Move length
and named value
constraint flows into command palette (#4675)
* Extend KCL argument input * Migrate length constraint to be a command * Add ability for `kcl` arguments to provide an initial variable name * Move named variable flow into command palette * Fix one e2e test * Remove unwanted `ZERO` behavior when length constraint has no `variableName` * Fix issue with `getSelectionCountByType` with sketches not yet in artifactGraph * Update broken constraint tests * Look at this (photo)Graph *in the voice of Nickelback* * Fix segment overlays tests, which had out-of-date selectors * Return early from `useConvertToVariable` if no selectionRanges * Fixup for review comment from #4677 (#4696) Signed-off-by: Nick Cameron <nrc@ncameron.org> * Invalidate nightly bucket files after publish (#4627) * Invalidate nightly bucket files after publish * Fix conflict resolution * Add some more warnings (#4697) * Add installation instructions for all platforms (#4592) * Add installation instructions for all platforms Fixes #4511 * Typo * Typo2 * Improve linux instructions, thanks @TomPridham Co-authored-by: Tom Pridham <pridham.tom@gmail.com> --------- Co-authored-by: Tom Pridham <pridham.tom@gmail.com> * Bump node to v22.12.0 (LTS) (#4706) * Point-and-click Shell (#4666) * WIP: experimenting with Loft UI Relates to #4470 * A snapshot a day keeps the bugs away! 📷🐛 (OS: ubuntu-latest-8-cores) * A snapshot a day keeps the bugs away! 📷🐛 (OS: windows-latest-8-cores) * A snapshot a day keeps the bugs away! 📷🐛 (OS: windows-latest-8-cores) * Add selection guard * Working loft for two sketches in the right hardcoded order * First pass at handling more than 2 sketches * WIP selections * WIP selections * More checks * Appends the loft line after the 'last' sketch in the code * Clean up * Enable multiple selections after the button click * First point-click loft test (not working locally, loft gets inserted at the wrong place) * Lint * A snapshot a day keeps the bugs away! 📷🐛 (OS: ubuntu-latest-8-cores) * Clean up and working pw test * Add test for doesSceneHaveSweepableSketch with count = 2 * Clean up loftSketches function * Add pw test for preselected sketches * A snapshot a day keeps the bugs away! 📷🐛 (OS: windows-latest-8-cores) * A snapshot a day keeps the bugs away! 📷🐛 (OS: ubuntu-latest-8-cores) * A snapshot a day keeps the bugs away! 📷🐛 (OS: windows-latest-8-cores) * Trigger CI * A snapshot a day keeps the bugs away! 📷🐛 (OS: ubuntu-latest-8-cores) * A snapshot a day keeps the bugs away! 📷🐛 (OS: ubuntu-latest-8-cores) * A snapshot a day keeps the bugs away! 📷🐛 (OS: windows-latest-8-cores) * Move to fromPromise-based Actor * Move error logic out of loftSketches, fix pw tests * Remove comments * A snapshot a day keeps the bugs away! 📷🐛 (OS: windows-latest-8-cores) * Trigger CI * A snapshot a day keeps the bugs away! 📷🐛 (OS: ubuntu-latest-8-cores) * A snapshot a day keeps the bugs away! 📷🐛 (OS: ubuntu-latest-8-cores) * A snapshot a day keeps the bugs away! 📷🐛 (OS: windows-latest-8-cores) * A snapshot a day keeps the bugs away! 📷🐛 (OS: windows-latest-8-cores) * Trigger CI * A snapshot a day keeps the bugs away! 📷🐛 (OS: ubuntu-latest-8-cores) * A snapshot a day keeps the bugs away! 📷🐛 (OS: windows-latest-8-cores) * Fix typo * Revert snapshots * A snapshot a day keeps the bugs away! 📷🐛 (OS: ubuntu-latest-8-cores) * A snapshot a day keeps the bugs away! 📷🐛 (OS: windows-latest-8-cores) * Trigger CI * A snapshot a day keeps the bugs away! 📷🐛 (OS: ubuntu-latest-8-cores) * A snapshot a day keeps the bugs away! 📷🐛 (OS: windows-latest-8-cores) * Trigger CI * WIP: initial shell code addition * Rollback pw values to pre cam change * WIP: more additions * WIP: closer * WIP: first time working shell mod * A snapshot a day keeps the bugs away! 📷🐛 (OS: ubuntu-latest-8-cores) * Add extrude lookup for more generic shell * Handle walls * Add pw tests for cap shell * Add shell wall test * Fix lint * Add selection guard and clean up * Lint fix * A snapshot a day keeps the bugs away! 