* refactor program memory for encapsulation and remove special treatment of return values
Signed-off-by: Nick Cameron <nrc@ncameron.org>
* Refactor ProgramMemory to isolate mutation
Signed-off-by: Nick Cameron <nrc@ncameron.org>
* Refactor ProgramMemory
Signed-off-by: Nick Cameron <nrc@ncameron.org>
* Generated output
Signed-off-by: Nick Cameron <nrc@ncameron.org>
* Cache the result of executing modules for their items
Signed-off-by: Nick Cameron <nrc@ncameron.org>
* Compress envs when popped
Signed-off-by: Nick Cameron <nrc@ncameron.org>
* Remove the last traces of geometry from the memory module
Signed-off-by: Nick Cameron <nrc@ncameron.org>
* docs
Signed-off-by: Nick Cameron <nrc@ncameron.org>
* Fixups
Signed-off-by: Nick Cameron <nrc@ncameron.org>
* Frontend
Signed-off-by: Nick Cameron <nrc@ncameron.org>
* Improve Environment GC
Signed-off-by: Nick Cameron <nrc@ncameron.org>
* Fixup mock execution frontend and interpreter, misc bug fixes
Signed-off-by: Nick Cameron <nrc@ncameron.org>
---------
Signed-off-by: Nick Cameron <nrc@ncameron.org>
Right now, if you model something like this box with a button:
<img width="413" alt="Screenshot 2025-02-06 at 3 08 03 PM" src="https://github.com/user-attachments/assets/04818a70-7cf3-4ee3-b8c5-df5959ac10db" />
Let's say you want to pattern the button, and repeat it a second time. If you try, you'll actually pattern the entire model (box + button).
<img width="486" alt="Screenshot 2025-02-06 at 3 08 52 PM" src="https://github.com/user-attachments/assets/09fc28d9-5d80-4ab3-b4dc-b8de2945fcba" />
Why? Because right now, when you sketch on a face (like the button was), both the box and the button share the same ID. All extrusions from a solid will share the same ID, because they all refer to the same composite solid.
This is helpful in some ways -- arguably the solid _is_ just one big complex shape now -- but it's not helpful in other ways. What if I want to only pattern the button? Luckily there's an original ID for the button part, which is still stored. So we just need a way to tell the pattern stdlib functions whether to use the target's main ID or its original ID. This PR adds a new optional bool, `useOriginal`, to patterns. It's false by default, to keep backwards-compatibility (make sure that old KCL code doesn't change).
This PR is based on https://github.com/KittyCAD/modeling-app/pull/3914. It's based on work Serena and I are doing to fix a bug (engine does not allow patterning a 3D solid which was sketched on a face of another solid). @gserena01 our test program is now:
```
w = 400
case = startSketchOn('XY')
|> startProfileAt([-w, -w], %)
|> line(endAbsolute = [-w, w])
|> line(endAbsolute = [w, -w])
|> line(endAbsolute = [-w, -w])
|> close()
|> extrude(length = 200)
bump1 = startSketchOn(case, 'end')
|> circle({ center = [-50, -50], radius = 40 }, %)
|> extrude(length = 20)
// We pass in "bump1" here since we want to pattern just this object on the face.
useOriginal = true
target = bump1
transform = {
axis = [1, 0, 0],
instances = 3,
distance = -100
}
patternLinear3d(transform, target, useOriginal)
```
If you change the `useOriginal = true` to `false` you can see the difference.
Part of #4600.
