Point-and-click Sweep (first PR) (#4989)
* Refactor 'Delete selection' as actor
Will fix #4662
* WIP logging
* WIP: working Solid3dGetExtrusionFaceInfo for loft
* Working wall deletion of loft
* Add offset plane deletion
* Add feature tree deletion of shell
* Clean up
* Revert "Clean up"
This reverts commit 214763cc2b
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* Clean up rust changes, taking the sketch with the most paths
* Working cap selection and deletion
* Clean up
* Add test for loft and offset plane deletion via selection
* A snapshot a day keeps the bugs away! 📷🐛 (OS: windows-16-cores)
* A snapshot a day keeps the bugs away! 📷🐛 (OS: namespace-profile-macos-8-cores)
* Set reenter: false as it was originally
* Passing test
* Add shell deletion via feature tree test
* Revert the migration to promise actor
* A snapshot a day keeps the bugs away! 📷🐛 (OS: namespace-profile-ubuntu-8-cores)
* Trigger CI
* A snapshot a day keeps the bugs away! 📷🐛 (OS: namespace-profile-ubuntu-8-cores)
* Trigger CI
* A snapshot a day keeps the bugs away! 📷🐛 (OS: namespace-profile-ubuntu-8-cores)
* Trigger CI
* A snapshot a day keeps the bugs away! 📷🐛 (OS: namespace-profile-ubuntu-8-cores)
* Trigger CI
* Use cmd.id as solid_id after latest engine merge
* Add feature tree deletion of offset plane and fix lint
* Add feature tree deletion of loft
* Clean up
* Better comment
* Lint fix
* Remove sketch sorting
* WIP: sweep point-and-click
* Working sweep
* Add test
* Make sweep a development command
* Fix tsc error
* Clean up for review
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Co-authored-by: github-actions[bot] <github-actions[bot]@users.noreply.github.com>
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@ -53,6 +53,7 @@ export const KCL_DEFAULT_CONSTANT_PREFIXES = {
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SKETCH: 'sketch',
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EXTRUDE: 'extrude',
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LOFT: 'loft',
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SWEEP: 'sweep',
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SHELL: 'shell',
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SEGMENT: 'seg',
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REVOLVE: 'revolve',
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