* Just cancel out of 'sketch no face' state
* add test
* A snapshot a day keeps the bugs away! 📷🐛 (OS: ubuntu)
* trigger ci
---------
Co-authored-by: Frank Noirot <frank@zoo.dev>
Co-authored-by: Kurt Hutten Irev-Dev <k.hutten@protonmail.ch>
Co-authored-by: github-actions[bot] <github-actions[bot]@users.noreply.github.com>
* Add message to toolbar
"click plane to sketch on"
* Add margin and make the message text smaller
Plus, wrapped it in a div. The spacing and alignment is slightly nicer with the div compared to adding the classes to the List Item element.
---------
Co-authored-by: Frank Noirot <frank@zoo.dev>
* inital migration with a couple lingering concerns
* move is stream ready back
* put htmlRef back in useStore
* final tidy of useStore
* test tweaks
* tweak more
* more test tweaks
* fmt
* test tweaks
* attempts at fixing 'Basic default modeling and sketch hotkeys work'
* more tries
* 😭
* try again
* fmt
* Add command configs for sketch tools
* Update Constrain dropdown to be noun
* Update Cargo.lock
* A snapshot a day keeps the bugs away! 📷🐛 (OS: ubuntu)
* Update E2E test references to "Constraints" button
---------
Co-authored-by: github-actions[bot] <github-actions[bot]@users.noreply.github.com>
* Reapply "Add ping pong health, remove a timeout interval, fix up netwo… (#1771)
This reverts commit 1913519f68.
* Fix build errors
* Add new error states to network status notification
* Remove unused variable
* Refactor to use Context API for network status
* Don't do any stream events if network is not ok
* Catch LSP errors on bad auth
* Show when authentication is bad (cookie header only)
* Fix formatting
* Fix up types
* Revert awaiting on lsp failure
* Fix tsc
* wip
* wip
* fmt
* Fix typing
* Incorporate ping health; yarn make:dev; faster video stream loss notice
* A snapshot a day keeps the bugs away! 📷🐛 (OS: ubuntu)
* run ci pls
* run ci pls
* A snapshot a day keeps the bugs away! 📷🐛 (OS: ubuntu)
* run ci pls again
* Remove unused variables
* Add new instructions on running Playwright anywhere
* Please the Playwright. Praise the Playwright.
* Correct a vitest
* A snapshot a day keeps the bugs away! 📷🐛 (OS: ubuntu)
* ci again
* Fix tests unrelated to this PR
* Fix flakiness in for segments tests
* Bump to 2 workers
* fmt
* A snapshot a day keeps the bugs away! 📷🐛 (OS: ubuntu)
* fmt
* fmt
* Fixups
* A snapshot a day keeps the bugs away! 📷🐛 (OS: ubuntu)
* ci
* Set workers to 1
* Wait for network status listeners before connecting
* Fix initial connection requirements and trying 2 workers again
---------
Co-authored-by: github-actions[bot] <github-actions[bot]@users.noreply.github.com>
* start of overlay work
* add new icons
* add constraint symbols
* add three dots
* add primary colours
* refactor how we get constraint info for overlays
* refactor how we get constraint info for overlays
* get symbols working for tangential arc too
* extra data on constraint info
* add initial delete
* fix types and circular dep issue after rebase
* fix quirk with horz vert line overlays
* fix setup and tear down of overlays
* remove overlays that are too small
* throttle overlay updates and prove tests selecting html instead of hardcoded px coords
* initial show overaly on segment hover
* remove overlays when tool is equipped
* dounce overlay updates
* tsc
* make higlighting robust to small changes in source ranges
* replace with variable for unconstrained values, and improve styles for popover
* background tweak
* make overlays unconstrain inputs
* fix small regression
* write query for finding related tag references
* make delete segment safe
* typo
* un used imports
* test deleteSegmentFromPipeExpression
* add getConstraintInfo test
* test removeSingleConstraintInfo
* more tests
* tsc
* add tests for overlay buttons
* rename tests
* fmt
* better naming structure
* more reliablity
* more test tweaks
* fix selection test
* add delete segments with overlays tests
* dependant tag tests for segment delet
* typo
* test clean up
* fix some perf issus
* clean up
* clean up
* make things a little more dry
* A snapshot a day keeps the bugs away! 📷🐛 (OS: ubuntu)
* trigger ci
* Make constraint hover popovers readable on light mode
* Touch up the new variable dialog
* Little touch-up to three-dot menu style
* fix highlight issue
* fmt
* use optional chain
* Revert "A snapshot a day keeps the bugs away! 📷🐛 (OS: ubuntu)"
This reverts commit be3d61e4a3.