PR: https://github.com/KittyCAD/modeling-app/pull/4826
# Changes to KCL stdlib
- `line(point, sketch, tag)` and `lineTo(point, sketch, tag)` are combined into `line(@sketch, end?, endAbsolute?, tag?)`
- `close(sketch, tag?)` is now `close(@sketch, tag?)`
- `extrude(length, sketch)` is now `extrude(@sketch, length)`
Note that if a parameter starts with `@` like `@sketch`, it doesn't have any label when called, so you call it like this:
```
sketch = startSketchAt([0, 0])
line(sketch, end = [3, 3], tag = $hi)
```
Note also that if you're using a `|>` pipeline, you can omit the `@` argument and it will be assumed to be the LHS of the `|>`. So the above could be written as
```
sketch = startSketchAt([0, 0])
|> line(end = [3, 3], tag = $hi)
```
Also changes frontend tests to use KittyCAD/kcl-samples#139 instead of its main
The regex find-and-replace I use for migrating code (note these don't work with multi-line expressions) are:
```
line\(([^=]*), %\)
line(end = $1)
line\((.*), %, (.*)\)
line(end = $1, tag = $2)
lineTo\((.*), %\)
line(endAbsolute = $1)
lineTo\((.*), %, (.*)\)
line(endAbsolute = $1, tag = $2)
extrude\((.*), %\)
extrude(length = $1)
extrude\(([^=]*), ([a-zA-Z0-9]+)\)
extrude($2, length = $1)
close\(%, (.*)\)
close(tag = $1)
```
# Selected notes from commits before I squash them all
* Fix test 'yRelative to horizontal distance'
Fixes:
- Make a lineTo helper
- Fix pathToNode to go through the labeled arg .arg property
* Fix test by changing lookups into transformMap
Parts of the code assumed that `line` is always a relative call. But
actually now it might be absolute, if it's got an `endAbsolute` parameter.
So, change whether to look up `line` or `lineTo` and the relevant absolute
or relative line types based on that parameter.
* Stop asserting on exact source ranges
When I changed line to kwargs, all the source ranges we assert on became
slightly different. I find these assertions to be very very low value.
So I'm removing them.
* Fix more tests: getConstraintType calls weren't checking if the
'line' fn was absolute or relative.
* Fixed another queryAst test
There were 2 problems:
- Test was looking for the old style of `line` call to choose an offset
for pathToNode
- Test assumed that the `tag` param was always the third one, but in
a kwarg call, you have to look it up by label
* Fix test: traverse was not handling CallExpressionKw
* Fix another test, addTagKw
addTag helper was not aware of kw args.
* Convert close from positional to kwargs
If the close() call has 0 args, or a single unlabeled arg, the parser
interprets it as a CallExpression (positional) not a CallExpressionKw.
But then if a codemod wants to add a tag to it, it tries adding a kwarg
called 'tag', which fails because the CallExpression doesn't need
kwargs inserted into it.
The fix is: change the node from CallExpression to CallExpressionKw, and
update getNodeFromPath to take a 'replacement' arg, so we can replace
the old node with the new node in the AST.
* Fix the last test
Test was looking for `lineTo` as a substring of the input KCL program.
But there's no more lineTo function, so I changed it to look for
line() with an endAbsolute arg, which is the new equivalent.
Also changed the getConstraintInfo code to look up the lineTo if using
line with endAbsolute.
* Fix many bad regex find-replaces
I wrote a regex find-and-replace which converted `line` calls from
positional to keyword calls. But it was accidentally applied to more
places than it should be, for example, angledLine, xLine and yLine calls.
Fixes this.
* Fixes test 'Basic sketch › code pane closed at start'
Problem was, the getNodeFromPath call might not actually find a callExpressionKw,
it might find a callExpression. So the `giveSketchFnCallTag` thought
it was modifying a kwargs call, but it was actually modifying a positional
call.
This meant it tried to push a labeled argument in, rather than a normal
arg, and a lot of other problems. Fixed by doing runtime typechecking.
* Fix: Optional args given with wrong type were silently ignored
Optional args don't have to be given. But if the user gives them, they
should be the right type.
Bug: if the KCL interpreter found an optional arg, which was given, but
was the wrong type, it would ignore it and pretend the arg was never
given at all. This was confusing for users.
Fix: Now if you give an optional arg, but it's the wrong type, KCL will
emit a type error just like it would for a mandatory argument.
