* Revert "Update failing E2E tests with new behavior, which allows skip with preselection"
This reverts commit d72bee8637.
* Fix: Can't go back to Profiles step in sweep commands
Fixes#7080
* Make it better but still not quite there
* I think I got it: this was likely the real bug making submit fire twice
* Bring timemouts back
* Submit selection to command on unmount of selection arg input
This fixes#7024 by saving the user's selection to the command even if
they click another argument in the command palette's header. It does no
harm to save the selection to the argument, even if it's being torn down
because the user dismissed it has no negative effect.
* Refactor to not auto-submit before selection is cleared on mount
Thanks E2E test suite
* Update failing E2E tests with new behavior, which allows skip with preselection
---------
Co-authored-by: Pierre Jacquier <pierrejacquier39@gmail.com>
* Disallow segment selection in sweep, plus displayName: Profiles for clarity
Fixes#7044
* Change selection hints for solid2d to be profile instead of face
* Update tests
* More fixes
* Fix tests following behavior change: we don't select segments in code anymore but profiles
* First pass at consistency in modelingMachine codemods
* Add 'no kcl errors' guard instead of if check for all the existing ones
* Add more commands and improve consistency
* Add comments
* Fix test with old kcl that was showcasing the very behavior we're trying to fix
https://kittycadworkspace.slack.com/archives/C07A80B83FS/p1747231832870739?thread_ts=1747231178.515289&cid=C07A80B83FS
* Add test for sketch and helix
* Remove guard use and move hasErrors check closer to updateAst calls
* Revert "Remove guard use and move hasErrors check closer to updateAst calls"
This reverts commit 868ea4b605.
* Remove toasts from guards
* Remove some scene.settled calls
* Lint
* More shaky fixes
* Clean up and more test fixes
---------
Co-authored-by: Frank Noirot <frankjohnson1993@gmail.com>
* constrain profile start
* add test
* make sure it works on segment drag too, fix tests
* remove old log
* some tests fixes
* Bump more segment counters
* Two more fixes
* Two more test fixes
* small test fix
* moretest fixes
* another test
---------
Co-authored-by: Pierre Jacquier <pierrejacquier39@gmail.com>
Co-authored-by: Pierre Jacquier <pierre@zoo.dev>
* Remove deprecated syntax
Signed-off-by: Nick Cameron <nrc@ncameron.org>
* fix one test
* fix sketch on revolved face test
* fix test: empty-scene default-planes act as expected
* fix up more tests
* another fix
* remove another const
---------
Signed-off-by: Nick Cameron <nrc@ncameron.org>
Co-authored-by: Kurt Hutten Irev-Dev <k.hutten@protonmail.ch>
* wip hack to delete line segments
* unrelated: clean up console
* better check if current selection is segment before deletion
* lint
* add test for delete segment with key
* bump three point arc up
* Update tests to select tangential arc from dropdown
* Fix another test that used tangential arc
* Fix up snapshot tests' use of Tangential Arc
---------
Co-authored-by: Frank Noirot <frankjohnson1993@gmail.com>
* maybe use biome
* import organising
* Removed unused new fmt commands; fix to not use linter
* Don't use fmt:generated - fmt is fast, but also use Makefile for this sort of thing
---------
Co-authored-by: lee-at-zoo-corp <lee@zoo.dev>
* use artifact id for sketch mode entry plane
* fix up re-eval as best as possible
* remove some async dodgyness
* fmt
* fix old sycronous re-execute shit
* add a test
* fix existing test
* add toast for error state
* spelling
* test stuff
* fmt
* fix toast
* test fix
* some other fix ups
* fix test
* first draft of making segment snap to previous arc's last tangent
* ability to force/disable line snap, threshold in screen space
* mouseEvent refactor tsc errors fixed
* cleanups, extract getTanPreviousPoint function
* add snap line support when previous segment is ARC
* small cleanups
* remove unused planeNodePath param from onDragSegment
* renaming
* Enable snapping when placing the segment point in onClick
* refactor getSnappedDragPoint to include axis intersection
* handle snapping to both axis and tangent direction
* snap refinements
* small cleanups
* lint
* A snapshot a day keeps the bugs away! 📷🐛
* A snapshot a day keeps the bugs away! 📷🐛
* A snapshot a day keeps the bugs away! 📷🐛
* A snapshot a day keeps the bugs away! 📷🐛
* A snapshot a day keeps the bugs away! 📷🐛
* A snapshot a day keeps the bugs away! 📷🐛
* A snapshot a day keeps the bugs away! 📷🐛
* A snapshot a day keeps the bugs away! 📷🐛
* A snapshot a day keeps the bugs away! 📷🐛
* generate tag for previous arc when snapping current straight segment
* using previous arc's tag in snapped angledLine
* angledLine uses object instead of array now
* use more general snap object instead
* snap tangent line visualized when snapping occurs
* remove unused scale param from createLine
* prettier
* fix bug where segment body is not drawn
* fix generated kcl error introduced in merge from main - modifiedAst needs to be passed to addNewSketchLn
* add support for snapping to negative tangent direction
