show default planes on empty scene (#3237)
* show default planes on empty sceen
* fmt
* remove log
* fix silly click listener bug
* delete old stuff
* test tweak
* Revert "test tweak"
This reverts commit e9cb4ac4b5
.
---------
Co-authored-by: Paul Tagliamonte <paul@zoo.dev>
This commit is contained in:
@ -95,7 +95,8 @@ export function App() {
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})
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const newCmdId = uuidv4()
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if (context.store?.buttonDownInStream === undefined) {
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if (state.matches('idle.showPlanes')) return
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if (context.store?.buttonDownInStream !== undefined) return
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debounceSocketSend({
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type: 'modeling_cmd_req',
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cmd: {
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@ -105,7 +106,6 @@ export function App() {
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cmd_id: newCmdId,
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})
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}
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}
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return (
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<div
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@ -102,6 +102,7 @@ export const ClientSideScene = ({
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canvas.addEventListener('mousedown', sceneInfra.onMouseDown, false)
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canvas.addEventListener('mouseup', sceneInfra.onMouseUp, false)
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sceneInfra.setSend(send)
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engineCommandManager.modelingSend = send
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return () => {
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canvas?.removeEventListener('mousemove', sceneInfra.onMouseMove)
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canvas?.removeEventListener('mousedown', sceneInfra.onMouseDown)
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@ -22,9 +22,6 @@ import {
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import {
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ARROWHEAD,
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AXIS_GROUP,
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DEFAULT_PLANES,
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DefaultPlane,
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defaultPlaneColor,
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getSceneScale,
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INTERSECTION_PLANE_LAYER,
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OnClickCallbackArgs,
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@ -202,6 +199,7 @@ export class SceneEntities {
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createIntersectionPlane() {
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if (sceneInfra.scene.getObjectByName(RAYCASTABLE_PLANE)) {
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// this.removeIntersectionPlane()
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console.warn('createIntersectionPlane called when it already exists')
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return
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}
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@ -1502,146 +1500,6 @@ export class SceneEntities {
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this._tearDownSketch(0, resolve, reject, { removeAxis })
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})
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}
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setupDefaultPlaneHover() {
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sceneInfra.setCallbacks({
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onMouseEnter: ({ selected }) => {
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if (!(selected instanceof Mesh && selected.parent)) return
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if (selected.parent.userData.type !== DEFAULT_PLANES) return
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const type: DefaultPlane = selected.userData.type
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selected.material.color = defaultPlaneColor(type, 0.5, 1)
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},
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onMouseLeave: ({ selected }) => {
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if (!(selected instanceof Mesh && selected.parent)) return
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if (selected.parent.userData.type !== DEFAULT_PLANES) return
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const type: DefaultPlane = selected.userData.type
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selected.material.color = defaultPlaneColor(type)
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},
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onClick: async (args) => {
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const { entity_id } = await sendSelectEventToEngine(
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args?.mouseEvent,
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document.getElementById('video-stream') as HTMLVideoElement,
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sceneInfra._streamDimensions
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)
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let _entity_id = entity_id
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if (!_entity_id) return
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if (
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engineCommandManager.defaultPlanes?.xy === _entity_id ||
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engineCommandManager.defaultPlanes?.xz === _entity_id ||
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engineCommandManager.defaultPlanes?.yz === _entity_id ||
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engineCommandManager.defaultPlanes?.negXy === _entity_id ||
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engineCommandManager.defaultPlanes?.negXz === _entity_id ||
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engineCommandManager.defaultPlanes?.negYz === _entity_id
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) {
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const defaultPlaneStrMap: Record<string, DefaultPlaneStr> = {
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[engineCommandManager.defaultPlanes.xy]: 'XY',
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[engineCommandManager.defaultPlanes.xz]: 'XZ',
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[engineCommandManager.defaultPlanes.yz]: 'YZ',
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[engineCommandManager.defaultPlanes.negXy]: '-XY',
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[engineCommandManager.defaultPlanes.negXz]: '-XZ',
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[engineCommandManager.defaultPlanes.negYz]: '-YZ',
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}
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// TODO can we get this information from rust land when it creates the default planes?