* A snapshot a day keeps the bugs away! 📷🐛 (OS: ubuntu)
* disable var panel in sketch mode
* fix overlay tests after mergi in main
* test tweak
* try fix ubuntu
* fmt
* more test tweaks
* tweak
* tweaks
---------
Co-authored-by: github-actions[bot] <github-actions[bot]@users.noreply.github.com>
Co-authored-by: Frank Noirot <frank@kittycad.io>
* Add keyboard shortcuts for sketch and modeling tools
* A snapshot a day keeps the bugs away! 📷🐛 (OS: ubuntu)
* Add a playwright test
* skip linux
Signed-off-by: Jess Frazelle <github@jessfraz.com>
* fmt fml
Signed-off-by: Jess Frazelle <github@jessfraz.com>
* Give more generous test timeout for worst case engine runs
* Fix up test mouse clicks after zoom bug fixes
---------
Signed-off-by: Jess Frazelle <github@jessfraz.com>
Co-authored-by: github-actions[bot] <github-actions[bot]@users.noreply.github.com>
Co-authored-by: Jess Frazelle <jessfraz@users.noreply.github.com>
Co-authored-by: Jess Frazelle <github@jessfraz.com>
* Move the command bar out to the right in the AppHeader
* A snapshot a day keeps the bugs away! 📷🐛 (OS: ubuntu)
* A snapshot a day keeps the bugs away! 📷🐛 (OS: ubuntu)
* trigger ci
* trigger ci
---------
Co-authored-by: github-actions[bot] <github-actions[bot]@users.noreply.github.com>
Co-authored-by: Kurt Hutten <k.hutten@protonmail.ch>
* Initial draft rectangle appear on screen
* rectangle tool extra
* Fix draft lines in all quadrants
* Wait for first click to set up draft rectangle
* Working rectangle commit
* Update toolbar icon and disabling logic
* A snapshot a day keeps the bugs away! 📷🐛 (OS: ubuntu)
* fmt
* Working tool, one remaining bug around naively updating sketch nodes
* Break out rectangle AST utilities
* Remove unused imports
* Disable Rectangle tool if sketch is not empty
* Use existing tools for generating tag names
* Add snapshot test for tool
* A snapshot a day keeps the bugs away! 📷🐛 (OS: ubuntu)
* Rerun CI
* Add comments, remove unrelated changes
* fix rectangle bug from bad ast
* Make rectangle tool equippable when the line tool is equipped
* Change snapshot test to check the draft rectangle instead of commited one
* A snapshot a day keeps the bugs away! 📷🐛 (OS: ubuntu)
* A snapshot a day keeps the bugs away! 📷🐛 (OS: ubuntu)
* Rerun CI
* A snapshot a day keeps the bugs away! 📷🐛 (OS: ubuntu)
* Rerun CI
---------
Co-authored-by: Kurt Hutten Irev-Dev <k.hutten@protonmail.ch>
Co-authored-by: github-actions[bot] <github-actions[bot]@users.noreply.github.com>
* Fix vite build (tauri build still broken)
* Fix yarn builds with a couple of shortcuts
* Fix file creation
* Fix documentDir behavior
* Got stream with default file
* Clean up
* Clean up
* Use 'unstable'; fix devtools callsite
The API changed a bit here, which forces us to use the unstable crate
feature. The call to open devtools is also new; it's now on the
webview not window.
