data-overlay-angle', '0')
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const lineAfter = await u.getSegmentBodyCoords(
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`[data-overlay-index="1"]`,
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0
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)
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expect(
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await u.getGreatestPixDiff(lineAfter, TEST_COLORS.BLUE)
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).toBeLessThan(3)
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await page
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.getByRole('button', {
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name: 'Constrain',
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})
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.click()
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await page.getByRole('button', { name: 'length', exact: true }).click()
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await page.getByLabel('length Value').fill('10')
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await page.getByRole('button', { name: 'Add constraining value' }).click()
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activeLinesContent = await page.locator('.cm-activeLine').all()
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await expect(activeLinesContent[0]).toHaveText(`|> xLine(length001, %)`)
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// checking the count of the overlays is a good proxy check that the client sketch scene is in a good state
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await expect(page.getByTestId('segment-overlay')).toHaveCount(2)
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})
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})
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test.describe('Testing segment overlays', () => {
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@ -8,6 +8,13 @@ import { Protocol } from 'playwright-core/types/protocol'
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import type { Models } from '@kittycad/lib'
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import { APP_NAME } from 'lib/constants'
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type TestColor = [number, number, number]
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export const TEST_COLORS = {
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WHITE: [249, 249, 249] as TestColor,
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YELLOW: [255, 255, 0] as TestColor,
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BLUE: [0, 0, 255] as TestColor,
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} as const
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async function waitForPageLoad(page: Page) {
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// wait for 'Loading stream...' spinner
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await page.getByTestId('loading-stream').waitFor()
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@ -73,7 +73,7 @@ import {
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changeSketchArguments,
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updateStartProfileAtArgs,
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} from 'lang/std/sketch'
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import { normaliseAngle, roundOff, throttle } from 'lib/utils'
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import { isOverlap, normaliseAngle, roundOff, throttle } from 'lib/utils'
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import {
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createArrayExpression,
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createCallExpressionStdLib,
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@ -83,6 +83,7 @@ import {
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findUniqueName,
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} from 'lang/modifyAst'
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import {
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Selections,
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getEventForSegmentSelection,
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sendSelectEventToEngine,
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} from 'lib/selections'
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@ -300,6 +301,7 @@ export class SceneEntities {
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position,
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maybeModdedAst,
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draftExpressionsIndices,
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selectionRanges,
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}: {
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sketchPathToNode: PathToNode
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maybeModdedAst: Program
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@ -307,6 +309,7 @@ export class SceneEntities {
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forward: [number, number, number]
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up: [number, number, number]
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position?: [number, number, number]
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selectionRanges?: Selections
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}): Promise<{
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truncatedAst: Program
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programMemoryOverride: ProgramMemory
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@ -396,6 +399,12 @@ export class SceneEntities {
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draftExpressionsIndices &&
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index <= draftExpressionsIndices.end &&
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index >= draftExpressionsIndices.start
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const isSelected = selectionRanges?.codeBasedSelections.some(
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(selection) => {
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return isOverlap(selection.range, segment.__geoMeta.sourceRange)
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}
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)
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let seg
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const callExpName = getNodeFromPath<CallExpression>(
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maybeModdedAst,
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@ -413,6 +422,7 @@ export class SceneEntities {
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scale: factor,
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texture: sceneInfra.extraSegmentTexture,
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theme: sceneInfra._theme,
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isSelected,
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})
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callbacks.push(
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this.updateTangentialArcToSegment({
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@ -434,6 +444,7 @@ export class SceneEntities {
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callExpName,
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texture: sceneInfra.extraSegmentTexture,
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theme: sceneInfra._theme,
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isSelected,
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})
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callbacks.push(
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this.updateStraightSegment({
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@ -45,18 +45,21 @@ export function profileStart({
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pathToNode,
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scale = 1,
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theme,
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isSelected,
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}: {
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from: Coords2d
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id: string
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pathToNode: PathToNode
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scale?: number
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theme: Themes
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isSelected?: boolean
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}) {
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const group = new Group()
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const geometry = new BoxGeometry(12, 12, 12) // in pixels scaled later
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const baseColor = getThemeColorForThreeJs(theme)
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const body = new MeshBasicMaterial({ color: baseColor })
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const color = isSelected ? 0x0000ff : baseColor
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const body = new MeshBasicMaterial({ color })
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const mesh = new Mesh(geometry, body)
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group.add(mesh)
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@ -66,7 +69,8 @@ export function profileStart({
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id,
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from,
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pathToNode,
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isSelected: false,
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isSelected,
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baseColor,
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}
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group.name = PROFILE_START
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group.position.set(from[0], from[1], 0)
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@ -84,6 +88,7 @@ export function straightSegment({
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callExpName,
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texture,
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theme,
