initial playwright setup and test (#1039)

* initial playwright setup and test

* try verbose logging

* double check resolution

* double check token

* remove logs

* try running on ubuntu and macos

* move e2e tests

* vitest ignores playwright tests

* add a series of tests

* tweak yarn setup

* typo

* update fmt

* action typo

* rust toolchain?

* remove .only from playwright test

* A snapshot a day keeps the bugs away! 📷🐛

* A snapshot a day keeps the bugs away! 📷🐛

* add pan and zoom back

* try puting os in commit message

* A snapshot a day keeps the bugs away! 📷🐛 .os

* A snapshot a day keeps the bugs away! 📷🐛 .os

* fix commit message

* A snapshot a day keeps the bugs away! 📷🐛 (OS: macos-latest)

* add command logs to UI for axis tests

* typo

* fmt

* remove .only

* add auto complete test

* remove .only

* update queries to be more playwright recommended

* move test utils

* remove waits from first test

* remove old snapshots

* re-arrange files and tests

* A snapshot a day keeps the bugs away! 📷🐛 (OS: ubuntu-latest)

* trigger CI

* refactor plane test

* A snapshot a day keeps the bugs away! 📷🐛 (OS: ubuntu-latest)

* remove .only

* try longer wait

* try snap shoting

* fmt

* better CI names

* fix

* fix linux

* A snapshot a day keeps the bugs away! 📷🐛 (OS: ubuntu-latest)

* try make executes on load a bit more robust

* fix

* A snapshot a day keeps the bugs away! 📷🐛 (OS: ubuntu-latest)

* stabilise snapshots

* A snapshot a day keeps the bugs away! 📷🐛 (OS: ubuntu-latest)

* A snapshot a day keeps the bugs away! 📷🐛 (OS: macos-latest)

* make tests run linearly

* update naming

* tidy

* .only

* update readme

* trigger CI

* add set tool

* util clean up

* update readme

* readme tweaks

* self-review clean up

* A snapshot a day keeps the bugs away! 📷🐛 (OS: ubuntu)

* tweak

* update readme

* Ensure Vite preview server is running before running any Playwright tests (#1114)

* Ensure that Vite is serving before tests run

* Don't break secrets if developer has extra blank line in env file

* @mxschmitt's suggestions

* fix

* add wait-on types

* tsconfig fix

* update readme

* code template for sktech on each plane test

---------

Co-authored-by: github-actions[bot] <github-actions[bot]@users.noreply.github.com>
Co-authored-by: Frank Noirot <frank@kittycad.io>
This commit is contained in:
Kurt Hutten
2023-11-24 08:59:24 +11:00
committed by GitHub
parent c37dfc61ef
commit b88425efc8
28 changed files with 1322 additions and 26 deletions

View File

@ -0,0 +1,85 @@
import { CommandLog, engineCommandManager } from 'lang/std/engineConnection'
import { useState, useEffect } from 'react'
function useEngineCommands(): [CommandLog[], () => void] {
const [engineCommands, setEngineCommands] = useState<CommandLog[]>([])
useEffect(() => {
engineCommandManager.registerCommandLogCallback((commands) =>
setEngineCommands(commands)
)
}, [])
return [engineCommands, () => engineCommandManager.clearCommandLogs()]
}
export const EngineCommands = () => {
const [engineCommands, clearEngineCommands] = useEngineCommands()
const [containsFilter, setContainsFilter] = useState('')
const [customCmd, setCustomCmd] = useState('')
return (
<div>
<input
className="text-gray-800 bg-slate-300 px-2"
data-testid="filter-input"
type="text"
value={containsFilter}
onChange={(e) => setContainsFilter(e.target.value)}
placeholder="Filter"
/>
<div className="max-w-xl max-h-36 overflow-auto">
{engineCommands.map((command, index) => {
const stringer = JSON.stringify(command)
if (containsFilter && !stringer.includes(containsFilter)) return null
return (
<pre className="text-xs">
<code
key={index}
data-message-type={command.type}
data-command-type={
(command.type === 'send-modeling' ||
command.type === 'send-scene') &&
command.data.type === 'modeling_cmd_req'
? command?.data?.cmd?.type
: ''
}
data-command-id={
(command.type === 'send-modeling' ||
command.type === 'send-scene') &&
command.data.type === 'modeling_cmd_req'
? command.data.cmd_id
: ''
}
data-receive-command-type={
command.type === 'receive-reliable' ? command.cmd_type : ''
}
>
{JSON.stringify(command, null, 2)}
</code>
</pre>
)
})}
</div>
<button data-testid="clear-commands" onClick={clearEngineCommands}>
Clear
</button>
<br />
<input
className="text-gray-800 bg-slate-300 px-2"
type="text"
value={customCmd}
onChange={(e) => setCustomCmd(e.target.value)}
placeholder="JSON command"
data-testid="custom-cmd-input"
/>
<button
data-testid="custom-cmd-send-button"
onClick={() =>
engineCommandManager.sendSceneCommand(JSON.parse(customCmd))
}
>
Send custom command
</button>
</div>
)
}