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// maybe returned from make_default_planes (src/wasm-lib/src/wasm.rs)
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let zAxis: [number, number, number] = [0, 0, 1]
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let yAxis: [number, number, number] = [0, 1, 0]
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// get unit vector from camera position to target
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const camVector = sceneInfra.camControls.camera.position
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.clone()
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.sub(sceneInfra.camControls.target)
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if (engineCommandManager.defaultPlanes?.xy === _entity_id) {
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zAxis = [0, 0, 1]
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yAxis = [0, 1, 0]
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if (camVector.z < 0) {
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zAxis = [0, 0, -1]
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_entity_id = engineCommandManager.defaultPlanes?.negXy || ''
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}
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} else if (engineCommandManager.defaultPlanes?.yz === _entity_id) {
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zAxis = [1, 0, 0]
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yAxis = [0, 0, 1]
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if (camVector.x < 0) {
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zAxis = [-1, 0, 0]
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_entity_id = engineCommandManager.defaultPlanes?.negYz || ''
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}
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} else if (engineCommandManager.defaultPlanes?.xz === _entity_id) {
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zAxis = [0, 1, 0]
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yAxis = [0, 0, 1]
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_entity_id = engineCommandManager.defaultPlanes?.negXz || ''
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if (camVector.y < 0) {
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zAxis = [0, -1, 0]
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_entity_id = engineCommandManager.defaultPlanes?.xz || ''
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}
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}
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sceneInfra.modelingSend({
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type: 'Select default plane',
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data: {
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type: 'defaultPlane',
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planeId: _entity_id,
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plane: defaultPlaneStrMap[_entity_id],
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zAxis,
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yAxis,
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},
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})
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return
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}
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const artifact = this.engineCommandManager.artifactMap[_entity_id]
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// If we clicked on an extrude wall, we climb up the parent Id
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// to get the sketch profile's face ID. If we clicked on an endcap,
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// we already have it.
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const pathId =
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artifact?.type === 'extrudeWall' || artifact?.type === 'extrudeCap'
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? artifact.pathId
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: ''
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// tsc cannot infer that target can have extrusions
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// from the commandType (why?) so we need to cast it
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const path = this.engineCommandManager.artifactMap?.[pathId || '']
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const extrusionId =
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path?.type === 'startPath' ? path.extrusionIds[0] : ''
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// TODO: We get the first extrusion command ID,
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// which is fine while backend systems only support one extrusion.
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// but we need to more robustly handle resolving to the correct extrusion
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// if there are multiple.
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const extrusions = this.engineCommandManager.artifactMap?.[extrusionId]
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if (artifact?.type !== 'extrudeCap' && artifact?.type !== 'extrudeWall')
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return
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const faceInfo = await getFaceDetails(_entity_id)
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if (!faceInfo?.origin || !faceInfo?.z_axis || !faceInfo?.y_axis) return
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const { z_axis, y_axis, origin } = faceInfo
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const sketchPathToNode = getNodePathFromSourceRange(
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kclManager.ast,
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artifact.range
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)
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const extrudePathToNode = extrusions?.range
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? getNodePathFromSourceRange(kclManager.ast, extrusions.range)
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: []
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sceneInfra.modelingSend({
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type: 'Select default plane',
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data: {
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type: 'extrudeFace',
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zAxis: [z_axis.x, z_axis.y, z_axis.z],
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yAxis: [y_axis.x, y_axis.y, y_axis.z],
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position: [origin.x, origin.y, origin.z].map(
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(num) => num / sceneInfra._baseUnitMultiplier
