test refactors

This commit is contained in:
Kurt Hutten Irev-Dev
2024-06-03 09:58:40 +10:00
parent 59b1319e50
commit b5e4b7cf2b
2 changed files with 455 additions and 368 deletions

View File

@ -102,6 +102,29 @@ export async function getUtils(page: Page) {
const cdpSession =
browserType !== 'chromium' ? null : await page.context().newCDPSession(page)
let click00rCenter = { x: 0, y: 0 }
const click00 = (x: number, y: number) =>
page.mouse.click(click00rCenter.x + x, click00rCenter.y + y)
let click00rLastPos = { x: 0, y: 0 }
// The way we truncate is kinda odd apparently, so we need this function
// "[k]itty[c]ad round"
const kcRound = (n: number) => Math.trunc(n * 100) / 100
// To translate between screen and engine ("[U]nit") coordinates
// NOTE: these pretty much can't be perfect because of screen scaling.
// Handle on a case-by-case.
const toU = (x: number, y: number) => [
kcRound(x * 0.0854),
kcRound(-y * 0.0854), // Y is inverted in our coordinate system
]
// Turn the array into a string with specific formatting
const fromUToString = (xy: number[]) => `[${xy[0]}, ${xy[1]}]`
// Combine because used often
const toSU = (xy: number[]) => fromUToString(toU(xy[0], xy[1]))
return {
waitForAuthSkipAppStart: () => waitForPageLoad(page),
removeCurrentCode: () => removeCurrentCode(page),
@ -145,11 +168,15 @@ export async function getUtils(page: Page) {
y: bbox.y - angleYOffset,
}
},
getAngle: async (locator: string) => {
const overlay = page.locator(locator)
return Number(await overlay.getAttribute('data-overlay-angle'))
},
getBoundingBox: async (locator: string) =>
page
.locator(locator)
.boundingBox()
.then((box) => ({ x: box?.x || 0, y: box?.y || 0 })),
.then((box) => ({ ...box, x: box?.x || 0, y: box?.y || 0 })),
doAndWaitForCmd: async (
fn: () => Promise<void>,
commandType: string,
@ -217,6 +244,51 @@ export async function getUtils(page: Page) {
cdpSession?.send('Network.emulateNetworkConditions', networkOptions)
},
expectCodeToBe: async (str: string) => {
await expect(page.locator('.cm-content')).toHaveText(str)
await page.waitForTimeout(100)
},
click00rSetCenter: (x: number, y: number) => {
click00rCenter = { x, y }
},
click00r: (x?: number, y?: number) => {
// reset relative coordinates when anything is undefined
if (x === undefined || y === undefined) {
click00rLastPos.x = 0
click00rLastPos.y = 0
return
}
const ret = click00(click00rLastPos.x + x, click00rLastPos.y + y)
click00rLastPos.x += x
click00rLastPos.y += y
// Returns the new absolute coordinate if you need it.
return ret.then(() => [click00rLastPos.x, click00rLastPos.y])
},
toSU,
wiggleMove: async (
x: number,
y: number,
steps: number,
dist: number,
ang: number,
amplitude: number,
freq: number
) => {
const tau = Math.PI * 2
const deg = tau / 360
const step = dist / steps
for (let i = 0, j = 0; i < dist; i += step, j += 1) {
const y1 = Math.sin((tau / steps) * j * freq) * amplitude
const [x2, y2] = [
Math.cos(-ang * deg) * i - Math.sin(-ang * deg) * y1,
Math.sin(-ang * deg) * i + Math.cos(-ang * deg) * y1,
]
const [xr, yr] = [x2, y2]
await page.mouse.move(x + xr, y + yr, { steps: 2 })
}
},
}
}