Lf94/save settings between reconnects (#2997)
* Keep settings between reconnects * Set idle timeout to 2 minutes * Put idle behind flags * Remove pauses * Fix online->offline->online * Revert "Remove pauses" This reverts commit 267ef4ff4b86f2d8014bfb2a8e8a633adc8001dc. * ci * call correct setmediastream
This commit is contained in:
@ -302,6 +302,30 @@ class EngineConnection extends EventTarget {
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mediaStream?: MediaStream
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freezeFrame: boolean = false
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onIceCandidate = function (
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this: RTCPeerConnection,
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event: RTCPeerConnectionIceEvent
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) {}
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onIceCandidateError = function (
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this: RTCPeerConnection,
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event: RTCPeerConnectionIceErrorEvent
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) {}
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onConnectionStateChange = function (this: RTCPeerConnection, event: Event) {}
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onDataChannelOpen = function (this: RTCDataChannel, event: Event) {}
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onDataChannelClose = function (this: RTCDataChannel, event: Event) {}
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onDataChannelError = function (this: RTCDataChannel, event: Event) {}
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onDataChannelMessage = function (this: RTCDataChannel, event: MessageEvent) {}
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onDataChannel = function (
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this: RTCPeerConnection,
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event: RTCDataChannelEvent
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) {}
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onTrack = function (this: RTCPeerConnection, event: RTCTrackEvent) {}
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onWebSocketOpen = function (event: Event) {}
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onWebSocketClose = function (event: Event) {}
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onWebSocketError = function (event: Event) {}
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onWebSocketMessage = function (event: MessageEvent) {}
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onNetworkStatusReady = () => {}
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private _state: EngineConnectionState = {
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type: EngineConnectionStateType.Fresh,
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}
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@ -346,6 +370,7 @@ class EngineConnection extends EventTarget {
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private engineCommandManager: EngineCommandManager
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private pingPongSpan: { ping?: Date; pong?: Date }
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private pingIntervalId: ReturnType<typeof setInterval>
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constructor({
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engineCommandManager,
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@ -368,7 +393,7 @@ class EngineConnection extends EventTarget {
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// Without an interval ping, our connection will timeout.
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// If this.freezeFrame is true we skip this logic so only reconnect
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// happens on mouse move
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setInterval(() => {
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this.pingIntervalId = setInterval(() => {
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if (this.freezeFrame) return
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switch (this.state.type as EngineConnectionStateType) {
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@ -434,6 +459,44 @@ class EngineConnection extends EventTarget {
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tearDown(opts?: { freeze: boolean }) {
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this.freezeFrame = opts?.freeze ?? false
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this.disconnectAll()
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clearInterval(this.pingIntervalId)
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this.pc?.removeEventListener('icecandidate', this.onIceCandidate)
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this.pc?.removeEventListener('icecandidateerror', this.onIceCandidateError)
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this.pc?.removeEventListener(
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'connectionstatechange',
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this.onConnectionStateChange
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)
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this.pc?.removeEventListener('track', this.onTrack)
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this.unreliableDataChannel?.removeEventListener(
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'open',
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this.onDataChannelOpen
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)
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this.unreliableDataChannel?.removeEventListener(
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'close',
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this.onDataChannelClose
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)
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this.unreliableDataChannel?.removeEventListener(
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'error',
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this.onDataChannelError
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)
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this.unreliableDataChannel?.removeEventListener(
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'message',
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this.onDataChannelMessage
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)
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this.pc?.removeEventListener('datachannel', this.onDataChannel)
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this.websocket?.removeEventListener('open', this.onWebSocketOpen)
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this.websocket?.removeEventListener('close', this.onWebSocketClose)
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this.websocket?.removeEventListener('error', this.onWebSocketError)
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this.websocket?.removeEventListener('message', this.onWebSocketMessage)
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window.removeEventListener(
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'use-network-status-ready',
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this.onNetworkStatusReady
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)
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this.state = {
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type: EngineConnectionStateType.Disconnecting,
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value: { type: DisconnectingType.Quit },
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@ -477,7 +540,7 @@ class EngineConnection extends EventTarget {
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},
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}
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this.pc.addEventListener('icecandidate', (event) => {
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this.onIceCandidate = (event: RTCPeerConnectionIceEvent) => {
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if (event.candidate === null) {
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return
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}
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@ -499,18 +562,20 @@ class EngineConnection extends EventTarget {
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usernameFragment: event.candidate.usernameFragment || undefined,
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},
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})
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})
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}
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this.pc.addEventListener('icecandidate', this.onIceCandidate)
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this.pc.addEventListener('icecandidateerror', (_event: Event) => {
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this.onIceCandidateError = (_event: Event) => {
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const event = _event as RTCPeerConnectionIceErrorEvent
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console.warn(
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`ICE candidate returned an error: ${event.errorCode}: ${event.errorText} for ${event.url}`
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)
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})
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}
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this.pc.addEventListener('icecandidateerror', this.onIceCandidateError)
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// https://developer.mozilla.org/en-US/docs/Web/API/RTCPeerConnection/connectionstatechange_event
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// Event type: generic Event type...
