Commit Graph

2414 Commits

Author SHA1 Message Date
0bb5797377 Fix unclickable state while opening share link in browser (#6201)
* Fix unclickable state, don't show warning if query present

* Leave a note about need for a web test

* Fix browser share links by waiting for network connection

* Don't worry about engineConnection on home route
2025-04-08 13:10:49 -04:00
2cd0fcc9a7 #6157 Dispatch wheel event to camControls when hovering segment label (#6158)
dispatch wheel event to camControls when hovering segment label
2025-04-08 11:12:12 -04:00
bc0f5b5787 Add point-and-click Insert from local project files (#6129)
* WIP: Add point-and-click Import for geometry
Will eventually fix #6120
Right now the whole loop is there but the codemod doesn't work yet

* Better pathToNOde, log on non-working cm dispatch call

* Add workaround to updateModelingState not working

* Back to updateModelingState with a skip flag

* Better todo

* Change working from Import to Insert, cleanups

* Sister command in kclCommands to populate file options

* Improve path selector

* Unsure: move importAstMod to kclCommands onSubmit 😶

* Add e2e test

* Clean up for review

* Add native file menu entry and test

* No await yo lint said so

* @lrev-Dev's suggestion to remove a comment

Co-authored-by: Kurt Hutten <k.hutten@protonmail.ch>

* Update to scene.settled(cmdBar)

* Lint

---------

Co-authored-by: Kurt Hutten <k.hutten@protonmail.ch>
2025-04-07 20:28:11 +00:00
df6f571294 Stream handling / Stream idle mode v2; a ton of network related changes (ping; scene indicator -> stream indicator, stream resizing (even on pause)) (#5312)
* Add back stream idle mode

* Shut up codespell

* Correct serialization; only expose at user level

* cargo fmt

* tsc lint fmt

* Move engineStreamMachine as a global actor; tons of more work

* Fix up everything after bumping kittycad/lib

* Remove camera sync

* Use pause/play iconology

* Add back better ping indicator

* wip

* Fix streamIdleMode checkbox being wonky

* yarn fmt

* Massive extinction event for waitForExecutionDone; try to stop projects view switching from crashing

* Clear diagnostics when unmounting code editor!

* wip

* Rework initial root projects dir + deflake many projects tests

* More e2e fixes

* Deflake revolve some revolve tests

* Fix the rest of the mfing tests

* yarn fmt

* yarn lint

* yarn tsc

* Fix tsc after rebase

* wip

* less flaky point and click

* wip

* Fixup after rebase

* Fix more tests

* Fix 2 more

* Fix up named-views tests

* yarn fmt lint tsc

* Fix up new changes

* Get rid of 1 cyclic dependency

* Fix another cyclic mfer!

* fmt

* fmt tsc

* Fix zoom to fit being frigged

* a new list of circular deps

* Remove NetworkHealthIndicator test that was shit

* Fix the bad reload repeat issue kevin started on

* Fix zoom to fit at the right moments...

* Fix cache count numbers in editor test

* Remove a test race - poll window info.

* Qualify fail function

* Try something

* Use scene.connectionEstablished

* Hopefully fix snapshots at least

* Add app console.log

* Fix native menu tests more

* tsc lint

* Fix camera failure

* Try again

* Test attempt number 15345203, action!

* Add back old window detection heuristic

* Remove firstWindow to complete the work of 2342d04fe2

* Tweak some tests for MacOS

* Tweak "set appearance" test for MacOS

Revert this if it messes up any other platform's color checks!

* Are you serious? This was all that needed formatting?

* More color tweaks

Local MacOS and CI MacOS don't agree

* Fixes on apperance e2e test for stream idle branch (#6168)

pierremtb/stream-idle-revamp-appearance-fixes

* Another apperance fix

* Skip one native menu test to make stream idle green (#6169)

* pierremtb/stream-idle-revamp-more-fixes

* Fix lint

* Update snapshot for test_generate_settings_docs

---------

Co-authored-by: lee-at-zoo-corp <lee@zoo.dev>
Co-authored-by: Frank Noirot <frankjohnson1993@gmail.com>
Co-authored-by: Pierre Jacquier <pierrejacquier39@gmail.com>
Co-authored-by: Pierre Jacquier <pierre@zoo.dev>
2025-04-07 07:08:31 -04:00
48e1a8ed02 attempt to import win-ca on windows (#6136)
* attempt to import win-ca on windows

otherwise we won't see system x509 cert authorities, which leaves people
high and dry if they're using an enterprise mitm tls box (😢)
2025-04-05 16:30:48 +00:00
086a2b851d Follow-up fixes after bearing sample rename (#6164) 2025-04-05 11:00:47 +00:00
b9e11ac201 Remove the camera projection toggle from the UI (#6077)
* Remove E2E test behavior for projection toggle UI

Even though the test is `fixme`'d this should make it easier to
ressurect. The test is still flaky but it runs now.

