Make the function signature less prominent, add an early example to docs
Signed-off-by: Nick Cameron <nrc@ncameron.org>
This commit is contained in:
@ -8,28 +8,29 @@ layout: manual
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Scale a solid or a sketch.
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```kcl
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scale(
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@objects: [Solid; 1+] | [Sketch; 1+] | ImportedGeometry,
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x?: number(_),
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y?: number(_),
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z?: number(_),
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global?: bool,
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): [Solid; 1+] | [Sketch; 1+] | ImportedGeometry
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// Scale a pipe.
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// Create a path for the sweep.
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sweepPath = startSketchOn(XZ)
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|> startProfile(at = [0.05, 0.05])
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|> line(end = [0, 7])
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|> tangentialArc(angle = 90deg, radius = 5)
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|> line(end = [-3, 0])
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|> tangentialArc(angle = -90deg, radius = 5)
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|> line(end = [0, 7])
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// Create a hole for the pipe.
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pipeHole = startSketchOn(XY)
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|> circle(center = [0, 0], radius = 1.5)
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sweepSketch = startSketchOn(XY)
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|> circle(center = [0, 0], radius = 2)
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|> subtract2d(tool = pipeHole)
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|> sweep(path = sweepPath)
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|> scale(z = 2.5)
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```
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This is really useful for resizing parts. You can create a part and then scale it to the
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correct size.
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For sketches, you can use this to scale a sketch and then loft it with another sketch.
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By default the transform is applied in local sketch axis, therefore the origin will not move.
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If you want to apply the transform in global space, set `global` to `true`. The origin of the
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model will move. If the model is not centered on origin and you scale globally it will
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look like the model moves and gets bigger at the same time. Say you have a square
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`(1,1) - (1,2) - (2,2) - (2,1)` and you scale by 2 globally it will become
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`(2,2) - (2,4)`...etc so the origin has moved from `(1.5, 1.5)` to `(2,2)`.
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### Arguments
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| Name | Type | Description | Required |
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@ -44,6 +45,32 @@ look like the model moves and gets bigger at the same time. Say you have a squar
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[`[Solid; 1+]`](/docs/kcl-std/types/std-types-Solid) or [`[Sketch; 1+]`](/docs/kcl-std/types/std-types-Sketch) or [`ImportedGeometry`](/docs/kcl-std/types/std-types-ImportedGeometry)
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### Description
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This is really useful for resizing parts. You can create a part and then scale it to the
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correct size.
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For sketches, you can use this to scale a sketch and then loft it with another sketch.
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By default the transform is applied in local sketch axis, therefore the origin will not move.
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If you want to apply the transform in global space, set `global` to `true`. The origin of the
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model will move. If the model is not centered on origin and you scale globally it will
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look like the model moves and gets bigger at the same time. Say you have a square
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`(1,1) - (1,2) - (2,2) - (2,1)` and you scale by 2 globally it will become
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`(2,2) - (2,4)`...etc so the origin has moved from `(1.5, 1.5)` to `(2,2)`.
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### Function signature
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```kcl
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scale(
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@objects: [Solid; 1+] | [Sketch; 1+] | ImportedGeometry,
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x?: number(_),
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y?: number(_),
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z?: number(_),
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global?: bool,
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): [Solid; 1+] | [Sketch; 1+] | ImportedGeometry
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```
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### Examples
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