Signed-off-by: Paul R. Tagliamonte <paul@kittycad.io>
* Bring back read_dir_recursive from v1
* Fix dates
* More fixes, incl. conf files
* cargo fmt
* Add Updater plugin
* Fix types
* Fix isTauri detection and updater bootup
* Schemas
* Clean up
* Disable devtools
* Attempt at fixing builds
* WIP Ubuntu dep
* WIP Ubuntu dep
* WIP keys in debug
* Enable updater only on release builds
* Reenable webtools on debug
* No linux bundles
* Typo
* Attemp at fixing --bundles none
* Manual tauri debug build
* Empty commit to trigger the CI
* Fix settings
* Empty commit to trigger the CI
* Merge branch 'main' into pierremtb/issue1349
* Add allow-create perm
* tauri-driver no cap
* Empty commit to trigger the CI
* Clean up
* Clean up
* Migrate to tauri v2
Fixes#1349
* Fix fmt
* Merge branch 'main' into pierremtb/issue1349
* Force BUILD_RELEASE: true
* Bump tauri to new beta
* Merge branch 'main' into pierremtb/issue1349
* Fix linux tests
* Fix types
* Add --verbose to tauri-action
* Move --verbose to front
* Back to tauri-driver@0.1.3 and single \ for win
* Back to latest driver, and windows wip
* Disable release conf temporarily
* Rollback to 2.0.0-beta.2
* Rollback to 2.0.0-beta.1
* Move bundle to root for src-tauri/tauri.release.conf.json
* All packages to latest (add http and shell to package.json)
* Testing latest commit for tauri-action
* Remove tauri action
* Add cat
* WIP
* Update ci.yml
* Disable release conf
* Disable rust cache
* Add tauri-action back for release builds
* A snapshot a day keeps the bugs away! 📷🐛 (OS: ubuntu)
* Update .codespellrc
* A snapshot a day keeps the bugs away! 📷🐛 (OS: ubuntu)
* Trigger CI
* A snapshot a day keeps the bugs away! 📷🐛 (OS: ubuntu)
* A snapshot a day keeps the bugs away! 📷🐛 (OS: ubuntu)
* Fix type
* Clean up
* More clean up
* Fix path concatenation with join
* Attempt at fixing linux tests
* Config clean up
* Downgrade to tauri-driver@0.1.3
* Looks like tauri v2 is actually doing better with linux package names ah!
* Change Linux apt packages
* Increase wdio connectionRetryTimeout
* Revert connectionRetryTimeout and bump tauri packages
* Back to latest tauri-driver
* Disable linux e2e tests
* A snapshot a day keeps the bugs away! 📷🐛 (OS: ubuntu)
* Trigger CI
* Clean up
* Update snapshots
* A snapshot a day keeps the bugs away! 📷🐛 (OS: ubuntu)
* Trigger CI
* Remove @sentry/react
* A snapshot a day keeps the bugs away! 📷🐛 (OS: ubuntu)
* Rename migrated.json to desktop.json
* A snapshot a day keeps the bugs away! 📷🐛 (OS: ubuntu)
* Trigger CI
* Change wasm url to http on Windows
---------
Signed-off-by: Paul R. Tagliamonte <paul@kittycad.io>
Co-authored-by: Paul R. Tagliamonte <paul@kittycad.io>
Co-authored-by: github-actions[bot] <github-actions[bot]@users.noreply.github.com>
Co-authored-by: Adam Chalmers <adam.chalmers@zoo.dev>
* Add a setting for themeColor
* Add primary-color to Tailwind, driven by themeColor setting
* Get rid of most uses of "energy" colors
* Change out the rest of the energy colors
* Tweak NetworkHealthIndicator light mode checkmarks
* Handful of other CSS tweaks while I'm here:
- remove the AppHeader bg and border
- pane margins
- better dark mode button styles
* Make Zoo logomark a badge
* A snapshot a day keeps the bugs away! 📷🐛 (OS: ubuntu)
* Re-run CI post-snapshots
* A snapshot a day keeps the bugs away! 📷🐛 (OS: ubuntu)
* Retrigger CI
---------
Co-authored-by: github-actions[bot] <github-actions[bot]@users.noreply.github.com>
* pull out network indicator logic
* rename callbacks
* re-execute on reconnection
* make sure tool bar is disabled on start up
* clean up
* node safety
* disable toolbar buttons properly
* grey scale action icon icons dodgy
* test tweaks
* Revert "grey scale action icon icons dodgy"
This reverts commit c3d12a0f05.
