Deterministic artifact graph - bring back the clockwork universe (#7483)
* Change to use deterministic artifact graph * Update output to use the new order * Fix to clear everything when scene is cleared * Fix lots * Update artifact graph output for the last time * Delete unused sorting code * Remove unneeded cfg * Fix to preserve top-level artifacts when there's an error * Update output after error fix * Add better doc comments * Remove duplicate global operations * Update comments * Update ignored tests that were flaky * Update graph for new samples after rebase * Fix test assertion message
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@ -165,7 +165,7 @@ pub struct Sweep {
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pub code_ref: CodeRef,
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}
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#[derive(Debug, Clone, Copy, Serialize, PartialEq, Eq, PartialOrd, Ord, ts_rs::TS)]
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#[derive(Debug, Clone, Copy, Serialize, PartialEq, Eq, ts_rs::TS)]
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#[ts(export_to = "Artifact.ts")]
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#[serde(rename_all = "camelCase")]
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pub enum SweepSubType {
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@ -239,7 +239,7 @@ pub struct Cap {
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pub cmd_id: uuid::Uuid,
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}
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#[derive(Debug, Clone, Copy, Serialize, PartialEq, Ord, PartialOrd, Eq, ts_rs::TS)]
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#[derive(Debug, Clone, Copy, Serialize, PartialEq, Eq, ts_rs::TS)]
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#[ts(export_to = "Artifact.ts")]
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#[serde(rename_all = "camelCase")]
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pub enum CapSubType {
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@ -263,7 +263,7 @@ pub struct SweepEdge {
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pub common_surface_ids: Vec<ArtifactId>,
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}
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#[derive(Debug, Clone, Copy, Serialize, PartialEq, Ord, PartialOrd, Eq, ts_rs::TS)]
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#[derive(Debug, Clone, Copy, Serialize, PartialEq, Eq, ts_rs::TS)]
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#[ts(export_to = "Artifact.ts")]
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#[serde(rename_all = "camelCase")]
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pub enum SweepEdgeSubType {
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@ -285,7 +285,7 @@ pub struct EdgeCut {
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pub code_ref: CodeRef,
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}
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#[derive(Debug, Clone, Copy, Serialize, PartialEq, PartialOrd, Ord, Eq, ts_rs::TS)]
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#[derive(Debug, Clone, Copy, Serialize, PartialEq, Eq, ts_rs::TS)]
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#[ts(export_to = "Artifact.ts")]
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#[serde(rename_all = "camelCase")]
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pub enum EdgeCutSubType {
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@ -342,135 +342,6 @@ pub enum Artifact {
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Helix(Helix),
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}
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impl Artifact {
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pub(crate) fn rank(&self) -> u8 {
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match self {
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Artifact::Plane(_) => 0,
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Artifact::StartSketchOnPlane(_) => 1,
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Artifact::StartSketchOnFace(_) => 2,
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Artifact::Path(_) => 3,
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Artifact::Segment(_) => 4,
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Artifact::Solid2d(_) => 5,
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Artifact::Sweep(_) => 6,
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Artifact::CompositeSolid(_) => 7,
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Artifact::Wall(_) => 8,
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Artifact::Cap(Cap { sub_type, .. }) if *sub_type == CapSubType::Start => 9,
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Artifact::Cap(Cap { sub_type, .. }) if *sub_type == CapSubType::Start => 10,
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Artifact::Cap(_) => 11,
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Artifact::SweepEdge(SweepEdge { sub_type, .. }) if *sub_type == SweepEdgeSubType::Adjacent => 12,
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Artifact::SweepEdge(SweepEdge { sub_type, .. }) if *sub_type == SweepEdgeSubType::Opposite => 13,
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Artifact::SweepEdge(_) => 14,
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Artifact::EdgeCut(_) => 15,
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Artifact::EdgeCutEdge(_) => 16,
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Artifact::Helix(_) => 17,
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}
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}
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}
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impl PartialOrd for Artifact {
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fn partial_cmp(&self, other: &Self) -> Option<std::cmp::Ordering> {
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// The only thing we want to sort is if we have two sweep edges, we want
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// to sort them by the sub_type.
