Move helix revolutions into the main helix args (#5942)
* updates Signed-off-by: Jess Frazelle <github@jessfraz.com> * updates Signed-off-by: Jess Frazelle <github@jessfraz.com> * docs Signed-off-by: Jess Frazelle <github@jessfraz.com> * updates Signed-off-by: Jess Frazelle <github@jessfraz.com> * updates Signed-off-by: Jess Frazelle <github@jessfraz.com> * updaes Signed-off-by: Jess Frazelle <github@jessfraz.com> * fix Signed-off-by: Jess Frazelle <github@jessfraz.com> * updates Signed-off-by: Jess Frazelle <github@jessfraz.com> --------- Signed-off-by: Jess Frazelle <github@jessfraz.com>
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@ -1,4 +1,4 @@
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const part001 = startSketchOn(XY)
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|> circle(center= [5, 5], radius= 10)
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|> extrude(length = 10)
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|> helixRevolutions({revolutions = 16, angleStart = 0}, %)
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|> helix(revolutions = 16, angleStart = 0, cylinder = %)
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@ -1,4 +1,4 @@
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const part001 = startSketchOn(XY)
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|> circle(center = [5, 5], radius = 10)
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|> extrude(length = -10)
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|> helixRevolutions({revolutions = 16, angleStart = 0}, %)
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|> helix(revolutions = 16, angleStart = 0, cylinder = %)
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@ -1,4 +1,4 @@
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const part001 = startSketchOn(XY)
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|> circle(center= [5, 5], radius= 10)
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|> extrude(length = 10)
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|> helixRevolutions({revolutions = 16, angleStart = 0, length = 3}, %)
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|> helix(revolutions = 16, angleStart = 0, length = 3, cylinder = %)
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