#5339 Add tangent snapping to straight segment tool (#5995)

* first draft of making segment snap to previous arc's last tangent

* ability to force/disable line snap, threshold in screen space

* mouseEvent refactor tsc errors fixed

* cleanups, extract getTanPreviousPoint function

* add snap line support when previous segment is ARC

* small cleanups

* remove unused planeNodePath param from onDragSegment

* renaming

* Enable snapping when placing the segment point in onClick

* refactor getSnappedDragPoint to include axis intersection

* handle snapping to both axis and tangent direction

* snap refinements

* small cleanups

* lint

* A snapshot a day keeps the bugs away! 📷🐛

* A snapshot a day keeps the bugs away! 📷🐛

* A snapshot a day keeps the bugs away! 📷🐛

* A snapshot a day keeps the bugs away! 📷🐛

* A snapshot a day keeps the bugs away! 📷🐛

* A snapshot a day keeps the bugs away! 📷🐛

* A snapshot a day keeps the bugs away! 📷🐛

* A snapshot a day keeps the bugs away! 📷🐛

* A snapshot a day keeps the bugs away! 📷🐛

* generate tag for previous arc when snapping current straight segment

* using previous arc's tag in snapped angledLine

* angledLine uses object instead of array now

* use more general snap object instead

* snap tangent line visualized when snapping occurs

* remove unused scale param from createLine

* prettier

* fix bug where segment body is not drawn

* fix generated kcl error introduced in merge from main - modifiedAst needs to be passed to addNewSketchLn

* add support for snapping to negative tangent direction

* fix findTangentDirection for THREE_POINT_ARC_SEGMENT

* fix tsc error by introducing overrideExpr

* fix missing ccw for 3 point arc, fix tan_previous_point calculation for 3 point arcs

* resolve clippy until confirmation for circle radius

* fix runtime error when drawing a 3 point arc

* add unit tests to closestPointoOnRay

* unrelated react warning fixed

* add playwright test for tangent snapping

* better fix for tan_previous_point

* fix lint

* add simulation test for tangent_to_3_point_arc

* Fix simulation test output

* Add missing simulation test output files

* fix tangent snapping bug: use current group instead of last group in activeSegments

* make testcombos.test happy

* cleanup merge

* fix merge mistake, tsc error

* update tangent_to_3_point_arc simulation test

* fix angledLine related breaking tests

* minimum distance added before snapping to tangent

* circle is always ccw regardless of the order of points for tangential info calculation

* fix snapping when different unit is used other than mm

* update test: Straight line snapping to previous tangent

* update rust snapshot test

---------

Co-authored-by: github-actions[bot] <github-actions[bot]@users.noreply.github.com>
Co-authored-by: Frank Noirot <frank@zoo.dev>
Co-authored-by: Jonathan Tran <jonnytran@gmail.com>
This commit is contained in:
Andrew Varga
2025-04-14 23:51:14 +02:00
committed by GitHub
parent add1b21503
commit d0e9b111af
26 changed files with 1556 additions and 129 deletions

View File

@ -3034,4 +3034,78 @@ test.describe('Redirecting to home page and back to the original file should cle
await homePage.openProject('testDefault')
await expect(page.getByText('323.49')).not.toBeVisible()
})
test('Straight line snapping to previous tangent', async ({
page,
homePage,
toolbar,
scene,
cmdBar,
context,
editor,
}) => {
await context.addInitScript(() => {
localStorage.setItem('persistCode', `@settings(defaultLengthUnit = mm)`)
})
const viewportSize = { width: 1200, height: 900 }
await page.setBodyDimensions(viewportSize)
await homePage.goToModelingScene()
// wait until scene is ready to be interacted with
await scene.connectionEstablished()
await scene.settled(cmdBar)
await page.getByRole('button', { name: 'Start Sketch' }).click()
// select an axis plane
await page.mouse.click(700, 200)
// Needed as we don't yet have a way to get a signal from the engine that the camera has animated to the sketch plane
await page.waitForTimeout(3000)
const center = { x: viewportSize.width / 2, y: viewportSize.height / 2 }
const { click00r } = getMovementUtils({ center, page })
// Draw line
await click00r(0, 0)
await click00r(200, -200)
// Draw arc
await toolbar.tangentialArcBtn.click()
await click00r(0, 0)
await click00r(100, 100)
// Switch back to line
await toolbar.selectLine()
await click00r(0, 0)
await click00r(-100, 100)
// Draw a 3 point arc
await toolbar.selectThreePointArc()
await click00r(0, 0)
await click00r(0, 100)
await click00r(100, 0)
// draw a line to opposite tangnet direction of previous arc
await toolbar.selectLine()
await click00r(0, 0)
await click00r(-200, 200)
await editor.expectEditor.toContain(
`@settings(defaultLengthUnit = mm)
sketch001 = startSketchOn(XZ)
profile001 = startProfileAt([0, 0], sketch001)
|> line(end = [191.39, 191.39])
|> tangentialArc(endAbsolute = [287.08, 95.69], tag = $seg01)
|> angledLine(angle = tangentToEnd(seg01), length = 135.34)
|> arcTo({
interior = [191.39, -95.69],
end = [287.08, -95.69]
}, %, $seg02)
|> angledLine(angle = tangentToEnd(seg02) + turns::HALF_TURN, length = 270.67)
`.replaceAll('\n', '')
)
})
})