📷🐛 (OS: ubuntu-latest-8-cores) * WIP mutliple faces * WIP circular dep * Lint * Look at this (photo)Graph *in the voice of Nickelback* * Trigger CI * Working multi-face shell across types * Cap and wall pw test * Apply suggestions from Frank's review Co-authored-by: Frank Noirot <frank@zoo.dev> * Fix test annotations * Add unit tests for doesSceneHaveExtrudedSketch * Manual resolution of snapshot conflicts * Fix assertParse * Updated pathToNode construct --------- Co-authored-by: github-actions[bot] <github-actions[bot]@users.noreply.github.com> Co-authored-by: Frank Noirot <frank@zoo.dev> * More aggressive using of cache on engine settings changes (#4691) * move around the files for cache to better localtions Signed-off-by: Jess Frazelle <github@jessfraz.com> * updates Signed-off-by: Jess Frazelle <github@jessfraz.com> * cleanup Signed-off-by: Jess Frazelle <github@jessfraz.com> * updates Signed-off-by: Jess Frazelle <github@jessfraz.com> * updates Signed-off-by: Jess Frazelle <github@jessfraz.com> * updates Signed-off-by: Jess Frazelle <github@jessfraz.com> * updates Signed-off-by: Jess Frazelle <github@jessfraz.com> * udpates Signed-off-by: Jess Frazelle <github@jessfraz.com> * updates Signed-off-by: Jess Frazelle <github@jessfraz.com> * updates Signed-off-by: Jess Frazelle <github@jessfraz.com> * cleanup Signed-off-by: Jess Frazelle <github@jessfraz.com> * updates Signed-off-by: Jess Frazelle <github@jessfraz.com> * ensure we can change the grid setting via the command bar Signed-off-by: Jess Frazelle <github@jessfraz.com> * pass thru all setttings Signed-off-by: Jess Frazelle <github@jessfraz.com> * updates Signed-off-by: Jess Frazelle <github@jessfraz.com> * updates Signed-off-by: Jess Frazelle <github@jessfraz.com> * updates Signed-off-by: Jess Frazelle <github@jessfraz.com> * updates Signed-off-by: Jess Frazelle <github@jessfraz.com> * updates Signed-off-by: Jess Frazelle <github@jessfraz.com> * updates Signed-off-by: Jess Frazelle <github@jessfraz.com> * fix playwright test Signed-off-by: Jess Frazelle <github@jessfraz.com> * A snapshot a day keeps the bugs away! 📷🐛 (OS: ubuntu-latest-8-cores) * A snapshot a day keeps the bugs away! 📷🐛 (OS: windows-latest-8-cores) * emoty --------- Signed-off-by: Jess Frazelle <github@jessfraz.com> Co-authored-by: github-actions[bot] <github-actions[bot]@users.noreply.github.com> * fix use of `as` --------- Signed-off-by: Nick Cameron <nrc@ncameron.org> Signed-off-by: Jess Frazelle <github@jessfraz.com> Co-authored-by: github-actions[bot] <github-actions[bot]@users.noreply.github.com> Co-authored-by: Nick Cameron <nrc@ncameron.org> Co-authored-by: Pierre Jacquier <pierrejacquier39@gmail.com> Co-authored-by: Tom Pridham <pridham.tom@gmail.com> Co-authored-by: Jess Frazelle <jessfraz@users.noreply.github.com>
This commit is contained in:
@ -505,7 +505,8 @@ const ConstraintSymbol = ({
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constrainInfo: ConstrainInfo
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verticalPosition: 'top' | 'bottom'
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}) => {
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const { context, send } = useModelingContext()
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const { commandBarSend } = useCommandsContext()
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const { context } = useModelingContext()
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const varNameMap: {
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[key in ConstrainInfo['type']]: {
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varName: string
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@ -624,11 +625,18 @@ const ConstraintSymbol = ({
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// disabled={implicitDesc} TODO why does this change styles that are hard to override?
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onClick={toSync(async () => {
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if (!isConstrained) {
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send({
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type: 'Convert to variable',
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commandBarSend({
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type: 'Find and select command',
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data: {
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pathToNode,
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variableName: varName,
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name: 'Constrain with named value',
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groupId: 'modeling',
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argDefaultValues: {
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currentValue: {
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pathToNode,
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variableName: varName,
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valueText: value,
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},
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},
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},
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})
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} else if (isConstrained) {
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