* Remove unused `telemetryLoader`
* Remove onboarding redirect behavior
* Allow subRoute to be passed to navigateToProject
* Replace warning dialog routes with toasts
* Wire up new utilities and toasts to UI components
* Add home sidebar buttons for tutorial flow
* Rename menu item
* Add flex-1 so home-layout fills available space
* Remove onboarding avatar tests, they are becoming irrelevant
* Consolidate onboarding tests to one longer one
and update it to not use pixel color checks, and use fixtures.
* Shorten warning toast button text
* tsc, lint, and circular deps
* Update circular dep file
* Fix mistakes made in circular update tweaking
* One more dumb created circular dep
* Update src/routes/Onboarding/utils.tsx
Co-authored-by: graphite-app[bot] <96075541+graphite-app[bot]@users.noreply.github.com>
* Fix narrow screen home layout breaking
* fix: kevin, navigation routes fixed
* fix: filename parsing is correct now for onboarding with the last file sep
* Fix e2e test state checks that are diff on Linux
* Create onboarding project entirely through systemIOMachine
* Fix Windows path construction
* Make utility to verify a string is an onboarding value
* Little biome formatting suggestion fix
* Units onboarding step was not using OnboardingButtons
* Add type checking of next and previous status, fix useNextClick
* Thanks Graphite Diamond, I should use that new util
* Remove TODO comment
* Fix botched merge because IS_PLAYWRIGHT moved or something
---------
Co-authored-by: graphite-app[bot] <96075541+graphite-app[bot]@users.noreply.github.com>
Co-authored-by: Kevin Nadro <kevin@zoo.dev>
* Add NodePath to artifact graph
Since this is cached, this should make PathToNode computation correct
even when code is formatted, whitespace changes, and source ranges
are different.
* Remove dead code
* Add unit tests
* Add tests for PathToNode conversion
* Remove unused parameter
* Add missing PathToNode cases
* Fix to handle unlabeled arg
* Cherry pick unlabeled arg fix
* Change PathToNode comment to match TS implementation
Preparing for the removal of positional functions from the language. The first big step is to change all our KCL code examples, test code, public samples etc to all use keyword functions.
Apologies for how large this PR is. Most of it is:
- Changing example KCL that defined its own functions, so the functions now use keyword arguments rather than positional arguments. E.g. change `cube([20, 20])` to be `cube(center = [20, 20])`.
- Some parts of the code assumed positional code and didn't handle keyword calls, e.g. the linter would only check for positional calls to startSketchOn. Now they should work with either positional or keyword.
- Update all the artifacts
This does _not_ remove support for positional calls. That will be in a follow-up PR.
* Remove unused `telemetryLoader`
* Remove onboarding redirect behavior
* Allow subRoute to be passed to navigateToProject
* Replace warning dialog routes with toasts
* Wire up new utilities and toasts to UI components
* Add home sidebar buttons for tutorial flow
* Rename menu item
* Add flex-1 so home-layout fills available space
* Remove onboarding avatar tests, they are becoming irrelevant
* Consolidate onboarding tests to one longer one
and update it to not use pixel color checks, and use fixtures.
* Shorten warning toast button text
* tsc, lint, and circular deps
* Update circular dep file
* Fix mistakes made in circular update tweaking
* One more dumb created circular dep
* Update src/routes/Onboarding/utils.tsx
Co-authored-by: graphite-app[bot] <96075541+graphite-app[bot]@users.noreply.github.com>
* Fix narrow screen home layout breaking
* fix: kevin, navigation routes fixed
* fix: filename parsing is correct now for onboarding with the last file sep
* Fix e2e test state checks that are diff on Linux
* Create onboarding project entirely through systemIOMachine
* Fix Windows path construction
---------
Co-authored-by: graphite-app[bot] <96075541+graphite-app[bot]@users.noreply.github.com>
Co-authored-by: Kevin Nadro <kevin@zoo.dev>
* Show a more reasonable name in function docs
Signed-off-by: Nick Cameron <nrc@ncameron.org>
* Fix buggy docs for union types
Signed-off-by: Nick Cameron <nrc@ncameron.org>
* Make types in the docs signatures into links
Signed-off-by: Nick Cameron <nrc@ncameron.org>
---------
Signed-off-by: Nick Cameron <nrc@ncameron.org>
* Remove deprecated syntax
Signed-off-by: Nick Cameron <nrc@ncameron.org>
* fix one test
* fix sketch on revolved face test
* fix test: empty-scene default-planes act as expected
* fix up more tests
* another fix
* remove another const
---------
Signed-off-by: Nick Cameron <nrc@ncameron.org>
Co-authored-by: Kurt Hutten Irev-Dev <k.hutten@protonmail.ch>
* Declare chamfer in KCL
Signed-off-by: Nick Cameron <nrc@ncameron.org>
* Ignore more in the simulation tests
Signed-off-by: Nick Cameron <nrc@ncameron.org>
* Declare fillet in KCL
Signed-off-by: Nick Cameron <nrc@ncameron.org>
* Move shell and hollow to KCL
Signed-off-by: Nick Cameron <nrc@ncameron.org>
---------
Signed-off-by: Nick Cameron <nrc@ncameron.org>
* Common edge faces into artifact graph
* clean up
* kingdom of tags
* add tests
* hook up tags with edge treatments
* update unit tests
* update e2e
* clean up
* more fix up after main merge
* fmt
* revolve fix
* fix new circular dependency
* fix revolve
* remove numbers from circ deps, makes diffs bad
* sim test updates
* try and get tests working
* update
* Fix tsc error
---------
Co-authored-by: max-mrgrsk <156543465+max-mrgrsk@users.noreply.github.com>
Co-authored-by: max <margorskyi@gmail.com>
Co-authored-by: Jonathan Tran <jonnytran@gmail.com>
* Change so that var definitions can be a module's return value
* Change car wheel assembly to use the new return mechanism
* Add sim test
* Update output
* Update module docs
* Add safety check to only work with modules
* Fix to use updated keyword args