---------
Signed-off-by: Nick Cameron <nrc@ncameron.org>
Co-authored-by: Nick Cameron <nrc@ncameron.org>
Co-authored-by: github-actions[bot] <github-actions[bot]@users.noreply.github.com>
Co-authored-by: Frank Noirot <frank@kittycad.io>
Co-authored-by: Kevin Nadro <kevin@zoo.dev>
Co-authored-by: Jonathan Tran <jonnytran@gmail.com>
* Make all geometry KclValue variants into struct variants
Signed-off-by: Nick Cameron <nrc@ncameron.org>
* Add units to geometry types
Signed-off-by: Nick Cameron <nrc@ncameron.org>
---------
Signed-off-by: Nick Cameron <nrc@ncameron.org>
* Start porting artifact graph creation to Rust
* Add most of artifact graph creation
* Add handling loft command from recent PR
* Refactor artifact merge code so that it errors when a new artifact type is added
* Add sweep subtype
* Finish implementation of build artifact graph
* Fix wasm.ts to use new combined generated ts-rs file
* Fix Rust lints
* Fix lints
* Fix up replacement code
* Add artifact graph to WASM outcome
* Add artifact graph to simulation test output
* Add new artifact graph output snapshots
* Fix wall field and reduce unreachable code
* Change field order for subtype
* Change subtype to be determined from the request, like the TS
* Fix plane sweep_id
* Condense code
* Change ID types to be properly optional
* Change to favor the new ID, the same as TS
* Fix to make error impossible
* Rename artifact type tag values to match TS
* Fix name of field on Cap
* Update outputs
* Change to use Rust source range
* Update output snapshots
* Add conversion to mermaid mind map and add to snapshot tests
* Add new mermaid mind map output
* Add flowchart
* Remove raw artifact graph from tests
* Remove JSON artifact graph output
* Update output file with header
* Update output after adding flowchart
* Fix flowchart to not have duplicate edges, one in each direction
* Fix not not output duplicate edges in flowcharts
* Change flowchart edge style to be more obvious when a direction is missing
* Update output after deduplication of edges
* Fix not not skip sketch-on-face artifacts
* Add docs
* Fix edge iteration order to be stable
* Update output after fixing order
* Port TS artifactGraph.test.ts tests to simulation tests
* Add grouping segments and solid2ds with their path
* Update output flowcharts since grouping paths
* Remove TS artifactGraph tests
* Remove unused d3 dependencies
* Fix to track loft ID on paths
* Add command ID to error messages
* Move artifact graph test code to a separate file since it's a large file
* Reduce function visibility
* Remove TS artifact graph code
* Fix spelling error with serde
* Add TODO for edge cut consumed ID
* Add comment about mermaid edge rank
* Fix mermaid flowchart edge cuts to appear as children of their edges
* Update output since fixing flowchart order
* Fix to always build the artifact graph even when there's a KCL error
* Add artifact graph to error output
* Change optional ID merge to match TS
* Remove redundant SourceRange definition
* Remove Rust-flavored default source range function
* Add helper for source range creation
* Update doc comment for the website
* Update docs after doc comment change
* Fix to save engine responses in execution cache
* Remove unused import
* Fix to not call WASM function before beforeAll callback is run
* Remove more unused imports
* Add Rust side artifacts for startSketchOn face or plane
* Add Rust-generated artifacts to ExecOutcome
* Add output of artifact commands
* Add new output files
* Wire the artifact commands to the artifact graph creation
* Fix to use real PartialEq implemented in modeling commands
* Fix modeling commands with zero fields to work
* Fix missing artifactCommands field in errors
* Change artifact graph to be built from artifact commands
* Wire up ExecState artifacts, but not using them yet
Co-authored-by: Kurt Hutten <k.hutten@protonmail.ch>
* Remove unneeded local var
* Fix test to fail with a helpful error message when command isn't found
* Rename and deprecate orderedCommands
* Update comment about borrowing
* Move ArtifactCommand tracking to the EngineManager trait
* Update artifact commands since tracking in the engine
* Upgrade kittycad-modeling-cmds from 0.2.85 to 0.2.86
* Remove unneeded JsonSchema derive to speed up build
* Fix to not fail on floating point differences in CI
* Update artifact commands output since truncating floating point numbers
* Fix to ensure artifact commands get cleared after a clear scene
* Update artifact commands snapshot after clearing them on clear scene
* Remove all remnants of OrderedCommands
* Update output for new simulation tests
---------
Co-authored-by: Kurt Hutten <k.hutten@protonmail.ch>
* Add operations tracking for the timeline
* Change to only track certain stdlib functions as operations
* Update gen files
* Add operations to simulation snapshot tests
* Add tracking of positional function calls
* Fix generated field names to be camel case in TS
* Fix generated TS field names to match and better docs
* Fix order of ops with patternTransform
* Fix sweep to be included
* Add new expected test outputs
* Add tracking for startSketchOn
* Update ops output to include startSketchOn
* Fix serde field name
* Fix output field name
* Add tracking of operations that fail
* Add snapshots of operations even when there's a KCL execution error
* Add ops output for error executions
* Add operations output to executor error
* Update op source ranges
* Remove tracking of circle() and polygon() since they're not needed
* Update output without circle and polygon
* Fix to track patternCircular3d and patternLinear3d
* Remove tracking for mirror2d
* Update ops output
* Fix to track the correct source range of function definitions
---------
Co-authored-by: Frank Noirot <frank@zoo.dev>
* Send multiple errors and warnings to the frontend and LSP
Signed-off-by: Nick Cameron <nrc@ncameron.org>
* Refactor the parser to use CompilationError for parsing errors rather than KclError
Signed-off-by: Nick Cameron <nrc@ncameron.org>
* Refactoring: move CompilationError, etc.
