Add multi-cursor support (#30)
* update execution of callExpressions * tweak types to store multiple cursor ranges and hook up with artifact highlighting * multi-cursor from 3d scene Working but has to be capslock for the time being * tweak pannel headers * add issue to todo comment
This commit is contained in:
@ -69,7 +69,6 @@ export const BasePlanes = () => {
|
||||
rotation: quaternion.toArray() as [number, number, number, number],
|
||||
position: [0, 0, 0],
|
||||
pathToNode,
|
||||
isTooltip: true,
|
||||
})
|
||||
|
||||
updateAst(modifiedAst)
|
||||
|
Reference in New Issue
Block a user