* Remove projection toggle from the UI
2025-04-04 16:41:56 +00:00
118ec28b04 [fix] Get rid of risky useEffect in restart onboarding flow (#6133)
Get rid of risky useEffect in restart onboarding flow

In certain cases this would cause an infinite loop in the web version of
the app. We should eliminate all uses of this "fire and listen with a
useEffect" antipattern in the code base, it was a mistake I introduced.
This uses the XState `waitFor` function to wait **only once** for the
transition to complete, with some error handling in case it fails.
2025-04-04 14:24:30 +00:00
449b43792b Feature: Traditional menu actions in desktop application part II (#6030)
* chore: skeleton for building and creating menus. Need electron to renderer interface to dynamically set the menu

* chore: skeleton typing for communication between nodes and web side

* chore: more skeleton for the different roles within the menu options, need more type safety

* chore: adding more skeleton and templates of what the menus could be

* chore: implemented first pass for helpRole links

* fix: syntax issue stopped the build step

* feature: loading different menus based on your page

* feature: Home page file role implemented

* chore: handling the build workflow for the signin page

* fix: moving edit actionst to the edit menu

* chore: adding preferences to the file role

* chore: redoing help roles based on the question mark widget

* fix: auto fmt

* chore: examples of accelerator strings for Menu.MenuItems keyboard shortcuts!

* chore: oddly specific toggle API for disabling MenuItems from JS. No rules!

* fix: do not implement a custom label disable thingy, use id on menu and use the native APIga

* fix: auto fmt

* fix: adding some typechecks and auto fmt fixes

* fix: trying to fix custom type?

* fix: nvm we back, the lsp on my editor borked for a second

* fix: adding one more level to the custom type for the labels

* chore: cleaning up type definitions to read easier

* fix: resolving yarn lint errors

* chore: adding file sign out

* chore: adding more file bar actions

* chore: ready for PR draft

* fix: preemptive GC collectoin bug fix if somehow a user interacts with a menu while it is being GCed

* fix: linking the OG source

* fix: set application menu to null to avoid default electron menu

* chore: trying to add more typescript

* chore: BIG workflow changes... better typing, less IPC junk

* fix: remapping the icp functions to the cb option select...

* chore: all og events are rehooked up with new workflow pattern

* feat: adding more options to the native bar!

* fix: todo

* chore: cleaning up some menus and adding more

* fix: desktop vs browser and lint errors

* fix: typescript did not like sample electorn JS code for the basic templates with isMac conditionals...

* fix: PR clean up

* fix: more PR cleanup

* A snapshot a day keeps the bugs away! 📷🐛

* fix: added the new help menu to the default sign in and modeling page

* fix: disabled two menu actions within sign in page since they will not do anything.

* A snapshot a day keeps the bugs away! 📷🐛

* A snapshot a day keeps the bugs away! 📷🐛

* fix: mergining main, auto fixes

* A snapshot a day keeps the bugs away! 📷🐛

* A snapshot a day keeps the bugs away! 📷🐛

* A snapshot a day keeps the bugs away! 📷🐛

* A snapshot a day keeps the bugs away! 📷🐛

* fix: saving off progress found an IPC on/off bug thanks electron!

* fix: fixed ipc renderer off/remove listener bug

* A snapshot a day keeps the bugs away! 📷🐛

* A snapshot a day keeps the bugs away! 📷🐛

* A snapshot a day keeps the bugs away! 📷🐛

* chore: skeleton layout for the file menu in the modeling page.

* fix: adding types

* A snapshot a day keeps the bugs away! 📷🐛

* fix: more skeleton

* feat: adding file preferences project settings

* feat: adding share current part link to file menu

* fix: report a bug to refresha and report a bug

* fix: new type for webContents send payload that does not brick TS

* fix: removing import file from url since it is not working in the command palette for manual user input

* fix: removing old comment

* chore: adding user default units

* A snapshot a day keeps the bugs away! 📷🐛

* A snapshot a day keeps the bugs away! 📷🐛

* fix: trying to create a new file but I don't think this the correct workflow...

