Commit Graph

90 Commits

Author SHA1 Message Date
5734cc7fc3 Remove Create with Text-to-CAD from toolbar, make commands in command palette more distinct (#7048)
* Remove Create with Text-to-CAD from the toolbar

* Remove "prompt-to-edit" wording, call commands "create" and "edit"

* Use sparkles for the ML feature, not chat

* lints

* Start fixing up tests, there are probably more though

* Fix up a few more tests

* Fix up prompt-to-edit tests (yay using fixtures!)

* Fix native file menu tests

* Update snapshots

* Fix menu test

* Fix snaps

---------

Co-authored-by: Pierre Jacquier <pierre@zoo.dev>
Co-authored-by: Pierre Jacquier <pierrejacquier39@gmail.com>
2025-05-18 10:24:48 +00:00
edb424988d Restore the native file menu tests (#6279)
* Restore the native file menu tests

* fix: saving off progress

* chore: making progress cleaning up these verbose tests and improving app logic for e2e

* chore: rewriting tests

* fix: reworking application logic for file menu in the scene and e2e scene file menu test

* chore: updating more e2e tests

* fix: updated all the tests, auto fixers

* fix: trying to improve tests within E2E, they aren't failing locally even with --repeat-each=10

* fix: application logic has a bug that you can navigate instantly but the scroll to view code will not trigger which breaks end to end tests

* fix: improving E2E tests

* fix: fixing clipboard typo

* fix: porting test() for each native file menu to a test.step to speed it up

* fix: auto fixes and console log helper function for playwright runtimes

* fix: more cleanup

* fix: trying to fix these...

* fix: got the tests working

* fix: addressing PR comments

* fix: trying to stablize the tests

* fix: auto fixes

* fix: trying to make it the command name and not arg? could be a source of race condition if the input is not written fast enough?

* fix: maybe because this close locator was running too quickly?

* fix: panic timeout, classic

* fix: these are gone

* fix: shorter waits

---------

Co-authored-by: Kevin Nadro <kevin@zoo.dev>
Co-authored-by: Kevin Nadro <nadr0@users.noreply.github.com>
Co-authored-by: Pierre Jacquier <pierrejacquier39@gmail.com>
2025-05-14 09:06:29 -04:00
e1d401adfe Remove snapshottoken variable and playwright-secrets.env file (#6801)
* Remove snapshottoken
Fixes #6800

* Add placeholder in .env.development

* Clean up language

* Update CONTRIBUTING.md

Co-authored-by: Jace Browning <jacebrowning@gmail.com>

* Add dotenv to secrets for local testing

* Lint

* Reorg things

* Quick fix

* Last one for windows

---------

Co-authored-by: Jace Browning <jacebrowning@gmail.com>
2025-05-09 12:32:35 -04:00
43d5a72514 Migrate Text-to-CAD (edit) to multi-file endpoint (#6066)
* start of migrate to multi file endpoint

* get some relative path stuff sorted

* blobifying files, and making selections work with imports working

* add write to disk

* warn about big projects

* update known circular

* update snapshot

* remove log

* tweak selection filters

* Update src/components/ModelingMachineProvider.tsx

Co-authored-by: graphite-app[bot] <96075541+graphite-app[bot]@users.noreply.github.com>

* fmt

* fix one thing

* typo

* raw dog form data like a fucking peasant

* remove fake data

* fmt

* steal Kevin's stuff

* good progress

* clean up

* fix writing to files when response returns

* comment the terriable code

* push fix of sorts

* better fix

* spot of clean up

* fix: Needed to support the bad request flow, the toast will hang forever, the return control flows don't dismiss a forever toast

* fix: handling more error flows by dismissing the toast

* chore: leaving a comment for a confusing workflow

* fix: trying to clean up some async logic

* fix: trying to fix a few things at once...

* fix: fixing toast success

* fix: how did this desync?

* fix: removing useless logic, we write to disk ahead of time, the continue is to say ya no problem

* fix: typo

* Change back to `spawnChild`, forego `actors` by reference

* fix: updating PR comments

* fix: found a bug with paths from rust! it is actually OS paths!

* fix: updated type still is failing tsc

* fix: the type of the machine was wrong, we always set it to at least ''

* fix: idk man

* Fix happy path test (button labels)

---------

Co-authored-by: graphite-app[bot] <96075541+graphite-app[bot]@users.noreply.github.com>
Co-authored-by: Kevin Nadro <kevin@zoo.dev>
Co-authored-by: Frank Noirot <frankjohnson1993@gmail.com>
Co-authored-by: Kevin Nadro <nadr0@users.noreply.github.com>
Co-authored-by: Pierre Jacquier <pierre@zoo.dev>
2025-05-07 17:54:40 +00:00
d187a29e55 Fix sketchOnFace point&click for booleans (#6713)
* fix bool sketchOnFace

* fix chamfer test

* add test

* Kurt composite attempt (#6722)

* composite attempt

* Add forward edge to CSG artifacts in artifact graph

* Fix comment

* Move the doc comments above the attributes

* Fix to update the correct field of Path

* Update output

---------

Co-authored-by: Jonathan Tran <jonnytran@gmail.com>

* use rust defined composite solid edges instead

* Update src/hooks/useEngineConnectionSubscriptions.ts

Co-authored-by: graphite-app[bot] <96075541+graphite-app[bot]@users.noreply.github.com>

* Revert PNG screenshots

* Fix TS formatting

---------

Co-authored-by: Jonathan Tran <jonnytran@gmail.com>
Co-authored-by: graphite-app[bot] <96075541+graphite-app[bot]@users.noreply.github.com>
2025-05-07 08:25:12 +10:00
7ab879a94f Show "experimental" badges around ML functionality (#6648)
* Make "experimental" a valid status for toolbar and commands

* Wire up status through createMachineCommand

* Add beaker icon

* Show UI elements if status is experimental

* Make ML operations experimental, powered by a flag

* Update command descriptions

* Add tooltip to home page Text-to-CAD button

* Splelnig erorrs

* 🧹lints

* Oopsie daisy Add KCL file isn't experimental

* Add warning message element to text area arg input

* Update message to common named constant
2025-05-05 15:36:22 +00:00
86a83cadd3 Make onboarding optional, able to be ignored on desktop (take 2) (#6628)
* Remove unused `telemetryLoader`

* Remove onboarding redirect behavior

* Allow subRoute to be passed to navigateToProject

* Replace warning dialog routes with toasts

* Wire up new utilities and toasts to UI components

* Add home sidebar buttons for tutorial flow

* Rename menu item

* Add flex-1 so home-layout fills available space

* Remove onboarding avatar tests, they are becoming irrelevant

* Consolidate onboarding tests to one longer one

and update it to not use pixel color checks, and use fixtures.

