Finish removing Sentry (#1588)

Finish removing Sentry

Following Frank's PR in 8f5034f997, I'm
sending up a PR to finish pulling Sentry out of the codebase, rather
than just disabling it via configuration.

F

Signed-off-by: Paul R. Tagliamonte <paul@kittycad.io>
This commit is contained in:
Paul Tagliamonte
2024-02-29 13:41:20 -08:00
committed by GitHub
parent 1cab3e628f
commit f5e233d8a0
8 changed files with 2 additions and 189 deletions

View File

@ -3,7 +3,6 @@ import { VITE_KC_API_WS_MODELING_URL, VITE_KC_CONNECTION_TIMEOUT_MS } from 'env'
import { Models } from '@kittycad/lib'
import { exportSave } from 'lib/exportSave'
import { v4 as uuidv4 } from 'uuid'
import * as Sentry from '@sentry/react'
import { getNodePathFromSourceRange } from 'lang/queryAst'
import { sceneInfra } from 'clientSideScene/sceneInfra'
@ -290,12 +289,6 @@ class EngineConnection {
}
}
// shouldTrace will return true when Sentry should be used to instrument
// the Engine.
shouldTrace() {
return Sentry.getCurrentHub()?.getClient()?.getOptions()?.sendClientReports
}
// connect will attempt to connect to the Engine over a WebSocket, and
// establish the WebRTC connections.
//
@ -308,41 +301,6 @@ class EngineConnection {
// Information on the connect transaction
class SpanPromise {
span: Sentry.Span
promise: Promise<void>
resolve?: (v: void) => void
constructor(span: Sentry.Span) {
this.span = span
this.promise = new Promise((resolve) => {
this.resolve = (v: void) => {
// here we're going to invoke finish before resolving the
// promise so that a `.then()` will order strictly after
// all spans have -- for sure -- been resolved, rather than
// doing a `then` on this promise.
this.span.finish()
resolve(v)
}
})
}
}
let webrtcMediaTransaction: Sentry.Transaction
let websocketSpan: SpanPromise
let mediaTrackSpan: SpanPromise
let dataChannelSpan: SpanPromise
let handshakeSpan: SpanPromise
let iceSpan: SpanPromise
const spanStart = (op: string) =>
new SpanPromise(webrtcMediaTransaction.startChild({ op }))
if (this.shouldTrace()) {
webrtcMediaTransaction = Sentry.startTransaction({ name: 'webrtc-media' })
websocketSpan = spanStart('websocket')
}
const createPeerConnection = () => {
this.pc = new RTCPeerConnection()
@ -393,10 +351,6 @@ class EngineConnection {
// From what I understand, only after have we done the ICE song and
// dance is it safest to connect the video tracks / stream
case 'connected':
if (this.shouldTrace()) {
iceSpan.resolve?.()
}
// Let the browser attach to the video stream now
this.onNewTrack({ conn: this, mediaStream: this.mediaStream! })
break
@ -429,17 +383,6 @@ class EngineConnection {
},
}
if (this.shouldTrace()) {
let mediaStreamTrack = mediaStream.getVideoTracks()[0]
mediaStreamTrack.addEventListener('unmute', () => {
// let settings = mediaStreamTrack.getSettings()
// mediaTrackSpan.span.setTag("fps", settings.frameRate)
// mediaTrackSpan.span.setTag("width", settings.width)
// mediaTrackSpan.span.setTag("height", settings.height)
mediaTrackSpan.resolve?.()
})
}
this.webrtcStatsCollector = (): Promise<ClientMetrics> => {
return new Promise((resolve, reject) => {
if (mediaStream.getVideoTracks().length !== 1) {
@ -522,10 +465,6 @@ class EngineConnection {
},
}
if (this.shouldTrace()) {
dataChannelSpan.resolve?.()
}
// Everything is now connected.
this.state = { type: EngineConnectionStateType.ConnectionEstablished }
@ -577,27 +516,6 @@ class EngineConnection {
if (this.token) {
this.send({ headers: { Authorization: `Bearer ${this.token}` } })
}
if (this.shouldTrace()) {
websocketSpan.resolve?.()
handshakeSpan = spanStart('handshake')
iceSpan = spanStart('ice')
dataChannelSpan = spanStart('data-channel')
mediaTrackSpan = spanStart('media-track')
}
if (this.shouldTrace()) {
void Promise.all([
handshakeSpan.promise,
iceSpan.promise,
dataChannelSpan.promise,
mediaTrackSpan.promise,
]).then(() => {
console.log('All spans finished, reporting')
webrtcMediaTransaction?.finish()
})
}
})
this.websocket.addEventListener('close', (event) => {
@ -786,13 +704,6 @@ failed cmd type was ${artifactThatFailed?.commandType}`
type: ConnectingType.WebRTCConnecting,
},
}
if (this.shouldTrace()) {
// When both ends have a local and remote SDP, we've been able to
// set up successfully. We'll still need to find the right ICE
// servers, but this is hand-shook.
handshakeSpan.resolve?.()
}
break
case 'trickle_ice':