* A snapshot a day keeps the bugs away! 📷🐛

* A snapshot a day keeps the bugs away! 📷🐛

* A snapshot a day keeps the bugs away! 📷🐛

* A snapshot a day keeps the bugs away! 📷🐛

* A snapshot a day keeps the bugs away! 📷🐛

* A snapshot a day keeps the bugs away! 📷🐛

* A snapshot a day keeps the bugs away! 📷🐛

* fix: disabling create a file and folder until we get it properly implemented at the commad bar level

* fix: hooking up more commands

* fix: auto fixes

* chore: adding standard views

* chore: adding some E2E tests.

* chore: added E2E tests for each file menu

* fix: auto fixes

* chore: adding more edit role E2E tests

* chore: e2e test

* chore: adding help role e2e test

* A snapshot a day keeps the bugs away! 📷🐛

* chore: e2e test for all the menu options you can interact with in the frontend

* chore: hooking up more menu actions

* chore: adding pane actions

* fix: mac only menu fix and added start sketch

* chore: big edit for state management and command registration

* fix: auto fixes, tsc

* fix: codespell typo

* chore: implementing E2E tests for the menus since we cleared them.

* chore: file export current part e2e test

* chore: added all file role tests in modeling page

* chore: modeling page edit e2e tests

* chore: implemented view e2e test for modeling page

* chore: add all design e2e playright tests

* fix: auto linter,fmt

* chore: added modeling help role e2e tests

* fix: ugh this function isn't available in electron evalulate

* fix: new default project name

---------

Co-authored-by: github-actions[bot] <github-actions[bot]@users.noreply.github.com>
Co-authored-by: Pierre Jacquier <pierrejacquier39@gmail.com>
2025-04-04 08:39:02 -05:00
f1e95156ea [Bug] fix some UI friction from imports (#6139)
* fix some UI friction from imports

* add test

* console

* Jon's comments
2025-04-04 19:38:53 +11:00
fa612d5f28 Alternative way to make appMachine spawned children type safe (#5890)
Co-authored-by: Frank Noirot <frank@zoo.dev>
2025-04-04 03:25:54 +00:00
d270447777 [BUG] mutate ast to keep comments for pipe split ast-mod (#6128)
* mutate ast to keep comments

* remove commented out code

* fix case where no comments in split
2025-04-04 14:01:23 +11:00
1a59fc4f99 Rename the app to Zoo Design Studio (#5974)
* WIP: Change the name of the app
Fixes #5971

* Force release build

* More renames

* Fix release builds on PR

* Remove alpha on home page, replace with nightly if nightly

* Change appId back to dev.zoo.modeling-app after updater test failure

* Cleanup towards review

* Lint

* Lint plus @jacebrowning's suggestion

* Lint
2025-04-03 22:24:51 -04:00
d38dcb9ba2 Add grouping of module instances in Feature Tree (#6125)
* Rename operations to be more generic grouping

* Add group enum

* Add module instance groups

* Change to export all operation ts-rs types to the same file

* Fix Feature Tree display of modules to use name

* Ignore clippy warning

* Update output after operation changes

* Change module instances in Feature Tree use to import icon

* Fix error message when attempting to delete module instance
2025-04-04 02:10:39 +00:00
716ed3acb3 Change default project name to 'untitled' (#5998)
* Change default project name to 'untitled'

* A snapshot a day keeps the bugs away! 📷🐛

* A snapshot a day keeps the bugs away! 📷🐛

* A snapshot a day keeps the bugs away! 📷🐛

* A snapshot a day keeps the bugs away! 📷🐛

* A snapshot a day keeps the bugs away! 📷🐛

* A snapshot a day keeps the bugs away! 📷🐛

* A snapshot a day keeps the bugs away! 📷🐛

* A snapshot a day keeps the bugs away! 📷🐛

* A snapshot a day keeps the bugs away! 📷🐛

* Clean up

* More renaming

* Fix test

---------

Co-authored-by: github-actions[bot] <github-actions[bot]@users.noreply.github.com>
2025-04-03 11:38:52 -07:00
65e08bea92 Feature: Disable all automatic zoom_to_fit workflows. Do not take control of users camera. (#6076)
chore: removing all force zoom_to_fit workflows in the system except on initial stream load


sending it
2025-04-03 10:58:18 -05:00
74859e99e7 Add STUN-based RTT (#6110)
* add stun rtt

