fix single selection angle constraint (#2555)
* fix single selection angle constraint * fix angle for multi selections * make test more robust for makos
This commit is contained in:
@ -39,6 +39,7 @@ export function ActionButtonDropdown({
|
||||
onClick={item.onClick}
|
||||
className="block px-3 py-1 hover:bg-primary/10 dark:hover:bg-chalkboard-80 border-0 m-0 text-sm w-full rounded-none text-left disabled:!bg-transparent dark:disabled:text-chalkboard-60"
|
||||
disabled={item.disabled}
|
||||
data-testid={item.label}
|
||||
>
|
||||
<span className="capitalize">{item.label}</span>
|
||||
{item.shortcut && (
|
||||
|
||||
@ -214,13 +214,17 @@ export const CreateNewVariable = ({
|
||||
}) => {
|
||||
return (
|
||||
<>
|
||||
<label htmlFor="create-new-variable" className="block mt-3 font-mono">
|
||||
<label
|
||||
htmlFor="create-new-variable"
|
||||
className="block mt-3 font-mono text-chalkboard-90"
|
||||
>
|
||||
Create new variable
|
||||
</label>
|
||||
<div className="mt-1 flex gap-2 items-center">
|
||||
{showCheckbox && (
|
||||
<input
|
||||
type="checkbox"
|
||||
data-testid="create-new-variable-checkbox"
|
||||
checked={shouldCreateVariable}
|
||||
onChange={(e) => {
|
||||
setShouldCreateVariable(e.target.checked)
|
||||
|
||||
@ -11,7 +11,10 @@ import {
|
||||
import { SetSelections, modelingMachine } from 'machines/modelingMachine'
|
||||
import { useSetupEngineManager } from 'hooks/useSetupEngineManager'
|
||||
import { useSettingsAuthContext } from 'hooks/useSettingsAuthContext'
|
||||
import { isCursorInSketchCommandRange } from 'lang/util'
|
||||
import {
|
||||
isCursorInSketchCommandRange,
|
||||
updatePathToNodeFromMap,
|
||||
} from 'lang/util'
|
||||
import {
|
||||
kclManager,
|
||||
sceneInfra,
|
||||
@ -34,7 +37,6 @@ import {
|
||||
handleSelectionBatch,
|
||||
isSelectionLastLine,
|
||||
isSketchPipe,
|
||||
updateSelections,
|
||||
} from 'lib/selections'
|
||||
import { applyConstraintIntersect } from './Toolbar/Intersect'
|
||||
import { applyConstraintAbsDistance } from './Toolbar/SetAbsDistance'
|
||||
@ -54,7 +56,6 @@ import {
|
||||
} from 'lang/modifyAst'
|
||||
import {
|
||||
Program,
|
||||
Value,
|
||||
VariableDeclaration,
|
||||
coreDump,
|
||||
parse,
|
||||
@ -75,7 +76,6 @@ import { useSearchParams } from 'react-router-dom'
|
||||
import { letEngineAnimateAndSyncCamAfter } from 'clientSideScene/CameraControls'
|
||||
import { getVarNameModal } from 'hooks/useToolbarGuards'
|
||||
import useHotkeyWrapper from 'lib/hotkeyWrapper'
|
||||
import { applyConstraintEqualAngle } from './Toolbar/EqualAngle'
|
||||
|
||||
type MachineContext<T extends AnyStateMachine> = {
|
||||
state: StateFrom<T>
|
||||
@ -221,7 +221,7 @@ export const ModelingMachineProvider = ({
|
||||
}
|
||||
: {}
|
||||
),
|
||||
'Set selection': assign(({ selectionRanges }, event) => {
|
||||
'Set selection': assign(({ selectionRanges, sketchDetails }, event) => {
|
||||
const setSelections = event.data as SetSelections // this was needed for ts after adding 'Set selection' action to on done modal events
|
||||
if (!editorManager.editorView) return {}
|
||||
const dispatchSelection = (selection?: EditorSelection) => {
