* Remove unused `telemetryLoader`
* Remove onboarding redirect behavior
* Allow subRoute to be passed to navigateToProject
* Replace warning dialog routes with toasts
* Wire up new utilities and toasts to UI components
* Add home sidebar buttons for tutorial flow
* Rename menu item
* Add flex-1 so home-layout fills available space
* Remove onboarding avatar tests, they are becoming irrelevant
* Consolidate onboarding tests to one longer one
and update it to not use pixel color checks, and use fixtures.
* Shorten warning toast button text
* tsc, lint, and circular deps
* Update circular dep file
* Fix mistakes made in circular update tweaking
* One more dumb created circular dep
* Update src/routes/Onboarding/utils.tsx
Co-authored-by: graphite-app[bot] <96075541+graphite-app[bot]@users.noreply.github.com>
* Fix narrow screen home layout breaking
* fix: kevin, navigation routes fixed
* fix: filename parsing is correct now for onboarding with the last file sep
* Fix e2e test state checks that are diff on Linux
* Create onboarding project entirely through systemIOMachine
* Fix Windows path construction
* Make utility to verify a string is an onboarding value
* Little biome formatting suggestion fix
* Units onboarding step was not using OnboardingButtons
* Add type checking of next and previous status, fix useNextClick
* Thanks Graphite Diamond, I should use that new util
* Remove TODO comment
* Fix botched merge because IS_PLAYWRIGHT moved or something
---------
Co-authored-by: graphite-app[bot] <96075541+graphite-app[bot]@users.noreply.github.com>
Co-authored-by: Kevin Nadro <kevin@zoo.dev>
* Remove unused `telemetryLoader`
* Remove onboarding redirect behavior
* Allow subRoute to be passed to navigateToProject
* Replace warning dialog routes with toasts
* Wire up new utilities and toasts to UI components
* Add home sidebar buttons for tutorial flow
* Rename menu item
* Add flex-1 so home-layout fills available space
* Remove onboarding avatar tests, they are becoming irrelevant
* Consolidate onboarding tests to one longer one
and update it to not use pixel color checks, and use fixtures.
* Shorten warning toast button text
* tsc, lint, and circular deps
* Update circular dep file
* Fix mistakes made in circular update tweaking
* One more dumb created circular dep
* Update src/routes/Onboarding/utils.tsx
Co-authored-by: graphite-app[bot] <96075541+graphite-app[bot]@users.noreply.github.com>
* Fix narrow screen home layout breaking
* fix: kevin, navigation routes fixed
* fix: filename parsing is correct now for onboarding with the last file sep
* Fix e2e test state checks that are diff on Linux
* Create onboarding project entirely through systemIOMachine
* Fix Windows path construction
---------
Co-authored-by: graphite-app[bot] <96075541+graphite-app[bot]@users.noreply.github.com>
Co-authored-by: Kevin Nadro <kevin@zoo.dev>
* chore: saving off skeleton
* fix: saving skeleton
* chore: skeleton for loading projects from project directory path
* chore: cleaning up useless state transition to be an on event direct to action state
* fix: new structure for web vs desktop vs react machine provider code
* chore: saving off skeleton
* fix: skeleton logic for react? going to move it from a string to obj.string
* fix: trying to prevent error element unmount on global react components. This is bricking JS state
* fix: we are so back
* chore: implemented navigating to specfic KCL file
* chore: implementing renaming project
* chore: deleting project
* fix: auto fixes
* fix: old debug/testing file oops
* chore: generic create new file
* chore: skeleton for web create file provide
* chore: basic machine vitest... need to figure out how to get window.electron implemented in vitest?
* chore: save off progress before deleting other project implementation, a few missing features still
* chore: trying a different init skeleton? most likely will migrate
* chore: first attempt of purging projects context provider
* chore: enabling toast for some machine state
* chore: enabling more toast success and error
* chore: writing read write state to the system io based on the project path
* fix: tsc fixes
* fix: use file system watcher, navigate to project after creation via the requestProjectName
* chore: open project command, hooks vs snapshot context helpers
* chore: implemented open and create project for e2e testing. They are hard coded in poor spot for now.
* fix: codespell fixes
* chore: implementing more project commands
* chore: PR improvements for root.tsx
* chore: leaving comment about new Router.tsx layout
* fix: removing debugging code
* fix: rewriting component for readability
* fix: improving web initialization
* chore: implementing import file from url which is not actually that?
* fix: clearing search params on import file from url
* fix: fixed two e2e tests, forgot needsReview when making new command
* fix: fixing some import from url business logic to pass e2e tests
* chore: script for diffing circular deps +/-
* fix: formatting
* fix: massive fix for circular depsga!
* fix: trying to fix some errors and auto fmt
* fix: updating deps
* fix: removing debugging code
* fix: big clean up
* fix: more deletion
* fix: tsc cleanup
* fix: TSC TSC TSC TSC!
* fix: typo fix
* fix: clear query params on web only, desktop not required
* fix: removing unused code
* fmt
* Bring back `trap` removed in merge
* Use explicit types instead of `any`s on arg configs
* Add project commands directly to command palette
* fix: deleting debugging code, from PR review
* fix: this got added back(?)
* fix: using referred type
* fix: more PR clean up
* fix: big block comment for xstate architecture decision
* fix: more pr comment fixes
* fix: saving off logic, need a big cleanup because I hacked it together to get a POC
* fix: extra business?
* fix: merge conflict just added them back why dude
* fix: more PR comments
* fix: big ciruclar deps fix, commandBarActor in appActor
* chore: writing e2e test, still need to fix 3 bugs
* chore: adding more scenarios
* fix: formatting
* fix: fixing tsc errors
* chore: deleting the old text to cad and using the new application level one, almost there
* fix: prompt to edit works
* fix: large push to get 1 text to cad command... the usage is a little buggy with delete and navigate within /file
* fix: settings for highlight edges now works
* chore: adding another e2e test
* fix: cleaning up e2e tests and writing more of them
* fix: tsc type
* chore: more e2e improvements, unique project name in text to cad
* chore: e2e tests should be good to go
* fix: gotcha comment
* fix: enabled web t2c, codespell fixes
* fix: fixing merge conflcits??
* feat: implemented load external for kcl samples
* feat: load external model from disk
* fix: trying to delete old stuff
* fix: all command trigger locations now have defaults for current project
* fix: gotcha comment for the future
* chore: hiding import file from url command, two separate commands for 3d and kcl file adding
* chore: commands are now add file to project, 3rd iteration
* fix: t2c in file menu fixed
* chore: updating file menu for new global actions
* fix: auto fixes
* fix: the command bar arg flow for web add kcl file seems backwards?
* chore: updated home layout, added create from kcl sample button
* chore: remapping some menu actions
* fix: fixing open dialog copy
* fix: an e2e test
* fix: fixed e2e tests
* fix: fixed e2e tests
* fix: auto fixes
* fix: pr clean up
* fix: removing console log
* fix: PR updates
* fix: the reviewed stage boolean required the expected state to change. Also I progressed the command bar too soon
* fix: no idea how this passed locally yesterday? I removed the {dir} unused but I need the function's logic but not the return value...
* fix: should be good to go?