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this.pc.addEventListener('connectionstatechange', (event: any) => {
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this.onConnectionStateChange = (event: any) => {
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console.log('connectionstatechange: ' + event.target?.connectionState)
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switch (event.target?.connectionState) {
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// From what I understand, only after have we done the ICE song and
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@ -539,9 +604,13 @@ class EngineConnection extends EventTarget {
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default:
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break
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}
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})
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}
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this.pc.addEventListener(
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'connectionstatechange',
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this.onConnectionStateChange
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)
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this.pc.addEventListener('track', (event) => {
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this.onTrack = (event) => {
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const mediaStream = event.streams[0]
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this.state = {
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@ -625,9 +694,10 @@ class EngineConnection extends EventTarget {
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// to pass it to the rest of the application.
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this.mediaStream = mediaStream
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})
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}
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this.pc.addEventListener('track', this.onTrack)
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this.pc.addEventListener('datachannel', (event) => {
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this.onDataChannel = (event) => {
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this.unreliableDataChannel = event.channel
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this.state = {
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@ -638,7 +708,7 @@ class EngineConnection extends EventTarget {
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},
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}
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this.unreliableDataChannel.addEventListener('open', (event) => {
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this.onDataChannelOpen = (event) => {
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this.state = {
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type: EngineConnectionStateType.Connecting,
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value: {
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@ -654,14 +724,22 @@ class EngineConnection extends EventTarget {
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this.dispatchEvent(
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new CustomEvent(EngineConnectionEvents.Opened, { detail: this })
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)
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})
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}
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this.unreliableDataChannel?.addEventListener(
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'open',
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this.onDataChannelOpen
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)
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this.unreliableDataChannel.addEventListener('close', (event) => {
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this.onDataChannelClose = (event) => {
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this.disconnectAll()
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this.finalizeIfAllConnectionsClosed()
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})
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}
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this.unreliableDataChannel?.addEventListener(
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'close',
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this.onDataChannelClose
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)
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this.unreliableDataChannel.addEventListener('error', (event) => {
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this.onDataChannelError = (event) => {
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this.disconnectAll()
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this.state = {
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@ -674,8 +752,13 @@ class EngineConnection extends EventTarget {
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},
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},
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}
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})
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this.unreliableDataChannel.addEventListener('message', (event) => {
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}
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this.unreliableDataChannel?.addEventListener(
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'error',
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this.onDataChannelError
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)
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this.onDataChannelMessage = (event) => {
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const result: UnreliableResponses = JSON.parse(event.data)
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Object.values(
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this.engineCommandManager.unreliableSubscriptions[result.type] || {}
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@ -697,8 +780,13 @@ class EngineConnection extends EventTarget {
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}
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}
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)
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})
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})
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}
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this.unreliableDataChannel.addEventListener(
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'message',
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this.onDataChannelMessage
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)
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}
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this.pc.addEventListener('datachannel', this.onDataChannel)
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}
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const createWebSocketConnection = () => {
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@ -712,7 +800,7 @@ class EngineConnection extends EventTarget {
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this.websocket = new WebSocket(this.url, [])
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this.websocket.binaryType = 'arraybuffer'
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this.websocket.addEventListener('open', (event) => {
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this.onWebSocketOpen = (event) => {
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this.state = {
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type: EngineConnectionStateType.Connecting,
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value: {
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@ -733,14 +821,16 @@ class EngineConnection extends EventTarget {
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// Send an initial ping
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this.send({ type: 'ping' })
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this.pingPongSpan.ping = new Date()
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})
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}
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this.websocket.addEventListener('open', this.onWebSocketOpen)