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match (self, other) {
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(Artifact::SweepEdge(a), Artifact::SweepEdge(b)) => {
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if a.sub_type != b.sub_type {
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return Some(a.sub_type.cmp(&b.sub_type));
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}
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if a.sweep_id != b.sweep_id {
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return Some(a.sweep_id.cmp(&b.sweep_id));
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}
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if a.cmd_id != b.cmd_id {
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return Some(a.cmd_id.cmp(&b.cmd_id));
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}
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if a.index != b.index {
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return Some(a.index.cmp(&b.index));
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}
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Some(a.id.cmp(&b.id))
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}
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(Artifact::EdgeCut(a), Artifact::EdgeCut(b)) => {
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if a.code_ref.range != b.code_ref.range {
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return Some(a.code_ref.range.cmp(&b.code_ref.range));
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}
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Some(a.id.cmp(&b.id))
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}
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(Artifact::EdgeCutEdge(a), Artifact::EdgeCutEdge(b)) => Some(a.edge_cut_id.cmp(&b.edge_cut_id)),
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(Artifact::Sweep(a), Artifact::Sweep(b)) => {
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if a.code_ref.range != b.code_ref.range {
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return Some(a.code_ref.range.cmp(&b.code_ref.range));
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}
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Some(a.id.cmp(&b.id))
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}
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// Sort the planes by their code_ref range.
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(Artifact::Plane(a), Artifact::Plane(b)) => {
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if a.code_ref.range != b.code_ref.range {
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return Some(a.code_ref.range.cmp(&b.code_ref.range));
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}
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Some(a.id.cmp(&b.id))
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}
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// Sort the paths by their code_ref range.
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(Artifact::Path(a), Artifact::Path(b)) => {
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if a.code_ref.range != b.code_ref.range {
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return Some(a.code_ref.range.cmp(&b.code_ref.range));
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}
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Some(a.id.cmp(&b.id))
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}
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// Sort the segments by their code_ref range.
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(Artifact::Segment(a), Artifact::Segment(b)) => {
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if a.code_ref.range != b.code_ref.range {
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return Some(a.code_ref.range.cmp(&b.code_ref.range));
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}
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Some(a.id.cmp(&b.id))
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}
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// Sort the solid2d by their id.
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(Artifact::Solid2d(a), Artifact::Solid2d(b)) => {
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if a.path_id != b.path_id {
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return Some(a.path_id.cmp(&b.path_id));
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}
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Some(a.id.cmp(&b.id))
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}
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// Sort the walls by their code_ref range.
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(Artifact::Wall(a), Artifact::Wall(b)) => {
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if a.sweep_id != b.sweep_id {
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return Some(a.sweep_id.cmp(&b.sweep_id));
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}
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if a.cmd_id != b.cmd_id {
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return Some(a.cmd_id.cmp(&b.cmd_id));
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}
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if a.face_code_ref.range != b.face_code_ref.range {
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return Some(a.face_code_ref.range.cmp(&b.face_code_ref.range));
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}
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if a.seg_id != b.seg_id {
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return Some(a.seg_id.cmp(&b.seg_id));
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}
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Some(a.id.cmp(&b.id))
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}
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// Sort the caps by their code_ref range.
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(Artifact::Cap(a), Artifact::Cap(b)) => {
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if a.sub_type != b.sub_type {
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return Some(a.sub_type.cmp(&b.sub_type));
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}
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if a.cmd_id != b.cmd_id {
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return Some(a.cmd_id.cmp(&b.cmd_id));
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}
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if a.sweep_id != b.sweep_id {
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return Some(a.sweep_id.cmp(&b.sweep_id));
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}
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if a.face_code_ref.range != b.face_code_ref.range {
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return Some(a.face_code_ref.range.cmp(&b.face_code_ref.range));
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}
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Some(a.id.cmp(&b.id))
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}
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(Artifact::CompositeSolid(a), Artifact::CompositeSolid(b)) => Some(a.id.cmp(&b.id)),
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(Artifact::StartSketchOnFace(a), Artifact::StartSketchOnFace(b)) => Some(a.id.cmp(&b.id)),
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(Artifact::StartSketchOnPlane(a), Artifact::StartSketchOnPlane(b)) => Some(a.id.cmp(&b.id)),
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// Planes are first, then paths, then segments, then solids2ds, then sweeps, then
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// walls, then caps, then sweep edges, then edge cuts, then edge cut edges, then
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// helixes.
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_ => Some(self.rank().cmp(&other.rank())),
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}
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}
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}
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impl Artifact {
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pub(crate) fn id(&self) -> ArtifactId {
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match self {
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@ -673,17 +544,15 @@ impl ArtifactGraph {
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self.map.values()
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}
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pub fn clear(&mut self) {
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self.map.clear();
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self.item_count = 0;
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}
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/// Consume the artifact graph and return the map of artifacts.
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fn into_map(self) -> IndexMap<ArtifactId, Artifact> {
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self.map
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}
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/// Used to make the mermaid tests deterministic.
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#[cfg(test)]
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pub(crate) fn sort(&mut self) {
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self.map
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.sort_by(|_ak, av, _bk, bv| av.partial_cmp(bv).unwrap_or(std::cmp::Ordering::Equal));
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}
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}
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/// Build the artifact graph from the artifact commands and the responses. The
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