---------
Co-authored-by: Frank Noirot <frankjohnson1993@gmail.com>
* bump three point arc up
* Update tests to select tangential arc from dropdown
* Fix another test that used tangential arc
* Fix up snapshot tests' use of Tangential Arc
---------
Co-authored-by: Frank Noirot <frankjohnson1993@gmail.com>
* Back button on SignIn page leads to Home page
Fixes#6413
* Add regression test for the bug, and for new cancel button
* Full sign in e2e test
* Good bot
Co-authored-by: graphite-app[bot] <96075541+graphite-app[bot]@users.noreply.github.com>
---------
Co-authored-by: graphite-app[bot] <96075541+graphite-app[bot]@users.noreply.github.com>
* first draft of making segment snap to previous arc's last tangent
* ability to force/disable line snap, threshold in screen space
* mouseEvent refactor tsc errors fixed
* cleanups, extract getTanPreviousPoint function
* add snap line support when previous segment is ARC
* small cleanups
* remove unused planeNodePath param from onDragSegment
* renaming
* Enable snapping when placing the segment point in onClick
* refactor getSnappedDragPoint to include axis intersection
* handle snapping to both axis and tangent direction
* snap refinements
* small cleanups
* lint
* A snapshot a day keeps the bugs away! 📷🐛
* A snapshot a day keeps the bugs away! 📷🐛
* A snapshot a day keeps the bugs away! 📷🐛
* A snapshot a day keeps the bugs away! 📷🐛
* A snapshot a day keeps the bugs away! 📷🐛
* A snapshot a day keeps the bugs away! 📷🐛
* A snapshot a day keeps the bugs away! 📷🐛
* A snapshot a day keeps the bugs away! 📷🐛
* A snapshot a day keeps the bugs away! 📷🐛
* generate tag for previous arc when snapping current straight segment
* using previous arc's tag in snapped angledLine
* angledLine uses object instead of array now
* use more general snap object instead
* snap tangent line visualized when snapping occurs
* remove unused scale param from createLine
* prettier
* fix bug where segment body is not drawn
* fix generated kcl error introduced in merge from main - modifiedAst needs to be passed to addNewSketchLn
* add support for snapping to negative tangent direction
* fix findTangentDirection for THREE_POINT_ARC_SEGMENT
* fix tsc error by introducing overrideExpr
* fix missing ccw for 3 point arc, fix tan_previous_point calculation for 3 point arcs
* resolve clippy until confirmation for circle radius
* fix runtime error when drawing a 3 point arc
* add unit tests to closestPointoOnRay
* unrelated react warning fixed
* add playwright test for tangent snapping
* better fix for tan_previous_point
* fix lint
* add simulation test for tangent_to_3_point_arc
* Fix simulation test output
* Add missing simulation test output files
* fix tangent snapping bug: use current group instead of last group in activeSegments
* make testcombos.test happy
* cleanup merge
* fix merge mistake, tsc error
* update tangent_to_3_point_arc simulation test
* fix angledLine related breaking tests
* minimum distance added before snapping to tangent
* circle is always ccw regardless of the order of points for tangential info calculation
* fix snapping when different unit is used other than mm
* update test: Straight line snapping to previous tangent
* update rust snapshot test
---------
Co-authored-by: github-actions[bot] <github-actions[bot]@users.noreply.github.com>
Co-authored-by: Frank Noirot <frank@zoo.dev>
Co-authored-by: Jonathan Tran <jonnytran@gmail.com>
* WIP: Add point-and-click Import for geometry
Will eventually fix#6120
Right now the whole loop is there but the codemod doesn't work yet
* Better pathToNOde, log on non-working cm dispatch call
* Add workaround to updateModelingState not working
* Back to updateModelingState with a skip flag
* Better todo
* Change working from Import to Insert, cleanups
* Sister command in kclCommands to populate file options
* Improve path selector
* Unsure: move importAstMod to kclCommands onSubmit 😶
* Add e2e test
* Clean up for review
* Add native file menu entry and test
* No await yo lint said so
* WIP: UX improvements around foreign file imports
Fixes#6152
* @lrev-Dev's suggestion to remove a comment
Co-authored-by: Kurt Hutten <k.hutten@protonmail.ch>
* Update to scene.settled(cmdBar)
* Add partNNN default name for alias
* Lint
* Lint
* Fix unit tests
* Add sad path insert test
Thanks @Irev-Dev for the suggestion
* Add step insert test
* Lint
* Add test for second foreign import thru file tree click
* WIP: Add point-and-click Load to copy files from outside the project into the project
Towards #6210
* Move Insert button to modeling toolbar, update menus and toolbars
* Add default value for local name alias
* Aligning tests
* Fix tests
* Add padding for filenames starting with a digit
* Lint
* Lint
* Update snapshots
* Merge branch 'main' into pierremtb/issue6210-Add-point-and-click-Load-to-copy-files-from-outside-the-project-into-the-project
* Add disabled transform subbutton
* Merge kcl-samples and local disk load into one 'Load external model' command
* Fix em tests
* Fix test
* Add test for file pick import, better input
* Fix non .kcl loading
* Lint
* Update snapshots
* Fix issue leading to test failure
* Fix clone test
* Add note
* Fix nested clone issue
* Clean up for review
* Add valueSummary for path
* Fix test after path change
* Clean up for review
* Update src/lib/kclCommands.ts
Thanks @franknoirot!
Co-authored-by: Frank Noirot <frank@zoo.dev>
* Improve path input arg
* Fix tests
* Merge branch 'main' into pierremtb/issue6210-Add-point-and-click-Load-to-copy-files-from-outside-the-project-into-the-project
* Fix path header not showing and improve tests
* Clean up
---------
Co-authored-by: Kurt Hutten <k.hutten@protonmail.ch>
Co-authored-by: Frank Noirot <frank@zoo.dev>
* Improve ActionButtonDropdown selection
* center rectangle icon fixed
* ignore Esc key when displaying hotkeys
* add ability to escape 3 point circle tool
* remove focus from ActionButton, ActionButtonDropdown
* remove focus outline from buttons
* remember lastly selected multi action item
* Add tests for toolbar buttons
* fix sketch-tests by turning toolbar dropdown arrays into an object with an id - this got broken because dropdown now remember the last selected option so we cant rely on cant reference the first option in tests
* update other tests with open menu click
* WIP: Add point-and-click Import for geometry
Will eventually fix#6120
Right now the whole loop is there but the codemod doesn't work yet
* Better pathToNOde, log on non-working cm dispatch call
* Add workaround to updateModelingState not working
* Back to updateModelingState with a skip flag
* Better todo
* Change working from Import to Insert, cleanups
* Sister command in kclCommands to populate file options
* Improve path selector
* Unsure: move importAstMod to kclCommands onSubmit 😶
* Add e2e test
* Clean up for review
* Add native file menu entry and test
* No await yo lint said so
* @lrev-Dev's suggestion to remove a comment
Co-authored-by: Kurt Hutten <k.hutten@protonmail.ch>
* Update to scene.settled(cmdBar)
* Lint
---------
Co-authored-by: Kurt Hutten <k.hutten@protonmail.ch>
* Add back stream idle mode
* Shut up codespell
* Correct serialization; only expose at user level
* cargo fmt
* tsc lint fmt
* Move engineStreamMachine as a global actor; tons of more work
* Fix up everything after bumping kittycad/lib
* Remove camera sync
* Use pause/play iconology
* Add back better ping indicator
* wip
* Fix streamIdleMode checkbox being wonky
* yarn fmt
* Massive extinction event for waitForExecutionDone; try to stop projects view switching from crashing
* Clear diagnostics when unmounting code editor!
