* start of overlay work
* add new icons
* add constraint symbols
* add three dots
* add primary colours
* refactor how we get constraint info for overlays
* refactor how we get constraint info for overlays
* get symbols working for tangential arc too
* extra data on constraint info
* add initial delete
* fix types and circular dep issue after rebase
* fix quirk with horz vert line overlays
* fix setup and tear down of overlays
* remove overlays that are too small
* throttle overlay updates and prove tests selecting html instead of hardcoded px coords
* initial show overaly on segment hover
* remove overlays when tool is equipped
* dounce overlay updates
* tsc
* make higlighting robust to small changes in source ranges
* replace with variable for unconstrained values, and improve styles for popover
* background tweak
* make overlays unconstrain inputs
* fix small regression
* write query for finding related tag references
* make delete segment safe
* typo
* un used imports
* test deleteSegmentFromPipeExpression
* add getConstraintInfo test
* test removeSingleConstraintInfo
* more tests
* tsc
* add tests for overlay buttons
* rename tests
* fmt
* better naming structure
* more reliablity
* more test tweaks
* fix selection test
* add delete segments with overlays tests
* dependant tag tests for segment delet
* typo
* test clean up
* fix some perf issus
* clean up
* clean up
* make things a little more dry
* A snapshot a day keeps the bugs away! 📷🐛 (OS: ubuntu)
* trigger ci
* Make constraint hover popovers readable on light mode
* Touch up the new variable dialog
* Little touch-up to three-dot menu style
* fix highlight issue
* fmt
* use optional chain
* Revert "A snapshot a day keeps the bugs away! 📷🐛 (OS: ubuntu)"
This reverts commit be3d61e4a3.
* A snapshot a day keeps the bugs away! 📷🐛 (OS: ubuntu)
* disable var panel in sketch mode
* fix overlay tests after mergi in main
* test tweak
* try fix ubuntu
* fmt
* more test tweaks
* tweak
* tweaks
---------
Co-authored-by: github-actions[bot] <github-actions[bot]@users.noreply.github.com>
Co-authored-by: Frank Noirot <frank@kittycad.io>
* Split ModelingSidebar out into own component
* Consolidate all ModelingPane components and config
* Make ModelingSidebar a directory of components and config
* Remove unused components
* Proper pane styling
* Make tooltip configurable to visually appear on hover only
* Remove debug panel from App
* Fix current tests
* Rename to more intuitive names
* Fix useEffect loop bug with showDebugPanel
* Fix snapshot tests
* A snapshot a day keeps the bugs away! 📷🐛 (OS: ubuntu)
* Rerun CI
* A snapshot a day keeps the bugs away! 📷🐛 (OS: ubuntu)
* Merge branch 'main' into franknoirot/sidebar
* A snapshot a day keeps the bugs away! 📷🐛 (OS: ubuntu)
* Rerun CI
* Maybe some flakiness in the validation initScripts?
* Avoid test flakiness by waiting for more signals that loading is completed
* Don't assert, just wait for the element to be enabled
* Don't let users accidentally click the gap between the pane and the side of the window
* Firm up extrude from command bar test
* Get rid of unused imports
* Add setting to disable blinking cursor (#2065)
* Add support for "current" marker in command bar for boolean settings
* Add a cursorBlinking setting
* Rename setting to blinkingCursor, honor it in the UI
* Fix scroll layout bug in settings modal
* A snapshot a day keeps the bugs away! 📷🐛 (OS: ubuntu)
* Rerun CI
* CSS tweaks
* Allow settings hotkey within KclEditorPane
* A snapshot a day keeps the bugs away! 📷🐛 (OS: ubuntu)
---------
Co-authored-by: github-actions[bot] <github-actions[bot]@users.noreply.github.com>
* Rerun CI
* A snapshot a day keeps the bugs away! 📷🐛 (OS: ubuntu)
* Rerun CI
* Ensure the KCL code panel is closed for camera movement test
* A snapshot a day keeps the bugs away! 📷🐛 (OS: ubuntu)
* Make sure that the camera position inputs are ready to be read from
* A snapshot a day keeps the bugs away! 📷🐛 (OS: ubuntu)
* Remove repeat awaits
* Make camera position fields in debug pane update when the pane is initialized
* A snapshot a day keeps the bugs away! 📷🐛 (OS: ubuntu)
* Undo that CameraControls change because it made other things weird
* retry fixing camera move test
* Fix race condition where cam setting cam position parts were overwriting each other
* Rerun CI
* Rerun CI
---------
Co-authored-by: github-actions[bot] <github-actions[bot]@users.noreply.github.com>
* dynamic cursor depending on mouse scene state
* hover stuff
* bump min length
* clean up
* sketch on face failing randomly
* more time out for extrude snapshots
* Update src/clientSideScene/sceneEntities.ts
Co-authored-by: Frank Noirot <frank@zoo.dev>
* move for profileStart handle, and select when no tool equiped
---------
Co-authored-by: Frank Noirot <frank@zoo.dev>
* BROKEN: start of scopes for each setting
* Clean up later: mostly-functional scoped settings!