* fix

* update for future types

* update

---------

Co-authored-by: Jess Frazelle <jessfraz@users.noreply.github.com>
2025-04-03 16:47:22 +02:00
aad583be2e Move axes to std constants; move helix, revolve, and mirror2d to be declared in KCL (#6105)
Move axes to std constants; move helix, revolve, and mirror2d to be declated in KCL

Signed-off-by: Nick Cameron <nrc@ncameron.org>
2025-04-03 09:44:52 +00:00
3e4505e2e3 [refactor] remove 6 floating-promise ignores (#5985)
* Remove trivial floating promise in authMachine

* Add catch statement so LSP promise is considered non-floating

* Remove trivial float in AllSettingsFields

* Add error reporting for ensureWasmInit

* Remove pointless floating promise in Modeling

* Add comment and reportRejection to floating promise in "set selection"

* Read comment, put back await that should be there

* Fix dumb imports rebase botch

* Missed an import

---------

Co-authored-by: Jess Frazelle <jessfraz@users.noreply.github.com>
2025-04-03 02:53:10 +00:00
bec3ba71cd More circular deps fixed (#6121)
* 23

Signed-off-by: Jess Frazelle <github@jessfraz.com>

* 22

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* 21

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* fix known

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* fixes

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* cleanup

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* cleanup

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* 20

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* 11

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* 11

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* fixes

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---------

Signed-off-by: Jess Frazelle <github@jessfraz.com>
2025-04-02 15:10:57 -07:00
60bc38559b fix sketch mode scale issue (#6107)
* fix sketch mode scale issue

* fmt

* Fix snapshot tests in kurt-5621-scale-issue (#6111)

* Change test function to share units with settings (#6114)

* Change test function to share units with settings

* Consolidate to the same module

---------

Co-authored-by: Pierre Jacquier <pierrejacquier39@gmail.com>
Co-authored-by: Jonathan Tran <jonnytran@gmail.com>
Co-authored-by: Jess Frazelle <jessfraz@users.noreply.github.com>
2025-04-02 16:31:18 -04:00
10c1f3a849 Prevent double-click to constrain length on unsupported lines (#5938)
* WIP: Prevent length constraint creation on endAbsolute lines
Fixes #5937

* Typo

Thanks @franknoirot

Co-authored-by: Frank Noirot <frank@zoo.dev>

* length constraint stuff from @lrev-Dev

* Clean up

* Lint

* Add regression test for double click after sketch constraint

---------

Co-authored-by: Frank Noirot <frank@zoo.dev>
Co-authored-by: Kurt Hutten Irev-Dev <k.hutten@protonmail.ch>
2025-04-02 14:52:36 +00:00
d168ef94e9 Sort imports (#6101)
* add package.json

Signed-off-by: Jess Frazelle <github@jessfraz.com>

initial run;

Signed-off-by: Jess Frazelle <github@jessfraz.com>

updates

Signed-off-by: Jess Frazelle <github@jessfraz.com>

more fixes

Signed-off-by: Jess Frazelle <github@jessfraz.com>

clientsidescne

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updates

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paths

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updates

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updates

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updates

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updates

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updates

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updates

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updates

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updates

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updates

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updates

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fix styles

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updates

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updates

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updates

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updates

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updates

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updates

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updates

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updates

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updates

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combine

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eslint rule

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updates

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updates

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fixes

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updates

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updates

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updates

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my ocd

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updates

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updates

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constants file

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updates

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no more import sceneInfra

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updates

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try fix circular import

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* updates

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---------

Signed-off-by: Jess Frazelle <github@jessfraz.com>
2025-04-02 06:54:26 +00:00
af482c30bd save as bw compatible (#6088)
* save as bw compatible

Signed-off-by: Jess Frazelle <github@jessfraz.com>

* fixes

Signed-off-by: Jess Frazelle <github@jessfraz.com>

* js side only for bw compatibility changes

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* updates

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* failure for doing wrong thing

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* remove from ts side

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---------

Signed-off-by: Jess Frazelle <github@jessfraz.com>
2025-04-02 03:39:55 +00:00
b5f81b9384 Use new Point3d for named views (#6102)
* Use new Point3d for named views