* wip
* Rework initial root projects dir + deflake many projects tests
* More e2e fixes
* Deflake revolve some revolve tests
* Fix the rest of the mfing tests
* yarn fmt
* yarn lint
* yarn tsc
* Fix tsc after rebase
* wip
* less flaky point and click
* wip
* Fixup after rebase
* Fix more tests
* Fix 2 more
* Fix up named-views tests
* yarn fmt lint tsc
* Fix up new changes
* Get rid of 1 cyclic dependency
* Fix another cyclic mfer!
* fmt
* fmt tsc
* Fix zoom to fit being frigged
* a new list of circular deps
* Remove NetworkHealthIndicator test that was shit
* Fix the bad reload repeat issue kevin started on
* Fix zoom to fit at the right moments...
* Fix cache count numbers in editor test
* Remove a test race - poll window info.
* Qualify fail function
* Try something
* Use scene.connectionEstablished
* Hopefully fix snapshots at least
* Add app console.log
* Fix native menu tests more
* tsc lint
* Fix camera failure
* Try again
* Test attempt number 15345203, action!
* Add back old window detection heuristic
* Remove firstWindow to complete the work of 2342d04fe2
* Tweak some tests for MacOS
* Tweak "set appearance" test for MacOS
Revert this if it messes up any other platform's color checks!
* Are you serious? This was all that needed formatting?
* More color tweaks
Local MacOS and CI MacOS don't agree
* Fixes on apperance e2e test for stream idle branch (#6168)
pierremtb/stream-idle-revamp-appearance-fixes
* Another apperance fix
* Skip one native menu test to make stream idle green (#6169)
* pierremtb/stream-idle-revamp-more-fixes
* Fix lint
* Update snapshot for test_generate_settings_docs
---------
Co-authored-by: lee-at-zoo-corp <lee@zoo.dev>
Co-authored-by: Frank Noirot <frankjohnson1993@gmail.com>
Co-authored-by: Pierre Jacquier <pierrejacquier39@gmail.com>
Co-authored-by: Pierre Jacquier <pierre@zoo.dev>
* fix sketch mode scale issue
* fmt
* Fix snapshot tests in kurt-5621-scale-issue (#6111)
* Change test function to share units with settings (#6114)
* Change test function to share units with settings
* Consolidate to the same module
---------
Co-authored-by: Pierre Jacquier <pierrejacquier39@gmail.com>
Co-authored-by: Jonathan Tran <jonnytran@gmail.com>
Co-authored-by: Jess Frazelle <jessfraz@users.noreply.github.com>
* first steps, add to cmd bar etc
* cmdbar working well enough
* mvp
* lint
* fix after rebase
* intersect and union mvps
* add test
* some clean up
* further fix up
* Update src/lang/modifyAst/boolean.ts
Co-authored-by: Pierre Jacquier <pierrejacquier39@gmail.com>
* Update src/lang/modifyAst/boolean.ts
Co-authored-by: Pierre Jacquier <pierrejacquier39@gmail.com>
* pierre's comments
* tsc
* add comment
---------
Co-authored-by: Pierre Jacquier <pierrejacquier39@gmail.com>
* Only show "Edit sketch" button when code pane is focused with sketch selected
Closes#4273. WIP until tests are updated, since this will impact many
that look for the "Edit sketch" button.
* Start removing "edit sketch" point-and-click from E2E
* Update more E2E tests
* Update more tests that assumed Edit Sketch button
* A snapshot a day keeps the bugs away! 📷🐛
---------
Co-authored-by: github-actions[bot] <github-actions[bot]@users.noreply.github.com>
* bare minimum
* start of segment util added
* remove redundant handle
* some probably buggy handling of arc handles, can fix later
* probably bug implementation of update args, but data flow through is mostly there can fix bugs after
* fix update for arc
* fix math for center handle
* fix up length indicator
* tweak math
* stub out xState logic for arc
* more progress on adding point and click, implemented more of sketchLineHelper for arc
* small unrelated tweak
* fix up draft arc bugs
* fix arc last click
* fix draft segment animation and add comment
* add draft point snapping for arcs
* add helper stuff to arc
* clone arc point and click as base for arc-three-point
* rust change for arc three point
* can draw three point arc
* make arcTo editable
* can add new three point arc, so long as it continues existing profile
* get overlays working
* make snap to for continuing profile work for three point arcs
* add draft animation
* tangent issue fix
* action rename
* tmp test fix up
* fix silly bug
* fix couple problems causing tests to fail
* A snapshot a day keeps the bugs away! 📷🐛 (OS: namespace-profile-ubuntu-8-cores)
* fix up
* add delet segment test for new segments
* update docs
* draft segments should look right
* add test for dragging new segment handles
* arc tools can be chained now
* make three point arc can start a new profile (not only extend existing paths)
* add test for equiping and unequiping the tool plus drawing with it
* fix console noise
* A snapshot a day keeps the bugs away! 📷🐛 (OS: namespace-profile-ubuntu-8-cores)
* clean up
* update rust/docs
* put toolbar mode check into fixture
* do thing for lee
* use TEST_COLORSs
* fix colors
* don't await file write
* remove commented code
* remove unneeded template strings
* power to **2
* remove magic numbers
* more string templates
* some odd bits of clean up
* arc should be enable in dev
* A snapshot a day keeps the bugs away! 📷🐛 (OS: namespace-profile-ubuntu-8-cores)
* A snapshot a day keeps the bugs away! 📷🐛 (OS: namespace-profile-ubuntu-8-cores)
* A snapshot a day keeps the bugs away! 📷🐛 (OS: namespace-profile-ubuntu-8-cores)
* add new simulation test
* fix test code from kwark migration
* issues Frank found
* fix deleting half complete ark
* fix
* small fix on dele index
* tsc post main merge
* fix up snaping to profile start
* add cross hari for three point arc
* block snapping if it's the only segment
* add tests for canceling arcTo halfway through
---------
Co-authored-by: github-actions[bot] <github-actions[bot]@users.noreply.github.com>
* Fix flakey tests with new toolbar.exitSketch
* tsc && lint && fmt
* Disable pw electron thing again
* Unfrig Playwright-Electron a ton; fix another ton of flakes.
* More deflaky
* Fix a ton of tests and playwright related hell
* Run jess's magic incantation to build rust kcl things
* yarn tsc
* yarn lint
* yarn fmt
* Remove double logs
* Revert to old settings spreads momentarily
* Expect error *in the fixtureSetup*, does not circumvent typechecking for regular usage
* Fix unit tests
Fixes#5625. #5142 regressed the project settings loading because it
failed to fire off a new `load.project` XState event in the case where
we were loading in the browser. It also may have had a bug with project
settings loading on refresh from the file page, as we were not properly
ensuring that the `settingsActor` was in the `idle` state before sending
our `load.project` event regardless.