* Shorten warning toast button text

* tsc, lint, and circular deps

* Update circular dep file

* Fix mistakes made in circular update tweaking

* One more dumb created circular dep

* Update src/routes/Onboarding/utils.tsx

Co-authored-by: graphite-app[bot] <96075541+graphite-app[bot]@users.noreply.github.com>

* Fix narrow screen home layout breaking

* fix: kevin, navigation routes fixed

* fix: filename parsing is correct now for onboarding with the last file sep

* Fix e2e test state checks that are diff on Linux

* Create onboarding project entirely through systemIOMachine

* Fix Windows path construction

* Make utility to verify a string is an onboarding value

* Little biome formatting suggestion fix

* Units onboarding step was not using OnboardingButtons

* Add type checking of next and previous status, fix useNextClick

* Thanks Graphite Diamond, I should use that new util

* Remove TODO comment

* Fix botched merge because IS_PLAYWRIGHT moved or something

---------

Co-authored-by: graphite-app[bot] <96075541+graphite-app[bot]@users.noreply.github.com>
Co-authored-by: Kevin Nadro <kevin@zoo.dev>
2025-05-02 15:54:49 -04:00
2d77aa0d36 Revert "Make onboarding optional, able to be ignored on desktop" (#6610)
Revert "Make onboarding optional, able to be ignored on desktop (#6564)"

This reverts commit 820082d7f2.
2025-04-30 21:58:11 -04:00
820082d7f2 Make onboarding optional, able to be ignored on desktop (#6564)
* Remove unused `telemetryLoader`

* Remove onboarding redirect behavior

* Allow subRoute to be passed to navigateToProject

* Replace warning dialog routes with toasts

* Wire up new utilities and toasts to UI components

* Add home sidebar buttons for tutorial flow

* Rename menu item

* Add flex-1 so home-layout fills available space

* Remove onboarding avatar tests, they are becoming irrelevant

* Consolidate onboarding tests to one longer one

and update it to not use pixel color checks, and use fixtures.

* Shorten warning toast button text

* tsc, lint, and circular deps

* Update circular dep file

* Fix mistakes made in circular update tweaking

* One more dumb created circular dep

* Update src/routes/Onboarding/utils.tsx

Co-authored-by: graphite-app[bot] <96075541+graphite-app[bot]@users.noreply.github.com>

* Fix narrow screen home layout breaking

* fix: kevin, navigation routes fixed

* fix: filename parsing is correct now for onboarding with the last file sep

* Fix e2e test state checks that are diff on Linux

* Create onboarding project entirely through systemIOMachine

* Fix Windows path construction

---------

Co-authored-by: graphite-app[bot] <96075541+graphite-app[bot]@users.noreply.github.com>
Co-authored-by: Kevin Nadro <kevin@zoo.dev>
2025-04-30 14:43:51 -04:00
0ea0d1703e Remove deprecated syntax (#6561)
* Remove deprecated syntax

Signed-off-by: Nick Cameron <nrc@ncameron.org>

* fix one test

* fix sketch on revolved face test

* fix test: empty-scene default-planes act as expected

* fix up more tests

* another fix

* remove another const

---------

Signed-off-by: Nick Cameron <nrc@ncameron.org>
Co-authored-by: Kurt Hutten Irev-Dev <k.hutten@protonmail.ch>
2025-04-30 13:12:40 +12:00
5e200aebcc [Feature]: Load external model becomes Add file to project, global application add file to project with home page update. (#6506)
* chore: saving off skeleton

* fix: saving skeleton

* chore: skeleton for loading projects from project directory path

* chore: cleaning up useless state transition to be an on event direct to action state

* fix: new structure for web vs desktop vs react machine provider code

* chore: saving off skeleton

* fix: skeleton logic for react? going to move it from a string to obj.string

* fix: trying to prevent error element unmount on global react components. This is bricking JS state

* fix: we are so back

* chore: implemented navigating to specfic KCL file

* chore: implementing renaming project

* chore: deleting project

* fix: auto fixes

* fix: old debug/testing file oops

* chore: generic create new file

* chore: skeleton for web create file provide

* chore: basic machine vitest... need to figure out how to get window.electron implemented in vitest?

* chore: save off progress before deleting other project implementation, a few missing features still

* chore: trying a different init skeleton? most likely will migrate

* chore: first attempt of purging projects context provider

* chore: enabling toast for some machine state

* chore: enabling more toast success and error

* chore: writing read write state to the system io based on the project path

* fix: tsc fixes

* fix: use file system watcher, navigate to project after creation via the requestProjectName

* chore: open project command, hooks vs snapshot context helpers

* chore: implemented open and create project for e2e testing. They are hard coded in poor spot for now.

* fix: codespell fixes

* chore: implementing more project commands

* chore: PR improvements for root.tsx

* chore: leaving comment about new Router.tsx layout

* fix: removing debugging code

* fix: rewriting component for readability

* fix: improving web initialization

* chore: implementing import file from url which is not actually that?

* fix: clearing search params on import file from url

* fix: fixed two e2e tests, forgot needsReview when making new command

* fix: fixing some import from url business logic to pass e2e tests

* chore: script for diffing circular deps +/-

* fix: formatting

* fix: massive fix for circular depsga!

* fix: trying to fix some errors and auto fmt

* fix: updating deps

* fix: removing debugging code

* fix: big clean up

* fix: more deletion

* fix: tsc cleanup

* fix: TSC TSC TSC TSC!

* fix: typo fix

* fix: clear query params on web only, desktop not required

* fix: removing unused code

* fmt

* Bring back `trap` removed in merge

* Use explicit types instead of `any`s on arg configs

* Add project commands directly to command palette

* fix: deleting debugging code, from PR review

* fix: this got added back(?)

* fix: using referred type

* fix: more PR clean up

* fix: big block comment for xstate architecture decision

* fix: more pr comment fixes

* fix: saving off logic, need a big cleanup because I hacked it together to get a POC

* fix: extra business?

