Add 3 point arc (#5722)

* bare minimum

* start of segment util added

* remove redundant handle

* some probably buggy handling of arc handles, can fix later

* probably bug implementation of update args, but data flow through is mostly there can fix bugs after

* fix update for arc

* fix math for center handle

* fix up length indicator

* tweak math

* stub out xState logic for arc

* more progress on adding point and click, implemented more of sketchLineHelper for arc

* small unrelated tweak

* fix up draft arc bugs

* fix arc last click

* fix draft segment animation and add comment

* add draft point snapping for arcs

* add helper stuff to arc

* clone arc point and click as base for arc-three-point

* rust change for arc three point

* can draw three point arc

* make arcTo editable

* can add new three point arc, so long as it continues existing profile

* get overlays working

* make snap to for continuing profile work for three point arcs

* add draft animation

* tangent issue fix

* action rename

* tmp test fix up

* fix silly bug

* fix couple problems causing tests to fail

* A snapshot a day keeps the bugs away! 📷🐛 (OS: namespace-profile-ubuntu-8-cores)

* fix up

* add delet segment test for new segments

* update docs

* draft segments should look right

* add test for dragging new segment handles

* arc tools can be chained now

* make three point arc can start a new profile (not only extend existing paths)

* add test for equiping and unequiping the tool plus drawing with it

* fix console noise

* A snapshot a day keeps the bugs away! 📷🐛 (OS: namespace-profile-ubuntu-8-cores)

* clean up

* update rust/docs

* put toolbar mode check into fixture

* do thing for lee

* use TEST_COLORSs

* fix colors

* don't await file write

* remove commented code

* remove unneeded template strings

* power to **2

* remove magic numbers

* more string templates

* some odd bits of clean up

* arc should be enable in dev

* A snapshot a day keeps the bugs away! 📷🐛 (OS: namespace-profile-ubuntu-8-cores)

* A snapshot a day keeps the bugs away! 📷🐛 (OS: namespace-profile-ubuntu-8-cores)

* A snapshot a day keeps the bugs away! 📷🐛 (OS: namespace-profile-ubuntu-8-cores)

* add new simulation test

* fix test code from kwark migration

* issues Frank found

* fix deleting half complete ark

* fix

* small fix on dele index

* tsc post main merge

* fix up snaping to profile start

* add cross hari for three point arc

* block snapping if it's the only segment

* add tests for canceling arcTo halfway through

---------

Co-authored-by: github-actions[bot] <github-actions[bot]@users.noreply.github.com>
This commit is contained in:
Kurt Hutten
2025-03-18 11:14:12 +11:00
committed by GitHub
parent cb0470a31d
commit e17c6e272c
32 changed files with 20989 additions and 366 deletions

View File

@ -53,46 +53,47 @@ sketch003 = startSketchOn('XY')
|> close()
extrude003 = extrude(sketch003, length = 20)
`
test.describe('edit with AI example snapshots', () => {
test(
`change colour`,
{ tag: '@snapshot' },
async ({ context, homePage, cmdBar, editor, page, scene }) => {
await context.addInitScript((file) => {
localStorage.setItem('persistCode', file)
}, file)
await homePage.goToModelingScene()
await scene.waitForExecutionDone()
test(
`change colour`,
{ tag: '@snapshot' },
async ({ context, homePage, cmdBar, editor, page, scene }) => {
await context.addInitScript((file) => {
localStorage.setItem('persistCode', file)
}, file)
await homePage.goToModelingScene()
await scene.waitForExecutionDone()
const body1CapCoords = { x: 571, y: 351 }
const [clickBody1Cap] = scene.makeMouseHelpers(
body1CapCoords.x,
body1CapCoords.y
)
const yellow: [number, number, number] = [179, 179, 131]
const submittingToast = page.getByText('Submitting to Text-to-CAD API...')
const body1CapCoords = { x: 571, y: 351 }
const [clickBody1Cap] = scene.makeMouseHelpers(
body1CapCoords.x,
body1CapCoords.y
)
const yellow: [number, number, number] = [179, 179, 131]
const submittingToast = page.getByText('Submitting to Text-to-CAD API...')
await test.step('wait for scene to load select body and check selection came through', async () => {
await scene.expectPixelColor([134, 134, 134], body1CapCoords, 15)
await clickBody1Cap()
await scene.expectPixelColor(yellow, body1CapCoords, 20)
await editor.expectState({
highlightedCode: '',
activeLines: ['|>startProfileAt([-73.64,-42.89],%)'],
diagnostics: [],
await test.step('wait for scene to load select body and check selection came through', async () => {
await scene.expectPixelColor([134, 134, 134], body1CapCoords, 15)
await clickBody1Cap()
await scene.expectPixelColor(yellow, body1CapCoords, 20)
await editor.expectState({
highlightedCode: '',
activeLines: ['|>startProfileAt([-73.64,-42.89],%)'],
diagnostics: [],
})
})
})
await test.step('fire off edit prompt', async () => {
await cmdBar.captureTextToCadRequestSnapshot(test.info())
await cmdBar.openCmdBar('promptToEdit')
// being specific about the color with a hex means asserting pixel color is more stable
await page
.getByTestId('cmd-bar-arg-value')
.fill('make this neon green please, use #39FF14')
await page.waitForTimeout(100)
await cmdBar.progressCmdBar()
await expect(submittingToast).toBeVisible()
})
}
)
await test.step('fire off edit prompt', async () => {
await cmdBar.captureTextToCadRequestSnapshot(test.info())
await cmdBar.openCmdBar('promptToEdit')
// being specific about the color with a hex means asserting pixel color is more stable
await page
.getByTestId('cmd-bar-arg-value')
.fill('make this neon green please, use #39FF14')
await page.waitForTimeout(100)
await cmdBar.progressCmdBar()
await expect(submittingToast).toBeVisible()
})
}
)
})