* Give snapshotter a better chance of getting a good snapshot
* fmt tsc lint
* A snapshot a day keeps the bugs away! 📷🐛 (OS: namespace-profile-ubuntu-8-cores)
* Fix tests
* Again
* Make cmdBarFixture Locators getters
* Fix export error test
---------
Co-authored-by: github-actions[bot] <github-actions[bot]@users.noreply.github.com>
* Fix hover highlights on HiDPI screens
* Fix flakey tests with new toolbar.exitSketch
* tsc && lint && fmt
* A snapshot a day keeps the bugs away! 📷🐛 (OS: namespace-profile-ubuntu-8-cores)
* A snapshot a day keeps the bugs away! 📷🐛 (OS: namespace-profile-ubuntu-8-cores)
* Disable pw electron thing again
* A snapshot a day keeps the bugs away! 📷🐛 (OS: namespace-profile-ubuntu-8-cores)
* A snapshot a day keeps the bugs away! 📷🐛 (OS: namespace-profile-ubuntu-8-cores)
* A snapshot a day keeps the bugs away! 📷🐛 (OS: namespace-profile-ubuntu-8-cores)
* A snapshot a day keeps the bugs away! 📷🐛 (OS: namespace-profile-ubuntu-8-cores)
---------
Co-authored-by: github-actions[bot] <github-actions[bot]@users.noreply.github.com>
* Revert "Revert multi-profile (#4812)"
This reverts commit efe8089b08.
* fix poor 1000ms wait UX
* A snapshot a day keeps the bugs away! 📷🐛 (OS: ubuntu-latest-8-cores)
* trigger CI
* Add Rust side artifacts for startSketchOn face or plane (#4834)
* Add Rust side artifacts for startSketchOn face or plane
* move ast digging
---------
Co-authored-by: Kurt Hutten Irev-Dev <k.hutten@protonmail.ch>
* lint
* lint
* A snapshot a day keeps the bugs away! 📷🐛 (OS: namespace-profile-macos-8-cores)
* A snapshot a day keeps the bugs away! 📷🐛 (OS: namespace-profile-ubuntu-8-cores)
* A snapshot a day keeps the bugs away! 📷🐛 (OS: windows-16-cores)
* trigger CI
* chore: disabled file watcher which prevents faster file write (#4835)
* A snapshot a day keeps the bugs away! 📷🐛 (OS: namespace-profile-ubuntu-8-cores)
* partial fixes
* A snapshot a day keeps the bugs away! 📷🐛 (OS: namespace-profile-ubuntu-8-cores)
* Trigger CI
* A snapshot a day keeps the bugs away! 📷🐛 (OS: namespace-profile-ubuntu-8-cores)
* Trigger CI
* Fix up all the tests
* Fix partial execution
* wip
* WIP
* wip
* rust changes to make three point confrom to same as others since we're not ready with name params yet
* most of the fix for 3 point circle
* get overlays working for circle three point
* fmt
* fix types
* cargo fmt
* add face codef ref for walls and caps
* fix sketch on face after updates to rust side artifact graph
* some things needed for multi-profile tests
* bad attempts at fixing rust
* more
* more
* fix rust
* more rust fixes
* overlay fix
* remove duplicate test
* A snapshot a day keeps the bugs away! 📷🐛 (OS: namespace-profile-ubuntu-8-cores)
* lint and typing
* maybe fix a unit test
* small thing
* fix circ dep
* fix unit test
* fix some tests
* fix sweep point-and-click test
* fix more tests and add a fix me
* fix more tests
* fix electron specific test
* tsc
* more test tweaks
* update docs
* commint snaps?
* is clippy happy now?
* clippy again
* test works now without me changing anything big-fixed-itself
* small bug
* make three point have cross hair to make it consistent with othe rtools
* fix up state diagram
* fmt
* add draft point for first click of three point circ
* 1 test for three point circle
* 2 test for three point circle
* clean up
* A snapshot a day keeps the bugs away! 📷🐛 (OS: namespace-profile-ubuntu-8-cores)
* A snapshot a day keeps the bugs away! 📷🐛 (OS: namespace-profile-ubuntu-8-cores)
* remove bad doc comment
* remove test skip
* remove onboarding test changes
* Update src/lang/modifyAst.ts
Co-authored-by: Jonathan Tran <jonnytran@gmail.com>
* Update output from simulation tests
* Fix to use correct source ranges
This also reduces cloning.
* Change back to skipping face cap none and both
* Update output after changing back to skipping none and both
* Fix clippy warning
* fix profile start snap bug
* add path ids to cap
* fix going into edit sketch
* make other startSketchOn's work
* fix snapshot test
* explain function name
* Update src/lib/rectangleTool.ts
Co-authored-by: Frank Noirot <frank@zoo.dev>
* rename error
* remove file tree from diff
* Update src/clientSideScene/segments.ts
Co-authored-by: Frank Noirot <frank@zoo.dev>
* nit
* Prevent double write to KCL code on revolve
* Update output after adding cap-to-path graph edge
* Fix edit/select sketch-on-cap via feature tree
* clean up for face codeRef
* fix changing tools part way through circle/rect tools
* fix delete of circle profile
* fix close profiles
* fix closing profile bug (tangentArcTo being ignored)
* remove stale comment
* Delete paths associated with sketch when the sketch plane is deleted
* Add support for deleting sketches on caps (not walls)
* get delet working for walls
* make delet of extrusions work for multi profile
* A snapshot a day keeps the bugs away! 📷🐛 (OS: namespace-profile-ubuntu-8-cores)
* Delete the sketch statement too on the cap and wall cases
* Don't write to file in `split-sketch-pipe-if-needed` unless necessary
* Don't wait for file write to complete within `updateEditorWithAstAndWriteToFile`
It is already debounced internally. If we await it, we will have to wait for a debounced timeout
* docs
* fix circ dep
* tsc
* fix selection enter sketch weirdness
* test fixes
* comment out and fixme for delete related tests
* add skip wins
* try and get last test to pass
---------
Co-authored-by: github-actions[bot] <github-actions[bot]@users.noreply.github.com>
Co-authored-by: Jonathan Tran <jonnytran@gmail.com>
Co-authored-by: Kevin Nadro <nadr0@users.noreply.github.com>
Co-authored-by: Pierre Jacquier <pierre@zoo.dev>
Co-authored-by: 49lf <ircsurfer33@gmail.com>
Co-authored-by: Frank Noirot <frank@zoo.dev>
Co-authored-by: Frank Noirot <frankjohnson1993@gmail.com>
* Move Helix button to a section with offset plane (3d 'construction' elements)
Fixes#5234
* Add generix axis case for Helix point-and-click
