Commit Graph

19 Commits

Author SHA1 Message Date
f6e975db84 Add a "back" button to the onboarding buttons, move the dismiss button to a little corner x button (#5296)
* Add previous button to OnboardingButtons, move dismiss to popover corner

* A snapshot a day keeps the bugs away! 📷🐛 (OS: namespace-profile-ubuntu-8-cores)

* A snapshot a day keeps the bugs away! 📷🐛 (OS: namespace-profile-ubuntu-8-cores)

* Clean up diagnostics

I am thoroughly enjoying nvim now

* Amend "click through" test to also click back

* fmt

* Set this test back to fixme, that work should be its own PR

---------

Co-authored-by: github-actions[bot] <github-actions[bot]@users.noreply.github.com>
2025-02-07 11:30:36 -05:00
728e87a627 Remove most of modelingMachine.context.store (#3867) 2024-09-12 22:06:50 -04:00
f86a69f12a initial migration from zustand (#2852)
* inital migration with a couple lingering concerns

* move is stream ready back

* put htmlRef back in useStore

* final tidy of useStore

* test tweaks

* tweak more

* more test tweaks

* fmt

* test tweaks

* attempts at fixing 'Basic default modeling and sketch hotkeys work'

* more tries

* 😭

* try again

* fmt
2024-07-02 17:16:27 +10:00
17978ab1d7 Reset code on critical onboarding steps (#2727)
* Make sure we always reset the code on important steps no matter what the user did to it

* Convert comments in codeManager to JSDoc comments so they appear in diagnostics

* Was using the wrong codeManager callback

* Make sure editorView is available before resetting code

* Add Playwright test that shows the code being reset

* Fix up text that looks like linksÏ

* fmt

* Skip test on MacOS, make test more reliable on Chrome

* Update cargo-clippy to run based on paths on PRs as well

* playw fix

* try keep reports

* add fix me

* try one last thing

* fmt

---------

Co-authored-by: Kurt Hutten <k.hutten@protonmail.ch>
2024-06-21 11:39:01 +10:00
58a62b8097 Ensure that onboarding buttons are visible, even on short viewports (#2324)
* Ensure onboarding buttons are visible on shorter screens

* Fix dismiss button hover styling

* A snapshot a day keeps the bugs away! 📷🐛 (OS: ubuntu)

* A snapshot a day keeps the bugs away! 📷🐛 (OS: ubuntu)

* A snapshot a day keeps the bugs away! 📷🐛 (OS: ubuntu)

---------

Co-authored-by: github-actions[bot] <github-actions[bot]@users.noreply.github.com>
2024-05-13 11:50:33 -04:00
5e73fa45f0 Remove useBackdropHighlight (#2323) 2024-05-08 12:27:41 -04:00
2077cdb6fc remove code-pane stuff temporarily again (#2318)
Signed-off-by: Jess Frazelle <github@jessfraz.com>
2024-05-08 01:21:52 +00:00
93f652647e Add an E2E test for clicking all the way through the onboarding, restore code pane highlighting in onboarding (#2265)
* Add test clicking through each onboarding step

* Revert "get rid of code pane shit (#2259)"

This reverts commit d341681c0d.

* Fix the missing #code-pane id

* fmt
2024-04-26 10:20:03 -07:00
d341681c0d get rid of code pane shit (#2259)
Signed-off-by: Jess Frazelle <github@jessfraz.com>
2024-04-25 21:09:08 -07:00
0360a4021b Onboarding updates (#1967)
* Make onboarding line references dynamic and error if they aren't found
Fixes https://github.com/KittyCAD/modeling-app/issues/1918

* More clear and correct Sketch onboarding step
Fixes https://github.com/KittyCAD/modeling-app/issues/1790
Fixes https://github.com/KittyCAD/modeling-app/issues/1789

* Make sample code line references dynamic and error on app start if they break so we can know before release
Fixes https://github.com/KittyCAD/modeling-app/issues/1918

* Better error message for searchText failure

* JB onboarding feedback

* Make list more explicit, instruct to hold down key first
2024-03-29 12:56:32 -04:00
cad64fb780 Update onboarding based on team feedback (#1665)
* Make onboarding links underlined and a different color