* Disable modeling commands when network is bad (#1486)
* Disable modeling commands when network is bad
* disabel on execute too
* fmt
---------
Co-authored-by: Kurt Hutten Irev-Dev <k.hutten@protonmail.ch>
* disable playwright snapshots temporarily
* disable export test instead
* A snapshot a day keeps the bugs away! 📷🐛 (OS: ubuntu)
---------
Co-authored-by: Frank Noirot <frank@zoo.dev>
Co-authored-by: github-actions[bot] <github-actions[bot]@users.noreply.github.com>
* Add icons for arc and settings
* Update arc icon in toolbar
* Use settings icon instead of gear for settings
* A snapshot a day keeps the bugs away! 📷🐛 (OS: ubuntu)
---------
Co-authored-by: github-actions[bot] <github-actions[bot]@users.noreply.github.com>
* test that fails for when to enable extrude and sketch features
* add fix to make test pass
* A snapshot a day keeps the bugs away! 📷🐛 (OS: ubuntu)
---------
Co-authored-by: github-actions[bot] <github-actions[bot]@users.noreply.github.com>
* updates
Signed-off-by: Jess Frazelle <github@jessfraz.com>
* updates
Signed-off-by: Jess Frazelle <github@jessfraz.com>
* updates
Signed-off-by: Jess Frazelle <github@jessfraz.com>
* make tsc happ
* better error msg
* fix control point issue
* basic code gen working for tangentialArc
* partical fix for move with arcs
* tangential arc move
* fix
* make eslint rules less annoying
* inital refactor of some xstate stuff
* more old tangential arc clean up stuff
* more tweaks
* add testing
* tweak xstate inspect
* temp remove test
* update formating for less conflicts
* fix state machine layout after merge
* shrug, something weird with xstate typegen
* renaming some xstate events
* tweak numbers to make CI playwright happ
* CI hacks
* more CI hacks
* more CI hacks
* new hack strategy
* run tests agian
* make cmd bar less flaky
* ci hacks
* CI hacks
* CI hacks
* CI hacks
* clean up
* fix
* still have constraint stuff to deal with
* progress on move rules
* update source ranges after no execute code-mod
* typo
* mvp working
* hide show sketch overlay
* match scaling
* update arrow head style
* animate line tool
* bypass xstate for animations, much smoother
* add new segment working with refactor needed for setup paper sketch
* refactor setup paper sketch
* tangantialArcTo drag animations working
* tangential arc polish
* cargo fmt
* clippy
* more clippy
* mock canvas
* last of clippy?
* typo
* more clippy stuff
* move util function so they are shareable with typescript
* migrate a bunch to rust and only rust
* add arc center point for draft tangential ac
* clippy tweak
* delete uneeded test
* Rough start to scaling arrow heads.
The tangent arrow heads are basically nuked and replaced while the
straight line sections are just rotated and repositioned, this means they
miss out on updating scaling number after a screen size changes.
Needs fixing
* fix bug with tool tips
* fix draft line start position
Having drag the end of teh path before selecting a tooltip would result in the draft line starting where the path used to end, stale data
* some progress with pan maybe
* fmt
* inital camera sync working
For perspective camera at least
* change three.js to use z-up
* add grid
* orthographic camera working with polish items TODO
* fix zoom level when swapping camera
* fix up camera/orbit changing on cam change (pan wasn't being respected)
* tidy up
* use orbit target instead of assuming scene center
* dynamic fov working
* animate orthographic to perspective and reverse
* fix import
* temp fix for batch commands
* initial client side scene sketch working
* remove hover log
* FOV adjust fix
* fix comment
* tear down sketch and small tweaks
* some progress with camera tweening
* combine dollyZoom engine commands
see
https://github.com/KittyCAD/modeling-api/compare/kurt-perspective-settings?expand=1
and
https://github.com/KittyCAD/engine/compare/kurt-perspective-settings?expand=1
* make tests happy (mocks)
* fix tween to vertical/camera-up bug
* tween to each axis with hacky solutions in there
* fix startSketchOn planes
* tidy startSketchOn
* tweening okay for now I think
* get sketching on default planes working
* allow editing on all default planes
* clean up enter and exit sketch logic
* tidy
* tidy
* remove more default plane stuff
* start of draft line
* remove some annoying parts of the paper.js implementation
* fix drag than equip line bug
* comment
* don't animate on skech tear down since it's used for draft line
* remove more default plane shit
* style draft line
* refine dashed line
* draft line set up and tear down mostly happy
* add on click logic ready for draft lines
* sketch mode with drag and draft mode working solidly now, straight segments only
* default planes match colors, hover and select still TODO
* hover and click logic working for default planes
Now just need the code mode to fire to 'startSketchOn(...)'
