ArtifactGraph reThink (PART 3) (#3140)
* adjust engine connection to opt out of webRTC connection * refactor start and test setup * add env to unit test * spell config update * fix beforeAll order bug * initial integration of new artifact map with tests passing * remove old artifact map and clean up * graph artifact map * have graph commited * have graph commited * remove bad file * install playwright * fmt * commit permissions * typo * flesh out tests more * Look at this (photo)Graph *in the voice of Nickelback* * multi highlight * redo image logic * add in solid 2d data into artifactMap * fix snapshots * stabiles graph images * Look at this (photo)Graph *in the voice of Nickelback* * tweak tests * rename blend to edgeCut * Look at this (photo)Graph *in the voice of Nickelback* * fix playw tests * start of artifact map rename to graph * rename file * rename test * rename clearup * comments * docs * docs proof read * few tweaks here and there * typos * delete get parent logic * nit, combine if statements * remove unused param * fix silly test bug * rename surfId to sufaceId * rename types * update comments * add comment * add extra check * Look at this (photo)Graph *in the voice of Nickelback* * pull out merge artifact function * update comments * fix test * fmt --------- Co-authored-by: github-actions[bot] <github-actions[bot]@users.noreply.github.com>
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@ -40,10 +40,10 @@ export function Toolbar({
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return false
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}
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return isCursorInSketchCommandRange(
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engineCommandManager.artifactMap,
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engineCommandManager.artifactGraph,
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context.selectionRanges
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)
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}, [engineCommandManager.artifactMap, context.selectionRanges])
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}, [engineCommandManager.artifactGraph, context.selectionRanges])
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const toolbarButtonsRef = useRef<HTMLUListElement>(null)
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const { overallState } = useNetworkContext()
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