* Wait a bit for the file menu to be created

---------

Co-authored-by: Jace Browning <jacebrowning@gmail.com>
Co-authored-by: Jess Frazelle <jessfraz@users.noreply.github.com>
2025-04-02 02:00:46 +00:00
879b471aed Revert "sort imports" (#6100)
Revert "sort imports (#6094)"

This reverts commit 2fc8cb5376.
2025-04-01 15:31:19 -07:00
2fc8cb5376 sort imports (#6094)
Signed-off-by: Jess Frazelle <github@jessfraz.com>
2025-04-01 14:20:42 -07:00
f4e801351c Add more TS lints (#6084)
* Fix to not call onMouseLeave with no selected object

* Add no this alias lint

* Add more lints and fix JSON formatting

* Fix to use lower-case string type

* Add another namespace lint

* Fix to not use plus on possibly non-string values
2025-04-01 10:21:31 -07:00
566143757f Fix 404 when clicking on the car wheel sample (#6079)
Fixes #6078
2025-03-31 23:09:59 +00:00
822f2ffc73 Add edit flow for Revolve point-and-click (#5951)
* WIP: Add edge and segment selection in point-and-click Helix flow
Fixes #5393

* A snapshot a day keeps the bugs away! 📷🐛

* A snapshot a day keeps the bugs away! 📷🐛

* A snapshot a day keeps the bugs away! 📷🐛

* Working edge based helix edit

* A snapshot a day keeps the bugs away! 📷🐛

* A snapshot a day keeps the bugs away! 📷🐛

* A snapshot a day keeps the bugs away! 📷🐛

* A snapshot a day keeps the bugs away! 📷🐛

* A snapshot a day keeps the bugs away! 📷🐛

* A snapshot a day keeps the bugs away! 📷🐛

* A snapshot a day keeps the bugs away! 📷🐛

* A snapshot a day keeps the bugs away! 📷🐛

* A snapshot a day keeps the bugs away! 📷🐛

* A snapshot a day keeps the bugs away! 📷🐛

* Add utility function for shared code between revolve and helix

* A snapshot a day keeps the bugs away! 📷🐛

* A snapshot a day keeps the bugs away! 📷🐛

* A snapshot a day keeps the bugs away! 📷🐛

* A snapshot a day keeps the bugs away! 📷🐛

* A snapshot a day keeps the bugs away! 📷🐛

* A snapshot a day keeps the bugs away! 📷🐛

* Use updateModelingState in codemod

* A snapshot a day keeps the bugs away! 📷🐛

* Add skip: true for edge helix to be consistent with axis as options

* A snapshot a day keeps the bugs away! 📷🐛

* Add support for sweepEdge and tests

* Lint

* A snapshot a day keeps the bugs away! 📷🐛

* A snapshot a day keeps the bugs away! 📷🐛

* Clean up snapshots

* WIP: Add edit flow for Revolve
Fixes #5504

* A snapshot a day keeps the bugs away! 📷🐛

* Clean up, add edit steps to three e2e tests

* Fix up tests after ccw change

* Use displayName: 'CounterClockWise' cause ccw not cutting it

* Fix tsc

* Remove uneeded return

* Update 2020 snapshots after helix change

* Update 2020 snapshots after helix change

* A snapshot a day keeps the bugs away! 📷🐛

* A snapshot a day keeps the bugs away! 📷🐛

* A snapshot a day keeps the bugs away! 📷🐛

* A snapshot a day keeps the bugs away! 📷🐛

* Another one :djkhaled:

* A snapshot a day keeps the bugs away! 📷🐛

* A snapshot a day keeps the bugs away! 📷🐛

* A snapshot a day keeps the bugs away! 📷🐛

* A snapshot a day keeps the bugs away! 📷🐛

* A snapshot a day keeps the bugs away! 📷🐛

* Move to fromPromise actor, fix test

* A snapshot a day keeps the bugs away! 📷🐛

* Clean up

* A snapshot a day keeps the bugs away! 📷🐛

* A snapshot a day keeps the bugs away! 📷🐛

* A snapshot a day keeps the bugs away! 📷🐛

* A snapshot a day keeps the bugs away! 📷🐛

* A snapshot a day keeps the bugs away! 📷🐛

* Lint

* Fix third test

* A snapshot a day keeps the bugs away! 📷🐛

* Lint

* Fix edit insert order

* Fix axis, edge cases with new var, edit new var

* Add test case for new variable creation

* Clean up addRevolve with getSafeInsertIndex

---------

Co-authored-by: github-actions[bot] <github-actions[bot]@users.noreply.github.com>
2025-03-31 22:13:34 +00:00
eb3ceba497 Minor design tweaks to log in page (#6071)
Bump subheadings, make link buttons primary colored
2025-03-31 15:33:27 -04:00
954fddf578 Show a toast if the user tries to save their work (#6051)
* Show a toast if the user tries to save their work

And store the fact that they've seen it in localStorage so we don't spam
them every time they hit it after they see it.