* fix: merge conflict just added them back why dude

* fix: more PR comments

* fix: big ciruclar deps fix, commandBarActor in appActor

* chore: writing e2e test, still need to fix 3 bugs

* chore: adding more scenarios

* fix: formatting

* fix: fixing tsc errors

* chore: deleting the old text to cad and using the new application level one, almost there

* fix: prompt to edit works

* fix: large push to get 1 text to cad command... the usage is a little buggy with delete and navigate within /file

* fix: settings for highlight edges now works

* chore: adding another e2e test

* fix: cleaning up e2e tests and writing more of them

* fix: tsc type

* chore: more e2e improvements, unique project name  in text to cad

* chore: e2e tests should be good to go

* fix: gotcha comment

* fix: enabled web t2c, codespell fixes

* fix: fixing merge conflcits??

* feat: implemented load external for kcl samples

* feat: load external model from disk

* fix: trying to delete old stuff

* fix: all command trigger locations now have defaults for current project

* fix: gotcha comment for the future

* chore: hiding import file from url command, two separate commands for 3d and kcl file adding

* chore: commands are now add file to project, 3rd iteration

* fix: t2c in file menu fixed

* chore: updating file menu for new global actions

* fix: auto fixes

* fix: the command bar arg flow for web add kcl file seems backwards?

* chore: updated home layout, added create from kcl sample button

* chore: remapping some menu actions

* fix: fixing open dialog copy

* fix: an e2e test

* fix: fixed e2e tests

* fix: fixed e2e tests

* fix: auto fixes

* fix: pr clean up

* fix: removing console log

* fix: PR updates

* fix: the reviewed stage boolean required the expected state to change. Also I progressed the command bar too soon

* fix: no idea how this passed locally yesterday? I removed the {dir} unused but I need the function's logic but not the return value...

* fix: should be good to go?

---------

Co-authored-by: Frank Noirot <frankjohnson1993@gmail.com>
2025-04-29 13:04:45 -05:00
0426967bf7 Rework home layout to have a sidebar (#6423)
* chore: saving off skeleton

* fix: saving skeleton

* chore: skeleton for loading projects from project directory path

* chore: cleaning up useless state transition to be an on event direct to action state

* fix: new structure for web vs desktop vs react machine provider code

* chore: saving off skeleton

* fix: skeleton logic for react? going to move it from a string to obj.string

* fix: trying to prevent error element unmount on global react components. This is bricking JS state

* fix: we are so back

* chore: implemented navigating to specfic KCL file

* chore: implementing renaming project

* chore: deleting project

* fix: auto fixes

* fix: old debug/testing file oops

* chore: generic create new file

* chore: skeleton for web create file provide

* chore: basic machine vitest... need to figure out how to get window.electron implemented in vitest?

* chore: save off progress before deleting other project implementation, a few missing features still

* chore: trying a different init skeleton? most likely will migrate

* chore: first attempt of purging projects context provider

* chore: enabling toast for some machine state

* chore: enabling more toast success and error

* chore: writing read write state to the system io based on the project path

* fix: tsc fixes

* fix: use file system watcher, navigate to project after creation via the requestProjectName

* chore: open project command, hooks vs snapshot context helpers

* chore: implemented open and create project for e2e testing. They are hard coded in poor spot for now.

* fix: codespell fixes

* chore: implementing more project commands

* chore: PR improvements for root.tsx

* chore: leaving comment about new Router.tsx layout

* fix: removing debugging code

* fix: rewriting component for readability

* fix: improving web initialization

* chore: implementing import file from url which is not actually that?

* fix: clearing search params on import file from url

* fix: fixed two e2e tests, forgot needsReview when making new command

* fix: fixing some import from url business logic to pass e2e tests

* chore: script for diffing circular deps +/-

* fix: formatting

* fix: massive fix for circular depsga!

* fix: trying to fix some errors and auto fmt

* fix: updating deps

* fix: removing debugging code

* fix: big clean up

* fix: more deletion

* fix: tsc cleanup

* fix: TSC TSC TSC TSC!

* fix: typo fix

* fix: clear query params on web only, desktop not required

* fix: removing unused code

* fmt

* Bring back `trap` removed in merge

* Use explicit types instead of `any`s on arg configs

* Add project commands directly to command palette

* fix: deleting debugging code, from PR review

* fix: this got added back(?)

* fix: using referred type

* fix: more PR clean up

* fix: big block comment for xstate architecture decision

* fix: more pr comment fixes

* fix: saving off logic, need a big cleanup because I hacked it together to get a POC

* fix: extra business?

* fix: merge conflict just added them back why dude

* fix: more PR comments

* fix: big ciruclar deps fix, commandBarActor in appActor

* chore: writing e2e test, still need to fix 3 bugs

* chore: adding more scenarios

* fix: formatting

* fix: fixing tsc errors

* chore: deleting the old text to cad and using the new application level one, almost there

* fix: prompt to edit works

* fix: large push to get 1 text to cad command... the usage is a little buggy with delete and navigate within /file

* fix: settings for highlight edges now works

* chore: adding another e2e test

* fix: cleaning up e2e tests and writing more of them

* fix: tsc type

* chore: more e2e improvements, unique project name  in text to cad

* chore: e2e tests should be good to go

* fix: gotcha comment

* fix: enabled web t2c, codespell fixes

* fix: fixing merge conflcits??

* fix: t2c is back

* Rework home layout to have a sidebar

fmt I think

* Add two links to the bottom of the sidebar

Mostly to visually anchor it

* Tweak some style things

* update test util whose locator needs to change

* tsc and fmt

* Stupid heading change broke the dang E2E tests

* Make that heading locator a part of the home page fixture

* pierremtb/new-snaps-for-frank (#6516)

Co-authored-by: Pierre Jacquier <pierrejacquier39@gmail.com>

---------

Co-authored-by: Kevin Nadro <kevin@zoo.dev>
Co-authored-by: Kevin Nadro <nadr0@users.noreply.github.com>
Co-authored-by: Pierre Jacquier <pierrejacquier39@gmail.com>
2025-04-26 15:55:01 +00:00
6641e1178b bump three point arc to be the default (#6464)
* bump three point arc up

* Update tests to select tangential arc from dropdown

* Fix another test that used tangential arc

* Fix up snapshot tests' use of Tangential Arc

---------

Co-authored-by: Frank Noirot <frankjohnson1993@gmail.com>
2025-04-25 06:40:33 +10:00
90f6c1bb04 Fix Back button on SignIn page & Add Cancel button (#6415)
* Back button on SignIn page leads to Home page
Fixes #6413

* Add regression test for the bug, and for new cancel button

* Full sign in e2e test

* Good bot

Co-authored-by: graphite-app[bot] <96075541+graphite-app[bot]@users.noreply.github.com>

