show default planes on empty scene (#3237)
* show default planes on empty sceen
* fmt
* remove log
* fix silly click listener bug
* delete old stuff
* test tweak
* Revert "test tweak"
This reverts commit e9cb4ac4b5
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Co-authored-by: Paul Tagliamonte <paul@zoo.dev>
This commit is contained in:
@ -22,9 +22,6 @@ import {
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import {
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ARROWHEAD,
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AXIS_GROUP,
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DEFAULT_PLANES,
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DefaultPlane,
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defaultPlaneColor,
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getSceneScale,
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INTERSECTION_PLANE_LAYER,
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OnClickCallbackArgs,
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@ -202,6 +199,7 @@ export class SceneEntities {
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createIntersectionPlane() {
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if (sceneInfra.scene.getObjectByName(RAYCASTABLE_PLANE)) {
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// this.removeIntersectionPlane()
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console.warn('createIntersectionPlane called when it already exists')
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return
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}
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@ -1502,146 +1500,6 @@ export class SceneEntities {
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this._tearDownSketch(0, resolve, reject, { removeAxis })
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})
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}
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setupDefaultPlaneHover() {
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sceneInfra.setCallbacks({
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onMouseEnter: ({ selected }) => {
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if (!(selected instanceof Mesh && selected.parent)) return
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if (selected.parent.userData.type !== DEFAULT_PLANES) return
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const type: DefaultPlane = selected.userData.type
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selected.material.color = defaultPlaneColor(type, 0.5, 1)
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},
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onMouseLeave: ({ selected }) => {
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if (!(selected instanceof Mesh && selected.parent)) return
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if (selected.parent.userData.type !== DEFAULT_PLANES) return
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const type: DefaultPlane = selected.userData.type
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selected.material.color = defaultPlaneColor(type)
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},
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onClick: async (args) => {
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const { entity_id } = await sendSelectEventToEngine(
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args?.mouseEvent,
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document.getElementById('video-stream') as HTMLVideoElement,
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sceneInfra._streamDimensions
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)
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let _entity_id = entity_id
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if (!_entity_id) return
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if (
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engineCommandManager.defaultPlanes?.xy === _entity_id ||
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engineCommandManager.defaultPlanes?.xz === _entity_id ||
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engineCommandManager.defaultPlanes?.yz === _entity_id ||
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engineCommandManager.defaultPlanes?.negXy === _entity_id ||
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engineCommandManager.defaultPlanes?.negXz === _entity_id ||
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engineCommandManager.defaultPlanes?.negYz === _entity_id
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) {
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const defaultPlaneStrMap: Record<string, DefaultPlaneStr> = {
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[engineCommandManager.defaultPlanes.xy]: 'XY',
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[engineCommandManager.defaultPlanes.xz]: 'XZ',
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[engineCommandManager.defaultPlanes.yz]: 'YZ',
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[engineCommandManager.defaultPlanes.negXy]: '-XY',
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[engineCommandManager.defaultPlanes.negXz]: '-XZ',
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[engineCommandManager.defaultPlanes.negYz]: '-YZ',
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}
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// TODO can we get this information from rust land when it creates the default planes?
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// maybe returned from make_default_planes (src/wasm-lib/src/wasm.rs)
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let zAxis: [number, number, number] = [0, 0, 1]
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let yAxis: [number, number, number] = [0, 1, 0]
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// get unit vector from camera position to target
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const camVector = sceneInfra.camControls.camera.position
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.clone()
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.sub(sceneInfra.camControls.target)
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if (engineCommandManager.defaultPlanes?.xy === _entity_id) {
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zAxis = [0, 0, 1]
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yAxis = [0, 1, 0]
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if (camVector.z < 0) {
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zAxis = [0, 0, -1]
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_entity_id = engineCommandManager.defaultPlanes?.negXy || ''
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}
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} else if (engineCommandManager.defaultPlanes?.yz === _entity_id) {
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zAxis = [1, 0, 0]
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yAxis = [0, 0, 1]
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if (camVector.x < 0) {
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zAxis = [-1, 0, 0]
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_entity_id = engineCommandManager.defaultPlanes?.negYz || ''
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}
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} else if (engineCommandManager.defaultPlanes?.xz === _entity_id) {
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zAxis = [0, 1, 0]
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yAxis = [0, 0, 1]
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_entity_id = engineCommandManager.defaultPlanes?.negXz || ''
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if (camVector.y < 0) {
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zAxis = [0, -1, 0]
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_entity_id = engineCommandManager.defaultPlanes?.xz || ''
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}
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}
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sceneInfra.modelingSend({
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type: 'Select default plane',
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data: {
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type: 'defaultPlane',
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planeId: _entity_id,
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plane: defaultPlaneStrMap[_entity_id],
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zAxis,
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yAxis,
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},
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})
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return
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}
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const artifact = this.engineCommandManager.artifactMap[_entity_id]
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// If we clicked on an extrude wall, we climb up the parent Id
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// to get the sketch profile's face ID. If we clicked on an endcap,
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// we already have it.
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const pathId =
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artifact?.type === 'extrudeWall' || artifact?.type === 'extrudeCap'
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? artifact.pathId
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: ''
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// tsc cannot infer that target can have extrusions
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// from the commandType (why?) so we need to cast it
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const path = this.engineCommandManager.artifactMap?.[pathId || '']
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const extrusionId =
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path?.type === 'startPath' ? path.extrusionIds[0] : ''
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// TODO: We get the first extrusion command ID,
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// which is fine while backend systems only support one extrusion.
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// but we need to more robustly handle resolving to the correct extrusion
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// if there are multiple.
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const extrusions = this.engineCommandManager.artifactMap?.[extrusionId]
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if (artifact?.type !== 'extrudeCap' && artifact?.type !== 'extrudeWall')
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return
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const faceInfo = await getFaceDetails(_entity_id)
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if (!faceInfo?.origin || !faceInfo?.z_axis || !faceInfo?.y_axis) return
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const { z_axis, y_axis, origin } = faceInfo
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const sketchPathToNode = getNodePathFromSourceRange(
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kclManager.ast,
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artifact.range
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)
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const extrudePathToNode = extrusions?.range
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? getNodePathFromSourceRange(kclManager.ast, extrusions.range)
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: []
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sceneInfra.modelingSend({
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type: 'Select default plane',
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data: {
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type: 'extrudeFace',
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zAxis: [z_axis.x, z_axis.y, z_axis.z],
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yAxis: [y_axis.x, y_axis.y, y_axis.z],
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position: [origin.x, origin.y, origin.z].map(
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(num) => num / sceneInfra._baseUnitMultiplier
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) as [number, number, number],
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sketchPathToNode,
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extrudePathToNode,
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cap: artifact.type === 'extrudeCap' ? artifact.cap : 'none',
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faceId: _entity_id,
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},
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})
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return
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},
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})
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}
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mouseEnterLeaveCallbacks() {
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return {
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onMouseEnter: ({ selected, dragSelected }: OnMouseEnterLeaveArgs) => {
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