Fixes#5072#5236#5073
* A snapshot a day keeps the bugs away! 📷🐛 (OS: namespace-profile-ubuntu-8-cores)
* Trigger CI
* A snapshot a day keeps the bugs away! 📷🐛 (OS: namespace-profile-ubuntu-8-cores)
* Trigger CI
* Clean up
* Temp remove point and click test
* Add back point and click test
* A snapshot a day keeps the bugs away! 📷🐛 (OS: namespace-profile-ubuntu-8-cores)
* A snapshot a day keeps the bugs away! 📷🐛 (OS: namespace-profile-ubuntu-8-cores)
* A snapshot a day keeps the bugs away! 📷🐛 (OS: namespace-profile-ubuntu-8-cores)
* A snapshot a day keeps the bugs away! 📷🐛 (OS: namespace-profile-ubuntu-8-cores)
* A snapshot a day keeps the bugs away! 📷🐛 (OS: namespace-profile-ubuntu-8-cores)
* Clean up
* A snapshot a day keeps the bugs away! 📷🐛 (OS: namespace-profile-ubuntu-8-cores)
* A snapshot a day keeps the bugs away! 📷🐛 (OS: namespace-profile-ubuntu-8-cores)
* Fix helix arg after change to kwargs
* More fixes wrt helix arg after change to kwargs
* Fixed thanks to @adamchalmers
---------
Co-authored-by: github-actions[bot] <github-actions[bot]@users.noreply.github.com>
* Start implementing a "prepareToEdit" callback for extrude
* Start of generic edit flow for operations
* Actually invoking command bar send generically on double-click
* Refactor: break out non-React hook helper to calculate Kcl expression value
* Add unit tests, fmt
* Integrate helper to get calculated KclExpression
* Clean up unused imports, simplify use of `programMemoryFromVariables`
* Implement basic extrude editing
* Refactor: move DefaultPlanesStr to its own lib file
* Add support for editing offset planes
* Add Edit right-click menu option
* Turn off edit flow for sketch for now
* Add e2e tests for sketch and offset plane editing, fix bug found with offset plane editing
* Add failing e2e extrude edit test
* Remove action version of extrude AST mod
* Fix behavior when adding a constant while editing operation, fixing e2e test
* Patch in changes from 61b02b5703
* Remove shell's prepareToEdit
* Add other Surface types to `artifactIsPlaneWithPaths`
* refactor: rename `item` to `operation`
* Allow `prepareToEdit` to fail with a toast, signal sketch-on-offset is unimplemented
* Rework sketch e2e test to test several working and failing cases
* Fix tsc errors related to making `codeRef` optional
* Make basic error messages more friendly
* fmt
* Reset modifyAst.ts to main
* Fix broken artifactGraph unit test
* A snapshot a day keeps the bugs away! 📷🐛 (OS: namespace-profile-ubuntu-8-cores)
* Remove unused import
* Look at this (photo)Graph *in the voice of Nickelback*
* Make the offset plane insert at the end, not one before
* Fix bug caught by e2e test failure with "Command needs review" logic
* Update src/machines/modelingMachine.ts
Co-authored-by: Pierre Jacquier <pierrejacquier39@gmail.com>
* Remove console logs per @pierremtb
* Update src/components/CommandBar/CommandBarHeader.tsx
Co-authored-by: Jonathan Tran <jonnytran@gmail.com>
* Use better programMemory init thanks @jtran
* Fix tsc post merge of #5068
* Fix logic for `artifactIsPlaneWithPaths` post-merge
* Need to disable the sketch-on-face case now that artifactGraph is in Rust. Will active in a future PR (cc @jtran)
* Re-run CI after snapshots
* Update FeatureTreePane to not use `useCommandsContext`, missed during merge
* Fix merge issue, import location change on edited file
* fix click test step, which I believe is waiting for context scripts to load
* Convert toolbarFixture.exeIndicator to getter
We need to convert all these selectors on fixtures to getters, because
they can go stale if called on the fixture constructor.
* Missed a dumb little thing in toolbarFixture.ts
* Fix goof with merge
* fmt
* Another dumb missed thing during merge
I gotta get used to the LazyGit merge tool I'm not good at it yet
* A snapshot a day keeps the bugs away! 📷🐛 (OS: namespace-profile-ubuntu-8-cores)
* A snapshot a day keeps the bugs away! 📷🐛 (OS: namespace-profile-ubuntu-8-cores)
* Conver sceneFixture's exeIndicator to a getter
Locators on fixtures will be frozen from the time of the fixture's
initialization, I'm increasingly convinced
* A snapshot a day keeps the bugs away! 📷🐛 (OS: namespace-profile-ubuntu-8-cores)
* A snapshot a day keeps the bugs away! 📷🐛 (OS: namespace-profile-ubuntu-8-cores)
* A snapshot a day keeps the bugs away! 📷🐛 (OS: namespace-profile-ubuntu-8-cores)
* A snapshot a day keeps the bugs away! 📷🐛 (OS: namespace-profile-ubuntu-8-cores)
* A snapshot a day keeps the bugs away! 📷🐛 (OS: namespace-profile-ubuntu-8-cores)
* A snapshot a day keeps the bugs away! 📷🐛 (OS: namespace-profile-ubuntu-8-cores)
* A snapshot a day keeps the bugs away! 📷🐛 (OS: namespace-profile-ubuntu-8-cores)
* A snapshot a day keeps the bugs away! 📷🐛 (OS: namespace-profile-ubuntu-8-cores)
* A snapshot a day keeps the bugs away! 📷🐛 (OS: namespace-profile-ubuntu-8-cores)
* Post-kwargs E2E test cleanup
* A snapshot a day keeps the bugs away! 📷🐛 (OS: namespace-profile-ubuntu-8-cores)
* A snapshot a day keeps the bugs away! 📷🐛 (OS: namespace-profile-ubuntu-8-cores)
* A snapshot a day keeps the bugs away! 📷🐛 (OS: namespace-profile-ubuntu-8-cores)
---------
Co-authored-by: github-actions[bot] <github-actions[bot]@users.noreply.github.com>
Co-authored-by: Pierre Jacquier <pierrejacquier39@gmail.com>
Co-authored-by: Jonathan Tran <jonnytran@gmail.com>
* Test main e2e
* Create projects separately in home page tests
I think creating them in Promise.all was introducing nondeterminism and
making tests flaky.
* Query the homepage projects in an order-insensitive way
* Wait for ICE candidate gathering to complete before requesting video track
* Update src/lang/std/engineConnection.ts
Co-authored-by: Jonathan Tran <jonnytran@gmail.com>
* Fix create file e2e failure
* Yarn fmt
* Fix typo: s/that/this
yarn tsc was failing with this error:
```
src/lang/std/engineConnection.ts:1285:7 - error TS2304: Cannot find name 'that'.