---------

Co-authored-by: graphite-app[bot] <96075541+graphite-app[bot]@users.noreply.github.com>
2025-04-23 15:12:33 +00:00
6f2d127c4f Assemblies: Set translate and rotate via point-and-click (#6167)
* WIP: Add point-and-click Import for geometry
Will eventually fix #6120
Right now the whole loop is there but the codemod doesn't work yet

* Better pathToNOde, log on non-working cm dispatch call

* Add workaround to updateModelingState not working

* Back to updateModelingState with a skip flag

* Better todo

* Change working from Import to Insert, cleanups

* Sister command in kclCommands to populate file options

* Improve path selector

* Unsure: move importAstMod to kclCommands onSubmit 😶

* Add e2e test

* Clean up for review

* Add native file menu entry and test

* No await yo lint said so

* WIP: UX improvements around foreign file imports
Fixes #6152

* WIP: Set translate and rotate via point-and-click on imports. Boilerplate code
Will eventually close #6020

* Full working loop of rotate and translate pipe mutation, including edits, only on module imports. VERY VERBOSE

* Add first e2e test for set transform. Bunch of caveats listed as TODOs

* @lrev-Dev's suggestion to remove a comment

Co-authored-by: Kurt Hutten <k.hutten@protonmail.ch>

* Update to scene.settled(cmdBar)

* Add partNNN default name for alias

* Lint

* Lint

* Fix unit tests

* Add sad path insert test
Thanks @Irev-Dev for the suggestion

* Add step insert test

* Lint

* Add test for second foreign import thru file tree click

* WIP: Add point-and-click Load to copy files from outside the project into the project
Towards #6210

* Move Insert button to modeling toolbar, update menus and toolbars

* Add default value for local name alias

* Aligning tests

* Fix tests

* Add padding for filenames starting with a digit

* Lint

* Lint

* Update snapshots

* Merge branch 'main' into pierremtb/issue6210-Add-point-and-click-Load-to-copy-files-from-outside-the-project-into-the-project

* Add disabled transform subbutton

* Allow start of Transform flow from toolbar with selection

* Merge kcl-samples and local disk load into one 'Load external model' command

* Fix em tests

* Fix test

* Add test for file pick import, better input

* Fix non .kcl loading

* Lint

* Update snapshots

* Fix issue leading to test failure

* Fix clone test

* Add note

* Fix nested clone issue

* Clean up for review

* Add valueSummary for path

* Fix test after path change

* Clean up for review

* Support much wider range for transform

* Set display names

* Bug fixed itself moment...

* Add test for extrude tranform

* Oops missed a thing

* Clean up selection arg

* More tests incl for variable stuff

* Fix imports

* Add supportsTransform: true on all solids returning operations

* Fix edit flow on variables, add test

* Split transform command into translate and rotate

* Clean up and comment

* Clean up operations.ts

* Add comment

* Improve assemblies test

* Support more things

* Typo

* Fix test after unit change on import

* Last clean up for review

* Fix remaining test

---------

Co-authored-by: Kurt Hutten <k.hutten@protonmail.ch>
2025-04-17 15:44:31 +00:00
ac75181f7f fix bug and remove flash in sketch mode (#6346)
* fix bug and remove flash

* add test

* fix tests

* fix tests
2025-04-17 10:10:27 +10:00
d9be308c36 ~Maybe~ (Lee: ABSOLUTELY) use biome (#6327)
* maybe use biome

* import organising

* Removed unused new fmt commands; fix to not use linter

* Don't use fmt:generated - fmt is fast, but also use Makefile for this sort of thing

---------

Co-authored-by: lee-at-zoo-corp <lee@zoo.dev>
2025-04-15 10:11:25 -04:00
d0e9b111af #5339 Add tangent snapping to straight segment tool (#5995)
* first draft of making segment snap to previous arc's last tangent

* ability to force/disable line snap, threshold in screen space

* mouseEvent refactor tsc errors fixed

* cleanups, extract getTanPreviousPoint function

* add snap line support when previous segment is ARC

* small cleanups

* remove unused planeNodePath param from onDragSegment

* renaming

* Enable snapping when placing the segment point in onClick

* refactor getSnappedDragPoint to include axis intersection

* handle snapping to both axis and tangent direction

* snap refinements

* small cleanups

* lint

* A snapshot a day keeps the bugs away! 📷🐛

* A snapshot a day keeps the bugs away! 📷🐛

* A snapshot a day keeps the bugs away! 📷🐛

* A snapshot a day keeps the bugs away! 📷🐛

* A snapshot a day keeps the bugs away! 📷🐛

* A snapshot a day keeps the bugs away! 📷🐛

* A snapshot a day keeps the bugs away! 📷🐛

* A snapshot a day keeps the bugs away! 📷🐛

* A snapshot a day keeps the bugs away! 📷🐛

* generate tag for previous arc when snapping current straight segment

* using previous arc's tag in snapped angledLine

* angledLine uses object instead of array now

* use more general snap object instead

* snap tangent line visualized when snapping occurs

* remove unused scale param from createLine

* prettier

* fix bug where segment body is not drawn

* fix generated kcl error introduced in merge from main - modifiedAst needs to be passed to addNewSketchLn

* add support for snapping to negative tangent direction

* fix findTangentDirection for THREE_POINT_ARC_SEGMENT

* fix tsc error by introducing overrideExpr

* fix missing ccw for 3 point arc, fix tan_previous_point calculation for 3 point arcs

* resolve clippy until confirmation for circle radius

* fix runtime error when drawing a 3 point arc

* add unit tests to closestPointoOnRay

* unrelated react warning fixed

* add playwright test for tangent snapping

* better fix for tan_previous_point

* fix lint

* add simulation test for tangent_to_3_point_arc

* Fix simulation test output

* Add missing simulation test output files

* fix tangent snapping bug: use current group instead of last group in activeSegments

* make testcombos.test happy

* cleanup merge

* fix merge mistake, tsc error

* update tangent_to_3_point_arc simulation test

* fix angledLine related breaking tests

* minimum distance added before snapping to tangent

* circle is always ccw regardless of the order of points for tangential info calculation

* fix snapping when different unit is used other than mm

* update test: Straight line snapping to previous tangent

* update rust snapshot test

---------

Co-authored-by: github-actions[bot] <github-actions[bot]@users.noreply.github.com>
Co-authored-by: Frank Noirot <frank@zoo.dev>
Co-authored-by: Jonathan Tran <jonnytran@gmail.com>
2025-04-14 23:51:14 +02:00
add1b21503 Assemblies: Load outside files into project via point-and-click (#6217)
* WIP: Add point-and-click Import for geometry
Will eventually fix #6120
Right now the whole loop is there but the codemod doesn't work yet

