Move length
and named value
constraint flows into command palette (#4675)
* Extend KCL argument input * Migrate length constraint to be a command * Add ability for `kcl` arguments to provide an initial variable name * Move named variable flow into command palette * Fix one e2e test * Remove unwanted `ZERO` behavior when length constraint has no `variableName` * Fix issue with `getSelectionCountByType` with sketches not yet in artifactGraph * Update broken constraint tests * Look at this (photo)Graph *in the voice of Nickelback* * Fix segment overlays tests, which had out-of-date selectors * Return early from `useConvertToVariable` if no selectionRanges * Fixup for review comment from #4677 (#4696) Signed-off-by: Nick Cameron <nrc@ncameron.org> * Invalidate nightly bucket files after publish (#4627) * Invalidate nightly bucket files after publish * Fix conflict resolution * Add some more warnings (#4697) * Add installation instructions for all platforms (#4592) * Add installation instructions for all platforms Fixes #4511 * Typo * Typo2 * Improve linux instructions, thanks @TomPridham Co-authored-by: Tom Pridham <pridham.tom@gmail.com> --------- Co-authored-by: Tom Pridham <pridham.tom@gmail.com> * Bump node to v22.12.0 (LTS) (#4706) * Point-and-click Shell (#4666) * WIP: experimenting with Loft UI Relates to #4470 * A snapshot a day keeps the bugs away! 📷🐛 (OS: ubuntu-latest-8-cores) * A snapshot a day keeps the bugs away! 📷🐛 (OS: windows-latest-8-cores) * A snapshot a day keeps the bugs away! 📷🐛 (OS: windows-latest-8-cores) * Add selection guard * Working loft for two sketches in the right hardcoded order * First pass at handling more than 2 sketches * WIP selections * WIP selections * More checks * Appends the loft line after the 'last' sketch in the code * Clean up * Enable multiple selections after the button click * First point-click loft test (not working locally, loft gets inserted at the wrong place) * Lint * A snapshot a day keeps the bugs away! 📷🐛 (OS: ubuntu-latest-8-cores) * Clean up and working pw test * Add test for doesSceneHaveSweepableSketch with count = 2 * Clean up loftSketches function * Add pw test for preselected sketches * A snapshot a day keeps the bugs away! 📷🐛 (OS: windows-latest-8-cores) * A snapshot a day keeps the bugs away! 📷🐛 (OS: ubuntu-latest-8-cores) * A snapshot a day keeps the bugs away! 📷🐛 (OS: windows-latest-8-cores) * Trigger CI * A snapshot a day keeps the bugs away! 📷🐛 (OS: ubuntu-latest-8-cores) * A snapshot a day keeps the bugs away! 📷🐛 (OS: ubuntu-latest-8-cores) * A snapshot a day keeps the bugs away! 📷🐛 (OS: windows-latest-8-cores) * Move to fromPromise-based Actor * Move error logic out of loftSketches, fix pw tests * Remove comments * A snapshot a day keeps the bugs away! 📷🐛 (OS: windows-latest-8-cores) * Trigger CI * A snapshot a day keeps the bugs away! 📷🐛 (OS: ubuntu-latest-8-cores) * A snapshot a day keeps the bugs away! 📷🐛 (OS: ubuntu-latest-8-cores) * A snapshot a day keeps the bugs away! 📷🐛 (OS: windows-latest-8-cores) * A snapshot a day keeps the bugs away! 📷🐛 (OS: windows-latest-8-cores) * Trigger CI * A snapshot a day keeps the bugs away! 📷🐛 (OS: ubuntu-latest-8-cores) * A snapshot a day keeps the bugs away! 📷🐛 (OS: windows-latest-8-cores) * Fix typo * Revert snapshots * A snapshot a day keeps the bugs away! 📷🐛 (OS: ubuntu-latest-8-cores) * A snapshot a day keeps the bugs away! 📷🐛 (OS: windows-latest-8-cores) * Trigger CI * A snapshot a day keeps the bugs away! 📷🐛 (OS: ubuntu-latest-8-cores) * A snapshot a day keeps the bugs away! 📷🐛 (OS: windows-latest-8-cores) * Trigger CI * WIP: initial shell code addition * Rollback pw values to pre cam change * WIP: more additions * WIP: closer * WIP: first time working shell mod * A snapshot a day keeps the bugs away! 📷🐛 (OS: ubuntu-latest-8-cores) * Add extrude lookup for more generic shell * Handle walls * Add pw tests for cap shell * Add shell wall test * Fix lint * Add selection guard and clean up * Lint fix * A snapshot a day keeps the bugs away! 📷🐛 (OS: ubuntu-latest-8-cores) * WIP mutliple faces * WIP circular dep * Lint * Look at this (photo)Graph *in the voice of Nickelback* * Trigger CI * Working multi-face shell across types * Cap and wall pw test * Apply suggestions from Frank's review Co-authored-by: Frank Noirot <frank@zoo.dev> * Fix test annotations * Add unit tests for doesSceneHaveExtrudedSketch * Manual resolution of snapshot conflicts * Fix assertParse * Updated pathToNode construct --------- Co-authored-by: github-actions[bot] <github-actions[bot]@users.noreply.github.com> Co-authored-by: Frank Noirot <frank@zoo.dev> * More aggressive using of cache on engine settings changes (#4691) * move around the files for cache to better localtions Signed-off-by: Jess Frazelle <github@jessfraz.com> * updates Signed-off-by: Jess Frazelle <github@jessfraz.com> * cleanup Signed-off-by: Jess Frazelle <github@jessfraz.com> * updates Signed-off-by: Jess Frazelle <github@jessfraz.com> * updates Signed-off-by: Jess Frazelle <github@jessfraz.com> * updates Signed-off-by: Jess Frazelle <github@jessfraz.com> * updates Signed-off-by: Jess Frazelle <github@jessfraz.com> * udpates Signed-off-by: Jess Frazelle <github@jessfraz.com> * updates Signed-off-by: Jess Frazelle <github@jessfraz.com> * updates Signed-off-by: Jess Frazelle <github@jessfraz.com> * cleanup Signed-off-by: Jess Frazelle <github@jessfraz.com> * updates Signed-off-by: Jess Frazelle <github@jessfraz.com> * ensure we can change the grid setting via the command bar Signed-off-by: Jess Frazelle <github@jessfraz.com> * pass thru all setttings Signed-off-by: Jess Frazelle <github@jessfraz.com> * updates Signed-off-by: Jess Frazelle <github@jessfraz.com> * updates Signed-off-by: Jess Frazelle <github@jessfraz.com> * updates Signed-off-by: Jess Frazelle <github@jessfraz.com> * updates Signed-off-by: Jess Frazelle <github@jessfraz.com> * updates Signed-off-by: Jess Frazelle <github@jessfraz.com> * updates Signed-off-by: Jess Frazelle <github@jessfraz.com> * fix playwright test Signed-off-by: Jess Frazelle <github@jessfraz.com> * A snapshot a day keeps the bugs away! 📷🐛 (OS: ubuntu-latest-8-cores) * A snapshot a day keeps the bugs away! 📷🐛 (OS: windows-latest-8-cores) * emoty --------- Signed-off-by: Jess Frazelle <github@jessfraz.com> Co-authored-by: github-actions[bot] <github-actions[bot]@users.noreply.github.com> * fix use of `as` --------- Signed-off-by: Nick Cameron <nrc@ncameron.org> Signed-off-by: Jess Frazelle <github@jessfraz.com> Co-authored-by: github-actions[bot] <github-actions[bot]@users.noreply.github.com> Co-authored-by: Nick Cameron <nrc@ncameron.org> Co-authored-by: Pierre Jacquier <pierrejacquier39@gmail.com> Co-authored-by: Tom Pridham <pridham.tom@gmail.com> Co-authored-by: Jess Frazelle <jessfraz@users.noreply.github.com>
This commit is contained in:
@ -41,7 +41,10 @@ import {
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angleBetweenInfo,
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applyConstraintAngleBetween,
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} from './Toolbar/SetAngleBetween'
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import { applyConstraintAngleLength } from './Toolbar/setAngleLength'
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import {
