* Make sketch and extrude produce separate top-level constants
* Fix most tests
* Add a breaking test for sketch on face AST mod
* Use `extrude` instead of `part`
* Implement @Irev-Dev's branch changes from https://github.com/KittyCAD/modeling-app/pull/2472
* Get extrude on face working
* Update incorrect sketch on face test
* Update unit tests
* Fix up E2E test changes
* fmt
* Fix a couple of goofed up test updates
* More specific names for paths to node sent to modelingMachine
* Bump down playwright workers for now
* Slightly more explicit type coercion
* Update snapshot tests
* Missed one other new flow test that wasn't updated to use "sketch001"
* Typo
* Damn missed one more sorry
* A snapshot a day keeps the bugs away! 📷🐛 (OS: ubuntu)
* Re-run CI
* A snapshot a day keeps the bugs away! 📷🐛 (OS: ubuntu)
* I think the multiple sketches test reverted from under me
---------
Co-authored-by: github-actions[bot] <github-actions[bot]@users.noreply.github.com>
* remove semver from snapshots
* A snapshot a day keeps the bugs away! 📷🐛 (OS: ubuntu)
* trigger ci
---------
Co-authored-by: github-actions[bot] <github-actions[bot]@users.noreply.github.com>
* draft #2279
Add client side gizmo #2279, work in progress
* draft #2279
unreliableSubscriptions
* draft #2279
nice Gizmo
* blue ring
give the canvas a round shape and a border, wrapping rounded div element around the canvas
* Refactor Gizmo Component
Extracted reusable constants
Modularized the code
Simplified the useEffect logic
Added TypeScript type annotations
Improved overall code structure and readability
* remove old gizmo
* fmt
* styling and relocation
Add className "pointer-events-none" to gizmo wrapper div (for now to prevent context menu)
Make LowerRightControls container element have these classNames: flex flex-col items-end gap-3
Move gizmo into LowerRightControls.tsx as the first child of the section element
Remove the fixed styling from the gizmo div so it flows in flexbox
* fmt
* fix camera up problem
* A snapshot a day keeps the bugs away! 📷🐛 (OS: ubuntu)
* up tweak
* Revert "up tweak"
This reverts commit a53a0ef240.
* test tweak
* tweak test
---------
Co-authored-by: Kurt Hutten Irev-Dev <k.hutten@protonmail.ch>
Co-authored-by: github-actions[bot] <github-actions[bot]@users.noreply.github.com>
Co-authored-by: Frank Noirot <frank@kittycad.io>
* Set default extrude distance expression to something more sensible, like 5
* A snapshot a day keeps the bugs away! 📷🐛 (OS: ubuntu)
* Rerun CI
* run CI
* A snapshot a day keeps the bugs away! 📷🐛 (OS: ubuntu)
* CI
* Use old 5 + 7 for highlight test it's touchy
* Same with sketch on face it seems to work better with 5 + 7 and that's fine
---------
Co-authored-by: github-actions[bot] <github-actions[bot]@users.noreply.github.com>
* Disable all pane resize handles except right
* A snapshot a day keeps the bugs away! 📷🐛 (OS: ubuntu)
---------
Co-authored-by: github-actions[bot] <github-actions[bot]@users.noreply.github.com>
* Move the command bar out to the right in the AppHeader
* A snapshot a day keeps the bugs away! 📷🐛 (OS: ubuntu)
* A snapshot a day keeps the bugs away! 📷🐛 (OS: ubuntu)
* trigger ci
* trigger ci
---------
Co-authored-by: github-actions[bot] <github-actions[bot]@users.noreply.github.com>
Co-authored-by: Kurt Hutten <k.hutten@protonmail.ch>