Broken command bar, unimplemented generated settings components
* Working persisted project settings in-folder
* Start working toward automatic commands and settings UI
* Relatively stable, settings-menu-editable
* Settings persistence tweaks after merge
* Custom settings UI working properly, cleaner types
* Allow boolean command types, create Settings UI for them
* Add support for option and string Settings input types
* Proof of concept settings from command bar
* Add all settings to command bar
* Allow settings to be hidden on a level
* Better command titles for settings
* Hide the settings the settings from the commands bar
* Derive command defaultValue from *current* settingsMachine context
* Fix generated settings UI for 'options' type settings
* Pretty settings modal 💅
* Allow for rollback to parent level setting
* fmt
* Fix tsc errors not related to loading from localStorage
* Better setting descriptions, better buttons
* Make displayName searchable in command bar
* Consolidate constants, get working in browser
* Start fixing tests, better types for saved settings payloads
* Fix playwright tests
* Add a test for the settings modal
* Add AtLeast to codespell ignore list
* Goofed merge of codespellrc
* Try fixing linux E2E tests
* Make codespellrc word lowercase
* fmt
* Fix data-testid in Tauri test
* Don't set text settings if nothing changed
* Turn off unimplemented settings
* Allow for multiple "execution-done" messages to have appeared in snapshot tests
* Try fixing up snapshot tests
* Switch from .json to .toml settings file format
* Use a different method for overriding the default units
* Try to force using the new common storage state in snapshot tests
* Update tests to use TOML
* fmt and remove console logs
* Restore units to export
* tsc errors, make snapshot tests use TOML
* Ensure that snapshot tests use the basicStorageState
* Re-organize use of test.use()
* A snapshot a day keeps the bugs away! 📷🐛 (OS: ubuntu)
* Update snapshots one more time since lighting changed
* A snapshot a day keeps the bugs away! 📷🐛 (OS: ubuntu)
* Fix broken "Show in folder" for project-level settings
* Fire all relevant actions after settings reset
* A snapshot a day keeps the bugs away! 📷🐛 (OS: ubuntu)
* Properly reset the default directory
* Hide settings by platform
* Actually honor showDebugPanel
* Unify settings hiding logic
* A snapshot a day keeps the bugs away! 📷🐛 (OS: ubuntu)
* A snapshot a day keeps the bugs away! 📷🐛 (OS: ubuntu)
* fix first extrusion snapshot
* another attempt to fix extrustion snapshot
* Rerun test suite
* A snapshot a day keeps the bugs away! 📷🐛 (OS: ubuntu)
* trigger CI
* more extrusion stuff
* Replace resetSettings console log with comment
---------
Co-authored-by: github-actions[bot] <github-actions[bot]@users.noreply.github.com>
Co-authored-by: Kurt Hutten Irev-Dev <k.hutten@protonmail.ch>
* solve a couple of scene scale bugs
* Some cam fixes (#1520)
* rotate and zoom basics working
* intergrate mouse guards, and add pan
* implement orthographic camera again
* implement switch to perspective camera again
* migrate dollyzoom
* make pan robust for differnt FOV and orthographic cam
* tween to quaternion and default plane selection working with quirks
* fix pan
It the up and right was derived from the camera's up, which is a static [0,0,1] not the camera's current cameras real up, which aligns itself as best to [0,0,1] but is not that especially when looking straight up or down, and the pan felt very awkward in these vertical look sintuations
* fix raycastRing to use new camera
* fix tween to quaternion for camera lock situations
And get all playwright tests passing
* fix up CamToggle, even thought this component is not setup properly to use react properties from our scene class
* add animation to cameras back in
* first big clean up of sceneInfra
* move more cam stuff out of sceneInfra
* clean up mouse guard logic
* clean up camera change callbacks
* fix some sitations where animation to xy doesn't work great
* needs to take the target into consideration
* last bits of clean up
* more clean up
* make vitest happ
* fix up remaining interaction guards
* make scrolling less sensative for trackpads
* remove debug cube
* fix snapshot tests
* respect camera target
* make default planes scale
* A snapshot a day keeps the bugs away! 📷🐛 (OS: ubuntu)
---------
Co-authored-by: github-actions[bot] <github-actions[bot]@users.noreply.github.com>
* Rename GlobalStateContext to SettingsAuthContext
* Naive initial impl of settings persistence to file system
* Update app identifier in tauri config
* Add "show in folder" tauri command
* Load from and save to file system in Tauri app
* Add documents drive to tauri permission scope
* Add recursive prop to default dir selection dialog
* Add success toast to web restore defaults action
* Add a way to validate read-in settings
* Update imports to use separate settings lib file
* Validate localStorage-loaded settings, combine error message
* Add a e2e test for validation
* Clean up state state bugs
* Reverse validation looping so new users don't error
* update settingsMachine typegen to remove conflicts
* Fmt
* Fix TS errors
* rename for clarity
* typo
* make coverage happ+
somewhat pointless since we don't use coverage because its not complete with both vitest and playwright
* local storage issue
* fmt
* fix