* fix findTangentDirection for THREE_POINT_ARC_SEGMENT
* fix tsc error by introducing overrideExpr
* fix missing ccw for 3 point arc, fix tan_previous_point calculation for 3 point arcs
* resolve clippy until confirmation for circle radius
* fix runtime error when drawing a 3 point arc
* add unit tests to closestPointoOnRay
* unrelated react warning fixed
* add playwright test for tangent snapping
* better fix for tan_previous_point
* fix lint
* add simulation test for tangent_to_3_point_arc
* Fix simulation test output
* Add missing simulation test output files
* fix tangent snapping bug: use current group instead of last group in activeSegments
* make testcombos.test happy
* cleanup merge
* fix merge mistake, tsc error
* update tangent_to_3_point_arc simulation test
* fix angledLine related breaking tests
* minimum distance added before snapping to tangent
* circle is always ccw regardless of the order of points for tangential info calculation
* fix snapping when different unit is used other than mm
* update test: Straight line snapping to previous tangent
* update rust snapshot test
---------
Co-authored-by: github-actions[bot] <github-actions[bot]@users.noreply.github.com>
Co-authored-by: Frank Noirot <frank@zoo.dev>
Co-authored-by: Jonathan Tran <jonnytran@gmail.com>
* More units of measure work
Signed-off-by: Nick Cameron <nrc@ncameron.org>
* Update CSG output since engine change
---------
Signed-off-by: Nick Cameron <nrc@ncameron.org>
Co-authored-by: Nick Cameron <nrc@ncameron.org>
* Add back stream idle mode
* Shut up codespell
* Correct serialization; only expose at user level
* cargo fmt
* tsc lint fmt
* Move engineStreamMachine as a global actor; tons of more work
* Fix up everything after bumping kittycad/lib
* Remove camera sync
* Use pause/play iconology
* Add back better ping indicator
* wip
* Fix streamIdleMode checkbox being wonky
* yarn fmt
* Massive extinction event for waitForExecutionDone; try to stop projects view switching from crashing
* Clear diagnostics when unmounting code editor!
* wip
* Rework initial root projects dir + deflake many projects tests
* More e2e fixes
* Deflake revolve some revolve tests
* Fix the rest of the mfing tests
* yarn fmt
* yarn lint
* yarn tsc
* Fix tsc after rebase
* wip
* less flaky point and click
* wip
* Fixup after rebase
* Fix more tests
* Fix 2 more
* Fix up named-views tests
* yarn fmt lint tsc
* Fix up new changes
* Get rid of 1 cyclic dependency
* Fix another cyclic mfer!
* fmt
* fmt tsc
* Fix zoom to fit being frigged
* a new list of circular deps
* Remove NetworkHealthIndicator test that was shit
* Fix the bad reload repeat issue kevin started on
* Fix zoom to fit at the right moments...
* Fix cache count numbers in editor test
* Remove a test race - poll window info.
* Qualify fail function
* Try something
* Use scene.connectionEstablished
* Hopefully fix snapshots at least
* Add app console.log
* Fix native menu tests more
* tsc lint
* Fix camera failure
* Try again
* Test attempt number 15345203, action!
* Add back old window detection heuristic
* Remove firstWindow to complete the work of 2342d04fe2
* Tweak some tests for MacOS
* Tweak "set appearance" test for MacOS
Revert this if it messes up any other platform's color checks!
* Are you serious? This was all that needed formatting?
* More color tweaks
Local MacOS and CI MacOS don't agree
* Fixes on apperance e2e test for stream idle branch (#6168)
pierremtb/stream-idle-revamp-appearance-fixes
* Another apperance fix
* Skip one native menu test to make stream idle green (#6169)
* pierremtb/stream-idle-revamp-more-fixes
* Fix lint
* Update snapshot for test_generate_settings_docs
---------
Co-authored-by: lee-at-zoo-corp <lee@zoo.dev>
Co-authored-by: Frank Noirot <frankjohnson1993@gmail.com>
Co-authored-by: Pierre Jacquier <pierrejacquier39@gmail.com>
Co-authored-by: Pierre Jacquier <pierre@zoo.dev>
* fix sketch mode scale issue
* fmt
* Fix snapshot tests in kurt-5621-scale-issue (#6111)
* Change test function to share units with settings (#6114)
* Change test function to share units with settings
* Consolidate to the same module
---------
Co-authored-by: Pierre Jacquier <pierrejacquier39@gmail.com>
Co-authored-by: Jonathan Tran <jonnytran@gmail.com>
Co-authored-by: Jess Frazelle <jessfraz@users.noreply.github.com>
* Automatic fixing of deprecations and use non-quoted default planes by default
Signed-off-by: Nick Cameron <nrc@ncameron.org>
* A snapshot a day keeps the bugs away! 📷🐛
* A snapshot a day keeps the bugs away! 📷🐛
* A snapshot a day keeps the bugs away! 📷🐛
* A snapshot a day keeps the bugs away! 📷🐛
* A snapshot a day keeps the bugs away! 📷🐛
---------
Signed-off-by: Nick Cameron <nrc@ncameron.org>
Co-authored-by: github-actions[bot] <github-actions[bot]@users.noreply.github.com>
* Install Vector on Ubuntu to log failed test to Axiom
* Allow flaky tests to run on main for Axiom metrics
* Enable problematic tests on a dedicated branch
* Only show "Edit sketch" button when code pane is focused with sketch selected
Closes#4273. WIP until tests are updated, since this will impact many
that look for the "Edit sketch" button.
