* Tweak toaster look and feel
* Add icons, tweak plus icon names
* Rename commandBarMeta to commandBarConfig
* Refactor command bar, add support for icons
* Create a tailwind plugin for aria-pressed button state
* Remove overlay from behind command bar
* Clean up toolbar
* Button and other style tweaks
* Icon tweaks follow-up: make old icons work with new sizing
* Delete unused static icons
* More CSS tweaks
* Small CSS tweak to project sidebar
* Add command bar E2E test
* fumpt
* A snapshot a day keeps the bugs away! 📷🐛 (OS: ubuntu)
* fix typo in a comment
* Fix icon padding (built version only)
* Update onboarding and warning banner icons padding
* Misc minor style fixes
---------
Co-authored-by: github-actions[bot] <github-actions[bot]@users.noreply.github.com>
* initial playwright setup and test
* try verbose logging
* double check resolution
* double check token
* remove logs
* try running on ubuntu and macos
* move e2e tests
* vitest ignores playwright tests
* add a series of tests
* tweak yarn setup
* typo
* update fmt
* action typo
* rust toolchain?
* remove .only from playwright test
* A snapshot a day keeps the bugs away! 📷🐛
* A snapshot a day keeps the bugs away! 📷🐛
* add pan and zoom back
* try puting os in commit message
* A snapshot a day keeps the bugs away! 📷🐛 .os
* A snapshot a day keeps the bugs away! 📷🐛 .os
* fix commit message
* A snapshot a day keeps the bugs away! 📷🐛 (OS: macos-latest)
* add command logs to UI for axis tests
* typo
* fmt
* remove .only
* add auto complete test
* remove .only
* update queries to be more playwright recommended
* move test utils
* remove waits from first test
* remove old snapshots
* re-arrange files and tests
* A snapshot a day keeps the bugs away! 📷🐛 (OS: ubuntu-latest)
* trigger CI
* refactor plane test
* A snapshot a day keeps the bugs away! 📷🐛 (OS: ubuntu-latest)
* remove .only
* try longer wait
* try snap shoting
* fmt
* better CI names
* fix
* fix linux
* A snapshot a day keeps the bugs away! 📷🐛 (OS: ubuntu-latest)
* try make executes on load a bit more robust
* fix
* A snapshot a day keeps the bugs away! 📷🐛 (OS: ubuntu-latest)
* stabilise snapshots
* A snapshot a day keeps the bugs away! 📷🐛 (OS: ubuntu-latest)
* A snapshot a day keeps the bugs away! 📷🐛 (OS: macos-latest)
* make tests run linearly
* update naming
* tidy
* .only
* update readme
* trigger CI
* add set tool
* util clean up
* update readme
* readme tweaks
* self-review clean up
* A snapshot a day keeps the bugs away! 📷🐛 (OS: ubuntu)
* tweak
* update readme
* Ensure Vite preview server is running before running any Playwright tests (#1114)
* Ensure that Vite is serving before tests run
* Don't break secrets if developer has extra blank line in env file
* @mxschmitt's suggestions
* fix
* add wait-on types
* tsconfig fix
* update readme
* code template for sktech on each plane test
---------
Co-authored-by: github-actions[bot] <github-actions[bot]@users.noreply.github.com>
Co-authored-by: Frank Noirot <frank@kittycad.io>
* Fix Github Actions 'annotations' in PRs
Fixes#383
* Fix the React Hooks complains, and _app for rust
* Revert "Fix the React Hooks complains, and _app for rust"
This reverts commit 4a2ff925e5.
* Add back prettier fix and rust _app
* Fmt
* More annotation fixes
* More non-hooks fixes
* Rollback with eslint rule
* Add APPLE_TEAM_ID secret
* Revert "Add APPLE_TEAM_ID secret"
This reverts commit 346aaff5f4.
* More fixes
* Move format code button to menu item
by extending CollapsiblePanel to take an optional
menu React element.
