addNewSketchLn should close when latest point matches start (#479)
* addNewSketchLn should close when latest point matches start * Fix types * Include close in test case * Add handling for continuing to sketch * Fix types again * close line edits (#523) * add close to pipe * undo some previous changes --------- Co-authored-by: Kurt Hutten <k.hutten@protonmail.ch>
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@ -14,7 +14,13 @@ import { useGlobalStateContext } from 'hooks/useGlobalStateContext'
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import { CameraDragInteractionType_type } from '@kittycad/lib/dist/types/src/models'
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import { Models } from '@kittycad/lib'
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import { addStartSketch } from 'lang/modifyAst'
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import { addNewSketchLn } from 'lang/std/sketch'
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import {
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addCloseToPipe,
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addNewSketchLn,
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compareVec2Epsilon,
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} from 'lang/std/sketch'
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import { getNodeFromPath } from 'lang/queryAst'
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import { Program, VariableDeclarator } from 'lang/abstractSyntaxTreeTypes'
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export const Stream = ({ className = '' }) => {
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const [isLoading, setIsLoading] = useState(true)
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@ -204,8 +210,8 @@ export const Stream = ({ className = '' }) => {
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window: { x, y },
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}
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}
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engineCommandManager?.sendSceneCommand(command).then(async ({ data }) => {
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if (command.cmd.type !== 'mouse_click' || !ast) return
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engineCommandManager?.sendSceneCommand(command).then(async (resp) => {
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if (command?.cmd?.type !== 'mouse_click' || !ast) return
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if (
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!(
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guiMode.mode === 'sketch' &&
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@ -214,13 +220,16 @@ export const Stream = ({ className = '' }) => {
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)
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return
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if (data?.data?.entities_modified?.length && guiMode.waitingFirstClick) {
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if (
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resp?.data?.data?.entities_modified?.length &&
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guiMode.waitingFirstClick
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) {
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const curve = await engineCommandManager?.sendSceneCommand({
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type: 'modeling_cmd_req',
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cmd_id: uuidv4(),
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cmd: {
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type: 'curve_get_control_points',
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curve_id: data?.data?.entities_modified[0],
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curve_id: resp?.data?.data?.entities_modified[0],
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},
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})
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const coords: { x: number; y: number }[] =
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@ -243,7 +252,7 @@ export const Stream = ({ className = '' }) => {
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})
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updateAst(_modifiedAst)
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} else if (
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data?.data?.entities_modified?.length &&
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resp?.data?.data?.entities_modified?.length &&
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!guiMode.waitingFirstClick
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) {
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const curve = await engineCommandManager?.sendSceneCommand({
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@ -251,18 +260,46 @@ export const Stream = ({ className = '' }) => {
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cmd_id: uuidv4(),
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cmd: {
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type: 'curve_get_control_points',
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curve_id: data?.data?.entities_modified[0],
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curve_id: resp?.data?.data?.entities_modified[0],
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},
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})
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const coords: { x: number; y: number }[] =
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curve.data.data.control_points
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const _modifiedAst = addNewSketchLn({
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node: ast,
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programMemory,
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to: [coords[1].x, coords[1].y],
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fnName: 'line',
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pathToNode: guiMode.pathToNode,
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}).modifiedAst
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const { node: varDec } = getNodeFromPath<VariableDeclarator>(
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ast,
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guiMode.pathToNode,
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'VariableDeclarator'
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)
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const variableName = varDec.id.name
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const sketchGroup = programMemory.root[variableName]
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if (!sketchGroup || sketchGroup.type !== 'SketchGroup') return
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const initialCoords = sketchGroup.value[0].from
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const isClose = compareVec2Epsilon(initialCoords, [
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coords[1].x,
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coords[1].y,
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])
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let _modifiedAst: Program
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if (!isClose) {
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_modifiedAst = addNewSketchLn({
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node: ast,
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programMemory,
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to: [coords[1].x, coords[1].y],
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fnName: 'line',
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pathToNode: guiMode.pathToNode,
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}).modifiedAst
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} else {
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_modifiedAst = addCloseToPipe({
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node: ast,
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programMemory,
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pathToNode: guiMode.pathToNode,
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})
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setGuiMode({
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mode: 'default',
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})
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}
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updateAst(_modifiedAst)
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}
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})
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