* Initial draft rectangle appear on screen
* rectangle tool extra
* Fix draft lines in all quadrants
* Wait for first click to set up draft rectangle
* Working rectangle commit
* Update toolbar icon and disabling logic
* A snapshot a day keeps the bugs away! 📷🐛 (OS: ubuntu)
* fmt
* Working tool, one remaining bug around naively updating sketch nodes
* Break out rectangle AST utilities
* Remove unused imports
* Disable Rectangle tool if sketch is not empty
* Use existing tools for generating tag names
* Add snapshot test for tool
* A snapshot a day keeps the bugs away! 📷🐛 (OS: ubuntu)
* Rerun CI
* Add comments, remove unrelated changes
* fix rectangle bug from bad ast
* Make rectangle tool equippable when the line tool is equipped
* Change snapshot test to check the draft rectangle instead of commited one
* A snapshot a day keeps the bugs away! 📷🐛 (OS: ubuntu)
* A snapshot a day keeps the bugs away! 📷🐛 (OS: ubuntu)
* Rerun CI
* A snapshot a day keeps the bugs away! 📷🐛 (OS: ubuntu)
* Rerun CI
---------
Co-authored-by: Kurt Hutten Irev-Dev <k.hutten@protonmail.ch>
Co-authored-by: github-actions[bot] <github-actions[bot]@users.noreply.github.com>
* Add exclamationMark icon
* Add basic LowerRightControls component
* Create a help menu
* Remove NetworkHealthIndicator from AppHeader
* Refactor Tooltip to be able to be corner-anchored
* Add a better flag back to the Tooltip
* Give tooltip a faint theme outline on light mode too
* Fix broken reset onboarding behavior on home page
* Fix bug with isInProject
* A snapshot a day keeps the bugs away! 📷🐛 (OS: ubuntu)
---------
Co-authored-by: github-actions[bot] <github-actions[bot]@users.noreply.github.com>
* Make user avatar 404 in snapshot tests
* Make fallback menu button look better
* A snapshot a day keeps the bugs away! 📷🐛 (OS: ubuntu)
* Give AppHeader consistent height
* A snapshot a day keeps the bugs away! 📷🐛 (OS: ubuntu)
* Rerun CI
* A snapshot a day keeps the bugs away! 📷🐛 (OS: ubuntu)
* Rerun CI
---------
Co-authored-by: github-actions[bot] <github-actions[bot]@users.noreply.github.com>
* Fix sketch on face snapshot to click on face instead of default plane
* A snapshot a day keeps the bugs away! 📷🐛 (OS: ubuntu)
* Rerun CI
---------
Co-authored-by: github-actions[bot] <github-actions[bot]@users.noreply.github.com>
* Fix pointer-event logic depending on open panes, etc
* Little KclTextEditorPane style tweaks
* A snapshot a day keeps the bugs away! 📷🐛 (OS: ubuntu)
* A snapshot a day keeps the bugs away! 📷🐛 (OS: ubuntu)
* Rerun CI
---------
Co-authored-by: github-actions[bot] <github-actions[bot]@users.noreply.github.com>
* Split ModelingSidebar out into own component
* Consolidate all ModelingPane components and config
* Make ModelingSidebar a directory of components and config
* Remove unused components
* Proper pane styling
* Make tooltip configurable to visually appear on hover only
* Remove debug panel from App
* Fix current tests
* Rename to more intuitive names
* Fix useEffect loop bug with showDebugPanel
* Fix snapshot tests
* A snapshot a day keeps the bugs away! 📷🐛 (OS: ubuntu)
* Rerun CI
* A snapshot a day keeps the bugs away! 📷🐛 (OS: ubuntu)
* Merge branch 'main' into franknoirot/sidebar
* A snapshot a day keeps the bugs away! 📷🐛 (OS: ubuntu)
* Rerun CI
* Maybe some flakiness in the validation initScripts?