* select default planes
* remove some logs
* fix update infinite loop
* start of orbitControls port to Franks control guards
* hiding scenes at different times
* scene hide on camera move should be respected by scroll zoom
* basic hover working
* Hook up user camera settings to ClientSideScene (#1334)
* Refactor to not import utilities from Router.tsx
* Stop tracking changes or formatting *.typegen.ts
* Hook up cameraControls to ClientSideScene
* Remove camera controls toggle from temp debug panel
---------
Co-authored-by: Kurt Hutten Irev-Dev <k.hutten@protonmail.ch>
* add select segment moves cursor
* highlight segments yellow on hover
* cursor ranges effect 2d line colors
* fix constrainst i.e. make sure the sketch is rejiged
* selecting nothing should remove selections
* remove hardcoded strings
* update get_tangential_arc_to_info rust util
* initial drawing of tangential arcs in client scene
* fix tangentialArc arrow head direction
* correct userData types for tangential arcs
* get tangential arc updates working
Doesn't include draging the head of the tangential arc itself yet
* spot of clean up
* make selections work with tangential arcs
* get draft tangential segment animated
* fix initial click weirdness for adding new tangential line
* couple tweaks
* add grace pixels /threshold to raycast
* redo arc dashes so that they spawn from the ccenter of the arc
* fix multi drag bug
* fmt
* add temp solution for close
* add default axis hover colors, still needs select logic
* selection of axis works, just with out selection color
* get axis selection colors working
* fix outdate source ranges after drag problem
* update moreNodePathFromSourceRange
* fix ts-rs issue/workaround
* fix default plane weirdness
* fix tangential arc rounding issue
* review clean up part 1
* review clean up part 2
Big state-diagram cull
* clippy
* typo
* clippy
* fix xstate types with typegen
* fix types
* clippy
* catch error
* fix test import issue
Not sure exactly what was happening but guessing circular import that vite didn't like
* add axis/plane info to sketch group tests
* case changes because of rs-ts bug, can probably revert this later
* start of playwright test fixes
* reduce geo complexity for straight segments
* fix cam adjust tests
* Revert "Clean up vite build warnings (#1332)"
This reverts commit c1f661ab52.
* selection e2e test fixed<
* remove camToggle to allow playwright tests to pass
* remove drag test
too brittle and needs to be redone from the ground up anyway
* trigger CI
* A snapshot a day keeps the bugs away! 📷🐛 (OS: ubuntu)
* fix last test
* clean up part 3
* clean up part 4
* clean up part 5
* clean up sketch enter exit logic
* fix engine side selections
* default plane should not be selected form 'onDragEnd'
i.e. rotating the camera should not mean the user acidently selects a plane
* clean up state diagram around animating to sketch mode
Embracing that the animation is async and puting the interdiate steps in the state diagram clean up some logic and solved some bugs at the same time
* add test for multiple sketches
* typo
* make highlight more robust
* type tweak
* scale segmenst with distance from camera so they have a consistent pixel size/ screenspace size
* Jess's advice
* tsc and fmt
* clean up part 6
remove integer from xstate names
* clean up part 7
* integrate sequency in to camera moves
* fix tests
* update snapshot e2e
* small snapshot change
* A snapshot a day keeps the bugs away! 📷🐛 (OS: ubuntu)
* trigger ci
* Fix HomeLoaderData types
* update std stuff
* update kittycad rs client lib
---------
Signed-off-by: Jess Frazelle <github@jessfraz.com>
Co-authored-by: Jess Frazelle <github@jessfraz.com>
Co-authored-by: Frank Noirot <frank@kittycad.io>
Co-authored-by: github-actions[bot] <github-actions[bot]@users.noreply.github.com>
* Tweak toaster look and feel
* Add icons, tweak plus icon names
* Rename commandBarMeta to commandBarConfig
* Refactor command bar, add support for icons
* Create a tailwind plugin for aria-pressed button state
* Remove overlay from behind command bar
* Clean up toolbar
* Button and other style tweaks
* Icon tweaks follow-up: make old icons work with new sizing
* Delete unused static icons
* More CSS tweaks
* Small CSS tweak to project sidebar
* Add command bar E2E test
* fumpt
* A snapshot a day keeps the bugs away! 📷🐛 (OS: ubuntu)
* fix typo in a comment
* Fix icon padding (built version only)