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) as [number, number, number],
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sketchPathToNode,
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extrudePathToNode,
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cap: artifact.type === 'extrudeCap' ? artifact.cap : 'none',
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faceId: _entity_id,
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},
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})
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return
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},
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})
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}
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mouseEnterLeaveCallbacks() {
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return {
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onMouseEnter: ({ selected, dragSelected }: OnMouseEnterLeaveArgs) => {
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@ -11,10 +11,8 @@ import {
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Raycaster,
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Vector2,
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Group,
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PlaneGeometry,
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MeshBasicMaterial,
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Mesh,
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DoubleSide,
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Intersection,
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Object3D,
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Object3DEventMap,
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@ -48,7 +46,6 @@ export const DEBUG_SHOW_INTERSECTION_PLANE: false = false
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export const DEBUG_SHOW_BOTH_SCENES: false = false
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export const RAYCASTABLE_PLANE = 'raycastable-plane'
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export const DEFAULT_PLANES = 'default-planes'
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export const X_AXIS = 'xAxis'
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export const Y_AXIS = 'yAxis'
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@ -325,16 +322,9 @@ export class SceneInfra {
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this.camControls.camera,
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this.camControls.target
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)
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const planesGroup = this.scene.getObjectByName(DEFAULT_PLANES)
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const axisGroup = this.scene
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.getObjectByName(AXIS_GROUP)
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?.getObjectByName('gridHelper')
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planesGroup &&
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planesGroup.scale.set(
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scale / this._baseUnitMultiplier,
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scale / this._baseUnitMultiplier,
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scale / this._baseUnitMultiplier
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)
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axisGroup?.name === 'gridHelper' && axisGroup.scale.set(scale, scale, scale)
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}
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@ -632,59 +622,6 @@ export class SceneInfra {
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this.onClickCallback({ mouseEvent, intersects })
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}
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}
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showDefaultPlanes() {
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const addPlane = (
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rotation: { x: number; y: number; z: number }, //
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type: DefaultPlane
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): Mesh => {
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const planeGeometry = new PlaneGeometry(100, 100)
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const planeMaterial = new MeshBasicMaterial({
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color: defaultPlaneColor(type),
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transparent: true,
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opacity: 0.0,
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side: DoubleSide,
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depthTest: false, // needed to avoid transparency issues
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})
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const plane = new Mesh(planeGeometry, planeMaterial)
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plane.rotation.x = rotation.x
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plane.rotation.y = rotation.y
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plane.rotation.z = rotation.z
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plane.userData.type = type
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plane.name = type
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return plane
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}
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const planes = [
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addPlane({ x: 0, y: Math.PI / 2, z: 0 }, YZ_PLANE),
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addPlane({ x: 0, y: 0, z: 0 }, XY_PLANE),
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addPlane({ x: -Math.PI / 2, y: 0, z: 0 }, XZ_PLANE),
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]
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const planesGroup = new Group()
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planesGroup.userData.type = DEFAULT_PLANES
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planesGroup.name = DEFAULT_PLANES
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planesGroup.add(...planes)
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planesGroup.traverse((child) => {
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if (child instanceof Mesh) {
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child.layers.enable(SKETCH_LAYER)
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}
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})
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planesGroup.layers.enable(SKETCH_LAYER)
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const sceneScale = getSceneScale(
