fmt
This commit is contained in:
@ -1,22 +1,23 @@
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import { test, expect } from './zoo-test'
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import {
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getUtils,
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executorInputPath,
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} from './test-utils'
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import { getUtils, executorInputPath } from './test-utils'
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import { join } from 'path'
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import { bracket } from 'lib/exampleKcl'
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import { TEST_CODE_LONG_WITH_ERROR_OUT_OF_VIEW } from './storageStates'
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import fsp from 'fs/promises'
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test.describe('Code pane and errors', () => {
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test('Typing KCL errors induces a badge on the code pane button', async ({ page, homePage }) => { const u = await getUtils(page)
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// Load the app with the working starter code
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await page.addInitScript(() => {
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localStorage.setItem(
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'persistCode',
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`// Extruded Triangle
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test('Typing KCL errors induces a badge on the code pane button', async ({
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page,
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homePage,
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}) => {
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const u = await getUtils(page)
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// Load the app with the working starter code
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await page.addInitScript(() => {
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localStorage.setItem(
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'persistCode',
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`// Extruded Triangle
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sketch001 = startSketchOn('XZ')
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|> startProfileAt([0, 0], %)
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|> line([10, 0], %)
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@ -24,191 +25,207 @@ test.describe('Code pane and errors', () => {
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|> lineTo([profileStartX(%), profileStartY(%)], %)
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|> close(%)
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extrude001 = extrude(5, sketch001)`
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)
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)
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})
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await page.setBodyDimensions({ width: 1200, height: 500 })
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await homePage.goToModelingScene()
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// wait for execution done
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await u.openDebugPanel()
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await u.expectCmdLog('[data-message-type="execution-done"]')
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await u.closeDebugPanel()
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// Ensure no badge is present
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const codePaneButtonHolder = page.locator('#code-button-holder')
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await expect(codePaneButtonHolder).not.toContainText('notification')
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// Delete a character to break the KCL
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await u.openKclCodePanel()
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await page.getByText('extrude(').click()
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await page.keyboard.press('Backspace')
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// Ensure that a badge appears on the button
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await expect(codePaneButtonHolder).toContainText('notification')
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})
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await page.setBodyDimensions({ width: 1200, height: 500 })
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await homePage.goToModelingScene()
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// wait for execution done
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await u.openDebugPanel()
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await u.expectCmdLog('[data-message-type="execution-done"]')
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await u.closeDebugPanel()
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// Ensure no badge is present
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const codePaneButtonHolder = page.locator('#code-button-holder')
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await expect(codePaneButtonHolder).not.toContainText('notification')
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// Delete a character to break the KCL
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await u.openKclCodePanel()
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await page.getByText('extrude(').click()
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await page.keyboard.press('Backspace')
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// Ensure that a badge appears on the button
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await expect(codePaneButtonHolder).toContainText('notification') })
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test('Opening and closing the code pane will consistently show error diagnostics', async ({ page, homePage }) => {
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const u = await getUtils(page)
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// Load the app with the working starter code
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await page.addInitScript((code) => {
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localStorage.setItem('persistCode', code)
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}, bracket)
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await page.setBodyDimensions({ width: 1200, height: 900 })
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await homePage.goToModelingScene()
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// wait for execution done
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await u.openDebugPanel()
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await u.expectCmdLog('[data-message-type="execution-done"]')
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await u.closeDebugPanel()
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// Ensure we have no errors in the gutter.
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await expect(page.locator('.cm-lint-marker-error')).not.toBeVisible()
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// Ensure no badge is present
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const codePaneButton = page.getByRole('button', { name: 'KCL Code pane' })
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const codePaneButtonHolder = page.locator('#code-button-holder')
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await expect(codePaneButtonHolder).not.toContainText('notification')
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// Delete a character to break the KCL
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await u.openKclCodePanel()
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await page.getByText('thickness, bracketLeg1Sketch)').click()
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await page.keyboard.press('Backspace')
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// Ensure that a badge appears on the button
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await expect(codePaneButtonHolder).toContainText('notification')
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// Ensure we have an error diagnostic.
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await expect(page.locator('.cm-lint-marker-error')).toBeVisible()
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// error text on hover
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await page.hover('.cm-lint-marker-error')
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await expect(page.locator('.cm-tooltip').first()).toBeVisible()
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// Close the code pane
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await codePaneButton.click()
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await page.waitForTimeout(500)
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// Ensure that a badge appears on the button
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await expect(codePaneButtonHolder).toContainText('notification')
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// Ensure we have no errors in the gutter.
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await expect(page.locator('.cm-lint-marker-error')).not.toBeVisible()
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// Open the code pane
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await u.openKclCodePanel()
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// Ensure that a badge appears on the button
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await expect(codePaneButtonHolder).toContainText('notification')
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// Ensure we have an error diagnostic.