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this.websocket.addEventListener('close', (event) => {
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this.onWebSocketClose = (event) => {
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this.disconnectAll()
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this.finalizeIfAllConnectionsClosed()
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})
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}
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this.websocket.addEventListener('close', this.onWebSocketClose)
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this.websocket.addEventListener('error', (event) => {
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this.onWebSocketError = (event) => {
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this.disconnectAll()
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this.state = {
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@ -753,9 +843,10 @@ class EngineConnection extends EventTarget {
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},
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},
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}
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})
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}
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this.websocket.addEventListener('error', this.onWebSocketError)
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this.websocket.addEventListener('message', (event) => {
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this.onWebSocketMessage = (event) => {
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// In the EngineConnection, we're looking for messages to/from
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// the server that relate to the ICE handshake, or WebRTC
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// negotiation. There may be other messages (including ArrayBuffer
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@ -960,15 +1051,20 @@ class EngineConnection extends EventTarget {
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})
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break
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}
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})
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}
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this.websocket.addEventListener('message', this.onWebSocketMessage)
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}
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if (reconnecting) {
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createWebSocketConnection()
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} else {
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window.addEventListener('use-network-status-ready', () => {
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this.onNetworkStatusReady = () => {
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createWebSocketConnection()
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})
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}
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window.addEventListener(
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'use-network-status-ready',
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this.onNetworkStatusReady
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)
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}
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}
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// Do not change this back to an object or any, we should only be sending the
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@ -1154,7 +1250,15 @@ export class EngineCommandManager extends EventTarget {
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private makeDefaultPlanes: () => Promise<DefaultPlanes> | null = () => null
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private modifyGrid: (hidden: boolean) => Promise<void> | null = () => null
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private onEngineConnectionOpened = () => {}
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private onEngineConnectionClosed = () => {}
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private onEngineConnectionStarted = ({ detail: engineConnection }: any) => {}
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private onEngineConnectionNewTrack = ({
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detail,
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}: CustomEvent<NewTrackArgs>) => {}
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start({
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restart,
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setMediaStream,
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setIsStreamReady,
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width,
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@ -1170,6 +1274,7 @@ export class EngineCommandManager extends EventTarget {
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showScaleGrid: false,
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},
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}: {
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restart?: boolean
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setMediaStream: (stream: MediaStream) => void
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setIsStreamReady: (isStreamReady: boolean) => void
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width: number
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@ -1215,162 +1320,168 @@ export class EngineCommandManager extends EventTarget {
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})
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)
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this.onEngineConnectionOpened = () => {
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// Set the stream background color
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// This takes RGBA values from 0-1
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// So we convert from the conventional 0-255 found in Figma
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void this.sendSceneCommand({
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type: 'modeling_cmd_req',
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cmd_id: uuidv4(),
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cmd: {
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type: 'set_background_color',
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color: getThemeColorForEngine(settings.theme),
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},
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})
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// Sets the default line colors
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const opposingTheme = getOppositeTheme(settings.theme)
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this.sendSceneCommand({
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cmd_id: uuidv4(),
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type: 'modeling_cmd_req',
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cmd: {
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type: 'set_default_system_properties',
|
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color: getThemeColorForEngine(opposingTheme),
|
||||
},
|
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})
|
||||
|
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// Set the edge lines visibility
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this.sendSceneCommand({
|
||||
type: 'modeling_cmd_req',
|
||||
cmd_id: uuidv4(),
|
||||
cmd: {
|
||||
type: 'edge_lines_visible' as any, // TODO: update kittycad.ts to use the correct type
|
||||
hidden: !settings.highlightEdges,
|
||||
},
|
||||
})
|
||||
|
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this._camControlsCameraChange()
|
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this.sendSceneCommand({
|
||||
// CameraControls subscribes to default_camera_get_settings response events
|
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// firing this at connection ensure the camera's are synced initially
|
||||
type: 'modeling_cmd_req',
|
||||
cmd_id: uuidv4(),
|
||||
cmd: {
|
||||
type: 'default_camera_get_settings',
|
||||
},
|
||||
})
|
||||
// We want modify the grid first because we don't want it to flash.