* Remove any localStorage logic, toast every time
2025-03-31 14:37:04 -04:00
efc8c82d8b BREAKING: KCL @settings are the source of truth for units (#5808) 2025-03-31 10:56:03 -04:00
57d78b6094 Move artifact graph out of engine connection (#6062)
* cleanups

Signed-off-by: Jess Frazelle <github@jessfraz.com>

* cleanups

Signed-off-by: Jess Frazelle <github@jessfraz.com>

* fmt

Signed-off-by: Jess Frazelle <github@jessfraz.com>

---------

Signed-off-by: Jess Frazelle <github@jessfraz.com>
2025-03-29 20:25:26 -04:00
db5ce7ba85 Move turns to a submodule of std (#6039)
* Move turns to a submodule of std

Signed-off-by: Nick Cameron <nrc@ncameron.org>

* Cache module infos as well as memory; fix a bug with deprecated constants

Signed-off-by: Nick Cameron <nrc@ncameron.org>

---------

Signed-off-by: Nick Cameron <nrc@ncameron.org>
2025-03-30 11:10:44 +13:00
51c16d0048 only rust changes reset scene (#6060)
Signed-off-by: Jess Frazelle <github@jessfraz.com>
2025-03-29 11:43:42 -07:00
ef4c606ed1 Update sweep-related icons to be less detailed, show result (#6047)
* WIP trying out various icons

* Update to use outcome bodies for icons
2025-03-28 16:42:31 +00:00
678ebbc310 Make Helix available in numbered releases (#6024)
* Helix release outside of dev and nightly

* Make length non required on edge mode so we get the edge length by default
2025-03-28 11:25:32 +00:00
cc2efd316c Add more TS lints and fix types (#6037)
* Add as const lint

* Add lint for no implied eval

* Fix incorrect type and add lints

* Add more type lints

* Remove redundant type assertions and add lint

* Fix to turn off incorrect base rules

* Fix yarn lint workflow to wait for build:wasm

* Change so that we don't build:wasm more than once in the workflow
2025-03-28 04:24:24 +00:00
d1f811f91d Boolean create UI (#5906)
* first steps, add to cmd bar etc

* cmdbar working well enough

* mvp

* lint

* fix after rebase

* intersect and union mvps

* add test

* some clean up

* further fix up

* Update src/lang/modifyAst/boolean.ts

Co-authored-by: Pierre Jacquier <pierrejacquier39@gmail.com>

* Update src/lang/modifyAst/boolean.ts

Co-authored-by: Pierre Jacquier <pierrejacquier39@gmail.com>

* pierre's comments

* tsc

* add comment

---------

Co-authored-by: Pierre Jacquier <pierrejacquier39@gmail.com>
2025-03-28 03:56:48 +00:00
7ca3afff9f Add CSG operations to the Feature Tree (#6028)
* Add operation tracking for CSG boolean functions

* Add CSG operations to the Feature Tree

* Add just command

* Add union sim test

* Update output with new sim test

* Add CSG subtract test

* Update output from subtract test

* Add intersect sim test

* Update output for intersect test
2025-03-28 09:48:55 +11:00
71b9e40bd9 Fix to not use cursed empty object type and add lint (#6033) 2025-03-27 22:08:57 +00:00
4f35197a96 Add a loading state to CommandBarKclInput while calculating (#6025)
* Add a loading state to CommandBarKclInput while calculating

This is so that we can more reliably await for the calculation to be
completed before advancing the command bar in Playwright E2E tests.