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applyConstraintAngleLength,
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applyConstraintLength,
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} from './Toolbar/setAngleLength'
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import {
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canSweepSelection,
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handleSelectionBatch,
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@ -63,12 +66,13 @@ import {
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getSketchOrientationDetails,
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} from 'clientSideScene/sceneEntities'
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import {
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moveValueIntoNewVariablePath,
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insertNamedConstant,
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replaceValueAtNodePath,
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sketchOnExtrudedFace,
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sketchOnOffsetPlane,
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startSketchOnDefault,
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} from 'lang/modifyAst'
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import { Program, parse, recast, resultIsOk } from 'lang/wasm'
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import { PathToNode, Program, parse, recast, resultIsOk } from 'lang/wasm'
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import {
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doesSceneHaveExtrudedSketch,
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doesSceneHaveSweepableSketch,
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@ -81,7 +85,6 @@ import toast from 'react-hot-toast'
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import { EditorSelection, Transaction } from '@codemirror/state'
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import { useLoaderData, useNavigate, useSearchParams } from 'react-router-dom'
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import { letEngineAnimateAndSyncCamAfter } from 'clientSideScene/CameraControls'
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import { getVarNameModal } from 'hooks/useToolbarGuards'
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import { err, reportRejection, trap } from 'lib/trap'
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import { useCommandsContext } from 'hooks/useCommandsContext'
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import { modelingMachineEvent } from 'editor/manager'
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@ -889,12 +892,18 @@ export const ModelingMachineProvider = ({
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}
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}
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),
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'Get length info': fromPromise(
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async ({ input: { selectionRanges, sketchDetails } }) => {
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const { modifiedAst, pathToNodeMap } =
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await applyConstraintAngleLength({
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selectionRanges,
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})
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astConstrainLength: fromPromise(
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async ({
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input: { selectionRanges, sketchDetails, lengthValue },
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}) => {
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if (!lengthValue)
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return Promise.reject(new Error('No length value'))
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const constraintResult = await applyConstraintLength({
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selectionRanges,
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length: lengthValue,
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})
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if (err(constraintResult)) return Promise.reject(constraintResult)
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const { modifiedAst, pathToNodeMap } = constraintResult
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const pResult = parse(recast(modifiedAst))
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if (trap(pResult) || !resultIsOk(pResult))
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return Promise.reject(new Error('Unexpected compilation error'))
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@ -1063,38 +1072,88 @@ export const ModelingMachineProvider = ({
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}
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}
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),
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'Get convert to variable info': fromPromise(
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'Apply named value constraint': fromPromise(
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async ({ input: { selectionRanges, sketchDetails, data } }) => {
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if (!sketchDetails)
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if (!sketchDetails) {
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return Promise.reject(new Error('No sketch details'))
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const { variableName } = await getVarNameModal({
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valueName: data?.variableName || 'var',
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})
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}
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if (!data) {
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return Promise.reject(new Error('No data from command flow'))
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}
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let pResult = parse(recast(kclManager.ast))
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if (trap(pResult) || !resultIsOk(pResult))
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return Promise.reject(new Error('Unexpected compilation error'))
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let parsed = pResult.program
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const { modifiedAst: _modifiedAst, pathToReplacedNode } =
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moveValueIntoNewVariablePath(
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parsed,
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kclManager.programMemory,
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data?.pathToNode || [],
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variableName
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let result: {
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modifiedAst: Node<Program>
