dynamic cursor depending on mouse scene state (#1995)

* dynamic cursor depending on mouse scene state

* hover stuff

* bump min length

* clean up

* sketch on face failing randomly

* more time out for extrude snapshots

* Update src/clientSideScene/sceneEntities.ts

Co-authored-by: Frank Noirot <frank@zoo.dev>

* move for profileStart handle, and select when no tool equiped

---------

Co-authored-by: Frank Noirot <frank@zoo.dev>
This commit is contained in:
Kurt Hutten
2024-04-04 11:07:51 +11:00
committed by GitHub
parent 108bb4ee90
commit f03f34d8be
8 changed files with 237 additions and 93 deletions

View File

@ -4,10 +4,15 @@ import { useModelingContext } from 'hooks/useModelingContext'
import { cameraMouseDragGuards } from 'lib/cameraControls'
import { useSettingsAuthContext } from 'hooks/useSettingsAuthContext'
import { useStore } from 'useStore'
import { DEBUG_SHOW_BOTH_SCENES } from './sceneInfra'
import { ARROWHEAD, DEBUG_SHOW_BOTH_SCENES } from './sceneInfra'
import { ReactCameraProperties } from './CameraControls'
import { throttle } from 'lib/utils'
import { sceneInfra } from 'lib/singletons'
import {
EXTRA_SEGMENT_HANDLE,
PROFILE_START,
getParentGroup,
} from './sceneEntities'
function useShouldHideScene(): { hideClient: boolean; hideServer: boolean } {
const [isCamMoving, setIsCamMoving] = useState(false)
@ -40,7 +45,7 @@ export const ClientSideScene = ({
>['settings']['context']['modeling']['mouseControls']['current']
}) => {
const canvasRef = useRef<HTMLDivElement>(null)
const { state, send } = useModelingContext()
const { state, send, context } = useModelingContext()
const { hideClient, hideServer } = useShouldHideScene()
const { setHighlightRange } = useStore((s) => ({
setHighlightRange: s.setHighlightRange,
@ -76,9 +81,33 @@ export const ClientSideScene = ({
}
}, [])
let cursor = 'default'
if (state.matches('Sketch')) {
if (
context.mouseState.type === 'isHovering' &&
getParentGroup(context.mouseState.on, [
ARROWHEAD,
EXTRA_SEGMENT_HANDLE,
PROFILE_START,
])
) {
cursor = 'move'
} else if (context.mouseState.type === 'isDragging') {
cursor = 'grabbing'
} else if (
state.matches('Sketch.Line tool') ||
state.matches('Sketch.Tangential arc to')
) {
cursor = 'crosshair'
} else {
cursor = 'default'
}
}
return (
<div
ref={canvasRef}
style={{ cursor: cursor }}
className={`absolute inset-0 h-full w-full transition-all duration-300 ${
hideClient ? 'opacity-0' : 'opacity-100'
} ${hideServer ? 'bg-black' : ''} ${