* Override underlined links that shouldn't be

* Update "KittyCAD" to "Zoo" camera controls, copy edits

* Copy edits through CodeEditor step, add counter to onboarding

* Notes through ParametricModeling step

* Notes through UserMenu step

* Add three-dots icon, separate Zoo logo link from project button

* Feedback through end of onboarding

* A snapshot a day keeps the bugs away! 📷🐛 (OS: ubuntu)

* Fix ESLint warnings

* Revert cameraControls to 'KittyCAD', ensure we get type errors if that isn't correct in the future

* fmt

* Missed a reverted "Zoo" cameraControls item

---------

Co-authored-by: github-actions[bot] <github-actions[bot]@users.noreply.github.com>
2024-03-08 17:59:14 -05:00
f640f7a5e0 Client sketch scene (#1271)
* updates

Signed-off-by: Jess Frazelle <github@jessfraz.com>

* updates

Signed-off-by: Jess Frazelle <github@jessfraz.com>

* updates

Signed-off-by: Jess Frazelle <github@jessfraz.com>

* make tsc happ

* better error msg

* fix control point issue

* basic code gen working for tangentialArc

* partical fix for move with arcs

* tangential arc move

* fix

* make eslint rules less annoying

* inital refactor of some xstate stuff

* more old tangential arc clean up stuff

* more tweaks

* add testing

* tweak xstate inspect

* temp remove test

* update formating for less conflicts

* fix state machine layout after merge

* shrug, something weird with xstate typegen

* renaming some xstate events

* tweak numbers to make CI playwright happ

* CI hacks

* more CI hacks

* more CI hacks

* new hack strategy

* run tests agian

* make cmd bar less flaky

* ci hacks

* CI hacks

* CI hacks

* CI hacks

* clean up

* fix

* still have constraint stuff to deal with

* progress on move rules

* update source ranges after no execute code-mod

* typo

* mvp working

* hide show sketch overlay

* match scaling

* update arrow head style

* animate line tool

* bypass xstate for animations, much smoother

* add new segment working with refactor needed for setup paper sketch

* refactor setup paper sketch

* tangantialArcTo drag animations working

* tangential arc polish

* cargo fmt

* clippy

* more clippy

* mock canvas

* last of clippy?

* typo

* more clippy stuff

* move util function so they are shareable with typescript

* migrate a bunch to rust and only rust

* add arc center point for draft tangential ac

* clippy tweak

* delete uneeded test

* Rough start to scaling arrow heads.

The tangent arrow heads are basically nuked and replaced while the
straight line sections are just rotated and repositioned, this means they
miss out on updating scaling number after a screen size changes.
Needs fixing

* fix bug with tool tips

* fix draft line start position

Having drag the end of teh path before selecting a tooltip would result in the draft line starting where the path used to end, stale data

* some progress with pan maybe

* fmt

* inital camera sync working

For perspective camera at least

* change three.js to use z-up

* add grid

* orthographic camera working with polish items TODO

* fix zoom level when swapping camera

* fix up camera/orbit changing on cam change (pan wasn't being respected)

* tidy up

* use orbit target instead of assuming scene center

* dynamic fov working

* animate orthographic to perspective and reverse

* fix import

* temp fix for batch commands

* initial client side scene sketch working

* remove hover log

* FOV adjust fix

* fix comment

* tear down sketch and small tweaks

* some progress with camera tweening

* combine dollyZoom engine commands

see
https://github.com/KittyCAD/modeling-api/compare/kurt-perspective-settings?expand=1
and
https://github.com/KittyCAD/engine/compare/kurt-perspective-settings?expand=1

* make tests happy (mocks)

* fix tween to vertical/camera-up bug

* tween to each axis with hacky solutions in there

* fix startSketchOn planes

* tidy startSketchOn

* tweening okay for now I think

* get sketching on default planes working

* allow editing on all default planes

* clean up enter and exit sketch logic

* tidy

* tidy

* remove more default plane stuff

* start of draft line

* remove some annoying parts of the paper.js implementation

* fix drag than equip line bug

* comment

* don't animate on skech tear down since it's used for draft line

* remove more default plane shit

* style draft line

* refine dashed line

* draft line set up and tear down mostly happy

* add on click logic ready for draft lines

* sketch mode with drag and draft mode working solidly now, straight segments only

* default planes match colors, hover and select still TODO

* hover and click logic working for default planes

Now just need the code mode to fire to 'startSketchOn(...)'

