Point-and-click Sweep (first PR) (#4989)
* Refactor 'Delete selection' as actor
Will fix #4662
* WIP logging
* WIP: working Solid3dGetExtrusionFaceInfo for loft
* Working wall deletion of loft
* Add offset plane deletion
* Add feature tree deletion of shell
* Clean up
* Revert "Clean up"
This reverts commit 214763cc2b
.
* Clean up rust changes, taking the sketch with the most paths
* Working cap selection and deletion
* Clean up
* Add test for loft and offset plane deletion via selection
* A snapshot a day keeps the bugs away! 📷🐛 (OS: windows-16-cores)
* A snapshot a day keeps the bugs away! 📷🐛 (OS: namespace-profile-macos-8-cores)
* Set reenter: false as it was originally
* Passing test
* Add shell deletion via feature tree test
* Revert the migration to promise actor
* A snapshot a day keeps the bugs away! 📷🐛 (OS: namespace-profile-ubuntu-8-cores)
* Trigger CI
* A snapshot a day keeps the bugs away! 📷🐛 (OS: namespace-profile-ubuntu-8-cores)
* Trigger CI
* A snapshot a day keeps the bugs away! 📷🐛 (OS: namespace-profile-ubuntu-8-cores)
* Trigger CI
* A snapshot a day keeps the bugs away! 📷🐛 (OS: namespace-profile-ubuntu-8-cores)
* Trigger CI
* Use cmd.id as solid_id after latest engine merge
* Add feature tree deletion of offset plane and fix lint
* Add feature tree deletion of loft
* Clean up
* Better comment
* Lint fix
* Remove sketch sorting
* WIP: sweep point-and-click
* Working sweep
* Add test
* Make sweep a development command
* Fix tsc error
* Clean up for review
---------
Co-authored-by: github-actions[bot] <github-actions[bot]@users.noreply.github.com>
This commit is contained in:
@ -374,6 +374,37 @@ export function loftSketches(
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}
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}
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export function addSweep(
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node: Node<Program>,
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profileDeclarator: VariableDeclarator,
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pathDeclarator: VariableDeclarator
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): {
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modifiedAst: Node<Program>
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pathToNode: PathToNode
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} {
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const modifiedAst = structuredClone(node)
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const name = findUniqueName(node, KCL_DEFAULT_CONSTANT_PREFIXES.SWEEP)
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const sweep = createCallExpressionStdLib('sweep', [
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createObjectExpression({ path: createIdentifier(pathDeclarator.id.name) }),
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createIdentifier(profileDeclarator.id.name),
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])
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const declaration = createVariableDeclaration(name, sweep)
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modifiedAst.body.push(declaration)
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const pathToNode: PathToNode = [
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['body', ''],
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[modifiedAst.body.length - 1, 'index'],
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['declaration', 'VariableDeclaration'],
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['init', 'VariableDeclarator'],
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['arguments', 'CallExpression'],
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[0, 'index'],
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]
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return {
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modifiedAst,
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pathToNode,
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}
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}
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export function revolveSketch(
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node: Node<Program>,
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pathToNode: PathToNode,
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