strongly type all websocket requests to the engine so we cant send a … (#2153)
* strongly type all websocket requests to the engine so we cant send a bad one Signed-off-by: Jess Frazelle <github@jessfraz.com> * udpates Signed-off-by: Jess Frazelle <github@jessfraz.com> * use new lib Signed-off-by: Jess Frazelle <github@jessfraz.com> * updates to lint Signed-off-by: Jess Frazelle <github@jessfraz.com> --------- Signed-off-by: Jess Frazelle <github@jessfraz.com>
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@ -358,6 +358,7 @@ function enterEditMode(
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engineCommandManager.sendSceneCommand({
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type: 'modeling_cmd_batch_req',
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batch_id: uuidv4(),
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responses: false,
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requests: [
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{
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cmd_id: uuidv4(),
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