* Start removing "edit sketch" point-and-click from E2E
* Update more E2E tests
* Update more tests that assumed Edit Sketch button
* A snapshot a day keeps the bugs away! 📷🐛
---------
Co-authored-by: github-actions[bot] <github-actions[bot]@users.noreply.github.com>
* fix no profile errors
* add test and tweak a couple things
* quick fix
* fix animation
* add another test
* Use actor.getSnapshot in the debug function
So we don't have to rebuild that listener every time that the state
changes.
* try fix tests
---------
Co-authored-by: Frank Noirot <frankjohnson1993@gmail.com>
* bare minimum
* start of segment util added
* remove redundant handle
* some probably buggy handling of arc handles, can fix later
* probably bug implementation of update args, but data flow through is mostly there can fix bugs after
* fix update for arc
* fix math for center handle
* fix up length indicator
* tweak math
* stub out xState logic for arc
* more progress on adding point and click, implemented more of sketchLineHelper for arc
* small unrelated tweak
* fix up draft arc bugs
* fix arc last click
* fix draft segment animation and add comment
* add draft point snapping for arcs
* add helper stuff to arc
* clone arc point and click as base for arc-three-point
* rust change for arc three point
* can draw three point arc
* make arcTo editable
* can add new three point arc, so long as it continues existing profile
* get overlays working
* make snap to for continuing profile work for three point arcs
* add draft animation
* tangent issue fix
* action rename
* tmp test fix up
* fix silly bug
* fix couple problems causing tests to fail
* A snapshot a day keeps the bugs away! 📷🐛 (OS: namespace-profile-ubuntu-8-cores)
* fix up
* add delet segment test for new segments
* update docs
* draft segments should look right
* add test for dragging new segment handles
* arc tools can be chained now
* make three point arc can start a new profile (not only extend existing paths)
* add test for equiping and unequiping the tool plus drawing with it
* fix console noise
* A snapshot a day keeps the bugs away! 📷🐛 (OS: namespace-profile-ubuntu-8-cores)
* clean up
* update rust/docs
* put toolbar mode check into fixture
* do thing for lee
* use TEST_COLORSs
* fix colors
* don't await file write
* remove commented code
* remove unneeded template strings
* power to **2
* remove magic numbers
* more string templates
* some odd bits of clean up
* arc should be enable in dev
* A snapshot a day keeps the bugs away! 📷🐛 (OS: namespace-profile-ubuntu-8-cores)
* A snapshot a day keeps the bugs away! 📷🐛 (OS: namespace-profile-ubuntu-8-cores)
* A snapshot a day keeps the bugs away! 📷🐛 (OS: namespace-profile-ubuntu-8-cores)
* add new simulation test
* fix test code from kwark migration
* issues Frank found
* fix deleting half complete ark
* fix
* small fix on dele index
* tsc post main merge
* fix up snaping to profile start
* add cross hari for three point arc
* block snapping if it's the only segment
* add tests for canceling arcTo halfway through
---------
Co-authored-by: github-actions[bot] <github-actions[bot]@users.noreply.github.com>
* Fix flakey tests with new toolbar.exitSketch
* tsc && lint && fmt
* Disable pw electron thing again
* Unfrig Playwright-Electron a ton; fix another ton of flakes.
* More deflaky
* Fix a ton of tests and playwright related hell
* Run jess's magic incantation to build rust kcl things
* yarn tsc
* yarn lint
* yarn fmt
* Remove double logs
* Revert to old settings spreads momentarily
* Expect error *in the fixtureSetup*, does not circumvent typechecking for regular usage
* Fix unit tests
Previously, `xLine`, `xLineTo`, `yLine` and `yLineTo` used positional arguments. Now:
- `xLineTo` and `yLineTo` have been removed
- `xLine` and `yLine` both use keyword arguments:
- `length`, optional (i.e. a relative distance along the X or Y axis)
- `endAbsolute` optional (i.e. an absolute point along the X or Y axis)
- `tag` optional
- Exactly one of `length` or `endAbsolute` must be given. Not both, not neither.
For example:
```
// Old way
|> xLine(6.04, %)
|> yLineTo(20, %, $base)
// New way
|> xLine(length = 6.04)
|> yLine(endAbsolute = 20, tag = $base)
```
This also improves some of the general-purpose keyword arguments code in modeling app's TS codebase.