Signed-off-by: Nick Cameron <nrc@ncameron.org>
* Integrate compilation errors with the frontend and CodeMirror
Signed-off-by: Nick Cameron <nrc@ncameron.org>
* Fix tests
Signed-off-by: Nick Cameron <nrc@ncameron.org>
* Review comments
Signed-off-by: Nick Cameron <nrc@ncameron.org>
* Fix module id/source range stuff
Signed-off-by: Nick Cameron <nrc@ncameron.org>
* More test fixups
Signed-off-by: Nick Cameron <nrc@ncameron.org>
---------
Signed-off-by: Nick Cameron <nrc@ncameron.org>
Removes JSON from the KCL object model. Closes https://github.com/KittyCAD/modeling-app/issues/1130 -- it was filed on Nov 27 last year. Hopefully I close it before its one year anniversary.
Changes:
- Removed the UserVal variant from `enum KclValue`. That variant held JSON data.
- Replaced it with several new variants like Number, String, Array (of KCL values), Object (where keys are String and values are KCL values)
- Added a dedicated Sketch variant to KclValue. We used to have a variant like this, but I removed it as an experimental approach to fix this issue. Eventually I decided to undo it and use the approach of this PR instead.
- Removed the `impl_from_arg_via_json` macro, which implemented conversion from KclValue to Rust types by matching the KclValue to its UserVal variant, grabbing the JSON, then deserializing that into the desired Rust type.
- Instead, replaced it with manual conversion from KclValue to Rust types, using some convenience macros like `field!`
* Add ts_rs feature to work with indexmap
* Add feature for schemars to work with indexmap
* Add module ID to intern module paths
* Update code to use new source range with three fields
* Update generated files
* Update docs
* Fix wasm
* Fix TS code to use new SourceRange
* Fix TS tests to use new SourceRange and moduleId
* Fix formatting
* Fix to filter errors and source ranges to only show the top-level module
* Fix to reuse module IDs
* Fix to disallow empty path for import
* Revert unneeded Self change
* Rename field to be clearer
* Fix parser tests
* Update snapshots
* Change to not serialize module_id of 0
* Update snapshots after adding default module_id
* Move module_id functions to separate module
* Fix tests for console errors
* Proposal: module ID = 0 gets skipped when serializing tokens too (#4422)
Just like in AST nodes.
Also I think "is_top_level" communicates intention better than is_default
---------
Co-authored-by: Adam Chalmers <adam.chalmers@zoo.dev>
* Add ID generator to ExecState
* Change default plane IDs to be hardcoded
* Fix lint warning
* Add exposing ID generator as output of executor
* Change to use generated definition of ExecState in TS
* Fix IdGenerator to use camel case in TS
* Fix TS type errors
* Add exposing id_generator parameter
* Add using the previously generated ID generator
* wip: Add display of feature tree in debug pane
* Remove artifact graph augmentation
* Change default planes to use id generator instead of hardcoded UUIDs
* Fix to reuse previously generated IDs
* Add e2e test
* Change feature tree to be collapsed by default
* Remove debug prints
* Fix unit test to use execState
* Fix type to be more general
* Remove outdated comment
* Update derive-docs output
* Fix object display component to be more general
* Remove unused ArtifactId type
* Fix test to be less brittle
* Remove codeRef and pathToNode from display
* Fix to remove test.only
Co-authored-by: Frank Noirot <frank@zoo.dev>
* A snapshot a day keeps the bugs away! 📷🐛 (OS: ubuntu-latest)
* Move plane conversion code to be next to type
* Revert "A snapshot a day keeps the bugs away! 📷🐛 (OS: ubuntu-latest)"
This reverts commit 3455cc951b.