* Make sure the spinner shows on first frame, before `isExecuting` is set too
2025-03-27 16:22:04 -04:00
11160f0b40 Point-and-click Helix from cylinders (#5979) 2025-03-26 17:57:30 -04:00
4b2c745db5 Fix error: unknown sketch function circle (#6012) 2025-03-26 14:04:59 -04:00
bb983021b1 Feature: Traditional menu actions in desktop application (#5892)
* chore: skeleton for building and creating menus. Need electron to renderer interface to dynamically set the menu

* chore: skeleton typing for communication between nodes and web side

* chore: more skeleton for the different roles within the menu options, need more type safety

* chore: adding more skeleton and templates of what the menus could be

* chore: implemented first pass for helpRole links

* fix: syntax issue stopped the build step

* feature: loading different menus based on your page

* feature: Home page file role implemented

* chore: handling the build workflow for the signin page

* fix: moving edit actionst to the edit menu

* chore: adding preferences to the file role

* chore: redoing help roles based on the question mark widget

* fix: auto fmt

* chore: examples of accelerator strings for Menu.MenuItems keyboard shortcuts!

* chore: oddly specific toggle API for disabling MenuItems from JS. No rules!

* fix: do not implement a custom label disable thingy, use id on menu and use the native APIga

* fix: auto fmt

* fix: adding some typechecks and auto fmt fixes

* fix: trying to fix custom type?

* fix: nvm we back, the lsp on my editor borked for a second

* fix: adding one more level to the custom type for the labels

* chore: cleaning up type definitions to read easier

* fix: resolving yarn lint errors

* chore: adding file sign out

* chore: adding more file bar actions

* chore: ready for PR draft

* fix: preemptive GC collectoin bug fix if somehow a user interacts with a menu while it is being GCed

* fix: linking the OG source

* fix: set application menu to null to avoid default electron menu

* chore: trying to add more typescript

* chore: BIG workflow changes... better typing, less IPC junk

* fix: remapping the icp functions to the cb option select...

* chore: all og events are rehooked up with new workflow pattern

* feat: adding more options to the native bar!

* fix: todo

* chore: cleaning up some menus and adding more

* fix: desktop vs browser and lint errors

* fix: typescript did not like sample electorn JS code for the basic templates with isMac conditionals...

* fix: PR clean up

* fix: more PR cleanup

* A snapshot a day keeps the bugs away! 📷🐛

* fix: added the new help menu to the default sign in and modeling page

* fix: disabled two menu actions within sign in page since they will not do anything.

* A snapshot a day keeps the bugs away! 📷🐛

* A snapshot a day keeps the bugs away! 📷🐛

* fix: mergining main, auto fixes

* A snapshot a day keeps the bugs away! 📷🐛

* A snapshot a day keeps the bugs away! 📷🐛

* A snapshot a day keeps the bugs away! 📷🐛

* A snapshot a day keeps the bugs away! 📷🐛

* fix: fixed ipc renderer off/remove listener bug

* A snapshot a day keeps the bugs away! 📷🐛

* A snapshot a day keeps the bugs away! 📷🐛

* A snapshot a day keeps the bugs away! 📷🐛

* A snapshot a day keeps the bugs away! 📷🐛

* fix: report a bug to refresha and report a bug

* fix: new type for webContents send payload that does not brick TS

* fix: removing import file from url since it is not working in the command palette for manual user input

* fix: removing old comment

* A snapshot a day keeps the bugs away! 📷🐛

* A snapshot a day keeps the bugs away! 📷🐛

* A snapshot a day keeps the bugs away! 📷🐛

* A snapshot a day keeps the bugs away! 📷🐛

* A snapshot a day keeps the bugs away! 📷🐛

* A snapshot a day keeps the bugs away! 📷🐛

* A snapshot a day keeps the bugs away! 📷🐛

* A snapshot a day keeps the bugs away! 📷🐛

* A snapshot a day keeps the bugs away! 📷🐛

* chore: adding some E2E tests.

* chore: added E2E tests for each file menu

* fix: auto fixes

* chore: adding more edit role E2E tests

* chore: e2e test

* chore: adding help role e2e test

* A snapshot a day keeps the bugs away! 📷🐛

* chore: e2e test for all the menu options you can interact with in the frontend

---------

Co-authored-by: github-actions[bot] <github-actions[bot]@users.noreply.github.com>
2025-03-26 13:03:44 -05:00
1753047d87 Feature: Release named views to all users (#5814)
* chore: cleanup to get named views released!

* fix: fixed gizmo, client side camera sync and remove DEV flag

* yarp

* chore: implementing E2E tests for creating a named view

* fix: cleaning up and commenting E2E tests for named views

* fix: we did it bois, the skip ceral i zation bricked my E2E test :(

* fix: auto formatter

* fix: snapshot uuid matching because rust will randomly generate thme

* fix: auto fmt

* fix: trying to resolve typescript issues

* fix: handling NamedView vs CameraViewState type checking

* fix: no idea I just mapped export to 3d export because we have no 2d export yet...