|
||||
// Ideally these would already be default hidden in engine (TODO do
|
||||
// that) https://github.com/KittyCAD/engine/issues/2282
|
||||
this.modifyGrid(!settings.showScaleGrid)?.then(async () => {
|
||||
await this.initPlanes()
|
||||
this.resolveReady()
|
||||
setIsStreamReady(true)
|
||||
await executeCode()
|
||||
})
|
||||
}
|
||||
this.engineConnection.addEventListener(
|
||||
EngineConnectionEvents.Opened,
|
||||
() => {
|
||||
// Set the stream background color
|
||||
// This takes RGBA values from 0-1
|
||||
// So we convert from the conventional 0-255 found in Figma
|
||||
|
||||
void this.sendSceneCommand({
|
||||
type: 'modeling_cmd_req',
|
||||
cmd_id: uuidv4(),
|
||||
cmd: {
|
||||
type: 'set_background_color',
|
||||
color: getThemeColorForEngine(settings.theme),
|
||||
},
|
||||
})
|
||||
|
||||
// Sets the default line colors
|
||||
const opposingTheme = getOppositeTheme(settings.theme)
|
||||
this.sendSceneCommand({
|
||||
cmd_id: uuidv4(),
|
||||
type: 'modeling_cmd_req',
|
||||
cmd: {
|
||||
type: 'set_default_system_properties',
|
||||
color: getThemeColorForEngine(opposingTheme),
|
||||
},
|
||||
})
|
||||
|
||||
// Set the edge lines visibility
|
||||
this.sendSceneCommand({
|
||||
type: 'modeling_cmd_req',
|
||||
cmd_id: uuidv4(),
|
||||
cmd: {
|
||||
type: 'edge_lines_visible' as any, // TODO: update kittycad.ts to use the correct type
|
||||
hidden: !settings.highlightEdges,
|
||||
},
|
||||
})
|
||||
|
||||
this._camControlsCameraChange()
|
||||
this.sendSceneCommand({
|
||||
// CameraControls subscribes to default_camera_get_settings response events
|
||||
// firing this at connection ensure the camera's are synced initially
|
||||
type: 'modeling_cmd_req',
|
||||
cmd_id: uuidv4(),
|
||||
cmd: {
|
||||
type: 'default_camera_get_settings',
|
||||
},
|
||||
})
|
||||
// We want modify the grid first because we don't want it to flash.
|
||||
// Ideally these would already be default hidden in engine (TODO do
|
||||
// that) https://github.com/KittyCAD/engine/issues/2282
|
||||
this.modifyGrid(!settings.showScaleGrid)?.then(async () => {
|
||||
await this.initPlanes()
|
||||
this.resolveReady()
|
||||
setIsStreamReady(true)
|
||||
await executeCode()
|
||||
})
|
||||
}
|
||||
this.onEngineConnectionOpened
|
||||
)
|
||||
|
||||
this.onEngineConnectionClosed = () => {
|
||||
setIsStreamReady(false)
|
||||
}
|
||||
this.engineConnection.addEventListener(
|
||||
EngineConnectionEvents.Closed,
|
||||
() => {
|
||||
setIsStreamReady(false)
|
||||
}
|
||||
this.onEngineConnectionClosed
|
||||
)
|
||||
|
||||
this.engineConnection.addEventListener(
|
||||
EngineConnectionEvents.ConnectionStarted,
|
||||
({ detail: engineConnection }: any) => {
|
||||
engineConnection?.pc?.addEventListener(
|
||||
'datachannel',
|
||||
(event: RTCDataChannelEvent) => {
|
||||
let unreliableDataChannel = event.channel
|
||||
this.onEngineConnectionStarted = ({ detail: engineConnection }: any) => {
|
||||
engineConnection?.pc?.addEventListener(
|
||||
'datachannel',
|
||||
(event: RTCDataChannelEvent) => {
|
||||
let unreliableDataChannel = event.channel
|
||||
|
||||
unreliableDataChannel.addEventListener(
|
||||
'message',
|
||||
(event: MessageEvent) => {
|
||||
const result: UnreliableResponses = JSON.parse(event.data)
|
||||
Object.values(
|
||||
this.unreliableSubscriptions[result.type] || {}
|
||||
).forEach(
|
||||
// TODO: There is only one response that uses the unreliable channel atm,
|
||||
// highlight_set_entity, if there are more it's likely they will all have the same
|
||||
// sequence logic, but I'm not sure if we use a single global sequence or a sequence
|
||||
// per unreliable subscription.