* Better pathToNOde, log on non-working cm dispatch call

* Add workaround to updateModelingState not working

* Back to updateModelingState with a skip flag

* Better todo

* Change working from Import to Insert, cleanups

* Sister command in kclCommands to populate file options

* Improve path selector

* Unsure: move importAstMod to kclCommands onSubmit 😶

* Add e2e test

* Clean up for review

* Add native file menu entry and test

* No await yo lint said so

* WIP: UX improvements around foreign file imports
Fixes #6152

* @lrev-Dev's suggestion to remove a comment

Co-authored-by: Kurt Hutten <k.hutten@protonmail.ch>

* Update to scene.settled(cmdBar)

* Add partNNN default name for alias

* Lint

* Lint

* Fix unit tests

* Add sad path insert test
Thanks @Irev-Dev for the suggestion

* Add step insert test

* Lint

* Add test for second foreign import thru file tree click

* WIP: Add point-and-click Load to copy files from outside the project into the project
Towards #6210

* Move Insert button to modeling toolbar, update menus and toolbars

* Add default value for local name alias

* Aligning tests

* Fix tests

* Add padding for filenames starting with a digit

* Lint

* Lint

* Update snapshots

* Merge branch 'main' into pierremtb/issue6210-Add-point-and-click-Load-to-copy-files-from-outside-the-project-into-the-project

* Add disabled transform subbutton

* Merge kcl-samples and local disk load into one 'Load external model' command

* Fix em tests

* Fix test

* Add test for file pick import, better input

* Fix non .kcl loading

* Lint

* Update snapshots

* Fix issue leading to test failure

* Fix clone test

* Add note

* Fix nested clone issue

* Clean up for review

* Add valueSummary for path

* Fix test after path change

* Clean up for review

* Update src/lib/kclCommands.ts

Thanks @franknoirot!

Co-authored-by: Frank Noirot <frank@zoo.dev>

* Improve path input arg

* Fix tests

* Merge branch 'main' into pierremtb/issue6210-Add-point-and-click-Load-to-copy-files-from-outside-the-project-into-the-project

* Fix path header not showing and improve tests

* Clean up

---------

Co-authored-by: Kurt Hutten <k.hutten@protonmail.ch>
Co-authored-by: Frank Noirot <frank@zoo.dev>
2025-04-14 18:53:01 +00:00
bf7ec424a7 Add loading spinner back to stream just for engine connection, give it an error state (#6220)
* Add an engine error type for an "outage"

* Add a loading spinner back to the stream just for engine connection

* Refactor Loading spinner to account for early errors

* Add styling and state logic for unrecoverable errors in Loading

* Let engine error messages contain markdown

* Clarify 'too many connections' error message

* Add a "VeryLongLoadTime" error that suggests checking firewall

* Give the engine connection spinner a test ID and use it
2025-04-14 13:00:30 -04:00
74c07fc0eb Update onboarding bracket to be robust (#6099)
* update onboarding bracket to be robust

* update onboarding bracket with bends

* checking if asserts causing parse failure

* fun fact, it was not the asserts

* fix bracket loading

Signed-off-by: Jess Frazelle <github@jessfraz.com>

* updates

Signed-off-by: Jess Frazelle <github@jessfraz.com>

---------

Signed-off-by: Jess Frazelle <github@jessfraz.com>
Co-authored-by: Pierre Jacquier <pierrejacquier39@gmail.com>
Co-authored-by: Jess Frazelle <github@jessfraz.com>
Co-authored-by: Jess Frazelle <jessfraz@users.noreply.github.com>
2025-04-11 19:27:29 +00:00
843e772094 Franknoirot/adhoc/improve e2e (#6265)
* fix: increasing timeout to reduce failures..?

* fix: removing debugging code

* Remove unnecessary pixel color check

* Only close the command palette on disconnection events

This code closes the palette on *any* network event, including it
getting established. This made tests like "Create a few projects using
the default project name" unreliable.

Also adds a block comment about how we should do something more
sophisticated than bail out in the future.

* Show a toast to explain why the user just lost their command flow

* Remove unnecessary click in test. `fill` focuses already

* Oop don't spam this disconnection toast if the palette isn't open

Honoring exhausting hook dependency checks

* Skip circle snapshot test, it's being weird

* Disable the export button if engine connection is unavailable

* Refactor useDemoCode to hopefully be more reliable

* allow weak connections to receive demo code

* revert Refactor useDemoCode to hopefully be more reliable
Commit:
2625c14783 [2625c1478]

---------

Co-authored-by: Kevin Nadro <kevin@zoo.dev>
Co-authored-by: Jace Browning <jacebrowning@gmail.com>
Co-authored-by: Andrew Varga <grizzly33@gmail.com>
2025-04-11 00:08:39 +00:00
e5f23a49b4 #4469 Improve toolbar ux (#5841)
* Improve ActionButtonDropdown selection

* center rectangle icon fixed

* ignore Esc key when displaying hotkeys

* add ability to escape 3 point circle tool

* remove focus from ActionButton, ActionButtonDropdown

* remove focus outline from buttons

* remember lastly selected multi action item

* Add tests for toolbar buttons

* fix sketch-tests by turning toolbar dropdown arrays into an object with an id - this got broken because dropdown now remember the last selected option so we cant rely on cant reference the first option in tests

* update other tests with open menu click
2025-04-09 14:32:52 +02:00
e4f73a6d5c Continue running tests with weak network (#6223) 2025-04-09 02:13:38 +00:00
bc0f5b5787 Add point-and-click Insert from local project files (#6129)
* WIP: Add point-and-click Import for geometry
Will eventually fix #6120
Right now the whole loop is there but the codemod doesn't work yet

* Better pathToNOde, log on non-working cm dispatch call

* Add workaround to updateModelingState not working

* Back to updateModelingState with a skip flag

* Better todo

* Change working from Import to Insert, cleanups

* Sister command in kclCommands to populate file options

* Improve path selector

* Unsure: move importAstMod to kclCommands onSubmit 😶

* Add e2e test

* Clean up for review

* Add native file menu entry and test

* No await yo lint said so

* @lrev-Dev's suggestion to remove a comment

Co-authored-by: Kurt Hutten <k.hutten@protonmail.ch>

* Update to scene.settled(cmdBar)

* Lint

---------

Co-authored-by: Kurt Hutten <k.hutten@protonmail.ch>
2025-04-07 20:28:11 +00:00
df6f571294 Stream handling / Stream idle mode v2; a ton of network related changes (ping; scene indicator -> stream indicator, stream resizing (even on pause)) (#5312)
* Add back stream idle mode

* Shut up codespell

* Correct serialization; only expose at user level

* cargo fmt

* tsc lint fmt

* Move engineStreamMachine as a global actor; tons of more work

* Fix up everything after bumping kittycad/lib

* Remove camera sync

* Use pause/play iconology

* Add back better ping indicator

* wip

* Fix streamIdleMode checkbox being wonky

* yarn fmt

* Massive extinction event for waitForExecutionDone; try to stop projects view switching from crashing

* Clear diagnostics when unmounting code editor!