1285 that.triggeredStart = false
~~~~
```
* Fix up revolve tests
* Turn off 3 flaky Windows tests
* Fix tags
---------
Co-authored-by: Adam Chalmers <adam.chalmers@zoo.dev>
Co-authored-by: Jonathan Tran <jonnytran@gmail.com>
* Add failing playwright test
* Make create generate a unique name if the given one collides
* Add a new consolidated getUniqueProjectName function with tests
* Use getUniqueProjectName
* Replace "New project" button text with "Create project"
cc @pierremtb
* Extend the e2e test to show the incrementing behavior
cc @lf94
* add locator
* new test
* remove old test
* separation of setup steps
* improved click reliability
* fix ubuntu
* ubuntu fix 2
* ubuntu fix 3
* flaky cmdbar ubuntu
* ubuntu fix second yellow
* ubuntu update
* enable test for windows
* step(Initial test setup)
* extra await, just in case
* A snapshot a day keeps the bugs away! 📷🐛 (OS: namespace-profile-ubuntu-8-cores)
* Trigger CI
* A snapshot a day keeps the bugs away! 📷🐛 (OS: namespace-profile-ubuntu-8-cores)
* A snapshot a day keeps the bugs away! 📷🐛 (OS: namespace-profile-ubuntu-8-cores)
* Trigger CI
* screenshot
---------
Co-authored-by: github-actions[bot] <github-actions[bot]@users.noreply.github.com>
* button
* config
* hook up with ast
* cmd bar test
* button states fix and test
* little naming fix
* xState action to actor
* remove button state test updates
* fixture-based approach
* nightly
Co-authored-by: Pierre Jacquier <pierrejacquier39@gmail.com>
* Update src/lib/toolbar.ts
Co-authored-by: Frank Noirot <frank@zoo.dev>
---------
Co-authored-by: Pierre Jacquier <pierrejacquier39@gmail.com>
Co-authored-by: Frank Noirot <frank@zoo.dev>
* Refactor 'Delete selection' as actor
Will fix#4662
* WIP logging
* WIP: working Solid3dGetExtrusionFaceInfo for loft
* Working wall deletion of loft
* Add offset plane deletion
* Add feature tree deletion of shell
* Clean up
* Revert "Clean up"
This reverts commit 214763cc2b.
* Clean up rust changes, taking the sketch with the most paths
* Working cap selection and deletion
* Clean up
* Add test for loft and offset plane deletion via selection
* A snapshot a day keeps the bugs away! 📷🐛 (OS: windows-16-cores)
* A snapshot a day keeps the bugs away! 📷🐛 (OS: namespace-profile-macos-8-cores)
* Set reenter: false as it was originally
* Passing test
* Add shell deletion via feature tree test
* Revert the migration to promise actor
* A snapshot a day keeps the bugs away! 📷🐛 (OS: namespace-profile-ubuntu-8-cores)
* Trigger CI
* A snapshot a day keeps the bugs away! 📷🐛 (OS: namespace-profile-ubuntu-8-cores)
* Trigger CI
* A snapshot a day keeps the bugs away! 📷🐛 (OS: namespace-profile-ubuntu-8-cores)
* Trigger CI
* A snapshot a day keeps the bugs away! 📷🐛 (OS: namespace-profile-ubuntu-8-cores)
* Trigger CI
* Use cmd.id as solid_id after latest engine merge
* Add feature tree deletion of offset plane and fix lint
* Add feature tree deletion of loft
* Clean up
* Better comment
* Lint fix
* Remove sketch sorting
* WIP: sweep point-and-click
* Working sweep
* Add test
* Make sweep a development command
* Fix tsc error
* Clean up for review
---------
Co-authored-by: github-actions[bot] <github-actions[bot]@users.noreply.github.com>
* Move all tests over to electron
* Pass the correct param to playwright-electron.sh
* Add shebang to script and add macos-14-large as a target
* Get sketch-tests.spec.ts passing in electron
* Try out 4 workers
* Got testing-segment-overlays passing
* Pass testing-selections.spec.ts
* Go back to fix up sketch-tests test
* Pass various.spec.ts, by far the hardest one
* Pass can-sketch-on-all-planes... with ease
* Pass command bar tests
* fmt
* Completely fix code mirror text navigating for tests
* Pass debug pane tests
* Pass desktop export tests
* Pass editor tests
* Pass file tree tests
* Pass onboarding tests
* Corrected a fixme in file-tree.spec!
* Painfully fix hardcoded coordinates in point-click.spec
* Pass machine.spec tests
* Pass projects, fought hard with filechooser
* Pass regresion-tests.spec tests
* Pass network and connection tests
* Pass camera-movement.spec tests
* Extreme time eaten by gizmo test fixes. All passing now.
* Merge main (tests changed x_x) and pass all constraints.spec tests (pain)
* Pass another painful spec suite: testing-settings
* Pass perspective-toggle, interesting note
* Pass samples loading tests
* Pass app header tests
* Pass text-to-cad tests
* Pass segment-overlays (minor ache) and ability to switch to web if needed :)
* Fix a ton of syntax changes and deflake 2 more tests (pain)
* Correct all tsc errors
* Remove to-electron script
* Add an f-ton of shit because playwright doesnt want S P R E A D
* Try CI again
* Stop snapshots of exports (already test in e2e)
* Fix flake in double click editor
* Hopefully help CI flake
* Fixmes, fixmes everywhere
* One more fixme to settings
* Skip another code pane flake
* Port jess's projects.spec tests
* fixup
* Reuse electron window; difficult task
* Rebased and refixed
* Remove duplicate cases
* A snapshot a day keeps the bugs away! 📷🐛 (OS: ubuntu-latest-8-cores)
* Reduce the workers to something CI can handle
* Lower it further, we need to think about the others
* Update package.json
Co-authored-by: Pierre Jacquier <pierrejacquier39@gmail.com>
* Update package.json
Co-authored-by: Pierre Jacquier <pierrejacquier39@gmail.com>
* Fix the last tests and tsc errors
* Timeout to 120 and windows-2022-16core
* Fix windows runner detection, enable concurrency temporarily
* Hopefully this time fix windows runner detection
* Comment out Vector, add back removed camera test code
* A snapshot a day keeps the bugs away! 📷🐛 (OS: ubuntu-latest-8-cores)
* A snapshot a day keeps the bugs away! 📷🐛 (OS: macos-14-large)
* A snapshot a day keeps the bugs away! 📷🐛 (OS: macos-14-large)
* Fix camera tests again
* Massively deflake a whole class of tests
* A snapshot a day keeps the bugs away! 📷🐛 (OS: macos-14-large)
* A snapshot a day keeps the bugs away! 📷🐛 (OS: macos-14-large)
* A snapshot a day keeps the bugs away! 📷🐛 (OS: ubuntu-latest-8-cores)
* Try new CI and fix small onboarding test
* Derp
* No github tuning
* Try mac
* Add back all the OS
* Lord, hallow be thy name
* A snapshot a day keeps the bugs away! 📷🐛 (OS: namespace-profile-ubuntu-8-cores)
* A snapshot a day keeps the bugs away! 📷🐛 (OS: windows-latest-8-cores)
* One last try with window-16-cores
* Trigger CI
* Try AWS Windows runner
* Passing on windows locally with a few skips
* Skip more win tests, add back all three oses
* A snapshot a day keeps the bugs away! 📷🐛 (OS: windows-16-cores)
* Add two more fixmes
* 2 more fixmes
* skip segment overlays on win32
* Another fixme
* Trigger CI
* Trigger CI
* Quick clean up
* Move all tests over to electron
* Pass the correct param to playwright-electron.sh
* Add shebang to script and add macos-14-large as a target
* Get sketch-tests.spec.ts passing in electron
* Try out 4 workers
* Got testing-segment-overlays passing
* Pass testing-selections.spec.ts
* Go back to fix up sketch-tests test
* Pass various.spec.ts, by far the hardest one
* Pass can-sketch-on-all-planes... with ease
* Pass command bar tests
* fmt
* Completely fix code mirror text navigating for tests
* Pass debug pane tests
* Pass desktop export tests
* Pass editor tests
* Pass file tree tests
* Pass onboarding tests
* Corrected a fixme in file-tree.spec!