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await expect(page.locator('.cm-lint-marker-error')).toBeVisible()
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// error text on hover
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await page.hover('.cm-lint-marker-error')
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await expect(page.locator('.cm-tooltip').first()).toBeVisible() })
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test('Opening and closing the code pane will consistently show error diagnostics', async ({
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page,
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homePage,
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}) => {
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const u = await getUtils(page)
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test('When error is not in view you can click the badge to scroll to it', async ({ page, homePage, context }) => { const u = await getUtils(page)
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// Load the app with the working starter code
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await context.addInitScript((code) => {
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localStorage.setItem('persistCode', code)
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}, TEST_CODE_LONG_WITH_ERROR_OUT_OF_VIEW)
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await page.setBodyDimensions({ width: 1200, height: 500 })
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await homePage.goToModelingScene()
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await page.waitForTimeout(1000)
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// Ensure badge is present
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const codePaneButtonHolder = page.locator('#code-button-holder')
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await expect(codePaneButtonHolder).toContainText('notification')
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// Ensure we have no errors in the gutter, since error out of view.
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await expect(page.locator('.cm-lint-marker-error')).not.toBeVisible()
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// Click the badge.
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const badge = page.locator('#code-badge')
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await expect(badge).toBeVisible()
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await badge.click()
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// Ensure we have an error diagnostic.
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await expect(page.locator('.cm-lint-marker-error').first()).toBeVisible()
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// Hover over the error to see the error message
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await page.hover('.cm-lint-marker-error')
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await expect(
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page
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.getByText(
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'Modeling command failed: [ApiError { error_code: InternalEngine, message: "Solid3D revolve failed: sketch profile must lie entirely on one side of the revolution axis" }]'
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)
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.first()
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).toBeVisible() })
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// Load the app with the working starter code
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await page.addInitScript((code) => {
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localStorage.setItem('persistCode', code)
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}, bracket)
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test('When error is not in view WITH LINTS you can click the badge to scroll to it', async ({ context, page, homePage }) => { const u = await getUtils(page)
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// Load the app with the working starter code
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await context.addInitScript((code) => {
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localStorage.setItem('persistCode', code)
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}, TEST_CODE_LONG_WITH_ERROR_OUT_OF_VIEW)
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await page.setBodyDimensions({ width: 1200, height: 500 })
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await homePage.goToModelingScene()
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await page.waitForTimeout(1000)
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// Ensure badge is present
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const codePaneButtonHolder = page.locator('#code-button-holder')
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await expect(codePaneButtonHolder).toContainText('notification')
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// Ensure we have no errors in the gutter, since error out of view.
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await expect(page.locator('.cm-lint-marker-error')).not.toBeVisible()
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// click in the editor to focus it
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await page.locator('.cm-content').click()
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await page.waitForTimeout(500)
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// go to the start of the editor and enter more text which will trigger
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// a lint error.
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// GO to the start of the editor.
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await page.keyboard.press('ArrowUp')
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await page.keyboard.press('ArrowUp')
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await page.keyboard.press('ArrowUp')
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await page.keyboard.press('ArrowUp')
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await page.keyboard.press('ArrowUp')
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await page.keyboard.press('ArrowUp')
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await page.keyboard.press('ArrowUp')
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await page.keyboard.press('ArrowUp')
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await page.keyboard.press('ArrowUp')
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await page.keyboard.press('ArrowUp')
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await page.keyboard.press('Home')
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await page.keyboard.type('foo_bar = 1')
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await page.waitForTimeout(500)
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await page.keyboard.press('Enter')
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// ensure we have a lint error
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await expect(page.locator('.cm-lint-marker-info').first()).toBeVisible()
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// Click the badge.
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const badge = page.locator('#code-badge')
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await expect(badge).toBeVisible()
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await badge.click()
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// Ensure we have an error diagnostic.
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await expect(page.locator('.cm-lint-marker-error').first()).toBeVisible()
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// Hover over the error to see the error message
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await page.hover('.cm-lint-marker-error')
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await expect(
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page
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.getByText(
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'sketch profile must lie entirely on one side of the revolution axis'
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)
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.first()
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).toBeVisible() })
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await page.setBodyDimensions({ width: 1200, height: 900 })
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await homePage.goToModelingScene()
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// wait for execution done
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await u.openDebugPanel()
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await u.expectCmdLog('[data-message-type="execution-done"]')
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await u.closeDebugPanel()
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// Ensure we have no errors in the gutter.
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await expect(page.locator('.cm-lint-marker-error')).not.toBeVisible()
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// Ensure no badge is present
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const codePaneButton = page.getByRole('button', { name: 'KCL Code pane' })
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const codePaneButtonHolder = page.locator('#code-button-holder')
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await expect(codePaneButtonHolder).not.toContainText('notification')
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// Delete a character to break the KCL
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await u.openKclCodePanel()
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await page.getByText('thickness, bracketLeg1Sketch)').click()
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await page.keyboard.press('Backspace')
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// Ensure that a badge appears on the button
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await expect(codePaneButtonHolder).toContainText('notification')
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// Ensure we have an error diagnostic.