* wip

* Rework initial root projects dir + deflake many projects tests

* More e2e fixes

* Deflake revolve some revolve tests

* Fix the rest of the mfing tests

* yarn fmt

* yarn lint

* yarn tsc

* Fix tsc after rebase

* wip

* less flaky point and click

* wip

* Fixup after rebase

* Fix more tests

* Fix 2 more

* Fix up named-views tests

* yarn fmt lint tsc

* Fix up new changes

* Get rid of 1 cyclic dependency

* Fix another cyclic mfer!

* fmt

* fmt tsc

* Fix zoom to fit being frigged

* a new list of circular deps

* Remove NetworkHealthIndicator test that was shit

* Fix the bad reload repeat issue kevin started on

* Fix zoom to fit at the right moments...

* Fix cache count numbers in editor test

* Remove a test race - poll window info.

* Qualify fail function

* Try something

* Use scene.connectionEstablished

* Hopefully fix snapshots at least

* Add app console.log

* Fix native menu tests more

* tsc lint

* Fix camera failure

* Try again

* Test attempt number 15345203, action!

* Add back old window detection heuristic

* Remove firstWindow to complete the work of 2342d04fe2

* Tweak some tests for MacOS

* Tweak "set appearance" test for MacOS

Revert this if it messes up any other platform's color checks!

* Are you serious? This was all that needed formatting?

* More color tweaks

Local MacOS and CI MacOS don't agree

* Fixes on apperance e2e test for stream idle branch (#6168)

pierremtb/stream-idle-revamp-appearance-fixes

* Another apperance fix

* Skip one native menu test to make stream idle green (#6169)

* pierremtb/stream-idle-revamp-more-fixes

* Fix lint

* Update snapshot for test_generate_settings_docs

---------

Co-authored-by: lee-at-zoo-corp <lee@zoo.dev>
Co-authored-by: Frank Noirot <frankjohnson1993@gmail.com>
Co-authored-by: Pierre Jacquier <pierrejacquier39@gmail.com>
Co-authored-by: Pierre Jacquier <pierre@zoo.dev>
2025-04-07 07:08:31 -04:00
bdec611cf3 Fix: function composition during playwright setup created a massive page.reload loop (#6137)
fix: prevented the largest function composition known to man
2025-04-04 03:36:51 +00:00
716ed3acb3 Change default project name to 'untitled' (#5998)
* Change default project name to 'untitled'

* A snapshot a day keeps the bugs away! 📷🐛

* A snapshot a day keeps the bugs away! 📷🐛

* A snapshot a day keeps the bugs away! 📷🐛

* A snapshot a day keeps the bugs away! 📷🐛

* A snapshot a day keeps the bugs away! 📷🐛

* A snapshot a day keeps the bugs away! 📷🐛

* A snapshot a day keeps the bugs away! 📷🐛

* A snapshot a day keeps the bugs away! 📷🐛

* A snapshot a day keeps the bugs away! 📷🐛

* Clean up

* More renaming

* Fix test

---------

Co-authored-by: github-actions[bot] <github-actions[bot]@users.noreply.github.com>
2025-04-03 11:38:52 -07:00
60bc38559b fix sketch mode scale issue (#6107)
* fix sketch mode scale issue

* fmt

* Fix snapshot tests in kurt-5621-scale-issue (#6111)

* Change test function to share units with settings (#6114)

* Change test function to share units with settings

* Consolidate to the same module

---------

Co-authored-by: Pierre Jacquier <pierrejacquier39@gmail.com>
Co-authored-by: Jonathan Tran <jonnytran@gmail.com>
Co-authored-by: Jess Frazelle <jessfraz@users.noreply.github.com>
2025-04-02 16:31:18 -04:00
d168ef94e9 Sort imports (#6101)
* add package.json

Signed-off-by: Jess Frazelle <github@jessfraz.com>

initial run;

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updates

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more fixes

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clientsidescne

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updates

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paths

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updates

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updates

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updates

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updates

Signed-off-by: Jess Frazelle <github@jessfraz.com>

updates

Signed-off-by: Jess Frazelle <github@jessfraz.com>

updates

Signed-off-by: Jess Frazelle <github@jessfraz.com>

updates

Signed-off-by: Jess Frazelle <github@jessfraz.com>

updates

Signed-off-by: Jess Frazelle <github@jessfraz.com>

updates

Signed-off-by: Jess Frazelle <github@jessfraz.com>

updates

Signed-off-by: Jess Frazelle <github@jessfraz.com>

fix styles

Signed-off-by: Jess Frazelle <github@jessfraz.com>

updates

Signed-off-by: Jess Frazelle <github@jessfraz.com>

updates

Signed-off-by: Jess Frazelle <github@jessfraz.com>

updates

Signed-off-by: Jess Frazelle <github@jessfraz.com>

updates

Signed-off-by: Jess Frazelle <github@jessfraz.com>

updates

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updates

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updates

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updates

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updates

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combine

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eslint rule

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updates

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updates

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fixes

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updates

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updates

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updates

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my ocd

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updates

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updates

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constants file

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updates

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no more import sceneInfra

Signed-off-by: Jess Frazelle <github@jessfraz.com>

updates

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try fix circular import

Signed-off-by: Jess Frazelle <github@jessfraz.com>

* updates

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---------

Signed-off-by: Jess Frazelle <github@jessfraz.com>
2025-04-02 06:54:26 +00:00
af482c30bd save as bw compatible (#6088)
* save as bw compatible

Signed-off-by: Jess Frazelle <github@jessfraz.com>

* fixes

Signed-off-by: Jess Frazelle <github@jessfraz.com>

* js side only for bw compatibility changes

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* updates

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* failure for doing wrong thing