|
||||
@ -311,8 +311,19 @@ export const ModelingMachineProvider = ({
|
||||
}
|
||||
if (setSelections.selectionType === 'completeSelection') {
|
||||
editorManager.selectRange(setSelections.selection)
|
||||
if (!sketchDetails)
|
||||
return {
|
||||
selectionRanges: setSelections.selection,
|
||||
}
|
||||
return {
|
||||
selectionRanges: setSelections.selection,
|
||||
sketchDetails: {
|
||||
...sketchDetails,
|
||||
sketchPathToNode:
|
||||
setSelections.updatedPathToNode ||
|
||||
sketchDetails?.sketchPathToNode ||
|
||||
[],
|
||||
},
|
||||
}
|
||||
}
|
||||
|
||||
@ -533,6 +544,7 @@ export const ModelingMachineProvider = ({
|
||||
},
|
||||
'Get angle info': async ({
|
||||
selectionRanges,
|
||||
sketchDetails,
|
||||
}): Promise<SetSelections> => {
|
||||
const { modifiedAst, pathToNodeMap } = await (angleBetweenInfo({
|
||||
selectionRanges,
|
||||
@ -544,14 +556,27 @@ export const ModelingMachineProvider = ({
|
||||
selectionRanges,
|
||||
angleOrLength: 'setAngle',
|
||||
}))
|
||||
await kclManager.updateAst(modifiedAst, true)
|
||||
const _modifiedAst = parse(recast(modifiedAst))
|
||||
if (!sketchDetails) throw new Error('No sketch details')
|
||||
const updatedPathToNode = updatePathToNodeFromMap(
|
||||
sketchDetails.sketchPathToNode,
|
||||
pathToNodeMap
|
||||
)
|
||||
await sceneEntitiesManager.updateAstAndRejigSketch(
|
||||
updatedPathToNode,
|
||||
_modifiedAst,
|
||||
sketchDetails.zAxis,
|
||||
sketchDetails.yAxis,
|
||||
sketchDetails.origin
|
||||
)
|
||||
return {
|
||||
selectionType: 'completeSelection',
|
||||
selection: pathMapToSelections(
|
||||
kclManager.ast,
|
||||
_modifiedAst,
|
||||
selectionRanges,
|
||||
pathToNodeMap
|
||||
),
|
||||
updatedPathToNode,
|
||||
}
|
||||
},
|
||||
'Get length info': async ({
|
||||
|
||||
@ -98,7 +98,11 @@ export async function applyConstraintAngleBetween({
|
||||
value: valueUsedInTransform,
|
||||
initialVariableName: 'angle',
|
||||
} as any)
|
||||
if (segName === tagInfo?.tag && Number(value) === valueUsedInTransform) {
|
||||
if (
|
||||
segName === tagInfo?.tag &&
|
||||
Number(value) === valueUsedInTransform &&
|
||||
!variableName
|
||||
) {
|
||||
return {
|
||||
modifiedAst,
|
||||
pathToNodeMap,
|
||||
@ -128,6 +132,10 @@ export async function applyConstraintAngleBetween({
|
||||
createVariableDeclaration(variableName, valueNode)
|
||||
)
|
||||
_modifiedAst.body = newBody
|
||||
Object.values(_pathToNodeMap).forEach((pathToNode) => {
|
||||
const index = pathToNode.findIndex((a) => a[0] === 'body') + 1
|
||||
pathToNode[index][0] = Number(pathToNode[index][0]) + 1
|
||||
})
|
||||
}
|
||||
return {
|
||||
modifiedAst: _modifiedAst,
|
||||
|
||||
@ -138,6 +138,10 @@ export async function applyConstraintAngleLength({
|
||||
createVariableDeclaration(variableName, valueNode)
|
||||
)
|
||||
_modifiedAst.body = newBody
|
||||
Object.values(pathToNodeMap).forEach((pathToNode) => {
|
||||
const index = pathToNode.findIndex((a) => a[0] === 'body') + 1
|
||||
pathToNode[index][0] = Number(pathToNode[index][0]) + 1
|
||||
})
|
||||
}
|
||||
return {
|
||||
modifiedAst: _modifiedAst,
|
||||
|
||||
Reference in New Issue
Block a user