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isSelected = false,
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}: {
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from: Coords2d
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to: Coords2d
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@ -94,6 +99,7 @@ export function straightSegment({
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callExpName: string
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texture: Texture
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theme: Themes
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isSelected?: boolean
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}): Group {
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const group = new Group()
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@ -119,7 +125,8 @@ export function straightSegment({
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const baseColor =
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callExpName === 'close' ? 0x444444 : getThemeColorForThreeJs(theme)
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const body = new MeshBasicMaterial({ color: baseColor })
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const color = isSelected ? 0x0000ff : baseColor
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const body = new MeshBasicMaterial({ color })
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const mesh = new Mesh(geometry, body)
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mesh.userData.type = isDraftSegment
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? STRAIGHT_SEGMENT_DASH
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@ -132,7 +139,7 @@ export function straightSegment({
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from,
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to,
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pathToNode,
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isSelected: false,
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isSelected,
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callExpName,
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baseColor,
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}
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@ -141,7 +148,7 @@ export function straightSegment({
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const length = Math.sqrt(
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Math.pow(to[0] - from[0], 2) + Math.pow(to[1] - from[1], 2)
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)
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const arrowGroup = createArrowhead(scale, theme)
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const arrowGroup = createArrowhead(scale, theme, color)
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arrowGroup.position.set(to[0], to[1], 0)
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const dir = new Vector3()
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.subVectors(new Vector3(to[0], to[1], 0), new Vector3(from[0], from[1], 0))
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@ -169,9 +176,10 @@ export function straightSegment({
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return group
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}
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function createArrowhead(scale = 1, theme: Themes): Group {
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function createArrowhead(scale = 1, theme: Themes, color?: number): Group {
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const baseColor = getThemeColorForThreeJs(theme)
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const arrowMaterial = new MeshBasicMaterial({
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color: getThemeColorForThreeJs(theme),
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color: color || baseColor,
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})
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// specify the size of the geometry in pixels (i.e. cone height = 20px, cone radius = 4.5px)
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// we'll scale the group to the correct size later to match these sizes in screen space
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@ -232,6 +240,7 @@ export function tangentialArcToSegment({
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scale = 1,
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texture,
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theme,
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isSelected,
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}: {
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prevSegment: SketchGroup['value'][number]
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from: Coords2d
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@ -242,6 +251,7 @@ export function tangentialArcToSegment({
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scale?: number
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texture: Texture
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theme: Themes
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isSelected?: boolean
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}): Group {
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const group = new Group()
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@ -273,7 +283,8 @@ export function tangentialArcToSegment({
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})
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const baseColor = getThemeColorForThreeJs(theme)
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const body = new MeshBasicMaterial({ color: baseColor })
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const color = isSelected ? 0x0000ff : baseColor
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const body = new MeshBasicMaterial({ color })
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const mesh = new Mesh(geometry, body)
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mesh.userData.type = isDraftSegment
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? TANGENTIAL_ARC_TO__SEGMENT_DASH
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@ -286,12 +297,12 @@ export function tangentialArcToSegment({
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to,
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prevSegment,
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pathToNode,
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isSelected: false,
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isSelected,
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baseColor,
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}
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group.name = TANGENTIAL_ARC_TO_SEGMENT
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const arrowGroup = createArrowhead(scale, theme)
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const arrowGroup = createArrowhead(scale, theme, color)
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arrowGroup.position.set(to[0], to[1], 0)
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const arrowheadAngle = endAngle + (Math.PI / 2) * (ccw ? 1 : -1)
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arrowGroup.quaternion.setFromUnitVectors(
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@ -278,7 +278,7 @@ export function processCodeMirrorRanges({
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}
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}
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function updateSceneObjectColors(codeBasedSelections: Selection[]) {
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export function updateSceneObjectColors(codeBasedSelections: Selection[]) {
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let updated: Program
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try {
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updated = parse(recast(kclManager.ast))
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@ -301,6 +301,7 @@ function updateSceneObjectColors(codeBasedSelections: Selection[]) {
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const groupHasCursor = codeBasedSelections.some((selection) => {
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return isOverlap(selection.range, [node.start, node.end])
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})
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const color = groupHasCursor
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? 0x0000ff
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: segmentGroup?.userData?.baseColor || 0xffffff
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@ -900,7 +900,10 @@ export const modelingMachine = createMachine(
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sceneInfra.modelingSend('Equip Line tool')
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}
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},
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'setup client side sketch segments': ({ sketchDetails }) => {
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'setup client side sketch segments': ({
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sketchDetails,
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selectionRanges,
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}) => {
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if (!sketchDetails) return
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;(async () => {
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if (Object.keys(sceneEntitiesManager.activeSegments).length > 0) {
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@ -913,6 +916,7 @@ export const modelingMachine = createMachine(
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up: sketchDetails.yAxis,
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position: sketchDetails.origin,
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maybeModdedAst: kclManager.ast,
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selectionRanges,
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})
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sceneInfra.resetMouseListeners()
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sceneEntitiesManager.setupSketchIdleCallbacks({
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Reference in New Issue
Block a user