* Update onboarding and warning banner icons padding
* Misc minor style fixes
* Get Extrude opening and canceling from command bar
* Iconography tweaks
* Get extrude kind of working
* Refactor command bar config types and organization
* Move command bar configs to be co-located with each other
* Start building a state machine for the command bar
* Start converting command bar to state machine
* Add support for multiple args, confirmation step
* Submission behavior, hotkeys, code organization
* Add new test for extruding from command bar
* Polish step back and selection hotkeys, CSS tweaks
* Loading style tweaks
* Validate selection inputs, polish UX of args re-editing
* Prevent submission with multiple selection on singlular arg
* Remove stray console logs
* Tweak test, CSS nit, remove extrude "result" argument
* Fix linting warnings
* Show Ctrl+/ instead of ⌘K on all platforms but Mac
* A snapshot a day keeps the bugs away! 📷🐛 (OS: ubuntu)
* Add "Enter sketch" to command bar
* fix command bar test
* Fix flaky cmd bar extrude test by waiting for engine select response
* Cover both button labels '⌘K' and 'Ctrl+/' in test
---------
Co-authored-by: github-actions[bot] <github-actions[bot]@users.noreply.github.com>
* Tweak toaster look and feel
* Add icons, tweak plus icon names
* Rename commandBarMeta to commandBarConfig
* Refactor command bar, add support for icons
* Create a tailwind plugin for aria-pressed button state
* Remove overlay from behind command bar
* Clean up toolbar
* Button and other style tweaks
* Icon tweaks follow-up: make old icons work with new sizing
* Delete unused static icons
* More CSS tweaks
* Small CSS tweak to project sidebar
* Add command bar E2E test
* fumpt
* A snapshot a day keeps the bugs away! 📷🐛 (OS: ubuntu)
* fix typo in a comment
* Fix icon padding (built version only)
* Update onboarding and warning banner icons padding
* Misc minor style fixes
---------
Co-authored-by: github-actions[bot] <github-actions[bot]@users.noreply.github.com>
* initial playwright setup and test
* try verbose logging
* double check resolution
* double check token
* remove logs
* try running on ubuntu and macos
* move e2e tests
* vitest ignores playwright tests
* add a series of tests
* tweak yarn setup
* typo
* update fmt
* action typo
* rust toolchain?
* remove .only from playwright test
* A snapshot a day keeps the bugs away! 📷🐛
* A snapshot a day keeps the bugs away! 📷🐛
* add pan and zoom back
* try puting os in commit message
* A snapshot a day keeps the bugs away! 📷🐛 .os
* A snapshot a day keeps the bugs away! 📷🐛 .os
* fix commit message
* A snapshot a day keeps the bugs away! 📷🐛 (OS: macos-latest)
* add command logs to UI for axis tests
* typo
* fmt
* remove .only
* add auto complete test
* remove .only
* update queries to be more playwright recommended
* move test utils
* remove waits from first test
* remove old snapshots
* re-arrange files and tests
* A snapshot a day keeps the bugs away! 📷🐛 (OS: ubuntu-latest)
* trigger CI
* refactor plane test
* A snapshot a day keeps the bugs away! 📷🐛 (OS: ubuntu-latest)
* remove .only
* try longer wait
* try snap shoting
* fmt
* better CI names
* fix
* fix linux
* A snapshot a day keeps the bugs away! 📷🐛 (OS: ubuntu-latest)
* try make executes on load a bit more robust
* fix
* A snapshot a day keeps the bugs away! 📷🐛 (OS: ubuntu-latest)
* stabilise snapshots
* A snapshot a day keeps the bugs away! 📷🐛 (OS: ubuntu-latest)
* A snapshot a day keeps the bugs away! 📷🐛 (OS: macos-latest)
* make tests run linearly
* update naming
* tidy
* .only
* update readme
* trigger CI
* add set tool
* util clean up
* update readme
* readme tweaks
* self-review clean up
* A snapshot a day keeps the bugs away! 📷🐛 (OS: ubuntu)
* tweak
* update readme
* Ensure Vite preview server is running before running any Playwright tests (#1114)
* Ensure that Vite is serving before tests run
* Don't break secrets if developer has extra blank line in env file
* @mxschmitt's suggestions
* fix
* add wait-on types
* tsconfig fix
* update readme
* code template for sktech on each plane test
---------
Co-authored-by: github-actions[bot] <github-actions[bot]@users.noreply.github.com>
Co-authored-by: Frank Noirot <frank@kittycad.io>
* Fix Github Actions 'annotations' in PRs
Fixes#383
* Fix the React Hooks complains, and _app for rust
* Revert "Fix the React Hooks complains, and _app for rust"
This reverts commit 4a2ff925e5.