* Painfully fix hardcoded coordinates in point-click.spec
* Pass machine.spec tests
* Pass projects, fought hard with filechooser
* Pass regresion-tests.spec tests
* Pass network and connection tests
* Pass camera-movement.spec tests
* Extreme time eaten by gizmo test fixes. All passing now.
* Merge main (tests changed x_x) and pass all constraints.spec tests (pain)
* Pass another painful spec suite: testing-settings
* Pass perspective-toggle, interesting note
* Pass samples loading tests
* Pass app header tests
* Pass text-to-cad tests
* Pass segment-overlays (minor ache) and ability to switch to web if needed :)
* Fix a ton of syntax changes and deflake 2 more tests (pain)
* Correct all tsc errors
* Remove to-electron script
* Add an f-ton of shit because playwright doesnt want S P R E A D
* Try CI again
* Stop snapshots of exports (already test in e2e)
* Fix flake in double click editor
* Hopefully help CI flake
* Fixmes, fixmes everywhere
* One more fixme to settings
* Skip another code pane flake
* Port jess's projects.spec tests
* fixup
* Reuse electron window; difficult task
* Rebased and refixed
* Remove duplicate cases
* A snapshot a day keeps the bugs away! 📷🐛 (OS: ubuntu-latest-8-cores)
* Reduce the workers to something CI can handle
* Lower it further, we need to think about the others
* Update package.json
Co-authored-by: Pierre Jacquier <pierrejacquier39@gmail.com>
* Update package.json
Co-authored-by: Pierre Jacquier <pierrejacquier39@gmail.com>
* Fix the last tests and tsc errors
* Timeout to 120 and windows-2022-16core
* Fix windows runner detection, enable concurrency temporarily
* Hopefully this time fix windows runner detection
* Comment out Vector, add back removed camera test code
* A snapshot a day keeps the bugs away! 📷🐛 (OS: ubuntu-latest-8-cores)
* A snapshot a day keeps the bugs away! 📷🐛 (OS: macos-14-large)
* A snapshot a day keeps the bugs away! 📷🐛 (OS: macos-14-large)
* Fix camera tests again
* Massively deflake a whole class of tests
* A snapshot a day keeps the bugs away! 📷🐛 (OS: macos-14-large)
* A snapshot a day keeps the bugs away! 📷🐛 (OS: macos-14-large)
* Try new CI and fix small onboarding test
* Derp
* No github tuning
* Try mac
* Add back all the OS
* Lord, hallow be thy name
* A snapshot a day keeps the bugs away! 📷🐛 (OS: namespace-profile-ubuntu-8-cores)
* A snapshot a day keeps the bugs away! 📷🐛 (OS: windows-latest-8-cores)
* Try AWS Windows runner
* Passing on windows locally with a few skips
* Trigger CI
* A snapshot a day keeps the bugs away! 📷🐛 (OS: namespace-profile-ubuntu-8-cores)
* fmt, tsc, lint
* Enable two fixmes again
* Fix lint, codespell, fmt
* Fix lint
* Don't run e2e on draft, add back concurrency, clean up
* One last windows skip
---------
Co-authored-by: github-actions[bot] <github-actions[bot]@users.noreply.github.com>
Co-authored-by: Pierre Jacquier <pierrejacquier39@gmail.com>
Co-authored-by: Pierre Jacquier <pierre@zoo.dev>
* Revert "multi-profile follow up. (#4802)"
This reverts commit 2b2ed470c1.
* Revert "multi profile (#4532)"
This reverts commit 04e586d07b.
* A snapshot a day keeps the bugs away! 📷🐛 (OS: ubuntu-latest-8-cores)
* Re-run CI after snapshots
* Re-run CI after snapshots
* A snapshot a day keeps the bugs away! 📷🐛 (OS: windows-latest-8-cores)
* Re-run CI after snapshots
* Add `fixme` to onboarding test
---------
Co-authored-by: github-actions[bot] <github-actions[bot]@users.noreply.github.com>
* multi-profile work
* another test
* clean up
* cover a quirk with a test
* last of tests
* fix typos
* Fix source range in snap test
---------
Co-authored-by: Jonathan Tran <jonnytran@gmail.com>
* WIP: experimenting with Loft UI
Relates to #4470
* A snapshot a day keeps the bugs away! 📷🐛 (OS: ubuntu-latest-8-cores)
* A snapshot a day keeps the bugs away! 📷🐛 (OS: windows-latest-8-cores)
* A snapshot a day keeps the bugs away! 📷🐛 (OS: windows-latest-8-cores)
* Add selection guard
* Working loft for two sketches in the right hardcoded order
* First pass at handling more than 2 sketches
* WIP selections
* WIP selections
* More checks
* Appends the loft line after the 'last' sketch in the code
* Clean up
* Enable multiple selections after the button click
* First point-click loft test (not working locally, loft gets inserted at the wrong place)
* Lint
* A snapshot a day keeps the bugs away! 📷🐛 (OS: ubuntu-latest-8-cores)
* Clean up and working pw test
* Add test for doesSceneHaveSweepableSketch with count = 2
* Clean up loftSketches function
* Add pw test for preselected sketches
* A snapshot a day keeps the bugs away! 📷🐛 (OS: windows-latest-8-cores)
* A snapshot a day keeps the bugs away! 📷🐛 (OS: ubuntu-latest-8-cores)
* A snapshot a day keeps the bugs away! 📷🐛 (OS: windows-latest-8-cores)
* Trigger CI
* A snapshot a day keeps the bugs away! 📷🐛 (OS: ubuntu-latest-8-cores)
* A snapshot a day keeps the bugs away! 📷🐛 (OS: ubuntu-latest-8-cores)
* A snapshot a day keeps the bugs away! 📷🐛 (OS: windows-latest-8-cores)
* Move to fromPromise-based Actor
* Move error logic out of loftSketches, fix pw tests
* Remove comments
* A snapshot a day keeps the bugs away! 📷🐛 (OS: windows-latest-8-cores)
* Trigger CI
* A snapshot a day keeps the bugs away! 📷🐛 (OS: ubuntu-latest-8-cores)
* A snapshot a day keeps the bugs away! 📷🐛 (OS: ubuntu-latest-8-cores)
* A snapshot a day keeps the bugs away! 📷🐛 (OS: windows-latest-8-cores)
* A snapshot a day keeps the bugs away! 📷🐛 (OS: windows-latest-8-cores)
* Trigger CI
* A snapshot a day keeps the bugs away! 📷🐛 (OS: ubuntu-latest-8-cores)
* A snapshot a day keeps the bugs away! 📷🐛 (OS: windows-latest-8-cores)
* Fix typo
* Revert snapshots
* A snapshot a day keeps the bugs away! 📷🐛 (OS: ubuntu-latest-8-cores)
* A snapshot a day keeps the bugs away! 📷🐛 (OS: windows-latest-8-cores)
* Trigger CI
* A snapshot a day keeps the bugs away! 📷🐛 (OS: ubuntu-latest-8-cores)
* A snapshot a day keeps the bugs away! 📷🐛 (OS: windows-latest-8-cores)
* Trigger CI
* WIP: initial shell code addition
* Rollback pw values to pre cam change
* WIP: more additions
* WIP: closer
* WIP: first time working shell mod
