show default planes on empty scene (#3237)
* show default planes on empty sceen
* fmt
* remove log
* fix silly click listener bug
* delete old stuff
* test tweak
* Revert "test tweak"
This reverts commit e9cb4ac4b5
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Co-authored-by: Paul Tagliamonte <paul@zoo.dev>
This commit is contained in:
@ -11,10 +11,8 @@ import {
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Raycaster,
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Vector2,
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Group,
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PlaneGeometry,
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MeshBasicMaterial,
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Mesh,
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DoubleSide,
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Intersection,
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Object3D,
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Object3DEventMap,
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@ -48,7 +46,6 @@ export const DEBUG_SHOW_INTERSECTION_PLANE: false = false
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export const DEBUG_SHOW_BOTH_SCENES: false = false
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export const RAYCASTABLE_PLANE = 'raycastable-plane'
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export const DEFAULT_PLANES = 'default-planes'
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export const X_AXIS = 'xAxis'
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export const Y_AXIS = 'yAxis'
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@ -325,16 +322,9 @@ export class SceneInfra {
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this.camControls.camera,
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this.camControls.target
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)
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const planesGroup = this.scene.getObjectByName(DEFAULT_PLANES)
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const axisGroup = this.scene
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.getObjectByName(AXIS_GROUP)
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?.getObjectByName('gridHelper')
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planesGroup &&
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planesGroup.scale.set(
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scale / this._baseUnitMultiplier,
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scale / this._baseUnitMultiplier,
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scale / this._baseUnitMultiplier
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)
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axisGroup?.name === 'gridHelper' && axisGroup.scale.set(scale, scale, scale)
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}
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@ -632,59 +622,6 @@ export class SceneInfra {
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this.onClickCallback({ mouseEvent, intersects })
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}
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}
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showDefaultPlanes() {
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const addPlane = (
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rotation: { x: number; y: number; z: number }, //
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type: DefaultPlane
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): Mesh => {
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const planeGeometry = new PlaneGeometry(100, 100)
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const planeMaterial = new MeshBasicMaterial({
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color: defaultPlaneColor(type),
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transparent: true,
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opacity: 0.0,
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side: DoubleSide,
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depthTest: false, // needed to avoid transparency issues
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})
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const plane = new Mesh(planeGeometry, planeMaterial)
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plane.rotation.x = rotation.x
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plane.rotation.y = rotation.y
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plane.rotation.z = rotation.z
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plane.userData.type = type
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plane.name = type
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return plane
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}
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const planes = [
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addPlane({ x: 0, y: Math.PI / 2, z: 0 }, YZ_PLANE),
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addPlane({ x: 0, y: 0, z: 0 }, XY_PLANE),
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addPlane({ x: -Math.PI / 2, y: 0, z: 0 }, XZ_PLANE),
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]
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const planesGroup = new Group()
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planesGroup.userData.type = DEFAULT_PLANES
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planesGroup.name = DEFAULT_PLANES
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planesGroup.add(...planes)
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planesGroup.traverse((child) => {
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if (child instanceof Mesh) {
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child.layers.enable(SKETCH_LAYER)
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}
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})
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planesGroup.layers.enable(SKETCH_LAYER)
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const sceneScale = getSceneScale(
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this.camControls.camera,
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this.camControls.target
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)
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planesGroup.scale.set(
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sceneScale / this._baseUnitMultiplier,
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sceneScale / this._baseUnitMultiplier,
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sceneScale / this._baseUnitMultiplier
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)
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this.scene.add(planesGroup)
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}
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removeDefaultPlanes() {
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const planesGroup = this.scene.children.find(
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({ userData }) => userData.type === DEFAULT_PLANES
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)
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if (planesGroup) this.scene.remove(planesGroup)
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}
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updateOtherSelectionColors = (otherSelections: Axis[]) => {
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const axisGroup = this.scene.children.find(
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({ userData }) => userData?.type === AXIS_GROUP
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@ -742,28 +679,3 @@ function baseUnitTomm(baseUnit: BaseUnit) {
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return 914.4
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}
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}
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export type DefaultPlane =
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| 'xy-default-plane'
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| 'xz-default-plane'
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| 'yz-default-plane'
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export const XY_PLANE: DefaultPlane = 'xy-default-plane'
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export const XZ_PLANE: DefaultPlane = 'xz-default-plane'
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export const YZ_PLANE: DefaultPlane = 'yz-default-plane'
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export function defaultPlaneColor(
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plane: DefaultPlane,
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lowCh = 0.1,
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highCh = 0.7
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): Color {
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switch (plane) {
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case XY_PLANE:
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return new Color(highCh, lowCh, lowCh)
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case XZ_PLANE:
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return new Color(lowCh, lowCh, highCh)
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case YZ_PLANE:
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return new Color(lowCh, highCh, lowCh)
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}
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return new Color(lowCh, lowCh, lowCh)
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}
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