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pathToReplaced: PathToNode | null
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} = {
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modifiedAst: parsed,
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pathToReplaced: null,
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}
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// If the user provided a constant name,
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// we need to insert the named constant
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// and then replace the node with the constant's name.
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if ('variableName' in data.namedValue) {
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const astAfterReplacement = replaceValueAtNodePath({
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ast: parsed,
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pathToNode: data.currentValue.pathToNode,
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newExpressionString: data.namedValue.variableName,
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})
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if (trap(astAfterReplacement)) {
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return Promise.reject(astAfterReplacement)
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}
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const parseResultAfterInsertion = parse(
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recast(
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insertNamedConstant({
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node: astAfterReplacement.modifiedAst,
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newExpression: data.namedValue,
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})
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)
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)
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pResult = parse(recast(_modifiedAst))
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if (
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trap(parseResultAfterInsertion) ||
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!resultIsOk(parseResultAfterInsertion)
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)
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return Promise.reject(parseResultAfterInsertion)
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result = {
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modifiedAst: parseResultAfterInsertion.program,
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pathToReplaced: astAfterReplacement.pathToReplaced,
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}
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} else if ('valueText' in data.namedValue) {
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// If they didn't provide a constant name,
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// just replace the node with the value.
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const astAfterReplacement = replaceValueAtNodePath({
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ast: parsed,
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pathToNode: data.currentValue.pathToNode,
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newExpressionString: data.namedValue.valueText,
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})
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if (trap(astAfterReplacement)) {
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return Promise.reject(astAfterReplacement)
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}
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// The `replacer` function returns a pathToNode that assumes
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// an identifier is also being inserted into the AST, creating an off-by-one error.
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// This corrects that error, but TODO we should fix this upstream
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// to avoid this kind of error in the future.
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astAfterReplacement.pathToReplaced[1][0] =
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(astAfterReplacement.pathToReplaced[1][0] as number) - 1
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result = astAfterReplacement
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}
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pResult = parse(recast(result.modifiedAst))
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if (trap(pResult) || !resultIsOk(pResult))
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return Promise.reject(new Error('Unexpected compilation error'))
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parsed = pResult.program
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if (trap(parsed)) return Promise.reject(parsed)
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parsed = parsed as Node<Program>
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if (!pathToReplacedNode)
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if (!result.pathToReplaced)
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return Promise.reject(new Error('No path to replaced node'))
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const updatedAst =
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await sceneEntitiesManager.updateAstAndRejigSketch(
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pathToReplacedNode || [],
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result.pathToReplaced || [],
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parsed,
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sketchDetails.zAxis,
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sketchDetails.yAxis,
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@ -1107,7 +1166,7 @@ export const ModelingMachineProvider = ({
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)
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const selection = updateSelections(
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{ 0: pathToReplacedNode },
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{ 0: result.pathToReplaced },
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selectionRanges,
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updatedAst.newAst
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)
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@ -1115,7 +1174,7 @@ export const ModelingMachineProvider = ({
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return {
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selectionType: 'completeSelection',
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selection,
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updatedPathToNode: pathToReplacedNode,
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updatedPathToNode: result.pathToReplaced,
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}
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}
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),
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Reference in New Issue
Block a user