Improvements to axis handling (#6530)
Signed-off-by: Nick Cameron <nrc@ncameron.org>
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@ -1368,7 +1368,7 @@ pub(crate) async fn inner_start_profile(
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adjust_camera: false,
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planar_normal: if let SketchSurface::Plane(plane) = &sketch_surface {
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// We pass in the normal for the plane here.
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let normal = plane.x_axis.cross(&plane.y_axis);
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let normal = plane.x_axis.axes_cross_product(&plane.y_axis);
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Some(normal.into())
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} else {
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None
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