* Rename file
* Rename components and add doc comments
* Revive the collapse button
* A snapshot a day keeps the bugs away! 📷🐛 (OS: ubuntu-latest)
* Confirm
* A snapshot a day keeps the bugs away! 📷🐛 (OS: windows-latest)
* Confirm
* A snapshot a day keeps the bugs away! 📷🐛 (OS: windows-latest)
* A snapshot a day keeps the bugs away! 📷🐛 (OS: windows-latest)
* Confirm
---------
Co-authored-by: Frank Noirot <frank@zoo.dev>
Co-authored-by: github-actions[bot] <github-actions[bot]@users.noreply.github.com>
We can store Rust types like `SketchGroup` as their own variant of `KclValue`, or as `KclValue::UserVal`. Sometimes we store in one and try to read from the other, which fails. This causes bugs, like #3338.
Instead, we should use either ::SketchGroup or ::UserVal, and stop using the other. If we stopped using ::UserVal, we'd need a new variant for every Rust type we wanted to build, including user-defined types. So I don't think that's practical.
Instead, we should store every KCL value by de/serializing it into UserVal. This is a first step along that path, removing just the SketchGroup variants. If it goes well, we can remove the other specialized variants too.
My only concern is there might be performance implications from how frequently we convert between serde_json::Value and Rust types via Serde. But I'm not too worried -- there's no parsing JSON strings, just traversing serde_json::Value trees. This isn't great for performance but I think it'll probably be miniscule in comparison to doing all the API calls.
* Fix to allow variable shadowing inside functions
* Implement closures
* Fix KCL test code to not reference future tag definition
* Remove tag declarator from function parameters
This is an example where the scoping change revealed a subtle issue
with TagDeclarators. You cannot bind a new tag using a function
parameter.
The issue is that evaluating a TagDeclarator like $foo binds an
identifier to its corresponding TagIdentifier, but returns the
TagDeclarator. If you have a TagDeclarator passed in as a parameter
to a function, you can never get its corresponding TagIdentifier.
This seems like a case where TagDeclarator evaluation needs to be
revisited, especially now that we have scoped tags.
* Fix to query return, functions, and tag declarator AST nodes correctly
Each AST node contains an Option<Digest> which can be optionally set by running compute_digest() over the AST. This will mutate the AST and set the Digest. Fundamentally, the digest is computed from the digest of AST children nodes (using compute_digest) or the explicit raw underlying value.
The underlying hash is changeable by modifying the macro and Digest type alias, and should enable us to determine when an AST -- or fragment of AST -- is the same.
This won't hash the start/end of the AST fragment, so it's, to some extent, position independent. It will hash newlines, comments, etc, which may change in the future depending on how we wind up using this.