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this.camControls.camera,
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this.camControls.target
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)
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planesGroup.scale.set(
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sceneScale / this._baseUnitMultiplier,
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sceneScale / this._baseUnitMultiplier,
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sceneScale / this._baseUnitMultiplier
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)
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this.scene.add(planesGroup)
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}
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removeDefaultPlanes() {
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const planesGroup = this.scene.children.find(
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({ userData }) => userData.type === DEFAULT_PLANES
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)
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if (planesGroup) this.scene.remove(planesGroup)
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}
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updateOtherSelectionColors = (otherSelections: Axis[]) => {
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const axisGroup = this.scene.children.find(
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({ userData }) => userData?.type === AXIS_GROUP
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@ -742,28 +679,3 @@ function baseUnitTomm(baseUnit: BaseUnit) {
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return 914.4
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}
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}
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export type DefaultPlane =
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| 'xy-default-plane'
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| 'xz-default-plane'
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| 'yz-default-plane'
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export const XY_PLANE: DefaultPlane = 'xy-default-plane'
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export const XZ_PLANE: DefaultPlane = 'xz-default-plane'
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export const YZ_PLANE: DefaultPlane = 'yz-default-plane'
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export function defaultPlaneColor(
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plane: DefaultPlane,
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lowCh = 0.1,
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highCh = 0.7
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): Color {
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switch (plane) {
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case XY_PLANE:
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return new Color(highCh, lowCh, lowCh)
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case XZ_PLANE:
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return new Color(lowCh, lowCh, highCh)
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case YZ_PLANE:
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return new Color(lowCh, highCh, lowCh)
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}
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return new Color(lowCh, lowCh, lowCh)
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}
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|
@ -225,7 +225,7 @@ export const Stream = () => {
|
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},
|
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})
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if (state.matches('Sketch')) return
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if (state.matches('Sketch no face')) return
|
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if (state.matches('idle.showPlanes')) return
|
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|
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if (!context.store?.didDragInStream && btnName(e).left) {
|
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sendSelectEventToEngine(
|
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|
@ -1,10 +1,17 @@
|
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import { useEffect } from 'react'
|
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import { editorManager, engineCommandManager } from 'lib/singletons'
|
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import {
|
||||
editorManager,
|
||||
engineCommandManager,
|
||||
kclManager,
|
||||
sceneInfra,
|
||||
} from 'lib/singletons'
|
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import { useModelingContext } from './useModelingContext'
|
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import { getEventForSelectWithPoint } from 'lib/selections'
|
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import { DefaultPlaneStr, getFaceDetails } from 'clientSideScene/sceneEntities'
|
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import { getNodePathFromSourceRange } from 'lang/queryAst'
|
||||
|
||||
export function useEngineConnectionSubscriptions() {
|
||||
const { send, context } = useModelingContext()
|
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const { send, context, state } = useModelingContext()
|
||||
|
||||
useEffect(() => {
|
||||
if (!engineCommandManager) return
|
||||
@ -40,4 +47,135 @@ export function useEngineConnectionSubscriptions() {
|
||||
unSubClick()
|
||||
}
|
||||
}, [engineCommandManager, context?.sketchEnginePathId])
|
||||
|
||||
useEffect(() => {
|
||||
const unSub = engineCommandManager.subscribeTo({
|
||||
event: 'select_with_point',
|
||||
callback: state.matches('Sketch no face')
|
||||
? async ({ data }) => {
|
||||
let planeId = data.entity_id
|
||||
if (!planeId) return
|
||||
if (
|
||||
engineCommandManager.defaultPlanes?.xy === planeId ||
|
||||
engineCommandManager.defaultPlanes?.xz === planeId ||
|
||||
engineCommandManager.defaultPlanes?.yz === planeId ||
|
||||
engineCommandManager.defaultPlanes?.negXy === planeId ||
|
||||
engineCommandManager.defaultPlanes?.negXz === planeId ||
|
||||
engineCommandManager.defaultPlanes?.negYz === planeId
|
||||
) {
|
||||
const defaultPlaneStrMap: Record<string, DefaultPlaneStr> = {
|
||||
[engineCommandManager.defaultPlanes.xy]: 'XY',
|
||||
[engineCommandManager.defaultPlanes.xz]: 'XZ',
|
||||
[engineCommandManager.defaultPlanes.yz]: 'YZ',
|
||||
[engineCommandManager.defaultPlanes.negXy]: '-XY',
|
||||
[engineCommandManager.defaultPlanes.negXz]: '-XZ',
|
||||
[engineCommandManager.defaultPlanes.negYz]: '-YZ',
|
||||
}
|
||||
// TODO can we get this information from rust land when it creates the default planes?