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await expect(page.locator('.cm-lint-marker-error')).toBeVisible()
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// error text on hover
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await page.hover('.cm-lint-marker-error')
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await expect(page.locator('.cm-tooltip').first()).toBeVisible()
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// Close the code pane
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await codePaneButton.click()
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await page.waitForTimeout(500)
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// Ensure that a badge appears on the button
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await expect(codePaneButtonHolder).toContainText('notification')
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// Ensure we have no errors in the gutter.
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await expect(page.locator('.cm-lint-marker-error')).not.toBeVisible()
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// Open the code pane
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await u.openKclCodePanel()
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// Ensure that a badge appears on the button
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await expect(codePaneButtonHolder).toContainText('notification')
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// Ensure we have an error diagnostic.
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await expect(page.locator('.cm-lint-marker-error')).toBeVisible()
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// error text on hover
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await page.hover('.cm-lint-marker-error')
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await expect(page.locator('.cm-tooltip').first()).toBeVisible()
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})
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test('When error is not in view you can click the badge to scroll to it', async ({
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page,
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homePage,
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context,
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}) => {
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const u = await getUtils(page)
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// Load the app with the working starter code
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await context.addInitScript((code) => {
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localStorage.setItem('persistCode', code)
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}, TEST_CODE_LONG_WITH_ERROR_OUT_OF_VIEW)
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await page.setBodyDimensions({ width: 1200, height: 500 })
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await homePage.goToModelingScene()
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await page.waitForTimeout(1000)
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// Ensure badge is present
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const codePaneButtonHolder = page.locator('#code-button-holder')
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await expect(codePaneButtonHolder).toContainText('notification')
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// Ensure we have no errors in the gutter, since error out of view.
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await expect(page.locator('.cm-lint-marker-error')).not.toBeVisible()
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// Click the badge.
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const badge = page.locator('#code-badge')
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await expect(badge).toBeVisible()
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await badge.click()
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// Ensure we have an error diagnostic.
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await expect(page.locator('.cm-lint-marker-error').first()).toBeVisible()
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// Hover over the error to see the error message
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await page.hover('.cm-lint-marker-error')
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await expect(
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page
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.getByText(
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'Modeling command failed: [ApiError { error_code: InternalEngine, message: "Solid3D revolve failed: sketch profile must lie entirely on one side of the revolution axis" }]'
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)
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.first()
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).toBeVisible()
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})
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test('When error is not in view WITH LINTS you can click the badge to scroll to it', async ({
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context,
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page,
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homePage,
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}) => {
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const u = await getUtils(page)
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// Load the app with the working starter code
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await context.addInitScript((code) => {
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localStorage.setItem('persistCode', code)
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}, TEST_CODE_LONG_WITH_ERROR_OUT_OF_VIEW)
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await page.setBodyDimensions({ width: 1200, height: 500 })
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await homePage.goToModelingScene()
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await page.waitForTimeout(1000)
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// Ensure badge is present
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const codePaneButtonHolder = page.locator('#code-button-holder')
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await expect(codePaneButtonHolder).toContainText('notification')
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// Ensure we have no errors in the gutter, since error out of view.
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await expect(page.locator('.cm-lint-marker-error')).not.toBeVisible()
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// click in the editor to focus it
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await page.locator('.cm-content').click()
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await page.waitForTimeout(500)
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// go to the start of the editor and enter more text which will trigger
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// a lint error.
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// GO to the start of the editor.
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await page.keyboard.press('ArrowUp')
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await page.keyboard.press('ArrowUp')
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await page.keyboard.press('ArrowUp')
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await page.keyboard.press('ArrowUp')
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await page.keyboard.press('ArrowUp')
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await page.keyboard.press('ArrowUp')
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await page.keyboard.press('ArrowUp')
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await page.keyboard.press('ArrowUp')
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await page.keyboard.press('ArrowUp')
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await page.keyboard.press('ArrowUp')
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await page.keyboard.press('Home')
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await page.keyboard.type('foo_bar = 1')
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await page.waitForTimeout(500)
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await page.keyboard.press('Enter')
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// ensure we have a lint error
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await expect(page.locator('.cm-lint-marker-info').first()).toBeVisible()
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// Click the badge.
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const badge = page.locator('#code-badge')
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await expect(badge).toBeVisible()
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await badge.click()
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// Ensure we have an error diagnostic.
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await expect(page.locator('.cm-lint-marker-error').first()).toBeVisible()
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// Hover over the error to see the error message
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await page.hover('.cm-lint-marker-error')
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await expect(
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page
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.getByText(
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'sketch profile must lie entirely on one side of the revolution axis'
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)
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.first()
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).toBeVisible()
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})
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})
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test(
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@ -287,7 +304,7 @@ test(
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{ tag: '@electron' },
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async ({ context, browserName, page }, testInfo) => {
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const PROJECT_DIR_NAME = 'lee-was-here'
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const { dir: projectsDir, } = await context.folderSetupFn(async (dir) => {
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const { dir: projectsDir } = await context.folderSetupFn(async (dir) => {
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const aProjectDir = join(dir, PROJECT_DIR_NAME)
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await fsp.mkdir(aProjectDir, { recursive: true })
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})
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Reference in New Issue
Block a user