* Make tag last optional param
* Update all test assertions with correct tag format
* Format ts
* Some progress on tests and code mods
* A snapshot a day keeps the bugs away! 📷🐛 (OS: ubuntu)
* More sketch fixes
* A snapshot a day keeps the bugs away! 📷🐛 (OS: ubuntu)
* Only 1 test left
* Clean up console.log
* A snapshot a day keeps the bugs away! 📷🐛 (OS: ubuntu)
* Fix last ts test
* Clean up fmt
* Fix clippy too
* Update docs and fix small oversight on angled lines
* Fix more rust tests
* Make typescript happy
* Fmt
---------
Co-authored-by: github-actions[bot] <github-actions[bot]@users.noreply.github.com>
Co-authored-by: Jess Frazelle <jessfraz@users.noreply.github.com>
* updates
Signed-off-by: Jess Frazelle <github@jessfraz.com>
* updates
Signed-off-by: Jess Frazelle <github@jessfraz.com>
* updates
Signed-off-by: Jess Frazelle <github@jessfraz.com>
* make tsc happ
* better error msg
* fix control point issue
* basic code gen working for tangentialArc
* partical fix for move with arcs
* tangential arc move
* fix
* make eslint rules less annoying
* inital refactor of some xstate stuff
* more old tangential arc clean up stuff
* more tweaks
* add testing
* tweak xstate inspect
* temp remove test
* update formating for less conflicts
* fix state machine layout after merge
* shrug, something weird with xstate typegen
* renaming some xstate events
* tweak numbers to make CI playwright happ
* CI hacks
* more CI hacks
* more CI hacks
* new hack strategy
* run tests agian
* make cmd bar less flaky
* ci hacks
* CI hacks
* CI hacks
* CI hacks
* clean up
* fix
* still have constraint stuff to deal with
* progress on move rules
* update source ranges after no execute code-mod
* typo
* mvp working
* hide show sketch overlay
* match scaling
* update arrow head style
* animate line tool
* bypass xstate for animations, much smoother
* add new segment working with refactor needed for setup paper sketch
* refactor setup paper sketch
* tangantialArcTo drag animations working
* tangential arc polish
* cargo fmt
* clippy
* more clippy
* mock canvas
* last of clippy?
* typo
* more clippy stuff
* move util function so they are shareable with typescript
* migrate a bunch to rust and only rust
* add arc center point for draft tangential ac
* clippy tweak
* delete uneeded test
* Rough start to scaling arrow heads.
The tangent arrow heads are basically nuked and replaced while the
straight line sections are just rotated and repositioned, this means they
miss out on updating scaling number after a screen size changes.
Needs fixing
* fix bug with tool tips
* fix draft line start position
Having drag the end of teh path before selecting a tooltip would result in the draft line starting where the path used to end, stale data
* some progress with pan maybe
* fmt
* inital camera sync working
For perspective camera at least
* change three.js to use z-up
* add grid
* orthographic camera working with polish items TODO
* fix zoom level when swapping camera
* fix up camera/orbit changing on cam change (pan wasn't being respected)
* tidy up
* use orbit target instead of assuming scene center
* dynamic fov working
* animate orthographic to perspective and reverse
* fix import
* temp fix for batch commands
* initial client side scene sketch working
* remove hover log
* FOV adjust fix
* fix comment
* tear down sketch and small tweaks
* some progress with camera tweening
* combine dollyZoom engine commands
see
https://github.com/KittyCAD/modeling-api/compare/kurt-perspective-settings?expand=1
and
https://github.com/KittyCAD/engine/compare/kurt-perspective-settings?expand=1
* make tests happy (mocks)
* fix tween to vertical/camera-up bug
* tween to each axis with hacky solutions in there
* fix startSketchOn planes
* tidy startSketchOn
* tweening okay for now I think
* get sketching on default planes working
* allow editing on all default planes
* clean up enter and exit sketch logic
* tidy
* tidy
* remove more default plane stuff
* start of draft line
* remove some annoying parts of the paper.js implementation
* fix drag than equip line bug
* comment
* don't animate on skech tear down since it's used for draft line
* remove more default plane shit
* style draft line
* refine dashed line
* draft line set up and tear down mostly happy
* add on click logic ready for draft lines
* sketch mode with drag and draft mode working solidly now, straight segments only
* default planes match colors, hover and select still TODO
* hover and click logic working for default planes
Now just need the code mode to fire to 'startSketchOn(...)'