|
||||
// maybe returned from make_default_planes (src/wasm-lib/src/wasm.rs)
|
||||
let zAxis: [number, number, number] = [0, 0, 1]
|
||||
let yAxis: [number, number, number] = [0, 1, 0]
|
||||
|
||||
// get unit vector from camera position to target
|
||||
const camVector = sceneInfra.camControls.camera.position
|
||||
.clone()
|
||||
.sub(sceneInfra.camControls.target)
|
||||
|
||||
if (engineCommandManager.defaultPlanes?.xy === planeId) {
|
||||
zAxis = [0, 0, 1]
|
||||
yAxis = [0, 1, 0]
|
||||
if (camVector.z < 0) {
|
||||
zAxis = [0, 0, -1]
|
||||
planeId = engineCommandManager.defaultPlanes?.negXy || ''
|
||||
}
|
||||
} else if (engineCommandManager.defaultPlanes?.yz === planeId) {
|
||||
zAxis = [1, 0, 0]
|
||||
yAxis = [0, 0, 1]
|
||||
if (camVector.x < 0) {
|
||||
zAxis = [-1, 0, 0]
|
||||
planeId = engineCommandManager.defaultPlanes?.negYz || ''
|
||||
}
|
||||
} else if (engineCommandManager.defaultPlanes?.xz === planeId) {
|
||||
zAxis = [0, 1, 0]
|
||||
yAxis = [0, 0, 1]
|
||||
planeId = engineCommandManager.defaultPlanes?.negXz || ''
|
||||
if (camVector.y < 0) {
|
||||
zAxis = [0, -1, 0]
|
||||
planeId = engineCommandManager.defaultPlanes?.xz || ''
|
||||
}
|
||||
}
|
||||
|
||||
sceneInfra.modelingSend({
|
||||
type: 'Select default plane',
|
||||
data: {
|
||||
type: 'defaultPlane',
|
||||
planeId: planeId,
|
||||
plane: defaultPlaneStrMap[planeId],
|
||||
zAxis,
|
||||
yAxis,
|
||||
},
|
||||
})
|
||||
return
|
||||
}
|
||||
const artifact = engineCommandManager.artifactMap[planeId]
|
||||
console.log('artifact', artifact)
|
||||
// If we clicked on an extrude wall, we climb up the parent Id
|
||||
// to get the sketch profile's face ID. If we clicked on an endcap,
|
||||
// we already have it.
|
||||
const pathId =
|
||||
artifact?.type === 'extrudeWall' ||
|
||||
artifact?.type === 'extrudeCap'
|
||||
? artifact.pathId
|
||||
: ''
|
||||
|
||||
const path = engineCommandManager.artifactMap?.[pathId || '']
|
||||
const extrusionId =
|
||||
path?.type === 'startPath' ? path.extrusionIds[0] : ''
|
||||
|
||||
// TODO: We get the first extrusion command ID,
|
||||
// which is fine while backend systems only support one extrusion.
|
||||
// but we need to more robustly handle resolving to the correct extrusion
|
||||
// if there are multiple.
|
||||
const extrusions = engineCommandManager.artifactMap?.[extrusionId]
|
||||
|
||||
if (
|
||||
artifact?.type !== 'extrudeCap' &&
|
||||
artifact?.type !== 'extrudeWall'
|
||||
)
|
||||
return
|
||||
|
||||
const faceInfo = await getFaceDetails(planeId)
|
||||
if (!faceInfo?.origin || !faceInfo?.z_axis || !faceInfo?.y_axis)
|
||||
return
|
||||
const { z_axis, y_axis, origin } = faceInfo
|
||||
const sketchPathToNode = getNodePathFromSourceRange(
|
||||
kclManager.ast,
|
||||
artifact.range
|
||||
)
|
||||
|
||||
const extrudePathToNode = extrusions?.range
|
||||
? getNodePathFromSourceRange(kclManager.ast, extrusions.range)
|
||||
: []
|
||||
|
||||
sceneInfra.modelingSend({
|
||||
type: 'Select default plane',
|
||||
data: {
|
||||
type: 'extrudeFace',
|
||||
zAxis: [z_axis.x, z_axis.y, z_axis.z],
|
||||
yAxis: [y_axis.x, y_axis.y, y_axis.z],
|
||||
position: [origin.x, origin.y, origin.z].map(
|
||||
(num) => num / sceneInfra._baseUnitMultiplier
|
||||
) as [number, number, number],
|
||||
sketchPathToNode,
|
||||
extrudePathToNode,
|
||||
cap: artifact.type === 'extrudeCap' ? artifact.cap : 'none',
|
||||
faceId: planeId,
|
||||
},
|
||||
})
|
||||
return
|
||||
}
|
||||
: () => {},
|
||||
})
|
||||
return unSub
|
||||
}, [state])
|
||||
}
|
||||
|
@ -2,7 +2,7 @@ import { Program, SourceRange } from 'lang/wasm'
|
||||
import { VITE_KC_API_WS_MODELING_URL } from 'env'
|
||||
import { Models } from '@kittycad/lib'
|
||||
import { exportSave } from 'lib/exportSave'
|
||||
import { uuidv4 } from 'lib/utils'
|
||||
import { deferExecution, uuidv4 } from 'lib/utils'
|
||||
import { Themes, getThemeColorForEngine, getOppositeTheme } from 'lib/theme'
|
||||
import { DefaultPlanes } from 'wasm-lib/kcl/bindings/DefaultPlanes'
|
||||
import {
|
||||
@ -12,6 +12,7 @@ import {
|
||||
ResponseMap,
|
||||
createArtifactMap,
|
||||
} from 'lang/std/artifactMap'
|
||||
import { useModelingContext } from 'hooks/useModelingContext'
|
||||
|
||||
// TODO(paultag): This ought to be tweakable.