|
||||
(callback) => {
|
||||
let data = result?.data
|
||||
if (isHighlightSetEntity_type(data)) {
|
||||
if (
|
||||
data.sequence !== undefined &&
|
||||
data.sequence > this.inSequence
|
||||
) {
|
||||
this.inSequence = data.sequence
|
||||
callback(result)
|
||||
}
|
||||
unreliableDataChannel.addEventListener(
|
||||
'message',
|
||||
(event: MessageEvent) => {
|
||||
const result: UnreliableResponses = JSON.parse(event.data)
|
||||
Object.values(
|
||||
this.unreliableSubscriptions[result.type] || {}
|
||||
).forEach(
|
||||
// TODO: There is only one response that uses the unreliable channel atm,
|
||||
// highlight_set_entity, if there are more it's likely they will all have the same
|
||||
// sequence logic, but I'm not sure if we use a single global sequence or a sequence
|
||||
// per unreliable subscription.
|
||||
(callback) => {
|
||||
let data = result?.data
|
||||
if (isHighlightSetEntity_type(data)) {
|
||||
if (
|
||||
data.sequence !== undefined &&
|
||||
data.sequence > this.inSequence
|
||||
) {
|
||||
this.inSequence = data.sequence
|
||||
callback(result)
|
||||
}
|
||||
}
|
||||
)
|
||||
}
|
||||
)
|
||||
}
|
||||
)
|
||||
|
||||
// When the EngineConnection starts a connection, we want to register
|
||||
// callbacks into the WebSocket/PeerConnection.
|
||||
engineConnection.websocket?.addEventListener('message', ((
|
||||
event: MessageEvent
|
||||
) => {
|
||||
if (event.data instanceof ArrayBuffer) {
|
||||
// If the data is an ArrayBuffer, it's the result of an export command,
|
||||
// because in all other cases we send JSON strings. But in the case of
|
||||
// export we send a binary blob.
|
||||
// Pass this to our export function.
|
||||
exportSave(event.data).then(() => {
|
||||
this.pendingExport?.resolve()
|
||||
}, this.pendingExport?.reject)
|
||||
} else {
|
||||
const message: Models['WebSocketResponse_type'] = JSON.parse(
|
||||
event.data
|
||||
)
|
||||
if (
|
||||
message.success &&
|
||||
(message.resp.type === 'modeling' ||
|
||||
message.resp.type === 'modeling_batch') &&
|
||||
message.request_id
|
||||
) {
|
||||
this.handleModelingCommand(
|
||||
message.resp,
|
||||
message.request_id,
|
||||
message
|
||||
}
|
||||
)
|
||||
} else if (
|
||||
!message.success &&
|
||||
message.request_id &&
|
||||
this.artifactMap[message.request_id]
|
||||
) {
|
||||
this.handleFailedModelingCommand(message.request_id, message)
|
||||
}
|
||||
)
|
||||
}
|
||||
)
|
||||
|
||||
// When the EngineConnection starts a connection, we want to register
|
||||
// callbacks into the WebSocket/PeerConnection.
