Make the function signature less prominent, add an early example to docs
Signed-off-by: Nick Cameron <nrc@ncameron.org>
This commit is contained in:
@ -8,17 +8,47 @@ layout: manual
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Rotate a solid or a sketch.
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```kcl
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rotate(
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@objects: [Solid; 1+] | [Sketch; 1+] | ImportedGeometry,
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roll?: number(Angle),
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pitch?: number(Angle),
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yaw?: number(Angle),
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axis?: Axis3d | Point3d,
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angle?: number(Angle),
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global?: bool,
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): [Solid; 1+] | [Sketch; 1+] | ImportedGeometry
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// Rotate a pipe with roll, pitch, and yaw.
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// Create a path for the sweep.
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sweepPath = startSketchOn(XZ)
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|> startProfile(at = [0.05, 0.05])
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|> line(end = [0, 7])
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|> tangentialArc(angle = 90deg, radius = 5)
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|> line(end = [-3, 0])
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|> tangentialArc(angle = -90deg, radius = 5)
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|> line(end = [0, 7])
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// Create a hole for the pipe.
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pipeHole = startSketchOn(XY)
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|> circle(center = [0, 0], radius = 1.5)
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sweepSketch = startSketchOn(XY)
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|> circle(center = [0, 0], radius = 2)
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|> subtract2d(tool = pipeHole)
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|> sweep(path = sweepPath)
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|> rotate(roll = 10, pitch = 10, yaw = 90)
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```
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### Arguments
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| Name | Type | Description | Required |
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|----------|------|-------------|----------|
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| `objects` | [`[Solid; 1+]`](/docs/kcl-std/types/std-types-Solid) or [`[Sketch; 1+]`](/docs/kcl-std/types/std-types-Sketch) or [`ImportedGeometry`](/docs/kcl-std/types/std-types-ImportedGeometry) | The solid, sketch, or set of solids or sketches to rotate. | Yes |
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| `roll` | [`number(Angle)`](/docs/kcl-std/types/std-types-number) | The roll angle. Must be between -360deg and 360deg. | No |
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| `pitch` | [`number(Angle)`](/docs/kcl-std/types/std-types-number) | The pitch angle. Must be between -360deg and 360deg. | No |
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| `yaw` | [`number(Angle)`](/docs/kcl-std/types/std-types-number) | The yaw angle. Must be between -360deg and 360deg. | No |
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| `axis` | [`Axis3d`](/docs/kcl-std/types/std-types-Axis3d) or [`Point3d`](/docs/kcl-std/types/std-types-Point3d) | The axis to rotate around. Must be used with `angle`. | No |
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| `angle` | [`number(Angle)`](/docs/kcl-std/types/std-types-number) | The angle to rotate. Must be used with `axis`. Must be between -360deg and 360deg. | No |
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| `global` | [`bool`](/docs/kcl-std/types/std-types-bool) | If true, the transform is applied in global space. The origin of the model will move. By default, the transform is applied in local sketch axis, therefore the origin will not move. | No |
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### Returns
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[`[Solid; 1+]`](/docs/kcl-std/types/std-types-Solid) or [`[Sketch; 1+]`](/docs/kcl-std/types/std-types-Sketch) or [`ImportedGeometry`](/docs/kcl-std/types/std-types-ImportedGeometry)
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### Description
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This is really useful for assembling parts together. You can create a part
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and then rotate it to the correct orientation.
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@ -46,22 +76,19 @@ So, in the context of a 3D model:
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When rotating a part around an axis, you specify the axis of rotation and the angle of
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rotation.
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### Arguments
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| Name | Type | Description | Required |
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|----------|------|-------------|----------|
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| `objects` | [`[Solid; 1+]`](/docs/kcl-std/types/std-types-Solid) or [`[Sketch; 1+]`](/docs/kcl-std/types/std-types-Sketch) or [`ImportedGeometry`](/docs/kcl-std/types/std-types-ImportedGeometry) | The solid, sketch, or set of solids or sketches to rotate. | Yes |
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| `roll` | [`number(Angle)`](/docs/kcl-std/types/std-types-number) | The roll angle. Must be between -360deg and 360deg. | No |
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| `pitch` | [`number(Angle)`](/docs/kcl-std/types/std-types-number) | The pitch angle. Must be between -360deg and 360deg. | No |
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| `yaw` | [`number(Angle)`](/docs/kcl-std/types/std-types-number) | The yaw angle. Must be between -360deg and 360deg. | No |
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| `axis` | [`Axis3d`](/docs/kcl-std/types/std-types-Axis3d) or [`Point3d`](/docs/kcl-std/types/std-types-Point3d) | The axis to rotate around. Must be used with `angle`. | No |
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| `angle` | [`number(Angle)`](/docs/kcl-std/types/std-types-number) | The angle to rotate. Must be used with `axis`. Must be between -360deg and 360deg. | No |
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| `global` | [`bool`](/docs/kcl-std/types/std-types-bool) | If true, the transform is applied in global space. The origin of the model will move. By default, the transform is applied in local sketch axis, therefore the origin will not move. | No |
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### Returns
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[`[Solid; 1+]`](/docs/kcl-std/types/std-types-Solid) or [`[Sketch; 1+]`](/docs/kcl-std/types/std-types-Sketch) or [`ImportedGeometry`](/docs/kcl-std/types/std-types-ImportedGeometry)
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### Function signature
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```kcl
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rotate(
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@objects: [Solid; 1+] | [Sketch; 1+] | ImportedGeometry,
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roll?: number(Angle),
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pitch?: number(Angle),
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yaw?: number(Angle),
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axis?: Axis3d | Point3d,
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angle?: number(Angle),
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global?: bool,
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): [Solid; 1+] | [Sketch; 1+] | ImportedGeometry
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```
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### Examples
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