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* remove from ts side

Signed-off-by: Jess Frazelle <github@jessfraz.com>

---------

Signed-off-by: Jess Frazelle <github@jessfraz.com>
2025-04-02 03:39:55 +00:00
879b471aed Revert "sort imports" (#6100)
Revert "sort imports (#6094)"

This reverts commit 2fc8cb5376.
2025-04-01 15:31:19 -07:00
2fc8cb5376 sort imports (#6094)
Signed-off-by: Jess Frazelle <github@jessfraz.com>
2025-04-01 14:20:42 -07:00
f4e801351c Add more TS lints (#6084)
* Fix to not call onMouseLeave with no selected object

* Add no this alias lint

* Add more lints and fix JSON formatting

* Fix to use lower-case string type

* Add another namespace lint

* Fix to not use plus on possibly non-string values
2025-04-01 10:21:31 -07:00
2c6d0621c9 Add test for #4236: "Fix corner rect panning bug" (#6018)
* add test for rect panning bug

* tweak timeouts

* cleanups, handle both center and corner rectangle

* revert regression that was used for the test

* apply PR feedback
2025-03-31 15:31:22 -04:00
efc8c82d8b BREAKING: KCL @settings are the source of truth for units (#5808) 2025-03-31 10:56:03 -04:00
d1f811f91d Boolean create UI (#5906)
* first steps, add to cmd bar etc

* cmdbar working well enough

* mvp

* lint

* fix after rebase

* intersect and union mvps

* add test

* some clean up

* further fix up

* Update src/lang/modifyAst/boolean.ts

Co-authored-by: Pierre Jacquier <pierrejacquier39@gmail.com>

* Update src/lang/modifyAst/boolean.ts

Co-authored-by: Pierre Jacquier <pierrejacquier39@gmail.com>

* pierre's comments

* tsc

* add comment

---------

Co-authored-by: Pierre Jacquier <pierrejacquier39@gmail.com>
2025-03-28 03:56:48 +00:00
e8feb0309b Automatic fixing of deprecations and use non-quoted default planes by default (#5902)
* Automatic fixing of deprecations and use non-quoted default planes by default

Signed-off-by: Nick Cameron <nrc@ncameron.org>

* A snapshot a day keeps the bugs away! 📷🐛

* A snapshot a day keeps the bugs away! 📷🐛

* A snapshot a day keeps the bugs away! 📷🐛

* A snapshot a day keeps the bugs away! 📷🐛

* A snapshot a day keeps the bugs away! 📷🐛

---------

Signed-off-by: Nick Cameron <nrc@ncameron.org>
Co-authored-by: github-actions[bot] <github-actions[bot]@users.noreply.github.com>
2025-03-21 09:39:12 +00:00
b36e416ab2 Only show "Edit sketch" button when code pane is focused with sketch selected (#5691)
* Only show "Edit sketch" button when code pane is focused with sketch selected

Closes #4273. WIP until tests are updated, since this will impact many
that look for the "Edit sketch" button.

* Start removing "edit sketch" point-and-click from E2E

* Update more E2E tests

* Update more tests that assumed Edit Sketch button

* A snapshot a day keeps the bugs away! 📷🐛

---------

Co-authored-by: github-actions[bot] <github-actions[bot]@users.noreply.github.com>
2025-03-20 17:10:28 +00:00
4b6166dc4f fix no profile errors (#5877)
* fix no profile errors

* add test and tweak a couple things

* quick fix

* fix animation

* add another test

* Use actor.getSnapshot in the debug function

So we don't have to rebuild that listener every time that the state
changes.

* try fix tests

---------

Co-authored-by: Frank Noirot <frankjohnson1993@gmail.com>
2025-03-20 08:30:11 +11:00
6d72104faa fix unused vars and imports (#5852)
* update eslintrc, and fix most of the errors

* more

Signed-off-by: Jess Frazelle <github@jessfraz.com>

* fix last one

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* fixes

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* updates

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* A snapshot a day keeps the bugs away! 📷🐛

---------

Signed-off-by: Jess Frazelle <github@jessfraz.com>
Co-authored-by: Jess Frazelle <github@jessfraz.com>
Co-authored-by: Jess Frazelle <jessfraz@users.noreply.github.com>
Co-authored-by: github-actions[bot] <github-actions[bot]@users.noreply.github.com>
2025-03-18 09:52:10 -07:00
e17c6e272c Add 3 point arc (#5722)
* bare minimum

* start of segment util added

* remove redundant handle

* some probably buggy handling of arc handles, can fix later

* probably bug implementation of update args, but data flow through is mostly there can fix bugs after

* fix update for arc

* fix math for center handle

* fix up length indicator

* tweak math

* stub out xState logic for arc

* more progress on adding point and click, implemented more of sketchLineHelper for arc

* small unrelated tweak

* fix up draft arc bugs

* fix arc last click

* fix draft segment animation and add comment

* add draft point snapping for arcs

* add helper stuff to arc

* clone arc point and click as base for arc-three-point

* rust change for arc three point

* can draw three point arc

* make arcTo editable

* can add new three point arc, so long as it continues existing profile

* get overlays working

* make snap to for continuing profile work for three point arcs

* add draft animation

* tangent issue fix

* action rename

* tmp test fix up

* fix silly bug

* fix couple problems causing tests to fail

* A snapshot a day keeps the bugs away! 📷🐛 (OS: namespace-profile-ubuntu-8-cores)

* fix up

* add delet segment test for new segments

* update docs

* draft segments should look right

* add test for dragging new segment handles

* arc tools can be chained now

* make three point arc can start a new profile (not only extend existing paths)

* add test for equiping and unequiping the tool plus drawing with it

* fix console noise

* A snapshot a day keeps the bugs away! 📷🐛 (OS: namespace-profile-ubuntu-8-cores)

* clean up

* update rust/docs

* put toolbar mode check into fixture

* do thing for lee

* use TEST_COLORSs

* fix colors

* don't await file write

* remove commented code

* remove unneeded template strings

* power to **2

* remove magic numbers

* more string templates

* some odd bits of clean up

* arc should be enable in dev

* A snapshot a day keeps the bugs away! 📷🐛 (OS: namespace-profile-ubuntu-8-cores)

* A snapshot a day keeps the bugs away! 📷🐛 (OS: namespace-profile-ubuntu-8-cores)

* A snapshot a day keeps the bugs away! 📷🐛 (OS: namespace-profile-ubuntu-8-cores)

* add new simulation test

* fix test code from kwark migration

* issues Frank found

* fix deleting half complete ark

* fix

* small fix on dele index

* tsc post main merge

* fix up snaping to profile start

* add cross hari for three point arc

* block snapping if it's the only segment

* add tests for canceling arcTo halfway through

---------

Co-authored-by: github-actions[bot] <github-actions[bot]@users.noreply.github.com>
2025-03-18 11:14:12 +11:00
9e37e13b6b Further unfrig playwright (#5794)
* Bail on cleanup after 10s; move setup even higher

* Give macos time before starting an electron instance

* Try it again

* Again

* Remove stale TODO

* Use Kolmogorov complexity instead of text for ai assertions

* Help out prompt-to-edit test with being more explicit

* Try to give Mac more time to open a window

* Fix the other var change for prompt-to-edit test

* Forgot this

* Try some crazier shit

* 🤦 I forgot the return.

