ArtifactGraph reThink (PART 3) (#3140)
* adjust engine connection to opt out of webRTC connection * refactor start and test setup * add env to unit test * spell config update * fix beforeAll order bug * initial integration of new artifact map with tests passing * remove old artifact map and clean up * graph artifact map * have graph commited * have graph commited * remove bad file * install playwright * fmt * commit permissions * typo * flesh out tests more * Look at this (photo)Graph *in the voice of Nickelback* * multi highlight * redo image logic * add in solid 2d data into artifactMap * fix snapshots * stabiles graph images * Look at this (photo)Graph *in the voice of Nickelback* * tweak tests * rename blend to edgeCut * Look at this (photo)Graph *in the voice of Nickelback* * fix playw tests * start of artifact map rename to graph * rename file * rename test * rename clearup * comments * docs * docs proof read * few tweaks here and there * typos * delete get parent logic * nit, combine if statements * remove unused param * fix silly test bug * rename surfId to sufaceId * rename types * update comments * add comment * add extra check * Look at this (photo)Graph *in the voice of Nickelback* * pull out merge artifact function * update comments * fix test * fmt --------- Co-authored-by: github-actions[bot] <github-actions[bot]@users.noreply.github.com>
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@ -21,7 +21,7 @@ import {
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EngineCommandManager,
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UnreliableSubscription,
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} from 'lang/std/engineConnection'
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import { EngineCommand } from 'lang/std/artifactMap'
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import { EngineCommand } from 'lang/std/artifactGraph'
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import { uuidv4 } from 'lib/utils'
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import { deg2Rad } from 'lib/utils2d'
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import { isReducedMotion, roundOff, throttle } from 'lib/utils'
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