|
||||
const pingIntervalMs = 10000
|
||||
@ -1204,6 +1205,8 @@ export class EngineCommandManager extends EventTarget {
|
||||
private onEngineConnectionNewTrack = ({
|
||||
detail,
|
||||
}: CustomEvent<NewTrackArgs>) => {}
|
||||
modelingSend: ReturnType<typeof useModelingContext>['send'] =
|
||||
(() => {}) as any
|
||||
|
||||
start({
|
||||
restart,
|
||||
@ -1549,7 +1552,6 @@ export class EngineCommandManager extends EventTarget {
|
||||
}
|
||||
}
|
||||
async startNewSession() {
|
||||
this.artifactMap = {}
|
||||
this.orderedCommands = []
|
||||
this.responseMap = {}
|
||||
await this.initPlanes()
|
||||
@ -1784,6 +1786,14 @@ export class EngineCommandManager extends EventTarget {
|
||||
this.engineConnection?.send(message.command)
|
||||
return promise
|
||||
}
|
||||
|
||||
deferredArtifactPopulated = deferExecution((a?: null) => {
|
||||
this.modelingSend({ type: 'Artifact graph populated' })
|
||||
}, 200)
|
||||
deferredArtifactEmptied = deferExecution((a?: null) => {
|
||||
this.modelingSend({ type: 'Artifact graph emptied' })
|
||||
}, 200)
|
||||
|
||||
/**
|
||||
* When an execution takes place we want to wait until we've got replies for all of the commands
|
||||
* When this is done when we build the artifact map synchronously.
|
||||
@ -1795,21 +1805,16 @@ export class EngineCommandManager extends EventTarget {
|
||||
responseMap: this.responseMap,
|
||||
ast: this.getAst(),
|
||||
})
|
||||
if (Object.values(this.artifactMap).length) {
|
||||
this.deferredArtifactEmptied(null)
|
||||
} else {
|
||||
this.deferredArtifactPopulated(null)
|
||||
}
|
||||
}
|
||||
private async initPlanes() {
|
||||
if (this.planesInitialized()) return
|
||||
const planes = await this.makeDefaultPlanes()
|
||||
this.defaultPlanes = planes
|
||||
|
||||
this.subscribeTo({
|
||||
event: 'select_with_point',
|
||||
callback: ({ data }) => {
|
||||
if (!data?.entity_id) return
|
||||
if (!planes) return
|
||||
if (![planes.xy, planes.yz, planes.xz].includes(data.entity_id)) return
|
||||
this.onPlaneSelectCallback(data.entity_id)
|
||||
},
|
||||
})
|
||||
}
|
||||
planesInitialized(): boolean {
|
||||
return (
|
||||
@ -1820,11 +1825,6 @@ export class EngineCommandManager extends EventTarget {
|
||||
)
|
||||
}
|
||||
|
||||
onPlaneSelectCallback = (id: string) => {}
|
||||
onPlaneSelected(callback: (id: string) => void) {
|
||||
this.onPlaneSelectCallback = callback
|
||||
}
|
||||
|
||||
async setPlaneHidden(id: string, hidden: boolean) {
|
||||
return await this.sendSceneCommand({
|
||||
type: 'modeling_cmd_req',
|
||||
|
File diff suppressed because one or more lines are too long
Reference in New Issue
Block a user