* Avoid test flakiness by waiting for more signals that loading is completed
* Don't assert, just wait for the element to be enabled
* Don't let users accidentally click the gap between the pane and the side of the window
* Firm up extrude from command bar test
* Get rid of unused imports
* Add setting to disable blinking cursor (#2065)
* Add support for "current" marker in command bar for boolean settings
* Add a cursorBlinking setting
* Rename setting to blinkingCursor, honor it in the UI
* Fix scroll layout bug in settings modal
* A snapshot a day keeps the bugs away! 📷🐛 (OS: ubuntu)
* Rerun CI
* CSS tweaks
* Allow settings hotkey within KclEditorPane
* A snapshot a day keeps the bugs away! 📷🐛 (OS: ubuntu)
---------
Co-authored-by: github-actions[bot] <github-actions[bot]@users.noreply.github.com>
* Rerun CI
* A snapshot a day keeps the bugs away! 📷🐛 (OS: ubuntu)
* Rerun CI
* Ensure the KCL code panel is closed for camera movement test
* A snapshot a day keeps the bugs away! 📷🐛 (OS: ubuntu)
* Make sure that the camera position inputs are ready to be read from
* A snapshot a day keeps the bugs away! 📷🐛 (OS: ubuntu)
* Remove repeat awaits
* Make camera position fields in debug pane update when the pane is initialized
* A snapshot a day keeps the bugs away! 📷🐛 (OS: ubuntu)
* Undo that CameraControls change because it made other things weird
* retry fixing camera move test
* Fix race condition where cam setting cam position parts were overwriting each other
* Rerun CI
* Rerun CI
---------
Co-authored-by: github-actions[bot] <github-actions[bot]@users.noreply.github.com>
* Add a setting for themeColor
* Add primary-color to Tailwind, driven by themeColor setting
* Get rid of most uses of "energy" colors
* Change out the rest of the energy colors
* Tweak NetworkHealthIndicator light mode checkmarks
* Handful of other CSS tweaks while I'm here:
- remove the AppHeader bg and border
- pane margins
- better dark mode button styles
* Make Zoo logomark a badge
* A snapshot a day keeps the bugs away! 📷🐛 (OS: ubuntu)
* Re-run CI post-snapshots
* A snapshot a day keeps the bugs away! 📷🐛 (OS: ubuntu)
* Retrigger CI
---------
Co-authored-by: github-actions[bot] <github-actions[bot]@users.noreply.github.com>
* set selection as top level event only
* target quirk fix
* fix old bug
* A snapshot a day keeps the bugs away! 📷🐛 (OS: ubuntu)
* trigger ci
---------
Co-authored-by: github-actions[bot] <github-actions[bot]@users.noreply.github.com>
* Bump ts lib
* Make engine background color driven by theme setting
* A snapshot a day keeps the bugs away! 📷🐛 (OS: ubuntu)
* Force snapshots to dark mode, fix theme init
* A snapshot a day keeps the bugs away! 📷🐛 (OS: ubuntu)
* Don't assume we have engineCommandManager in CameraControls,
because for some reason it's being loaded before engineConnection in test environments?
* Merge branch 'main' into change-bg-color
* Replace optional chaining with this.engineCommandManager
* A snapshot a day keeps the bugs away! 📷🐛 (OS: ubuntu)
* Okay now all snapshot tests are actually in dark mode
* A snapshot a day keeps the bugs away! 📷🐛 (OS: ubuntu)
* trigger ci
---------
Co-authored-by: github-actions[bot] <github-actions[bot]@users.noreply.github.com>
Co-authored-by: Kurt Hutten Irev-Dev <k.hutten@protonmail.ch>
* always enter edit mode
* initial blocking of extra code-mirror updates
* dry out code
* rejig selections
* A snapshot a day keeps the bugs away! 📷🐛 (OS: ubuntu)
* clean up
* stream clean up
* update export
* sketch mode can be entered and exited for extrude faces
But has bugs
* startSketchOn working in some cases, editsketch animation working but not orientation of instersection plane etc
* Revert "A snapshot a day keeps the bugs away! 📷🐛 (OS: ubuntu)"
This reverts commit 406fca4c55.
* A snapshot a day keeps the bugs away! 📷🐛 (OS: ubuntu)
* remove comment
* add sketch on face e2e test
* tweenCamToNegYAxis should respect reduced motion
* initial sketch on face working with test
* remove temporary toolbar button and xState flow
* un-used vars
* snapshot test tweak
* A snapshot a day keeps the bugs away! 📷🐛 (OS: ubuntu)
* type tidy up
* Revert "A snapshot a day keeps the bugs away! 📷🐛 (OS: ubuntu)"
This reverts commit c39b8ebf95.
* Revert "A snapshot a day keeps the bugs away! 📷🐛 (OS: ubuntu)"
This reverts commit fecf6f490a.
* A snapshot a day keeps the bugs away! 📷🐛 (OS: ubuntu)
* rename
* sketch on sketch on sketch
* A snapshot a day keeps the bugs away! 📷🐛 (OS: ubuntu)
* typo
* startSketchOn Endcaps
end works, start is weird still
* clear selections for entity_ids that are not recognised
* fix sketch on end cap of second order extrustion
* tiny clean up
* fix sketch on close segment/face
* clean up 'lastCodeMirrorSelectionUpdatedFromScene'
* add code mode test for sketchOnExtrudedFace
* make end cap selection more robust
* update js artifacts for extrudes
* update kcl docs
* clean up
---------
Co-authored-by: github-actions[bot] <github-actions[bot]@users.noreply.github.com>