* A snapshot a day keeps the bugs away! 📷🐛 (OS: ubuntu-latest-8-cores)
* Add extrude lookup for more generic shell
* Handle walls
* Add pw tests for cap shell
* Add shell wall test
* Fix lint
* Add selection guard and clean up
* Lint fix
* A snapshot a day keeps the bugs away! 📷🐛 (OS: ubuntu-latest-8-cores)
* WIP mutliple faces
* WIP circular dep
* Lint
* Look at this (photo)Graph *in the voice of Nickelback*
* Trigger CI
* Working multi-face shell across types
* Cap and wall pw test
* Apply suggestions from Frank's review
Co-authored-by: Frank Noirot <frank@zoo.dev>
* Fix test annotations
* Add unit tests for doesSceneHaveExtrudedSketch
* Manual resolution of snapshot conflicts
* Fix assertParse
* Updated pathToNode construct
---------
Co-authored-by: github-actions[bot] <github-actions[bot]@users.noreply.github.com>
Co-authored-by: Frank Noirot <frank@zoo.dev>
* WIP: experimenting with Loft UI
Relates to #4470
* A snapshot a day keeps the bugs away! 📷🐛 (OS: ubuntu-latest-8-cores)
* A snapshot a day keeps the bugs away! 📷🐛 (OS: windows-latest-8-cores)
* A snapshot a day keeps the bugs away! 📷🐛 (OS: windows-latest-8-cores)
* Add selection guard
* Working loft for two sketches in the right hardcoded order
* First pass at handling more than 2 sketches
* WIP selections
* WIP selections
* More checks
* Appends the loft line after the 'last' sketch in the code
* Clean up
* Enable multiple selections after the button click
* First point-click loft test (not working locally, loft gets inserted at the wrong place)
* Lint
* A snapshot a day keeps the bugs away! 📷🐛 (OS: ubuntu-latest-8-cores)
* Clean up and working pw test
* Add test for doesSceneHaveSweepableSketch with count = 2
* Clean up loftSketches function
* Add pw test for preselected sketches
* A snapshot a day keeps the bugs away! 📷🐛 (OS: windows-latest-8-cores)
* A snapshot a day keeps the bugs away! 📷🐛 (OS: ubuntu-latest-8-cores)
* A snapshot a day keeps the bugs away! 📷🐛 (OS: windows-latest-8-cores)
* Trigger CI
* A snapshot a day keeps the bugs away! 📷🐛 (OS: ubuntu-latest-8-cores)
* A snapshot a day keeps the bugs away! 📷🐛 (OS: ubuntu-latest-8-cores)
* A snapshot a day keeps the bugs away! 📷🐛 (OS: windows-latest-8-cores)
* Move to fromPromise-based Actor
* Move error logic out of loftSketches, fix pw tests
* Remove comments
* A snapshot a day keeps the bugs away! 📷🐛 (OS: windows-latest-8-cores)
* Trigger CI
* A snapshot a day keeps the bugs away! 📷🐛 (OS: ubuntu-latest-8-cores)
* A snapshot a day keeps the bugs away! 📷🐛 (OS: ubuntu-latest-8-cores)
* A snapshot a day keeps the bugs away! 📷🐛 (OS: windows-latest-8-cores)
* A snapshot a day keeps the bugs away! 📷🐛 (OS: windows-latest-8-cores)
* Trigger CI
* A snapshot a day keeps the bugs away! 📷🐛 (OS: ubuntu-latest-8-cores)
* A snapshot a day keeps the bugs away! 📷🐛 (OS: windows-latest-8-cores)
* Fix typo
* Revert snapshots
* A snapshot a day keeps the bugs away! 📷🐛 (OS: ubuntu-latest-8-cores)
* A snapshot a day keeps the bugs away! 📷🐛 (OS: windows-latest-8-cores)
* Trigger CI
* A snapshot a day keeps the bugs away! 📷🐛 (OS: ubuntu-latest-8-cores)
* A snapshot a day keeps the bugs away! 📷🐛 (OS: windows-latest-8-cores)
* Trigger CI
---------
Co-authored-by: github-actions[bot] <github-actions[bot]@users.noreply.github.com>
* Add a code mod for offset plane
* Add support for default plane selections to our `otherSelections` object
* Make availableVars work without a selection range
(because default planes don't have one)
* Make default planes selectable in cmdbar even if AST is empty
* Add offset plane command and activate in toolbar
* Avoid unnecessary error when sketching on offset plane by returning early
* Add supporting test features for offset plane E2E test
* Add WIP E2E test for offset plane
Struggling to get local electron test suite running properly
* Typos
* Lints
* Fix test by making it a web-based one:
I couldn't use the cmdBar fixture with an electron test for some reason.
* Update src/lib/commandBarConfigs/modelingCommandConfig.ts
* Update src/machines/modelingMachine.ts
* Revert changes to `homePageFixture`, as they were unused
* @Irev-Dev feedback: convert action to actor, fix machine layout
* Update plane icon to be not dashed, follow conventions closer
* File tree acts as VS Code's file tree
* Adjust test for new expectations
* Remove screenshot
* Actually remove this screenshot
* A snapshot a day keeps the bugs away! 📷🐛 (OS: ubuntu-latest-8-cores)
* A snapshot a day keeps the bugs away! 📷🐛 (OS: ubuntu-latest-8-cores)
* A snapshot a day keeps the bugs away! 📷🐛 (OS: ubuntu-latest-8-cores)
* A snapshot a day keeps the bugs away! 📷🐛 (OS: windows-latest-8-cores)
* A snapshot a day keeps the bugs away! 📷🐛 (OS: windows-latest-8-cores)
* A snapshot a day keeps the bugs away! 📷🐛 (OS: ubuntu-latest-8-cores)
* A snapshot a day keeps the bugs away! 📷🐛 (OS: windows-latest-8-cores)
* A snapshot a day keeps the bugs away! 📷🐛 (OS: windows-latest-8-cores)
---------
Co-authored-by: github-actions[bot] <github-actions[bot]@users.noreply.github.com>
* Visualize draft point when near axes (only works on XY rn due to quaternion rotation issue)
* Slightly better quaternion rotation
* Actually snap new profiles to the X and Y axis
* Add snapping behavior while dragging
* Fix flickering on non-XY planes
* Add some fixture additions to support click-and-drag tests
* Add new test to verify snapping behavior
* Make the editor test fixture auto-open and close as needed
* All feedback except absolute lines
* Use `lineTo` for lines that have snapped
* Get other existing tests passing after switching to `lineTo` when snapping
* A snapshot a day keeps the bugs away! 📷🐛 (OS: ubuntu-latest)
* Re-run CI
---------
Co-authored-by: github-actions[bot] <github-actions[bot]@users.noreply.github.com>
* fix new file sketch mode issue
* initial extron app fixture
* Add tests for exiting sketch mode on file tree actions
* organise files
* before all after all clean up
* tweak after each
* makes typedKeys as unsafe
* update mask for draft line snapshots
* fix mask
* add fix again