Move axes to std constants; move helix, revolve, and mirror2d to be declared in KCL (#6105)
Move axes to std constants; move helix, revolve, and mirror2d to be declated in KCL Signed-off-by: Nick Cameron <nrc@ncameron.org>
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@ -32,3 +32,74 @@ export fn circle(
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/// Create a new tag which refers to this circle.
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tag?: tag,
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): Sketch {}
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/// Mirror a sketch.
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///
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/// Only works on unclosed sketches for now.
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///
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/// Mirror occurs around a local sketch axis rather than a global axis.
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///
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/// ```
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/// // Mirror an un-closed sketch across the Y axis.
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/// sketch001 = startSketchOn(XZ)
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/// |> startProfileAt([0, 10], %)
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/// |> line(end = [15, 0])
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/// |> line(end = [-7, -3])
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/// |> line(end = [9, -1])
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/// |> line(end = [-8, -5])
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/// |> line(end = [9, -3])
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/// |> line(end = [-8, -3])
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/// |> line(end = [9, -1])
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/// |> line(end = [-19, -0])
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/// |> mirror2d(axis = Y)
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///
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/// example = extrude(sketch001, length = 10)
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/// ```
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///
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/// ```
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/// // Mirror a un-closed sketch across the Y axis.
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/// sketch001 = startSketchOn(XZ)
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/// |> startProfileAt([0, 8.5], %)
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/// |> line(end = [20, -8.5])
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/// |> line(end = [-20, -8.5])
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/// |> mirror2d(axis = Y)
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///
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/// example = extrude(sketch001, length = 10)
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/// ```
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///
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/// ```
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/// // Mirror a un-closed sketch across an edge.
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/// helper001 = startSketchOn(XZ)
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/// |> startProfileAt([0, 0], %)
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/// |> line(end = [0, 10], tag = $edge001)
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///
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/// sketch001 = startSketchOn(XZ)
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/// |> startProfileAt([0, 8.5], %)
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/// |> line(end = [20, -8.5])
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/// |> line(end = [-20, -8.5])
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/// |> mirror2d(axis = edge001)
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///
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/// // example = extrude(sketch001, length = 10)
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/// ```
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///
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/// ```
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/// // Mirror an un-closed sketch across a custom axis.
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/// sketch001 = startSketchOn(XZ)
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/// |> startProfileAt([0, 8.5], %)
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/// |> line(end = [20, -8.5])
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/// |> line(end = [-20, -8.5])
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/// |> mirror2d(
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/// axis = {
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/// direction = [0.0, 1.0],
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/// origin = [0.0, 0.0]
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/// })
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///
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/// example = extrude(sketch001, length = 10)
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/// ```
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@(impl = std_rust)
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export fn mirror2d(
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/// The sketch or sketches to be reflected.
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@sketches: [Sketch; 1+],
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/// The axis to reflect around.
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axis: Axis2d | Edge,
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): Sketch {}
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