* Ok things were actually just not working well at all

* Fix export test to expect smaller size

* yarn tsc && yarn lint && yarn fmt
2025-03-14 10:19:58 +00:00
e8886bb358 hide program memory source ranges from the app (#5759)
* hide program memory source ranges from the app

Signed-off-by: Jess Frazelle <github@jessfraz.com>

fix unit tests

Signed-off-by: Jess Frazelle <github@jessfraz.com>

fix memory

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remove from paths

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updates

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fixes

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updates

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updates

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updates

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updates

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updates

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updates

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* fix program memory source ranges

* updates

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* updates

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* updates

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* updates

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---------

Signed-off-by: Jess Frazelle <github@jessfraz.com>
Co-authored-by: Kurt Hutten Irev-Dev <k.hutten@protonmail.ch>
2025-03-13 11:13:33 -07:00
c441a3ab1c Fix playwright mental model, don't make me psycho, thanks (#5680)
* Fix flakey tests with new toolbar.exitSketch

* tsc && lint && fmt

* Disable pw electron thing again

* Unfrig Playwright-Electron a ton; fix another ton of flakes.

* More deflaky

* Fix a ton of tests and playwright related hell

* Run jess's magic incantation to build rust kcl things

* yarn tsc

* yarn lint

* yarn fmt

* Remove double logs

* Revert to old settings spreads momentarily

* Expect error *in the fixtureSetup*, does not circumvent typechecking for regular usage

* Fix unit tests
2025-03-13 10:54:00 -04:00
18db3783af Fix project settings loading in browser (#5694)
Fixes #5625. #5142 regressed the project settings loading because it
failed to fire off a new `load.project` XState event in the case where
we were loading in the browser. It also may have had a bug with project
settings loading on refresh from the file page, as we were not properly
ensuring that the `settingsActor` was in the `idle` state before sending
our `load.project` event regardless.
2025-03-08 00:14:02 +00:00
2696ddb996 Lf94/hidpi hovering fix (#5541)
* Fix hover highlights on HiDPI screens

* Fix flakey tests with new toolbar.exitSketch

* tsc && lint && fmt

* Disable pw electron thing again

* Fix test

---------

Co-authored-by: 49lf <ircsurfer33@gmail.com>
2025-03-06 11:19:13 -05:00
8aa46099a8 Types on test settings (#5643)
* type check the test settings

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* updates

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* fix another

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* A snapshot a day keeps the bugs away! 📷🐛 (OS: namespace-profile-ubuntu-8-cores)

---------

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Co-authored-by: github-actions[bot] <github-actions[bot]@users.noreply.github.com>
2025-03-05 21:03:49 -05:00
bcac4d3798 Snapshots, yee shall kneel. (#5627)
* Give snapshotter a better chance of getting a good snapshot

* fmt tsc lint

* A snapshot a day keeps the bugs away! 📷🐛 (OS: namespace-profile-ubuntu-8-cores)

* Fix tests

* Again

* Make cmdBarFixture Locators getters

* Fix export error test

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Co-authored-by: github-actions[bot] <github-actions[bot]@users.noreply.github.com>
2025-03-05 14:09:21 -05:00
c3bdc6f106 Move the wasm lib, and cleanup rust directory and all references (#5585)
* git mv src/wasm-lib rust

Signed-off-by: Jess Frazelle <github@jessfraz.com>

* mv wasm-lib to workspace

Signed-off-by: Jess Frazelle <github@jessfraz.com>

* mv kcl-lib

Signed-off-by: Jess Frazelle <github@jessfraz.com>

* mv derive docs

Signed-off-by: Jess Frazelle <github@jessfraz.com>

* resolve file paths

Signed-off-by: Jess Frazelle <github@jessfraz.com>

* clippy

Signed-off-by: Jess Frazelle <github@jessfraz.com>

* move more shit

Signed-off-by: Jess Frazelle <github@jessfraz.com>

* fix more paths

Signed-off-by: Jess Frazelle <github@jessfraz.com>

* make yarn build:wasm work

Signed-off-by: Jess Frazelle <github@jessfraz.com>

* fix scripts

Signed-off-by: Jess Frazelle <github@jessfraz.com>

* fixups

Signed-off-by: Jess Frazelle <github@jessfraz.com>

* better references

Signed-off-by: Jess Frazelle <github@jessfraz.com>

* fix cargo ci

Signed-off-by: Jess Frazelle <github@jessfraz.com>

* fix reference

Signed-off-by: Jess Frazelle <github@jessfraz.com>

* fix more ci

Signed-off-by: Jess Frazelle <github@jessfraz.com>

* fix tests

Signed-off-by: Jess Frazelle <github@jessfraz.com>

* cargo sort

Signed-off-by: Jess Frazelle <github@jessfraz.com>

* fix script

Signed-off-by: Jess Frazelle <github@jessfraz.com>

* fix

Signed-off-by: Jess Frazelle <github@jessfraz.com>

* fmt

Signed-off-by: Jess Frazelle <github@jessfraz.com>

* fix a dep

Signed-off-by: Jess Frazelle <github@jessfraz.com>

* sort

Signed-off-by: Jess Frazelle <github@jessfraz.com>

* remove unused deps

Signed-off-by: Jess Frazelle <github@jessfraz.com>

* Revert "remove unused deps"

This reverts commit fbabdb062e275fd5cbc1476f8480a1afee15d972.

* updates

Signed-off-by: Jess Frazelle <github@jessfraz.com>

* deps;

Signed-off-by: Jess Frazelle <github@jessfraz.com>

* fixes

Signed-off-by: Jess Frazelle <github@jessfraz.com>

* updates

Signed-off-by: Jess Frazelle <github@jessfraz.com>

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Signed-off-by: Jess Frazelle <github@jessfraz.com>
2025-03-01 21:59:01 +00:00