show default planes on empty scene (#3237)

* show default planes on empty sceen

* fmt

* remove log

* fix silly click listener bug

* delete old stuff

* test tweak

* Revert "test tweak"

This reverts commit e9cb4ac4b5.

---------

Co-authored-by: Paul Tagliamonte <paul@zoo.dev>
This commit is contained in:
Kurt Hutten
2024-08-03 07:05:35 +10:00
committed by GitHub
parent 874d19cbfd
commit d61cf882c1
8 changed files with 196 additions and 278 deletions

View File

@ -1,10 +1,17 @@
import { useEffect } from 'react'
import { editorManager, engineCommandManager } from 'lib/singletons'
import {
editorManager,
engineCommandManager,
kclManager,
sceneInfra,
} from 'lib/singletons'
import { useModelingContext } from './useModelingContext'
import { getEventForSelectWithPoint } from 'lib/selections'
import { DefaultPlaneStr, getFaceDetails } from 'clientSideScene/sceneEntities'
import { getNodePathFromSourceRange } from 'lang/queryAst'
export function useEngineConnectionSubscriptions() {
const { send, context } = useModelingContext()
const { send, context, state } = useModelingContext()
useEffect(() => {
if (!engineCommandManager) return
@ -40,4 +47,135 @@ export function useEngineConnectionSubscriptions() {
unSubClick()
}
}, [engineCommandManager, context?.sketchEnginePathId])
useEffect(() => {
const unSub = engineCommandManager.subscribeTo({
event: 'select_with_point',
callback: state.matches('Sketch no face')
? async ({ data }) => {
let planeId = data.entity_id
if (!planeId) return
if (
engineCommandManager.defaultPlanes?.xy === planeId ||
engineCommandManager.defaultPlanes?.xz === planeId ||
engineCommandManager.defaultPlanes?.yz === planeId ||
engineCommandManager.defaultPlanes?.negXy === planeId ||
engineCommandManager.defaultPlanes?.negXz === planeId ||
engineCommandManager.defaultPlanes?.negYz === planeId
) {
const defaultPlaneStrMap: Record<string, DefaultPlaneStr> = {
[engineCommandManager.defaultPlanes.xy]: 'XY',
[engineCommandManager.defaultPlanes.xz]: 'XZ',
[engineCommandManager.defaultPlanes.yz]: 'YZ',
[engineCommandManager.defaultPlanes.negXy]: '-XY',
[engineCommandManager.defaultPlanes.negXz]: '-XZ',
[engineCommandManager.defaultPlanes.negYz]: '-YZ',
}
// TODO can we get this information from rust land when it creates the default planes?
// maybe returned from make_default_planes (src/wasm-lib/src/wasm.rs)
let zAxis: [number, number, number] = [0, 0, 1]
let yAxis: [number, number, number] = [0, 1, 0]
// get unit vector from camera position to target
const camVector = sceneInfra.camControls.camera.position
.clone()
.sub(sceneInfra.camControls.target)
if (engineCommandManager.defaultPlanes?.xy === planeId) {
zAxis = [0, 0, 1]
yAxis = [0, 1, 0]
if (camVector.z < 0) {
zAxis = [0, 0, -1]
planeId = engineCommandManager.defaultPlanes?.negXy || ''
}
} else if (engineCommandManager.defaultPlanes?.yz === planeId) {
zAxis = [1, 0, 0]
yAxis = [0, 0, 1]
if (camVector.x < 0) {
zAxis = [-1, 0, 0]
planeId = engineCommandManager.defaultPlanes?.negYz || ''
}
} else if (engineCommandManager.defaultPlanes?.xz === planeId) {
zAxis = [0, 1, 0]
yAxis = [0, 0, 1]
planeId = engineCommandManager.defaultPlanes?.negXz || ''
if (camVector.y < 0) {
zAxis = [0, -1, 0]
planeId = engineCommandManager.defaultPlanes?.xz || ''
}
}
sceneInfra.modelingSend({
type: 'Select default plane',
data: {
type: 'defaultPlane',
planeId: planeId,
plane: defaultPlaneStrMap[planeId],
zAxis,
yAxis,
},
})
return
}
const artifact = engineCommandManager.artifactMap[planeId]
console.log('artifact', artifact)
// If we clicked on an extrude wall, we climb up the parent Id
// to get the sketch profile's face ID. If we clicked on an endcap,
// we already have it.
const pathId =
artifact?.type === 'extrudeWall' ||
artifact?.type === 'extrudeCap'
? artifact.pathId
: ''
const path = engineCommandManager.artifactMap?.[pathId || '']
const extrusionId =
path?.type === 'startPath' ? path.extrusionIds[0] : ''
// TODO: We get the first extrusion command ID,
// which is fine while backend systems only support one extrusion.
// but we need to more robustly handle resolving to the correct extrusion
// if there are multiple.
const extrusions = engineCommandManager.artifactMap?.[extrusionId]
if (
artifact?.type !== 'extrudeCap' &&
artifact?.type !== 'extrudeWall'
)
return
const faceInfo = await getFaceDetails(planeId)
if (!faceInfo?.origin || !faceInfo?.z_axis || !faceInfo?.y_axis)
return
const { z_axis, y_axis, origin } = faceInfo
const sketchPathToNode = getNodePathFromSourceRange(
kclManager.ast,
artifact.range
)
const extrudePathToNode = extrusions?.range
? getNodePathFromSourceRange(kclManager.ast, extrusions.range)
: []
sceneInfra.modelingSend({
type: 'Select default plane',
data: {
type: 'extrudeFace',
zAxis: [z_axis.x, z_axis.y, z_axis.z],
yAxis: [y_axis.x, y_axis.y, y_axis.z],
position: [origin.x, origin.y, origin.z].map(
(num) => num / sceneInfra._baseUnitMultiplier
) as [number, number, number],
sketchPathToNode,
extrudePathToNode,
cap: artifact.type === 'extrudeCap' ? artifact.cap : 'none',
faceId: planeId,
},
})
return
}
: () => {},
})
return unSub
}, [state])
}