* fix: random file I wrote because my editor was too slow

* fix: git merge did not do what I wanted

* A snapshot a day keeps the bugs away! 📷🐛

* fix: linter errors

* A snapshot a day keeps the bugs away! 📷🐛

---------

Co-authored-by: 49fl <ircsurfer33@gmail.com>
Co-authored-by: github-actions[bot] <github-actions[bot]@users.noreply.github.com>
Co-authored-by: Pierre Jacquier <pierre@zoo.dev>
2025-03-26 16:12:35 +00:00
b6fe660b84 Add edit flow for point-and-click Chamfer and Fillet (#5946)
* WIP: Add edit flow for Fillet
Fixes #5521

* Support sweepedge fillet and add edit tests

* A snapshot a day keeps the bugs away! 📷🐛

* Lint and cleanup

* Add edit flow for Chamfer
Fixes #5950

* Change to shared prepareToEdit function

* Clean up

* Lint

* Clean up of types and use of getEdgeCutConsumedCodeRef

* Find pipeIndex instead of hardcode

* Add error for non-pipe fillet and test it

* A snapshot a day keeps the bugs away! 📷🐛

* Fix lint

* A snapshot a day keeps the bugs away! 📷🐛

* Utility function to reduce code reuse across fillet and chamfer

* Clean up test diff

* A snapshot a day keeps the bugs away! 📷🐛

* A snapshot a day keeps the bugs away! 📷🐛

* A snapshot a day keeps the bugs away! 📷🐛

* A snapshot a day keeps the bugs away! 📷🐛

* A snapshot a day keeps the bugs away! 📷🐛

* A snapshot a day keeps the bugs away! 📷🐛

* A snapshot a day keeps the bugs away! 📷🐛

* A snapshot a day keeps the bugs away! 📷🐛

* Lint

* A snapshot a day keeps the bugs away! 📷🐛

* A snapshot a day keeps the bugs away! 📷🐛

* A snapshot a day keeps the bugs away! 📷🐛

* A snapshot a day keeps the bugs away! 📷🐛

* A snapshot a day keeps the bugs away! 📷🐛

* Remove change not needed

* A snapshot a day keeps the bugs away! 📷🐛

* A snapshot a day keeps the bugs away! 📷🐛

* Fix typo in toast

* A snapshot a day keeps the bugs away! 📷🐛

* A snapshot a day keeps the bugs away! 📷🐛

* Remove ['segment', 'sweepEdge'] const as it was causing some sort of circ dep

---------

Co-authored-by: github-actions[bot] <github-actions[bot]@users.noreply.github.com>
2025-03-26 11:57:08 +00:00
c53fa421ad Give a warning when using per-project default units (#5956)
* Give a warning when using per-project default units

Signed-off-by: Nick Cameron <nrc@ncameron.org>

* Factor non-settings out of MetaSettings

Signed-off-by: Nick Cameron <nrc@ncameron.org>

* Fix formatting

* Fix code pane e2e test

* Fix callstack blowup in edit flow

* Avoid dumb timeout issue with command registration in test

* Use a safer way to wait for modeling command registration in test

---------

Signed-off-by: Nick Cameron <nrc@ncameron.org>
Co-authored-by: Nick Cameron <nrc@ncameron.org>
Co-authored-by: github-actions[bot] <github-actions[bot]@users.noreply.github.com>
Co-authored-by: Pierre Jacquier <pierre@zoo.dev>
Co-authored-by: Frank Noirot <frankjohnson1993@gmail.com>
2025-03-26 18:59:43 +13:00
41f45afb3c [bug] Fix edit parameter flow and test (#5997)
* Fix callstack blowup in edit flow

* Avoid dumb timeout issue with command registration in test

* A snapshot a day keeps the bugs away! 📷🐛

* Use a safer way to wait for modeling command registration in test

* A snapshot a day keeps the bugs away! 📷🐛

* A snapshot a day keeps the bugs away! 📷🐛

* A snapshot a day keeps the bugs away! 📷🐛

* De-flake create parameter test step

---------

Co-authored-by: github-actions[bot] <github-actions[bot]@users.noreply.github.com>
2025-03-25 22:10:52 +00:00