* select default planes

* remove some logs

* fix update infinite loop

* start of orbitControls port to Franks control guards

* hiding scenes at different times

* scene hide on camera move should be respected by scroll zoom

* basic hover working

* Hook up user camera settings to ClientSideScene (#1334)

* Refactor to not import utilities from Router.tsx

* Stop tracking changes or formatting *.typegen.ts

* Hook up cameraControls to ClientSideScene

* Remove camera controls toggle from temp debug panel

---------

Co-authored-by: Kurt Hutten Irev-Dev <k.hutten@protonmail.ch>

* add select segment moves cursor

* highlight segments yellow on hover

* cursor ranges effect 2d line colors

* fix constrainst i.e. make sure the sketch is rejiged

* selecting nothing should remove selections

* remove hardcoded strings

* update get_tangential_arc_to_info rust util

* initial drawing of tangential arcs in client scene

* fix tangentialArc arrow head direction

* correct userData types for tangential arcs

* get tangential arc updates working

Doesn't include draging the head of the tangential arc itself yet

* spot of clean up

* make selections work with tangential arcs

* get draft tangential segment animated

* fix initial click weirdness for adding new tangential line

* couple tweaks

* add grace pixels /threshold to raycast

* redo arc dashes so that they spawn from the ccenter of the arc

* fix multi drag bug

* fmt

* add temp solution for close

* add default axis hover colors, still needs select logic

* selection of axis works, just with out selection color

* get axis selection colors working

* fix outdate source ranges after drag problem

* update moreNodePathFromSourceRange

* fix ts-rs issue/workaround

* fix default plane weirdness

* fix tangential arc rounding issue

* review clean up part 1

* review clean up part 2

Big state-diagram cull

* clippy

* typo

* clippy

* fix xstate types with typegen

* fix types

* clippy

* catch error

* fix test import issue

Not sure exactly what was happening but guessing circular import that vite didn't like

* add axis/plane info to sketch group tests

* case changes because of rs-ts bug, can probably revert this later

* start of playwright test fixes

* reduce geo complexity for straight segments

* fix cam adjust tests

* Revert "Clean up vite build warnings (#1332)"

This reverts commit c1f661ab52.

* selection e2e test fixed<

* remove camToggle to allow playwright tests to pass

* remove drag test

too brittle and needs to be redone from the ground up anyway

* trigger CI

* A snapshot a day keeps the bugs away! 📷🐛 (OS: ubuntu)

* fix last test

* clean up part 3

* clean up part 4

* clean up part 5

* clean up sketch enter exit logic

* fix engine side selections

* default plane should not be selected form 'onDragEnd'
i.e. rotating the camera should not mean the user acidently selects a plane

* clean up state diagram around animating to sketch mode

Embracing that the animation is async and puting the interdiate steps in the state diagram clean up some logic and solved some bugs at the same time

* add test for multiple sketches

* typo

* make highlight more robust

* type tweak

* scale segmenst with distance from camera so they have a consistent pixel size/ screenspace size

* Jess's advice

* tsc and fmt

* clean up part 6

remove integer from xstate names

* clean up part 7

* integrate sequency in to camera moves

* fix tests

* update snapshot e2e

* small snapshot change

* A snapshot a day keeps the bugs away! 📷🐛 (OS: ubuntu)

* trigger ci

* Fix HomeLoaderData types

* update std stuff

* update kittycad rs client lib

---------

Signed-off-by: Jess Frazelle <github@jessfraz.com>
Co-authored-by: Jess Frazelle <github@jessfraz.com>
Co-authored-by: Frank Noirot <frank@kittycad.io>
Co-authored-by: github-actions[bot] <github-actions[bot]@users.noreply.github.com>
2024-02-11 12:59:00 +11:00
038409124a Frank branding tweaks (#1235)
* Naming tweaks

* Update heading font to be owners

* Update app icon

* Update Tauri App title

* Fix sign in page (#1232)

