[Feature]: Initialize engine with view_isometric
as a user. (#6604)
* feature: initialize system to view_isometric, playwright(e2e) does zoom_to_fit * fix: PR fixes * fix: removing testing code * fix: I definitely bricked my .spacemacs config and it is using the wrong eslint when I save files :( * fix: typo * fix: typoos * fix: fuking hack * chore: move exported var from e2e to src then reimport * fix: got em * fix: remove console log * fix: how did this get in that file?? moved it * fix: location for scene empty check zzz: * fix: removed debugging code * fix: forgot the hack for the load view without geometry workflow * fix: copy
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@ -1,7 +1,6 @@
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import { NODE_ENV } from '@src/env'
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import { isDesktop } from '@src/lib/isDesktop'
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import { IS_PLAYWRIGHT_KEY } from '@e2e/playwright/storageStates'
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import { IS_PLAYWRIGHT_KEY } from '@src/lib/constants'
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const isTestEnv = window?.localStorage.getItem(IS_PLAYWRIGHT_KEY) === 'true'
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