* Add back prettier fix and rust _app
* Fmt
* More annotation fixes
* More non-hooks fixes
* Rollback with eslint rule
* Add APPLE_TEAM_ID secret
* Revert "Add APPLE_TEAM_ID secret"
This reverts commit 346aaff5f4.
* More fixes
* Move format code button to menu item
by extending CollapsiblePanel to take an optional
menu React element.
Signed-off-by: Frank Noirot <frank@kittycad.io>
* Style tweaks
* Add shortcuts for format and cmd bar to codemirror
* Move convert to variable into code menu
Signed off by Frank Noirot <frank@kittycad.io>
* Add keyboard shortcut to convert to variable
* Remove convert to variable from toolbar
* Refactor: move TextEditor to its own component
* Set a better convertToVar shortcut
* Style and ergonomic polish for convertToVar modal
* Use named constants for shortcuts 😇
* Try yet another keyboard shortcut
* Fix formatting
* remove isShiftDown from app.tsx
---------
Signed-off-by: Frank Noirot <frank@kittycad.io>
Co-authored-by: Kurt Hutten Irev-Dev <k.hutten@protonmail.ch>
* Add basic Popover functionality
* Fix up light mode of basic bar
* Add support for 2D and 3D mode styling
* Turn toolbar buttons back on
* Remove ActionButton until after tool logic refactor
* Add transitions
* Add styles to always center toolbar in header
* Light mode style fixes
* Fix dismissing onboarding for nested routes
* Refactor: move export button to user side panel
* Refactor: add project data to modeling page loader
* Add new ProjectSidebarMenu
* Convert AppHeader to use ProjectSidebarMenu
* Move ExportButton to ProjectSidebarMenu
* Fix: hide default dir setting in Web
* Add DownloadAppBanner when in Prod
* Add unit tests to ProjectSidebarMenu
* Tiny CSS rounding tweak to sidebars
* Fix formatting in unit tests
* Update icons and logos to use full-color Kitt
* Fix: dim UI on camera drag, not click
* Add passive dark mode to everything but codemirror
* Add dark theme support for Codemirror
* Make theme a user setting
* Fix button text size
* guard against undefined window
* Formatting and test fix
* setup to get path to nodes back from ast-mods
* fix cursor setting for constraint buttons that use transformSecondarySketchLinesTagFirst
* fix cursors for constraints that use transformAstSketchLines
* some clean up
* Change perpendicular-distance constraint to something more intuitive to setting parallel distance
* delete
* add back
* force rename
* change name back
* try renaming again
* Refactor getNodePathFromSourceRange
getNodePathFromSourceRange wouldn't go as deep as it should have,
stopping at pipe expressions, when it should have followed as deep
into the ast as possible.
The fact that it stopped early then had other part of the code base that
expected this behaviour and it effected a lot, so a rather large refactor
* overhaul of getNodePathFromSourceRange
* quick fix for moreNodePathFromSourceRange
* minor bugs in moreNodePathFromSourceRange
* couple more tests
* add moveValueIntoNewVariable
* add UI for replacing valuse with variable
* update button text