|
||||
engineConnection.websocket?.addEventListener('message', ((
|
||||
event: MessageEvent
|
||||
) => {
|
||||
if (event.data instanceof ArrayBuffer) {
|
||||
// If the data is an ArrayBuffer, it's the result of an export command,
|
||||
// because in all other cases we send JSON strings. But in the case of
|
||||
// export we send a binary blob.
|
||||
// Pass this to our export function.
|
||||
exportSave(event.data).then(() => {
|
||||
this.pendingExport?.resolve()
|
||||
}, this.pendingExport?.reject)
|
||||
} else {
|
||||
const message: Models['WebSocketResponse_type'] = JSON.parse(
|
||||
event.data
|
||||
)
|
||||
if (
|
||||
message.success &&
|
||||
(message.resp.type === 'modeling' ||
|
||||
message.resp.type === 'modeling_batch') &&
|
||||
message.request_id
|
||||
) {
|
||||
this.handleModelingCommand(
|
||||
message.resp,
|
||||
message.request_id,
|
||||
message
|
||||
)
|
||||
} else if (
|
||||
!message.success &&
|
||||
message.request_id &&
|
||||
this.artifactMap[message.request_id]
|
||||
) {
|
||||
this.handleFailedModelingCommand(message.request_id, message)
|
||||
}
|
||||
}) as EventListener)
|
||||
}
|
||||
}) as EventListener)
|
||||
|
||||
this.engineConnection?.addEventListener(
|
||||
EngineConnectionEvents.NewTrack,
|
||||
(({ detail: { mediaStream } }: CustomEvent<NewTrackArgs>) => {
|
||||
mediaStream.getVideoTracks()[0].addEventListener('mute', () => {
|
||||
console.error(
|
||||
'video track mute: check webrtc internals -> inbound rtp'
|
||||
)
|
||||
})
|
||||
this.onEngineConnectionNewTrack = ({
|
||||
detail: { mediaStream },
|
||||
}: CustomEvent<NewTrackArgs>) => {
|
||||
mediaStream.getVideoTracks()[0].addEventListener('mute', () => {
|
||||
console.error(
|
||||
'video track mute: check webrtc internals -> inbound rtp'
|
||||
)
|
||||
})
|
||||
|
||||
setMediaStream(mediaStream)
|
||||
}) as EventListener
|
||||
)
|
||||
|
||||
this.engineConnection?.connect()
|
||||
setMediaStream(mediaStream)
|
||||
}
|
||||
this.engineConnection?.addEventListener(
|
||||
EngineConnectionEvents.NewTrack,
|
||||
this.onEngineConnectionNewTrack as EventListener
|
||||
)
|
||||
|
||||
this.engineConnection?.connect()
|
||||
}
|
||||
this.engineConnection.addEventListener(
|
||||
EngineConnectionEvents.ConnectionStarted,
|
||||
this.onEngineConnectionStarted
|
||||
)
|
||||
}
|
||||
|
||||
@ -1629,7 +1740,26 @@ export class EngineCommandManager extends EventTarget {
|
||||
}
|
||||
tearDown() {
|
||||
if (this.engineConnection) {
|
||||
this.engineConnection.removeEventListener(
|
||||
EngineConnectionEvents.Opened,
|
||||
this.onEngineConnectionOpened
|
||||
)
|
||||
this.engineConnection.removeEventListener(
|
||||
EngineConnectionEvents.Closed,
|
||||
this.onEngineConnectionClosed
|
||||
)
|
||||
this.engineConnection.removeEventListener(
|
||||
EngineConnectionEvents.ConnectionStarted,
|
||||
this.onEngineConnectionStarted
|
||||
)
|
||||
this.engineConnection.removeEventListener(
|
||||
EngineConnectionEvents.NewTrack,
|
||||
this.onEngineConnectionNewTrack as EventListener
|
||||
)
|
||||
|
||||
this.engineConnection?.tearDown()
|
||||
this.engineConnection = undefined
|
||||
|
||||
// Our window.tearDown assignment causes this case to happen which is
|
||||
// only really for tests.
|
||||
// @ts-ignore
|
||||
|
Reference in New Issue
Block a user