* Change to Zoo Modeling App, CI fixes (#1238)

* Replace website urls for dl.zoo.dev

---------

Co-authored-by: Pierre Jacquier <pierrejacquier39@gmail.com>
2023-12-19 14:19:34 -05:00
84380f3da9 Zoo rebrand (#1228)
* Add new logomarks

* Replace KittyCAD and KCMA with Zoo and ZMA anywhere it's safe

* fmt

* A snapshot a day keeps the bugs away! 📷🐛 (OS: ubuntu)

* Make README logo a PNG instead of an SVG

---------

Co-authored-by: github-actions[bot] <github-actions[bot]@users.noreply.github.com>
2023-12-18 06:15:26 -05:00
3ae5393dd7 Prepare command bar to support modeling commands (#1184)
* Tweak toaster look and feel

* Add icons, tweak plus icon names

* Rename commandBarMeta to commandBarConfig

* Refactor command bar, add support for icons

* Create a tailwind plugin for aria-pressed button state

* Remove overlay from behind command bar

* Clean up toolbar

* Button and other style tweaks

* Icon tweaks follow-up: make old icons work with new sizing

* Delete unused static icons

* More CSS tweaks

* Small CSS tweak to project sidebar

* Add command bar E2E test

* fumpt

* A snapshot a day keeps the bugs away! 📷🐛 (OS: ubuntu)

* fix typo in a comment

* Fix icon padding (built version only)

* Update onboarding and warning banner icons padding

* Misc minor style fixes

---------

Co-authored-by: github-actions[bot] <github-actions[bot]@users.noreply.github.com>
2023-12-06 14:44:13 -05:00
6675fa8d1e UX Papercuts 3: use absolute paths, add error page with buttons to help refresh, etc (#615)
* Fix #593: don't prevent default on link click

* Use absolute/explicit path for settings
Trying to test fix for #594

* Broken: replace almost all relative URLs with absolute

* Clean up to use clean useDismiss with absolute path

* Merge branch 'main' into franknoirot/ux-papercuts-3a

* Add buttons to home, reload, clear, and bug report on error screen
2023-09-19 14:06:56 -04:00
488e41ac0e Fix docs link, test fixing relative URLs in Windows (#606)
* Fix #593: don't prevent default on link click

* Use absolute/explicit path for settings
Trying to test fix for #594

* Broken: replace almost all relative URLs with absolute

* add relative jump backs util

* dot dot slash everywhere

* use usLocation not window.location

* the one that got away

* fmt 🤦‍♂️

---------

Co-authored-by: Kurt Hutten Irev-Dev <k.hutten@protonmail.ch>
2023-09-19 13:55:14 +10:00
14b287a746 Franknoirot/ux papercuts 1 (#596)
* Properly show dark logo in System-light theme

* Fix linting errors for fill-rule and clip-rule

* Support system-light theme on Parametric Modeling step as well

Signed-off-by: Frank Noirot <frank@kittycad.io>

* Fix line number ref in Parametric Modeling copy

Signed-off-by: Frank Noirot <frank@kittycad.io>

* Copyediting tweaks

* Fix part name disappearing even when there is space

---------

Signed-off-by: Frank Noirot <frank@kittycad.io>
2023-09-18 13:13:04 -07:00
c5d8779af4 Update onboarding to be more complete (#551)
* Update Introduction

* Update Camera step

* Change link to expectations

Co-authored-by: Josh Gomez <114548659+jgomez720@users.noreply.github.com>

* Set outline for onboarding

* Add Streaming step

* Remove Units step

* Add default kcl script

* Add Code Editor step

* Add Parametric Modeling step

* Add Interactive Numbers step

* Update bracket to use sqrt

* Add Command K step

* Assuage @jessfraz's code itchies

* Add User Menu step

* Add Project Menu step

* Add Export step

* Improve error page to actually show error

* Update the sketch step

* Add Future Work section

* Bring back the bracket code on the final step

* Set up the code to the bracket when starting onboarding

* Fix missing import

* Don't throw away users code if not empty

* Prompt the user if they have content in their file

---------

Co-authored-by: Josh Gomez <114548659+jgomez720@users.noreply.github.com>
2023-09-16 02:37:40 +00:00