Add shell wall test
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@ -769,12 +769,12 @@ loftPointAndClickCases.forEach(({ shouldPreselect }) => {
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})
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})
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})
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})
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const shellPointAndClickCases = [
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const shellPointAndClickCapCases = [
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{ shouldPreselect: true },
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{ shouldPreselect: true },
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{ shouldPreselect: false },
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{ shouldPreselect: false },
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]
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]
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shellPointAndClickCases.forEach(({ shouldPreselect }) => {
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shellPointAndClickCapCases.forEach(({ shouldPreselect }) => {
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test(`Shell point-and-click (preselected sketches: ${shouldPreselect})`, async ({
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test(`Shell point-and-click cap (preselected sketches: ${shouldPreselect})`, async ({
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app,
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app,
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page,
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page,
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scene,
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scene,
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@ -855,3 +855,71 @@ shellPointAndClickCases.forEach(({ shouldPreselect }) => {
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})
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})
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})
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})
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})
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})
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test('Shell point-and-click wall', async ({
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app,
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page,
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scene,
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editor,
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toolbar,
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cmdBar,
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}) => {
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const initialCode = `sketch001 = startSketchOn('XY')
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|> startProfileAt([-20, 20], %)
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|> xLine(40, %)
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|> yLine(-60, %)
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|> xLine(-40, %)
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|> lineTo([profileStartX(%), profileStartY(%)], %)
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|> close(%)
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extrude001 = extrude(40, sketch001)
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`
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await app.initialise(initialCode)
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// One dumb hardcoded screen pixel value
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const testPoint = { x: 580, y: 250 }
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const [clickOnCap] = scene.makeMouseHelpers(testPoint.x, testPoint.y)
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const mutatedCode = 'xLine(-40, %, $seg01)'
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const shellDeclaration =
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'shell001 = shell({ faces = [seg01], thickness = 5 }, extrude001)'
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await test.step(`Look for the white of the sketch001 shape`, async () => {
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await scene.expectPixelColor([129, 129, 129], testPoint, 15)
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})
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await test.step(`Go through the command bar flow, selecting a wall and keeping default thickness`, async () => {
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await toolbar.shellButton.click()
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await cmdBar.expectState({
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stage: 'arguments',
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currentArgKey: 'selection',
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currentArgValue: '',
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headerArguments: {
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Selection: '',
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Thickness: '',
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},
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highlightedHeaderArg: 'selection',
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commandName: 'Shell',
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})
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await clickOnCap()
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await cmdBar.progressCmdBar()
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await cmdBar.expectState({
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stage: 'review',
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headerArguments: {
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Selection: '1 face',
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Thickness: '5',
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},
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commandName: 'Shell',
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})
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await cmdBar.progressCmdBar()
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})
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await test.step(`Confirm code is added to the editor, scene has changed`, async () => {
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await editor.expectEditor.toContain(mutatedCode)
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await editor.expectEditor.toContain(shellDeclaration)
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await editor.expectState({
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diagnostics: [],
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activeLines: [shellDeclaration],
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highlightedCode: '',
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})
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await scene.expectPixelColor([49, 49, 49], testPoint, 15)
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})
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})
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