* select default planes
* remove some logs
* fix update infinite loop
* start of orbitControls port to Franks control guards
* hiding scenes at different times
* scene hide on camera move should be respected by scroll zoom
* basic hover working
* Hook up user camera settings to ClientSideScene (#1334)
* Refactor to not import utilities from Router.tsx
* Stop tracking changes or formatting *.typegen.ts
* Hook up cameraControls to ClientSideScene
* Remove camera controls toggle from temp debug panel
---------
Co-authored-by: Kurt Hutten Irev-Dev <k.hutten@protonmail.ch>
* add select segment moves cursor
* highlight segments yellow on hover
* cursor ranges effect 2d line colors
* fix constrainst i.e. make sure the sketch is rejiged
* selecting nothing should remove selections
* remove hardcoded strings
* update get_tangential_arc_to_info rust util
* initial drawing of tangential arcs in client scene
* fix tangentialArc arrow head direction
* correct userData types for tangential arcs
* get tangential arc updates working
Doesn't include draging the head of the tangential arc itself yet
* spot of clean up
* make selections work with tangential arcs
* get draft tangential segment animated
* fix initial click weirdness for adding new tangential line
* couple tweaks
* add grace pixels /threshold to raycast
* redo arc dashes so that they spawn from the ccenter of the arc
* fix multi drag bug
* fmt
* add temp solution for close
* add default axis hover colors, still needs select logic
* selection of axis works, just with out selection color
* get axis selection colors working
* fix outdate source ranges after drag problem
* update moreNodePathFromSourceRange
* fix ts-rs issue/workaround
* fix default plane weirdness
* fix tangential arc rounding issue
* review clean up part 1
* review clean up part 2
Big state-diagram cull
* clippy
* typo
* clippy
* fix xstate types with typegen
* fix types
* clippy
* catch error
* fix test import issue
Not sure exactly what was happening but guessing circular import that vite didn't like
* add axis/plane info to sketch group tests
* case changes because of rs-ts bug, can probably revert this later
* start of playwright test fixes
* reduce geo complexity for straight segments
* fix cam adjust tests
* Revert "Clean up vite build warnings (#1332)"
This reverts commit c1f661ab52.
* selection e2e test fixed<
* remove camToggle to allow playwright tests to pass
* remove drag test
too brittle and needs to be redone from the ground up anyway
* trigger CI
* A snapshot a day keeps the bugs away! 📷🐛 (OS: ubuntu)
* fix last test
* clean up part 3
* clean up part 4
* clean up part 5
* clean up sketch enter exit logic
* fix engine side selections
* default plane should not be selected form 'onDragEnd'
i.e. rotating the camera should not mean the user acidently selects a plane
* clean up state diagram around animating to sketch mode
Embracing that the animation is async and puting the interdiate steps in the state diagram clean up some logic and solved some bugs at the same time
* add test for multiple sketches
* typo
* make highlight more robust
* type tweak
* scale segmenst with distance from camera so they have a consistent pixel size/ screenspace size
* Jess's advice
* tsc and fmt
* clean up part 6
remove integer from xstate names
* clean up part 7
* integrate sequency in to camera moves
* fix tests
* update snapshot e2e
* small snapshot change
* A snapshot a day keeps the bugs away! 📷🐛 (OS: ubuntu)
* trigger ci
* Fix HomeLoaderData types
* update std stuff
* update kittycad rs client lib
---------
Signed-off-by: Jess Frazelle <github@jessfraz.com>
Co-authored-by: Jess Frazelle <github@jessfraz.com>
Co-authored-by: Frank Noirot <frank@kittycad.io>
Co-authored-by: github-actions[bot] <github-actions[bot]@users.noreply.github.com>
Right now, if the executor throws a KCLError (e.g. for "variable name is not defined" errors), they aren't being caught by the .catch or the try/catch block in asyncWrap. This PR fixes it.
Co-authored-by: Kurt Hutten Irev-Dev <k.hutten@protonmail.ch>
* working without clean up
* clean up dependencies
* use test not dev
* add tests for kclErrToDiagnostic
* remove jest config
* remove unneeded @ts-ignore
* Basic CRA to Vite conversion
* Restore ESLint support
* Remove semicolons from vite config
* Add vite client types to tsconfig
* Migrate to Vitest for testing (not working on Mac)
* some test progress (#175)
* some test progress
* something maybe working
* remove local lib
* small clean up
* tweaks
* fix dependency
* clean up deps
* remove vitest import
* vitest config is needed even though we're not using vitest
* more tweaks to vite config
---------
Co-authored-by: Kurt Hutten <k.hutten@protonmail.ch>
We can create a enginelessExecutor that can be used for many of the
executor tests that will be much more performant for tests that don't
need the engine to actually do any modeling work.
* Intital async of executor
The execture now sends websocket message instead of calling functions
directly from the engine, When it does so it holds onto the id.
The engine is still returning geo/polys directly but I'm working make it
so that the UI doesn't need to know about that, so that we can switch
over the streaming ui.
Things left to do:
- it is still making both direct function calls and websockets, and the former should be removed.
- It does highlighting of segments and sourceRanges not through websockets and that needs to be fixed.
- Tests have not been adjusted for these changes.
- Selecting the head of a segment is not working correctly again yet.
* Rough engine prep changes (#135)
* rough changes for engine prep
* mouse movements working again
* connect to engine for startsketch, line, close and extrude
* Refactor getNodePathFromSourceRange
getNodePathFromSourceRange wouldn't go as deep as it should have,
stopping at pipe expressions, when it should have followed as deep
into the ast as possible.
The fact that it stopped early then had other part of the code base that
expected this behaviour and it effected a lot, so a rather large refactor
* overhaul of getNodePathFromSourceRange
* quick fix for moreNodePathFromSourceRange
* minor bugs in moreNodePathFromSourceRange
* couple more tests
* add moveValueIntoNewVariable
* add UI for replacing valuse with variable
* update button text
* add segLen help to lang std
* adding helpers functions to sketchConstraints
* update tokeniser tests because they were annoying me not being 100%
* compare async lexer with sync lexer instead
* add helper functions
* remove unneeded nesting
* update add ast modifier function for angledLine
* initial equal ast modification
It adds a tag to the primary line, and converts any secondary lines to angledLine, but doesn't reference the taged/primary line yet
* Update fn call with refernce to previous line using segLen
* add test for giveSketchFnCallTag
* fix excutor bug, executing call expression in array expression
* fix small issue in executor
* add CallExpressions to BinaryExpressions
* add unary Expressions
* tweaks to unaryExpression logic
* add recasting for unaryExpressions and CallExpressions in BinaryExpressions
* ensure pipe substitution info is passed down to unary expressions and others
* allow binary expressions in function argumentns
* inital setup, new way of organising sketch fn transforms
Starting with equal length
* overhaul equalLength button
* add equal length support for angledLine
* line with one variable supports signed legLength
* fix indentation when recasting long arrayExpressions in a pipeExpression
* improve modifyAst consision
* further modify ast tidy
* equalLength transfroms far angledLineOfXLength
* add transforms for line-yRelative
* add equal constraint for angledLineOfYLength
* quick test fix
* add equal length constrain transforms for lineTo
* add equal length constraints for angledLineToX
* add equalLength constraints for angledLineToY
* test tidy
* setup new vertical-horizontal constraints
* Add equal Length constraints for vertical/horizontal lines
* migrate old tests, and refactor callback tag
* tweaks and refactor horzVert component
* fix leg len with small negative leg length
* initial tokeniser to wasm port
* fix tests
* add wasm to build script
* add rust tools to test action
* tweaks
* maybe tests will be happy
* tweak simple server
* trying to get tests to pass
* it pget vercel to build
* tidy up
* clean up rust files
* change lexer to use recursion so that it's consistent with the rest of the interpreter
* clean up nokeniser further
* rename variables
* readme typos
* run rust tests in CI
* follow clippy's advice
* more clippy clean up
* setup up proper serialzation to js-land
* tidy init promise in tests
* functional sketch working
With old sketch block still there
* get all version of lines working with add line and update line
* remove old ui state types
* some clean up
* rename some things
* add todo for multi cursor
* shorten useStore repitition
* small type improvement
* big overhaul to group sketch function and they ast modifying helpers together
* unneeded tweak
* ruthlessly rip out sketch logic
* clean up path keyword
* getting sketch on face working again with all the new sketch line types
* add a bunch of tests and re-arrage file structure
* Improved math expressions
Things are in a better state, + - / * work now for basic const var = 5 <operator> 1
Though the current method I'm using to make the ast isn't really going to work for dealing with precedence rules so some refactoring is needed going forward
* get complex math expressions working with precedence including parans
Node that identifiers are working, call expressions are not, that's a TODO
/ * % + - are working both other things like exponent and logical operators are also not working.
Recasting is the most important thing to implement next
* get recasting working for nested binary expressions
* clean up