Signed-off-by: Frank Noirot <frank@kittycad.io>
* Style tweaks
* Add shortcuts for format and cmd bar to codemirror
* Move convert to variable into code menu
Signed off by Frank Noirot <frank@kittycad.io>
* Add keyboard shortcut to convert to variable
* Remove convert to variable from toolbar
* Refactor: move TextEditor to its own component
* Set a better convertToVar shortcut
* Style and ergonomic polish for convertToVar modal
* Use named constants for shortcuts 😇
* Try yet another keyboard shortcut
* Fix formatting
* remove isShiftDown from app.tsx
---------
Signed-off-by: Frank Noirot <frank@kittycad.io>
Co-authored-by: Kurt Hutten Irev-Dev <k.hutten@protonmail.ch>
* Add basic Popover functionality
* Fix up light mode of basic bar
* Add support for 2D and 3D mode styling
* Turn toolbar buttons back on
* Remove ActionButton until after tool logic refactor
* Add transitions
* Add styles to always center toolbar in header
* Light mode style fixes
* Fix dismissing onboarding for nested routes
* Refactor: move export button to user side panel
* Refactor: add project data to modeling page loader
* Add new ProjectSidebarMenu
* Convert AppHeader to use ProjectSidebarMenu
* Move ExportButton to ProjectSidebarMenu
* Fix: hide default dir setting in Web
* Add DownloadAppBanner when in Prod
* Add unit tests to ProjectSidebarMenu
* Tiny CSS rounding tweak to sidebars
* Fix formatting in unit tests
* Update icons and logos to use full-color Kitt
* Fix: dim UI on camera drag, not click
* Add passive dark mode to everything but codemirror
* Add dark theme support for Codemirror
* Make theme a user setting
* Fix button text size
* guard against undefined window
* Formatting and test fix
* setup to get path to nodes back from ast-mods
* fix cursor setting for constraint buttons that use transformSecondarySketchLinesTagFirst
* fix cursors for constraints that use transformAstSketchLines
* some clean up
* Change perpendicular-distance constraint to something more intuitive to setting parallel distance
* delete
* add back
* force rename
* change name back
* try renaming again
* Refactor getNodePathFromSourceRange
getNodePathFromSourceRange wouldn't go as deep as it should have,
stopping at pipe expressions, when it should have followed as deep
into the ast as possible.
The fact that it stopped early then had other part of the code base that
expected this behaviour and it effected a lot, so a rather large refactor
* overhaul of getNodePathFromSourceRange
* quick fix for moreNodePathFromSourceRange
* minor bugs in moreNodePathFromSourceRange
* couple more tests
* add moveValueIntoNewVariable
* add UI for replacing valuse with variable
* update button text
* button style tweak
* Remove duplication constraint ast transforms
* giveSketchFnCallTag to return if line already had a tag
* remove duplication
* update tag name to referenceSegName
* Update transform shape to return key details about the transform
* add modal to hor vert distance workflow
* fix browser env stuff from breaking tests
* fmt
* add segLen help to lang std
* adding helpers functions to sketchConstraints
* update tokeniser tests because they were annoying me not being 100%
* compare async lexer with sync lexer instead
* add helper functions
* remove unneeded nesting
* update add ast modifier function for angledLine
* initial equal ast modification
It adds a tag to the primary line, and converts any secondary lines to angledLine, but doesn't reference the taged/primary line yet
* Update fn call with refernce to previous line using segLen
* add test for giveSketchFnCallTag
* fix excutor bug, executing call expression in array expression
* fix small issue in executor
* add CallExpressions to BinaryExpressions
* add unary Expressions
* tweaks to unaryExpression logic
* add recasting for unaryExpressions and CallExpressions in BinaryExpressions
* ensure pipe substitution info is passed down to unary expressions and others
* allow binary expressions in function argumentns
* inital setup, new way of organising sketch fn transforms
Starting with equal length
* overhaul equalLength button
* add equal length support for angledLine
* line with one variable supports signed legLength
* fix indentation when recasting long arrayExpressions in a pipeExpression
* improve modifyAst consision
* further modify ast tidy
* equalLength transfroms far angledLineOfXLength
* add transforms for line-yRelative
* add equal constraint for angledLineOfYLength
* quick test fix
* add equal length constrain transforms for lineTo
* add equal length constraints for angledLineToX
* add equalLength constraints for angledLineToY
* test tidy
* setup new vertical-horizontal constraints
* Add equal Length constraints for vertical/horizontal lines
* migrate old tests, and refactor callback tag
* tweaks and refactor horzVert component
* fix leg len with small negative leg length
* update execution of callExpressions
* tweak types to store multiple cursor ranges and hook up with artifact highlighting
* multi-cursor from 3d scene
Working but has to be capslock for the time being
* tweak pannel headers
* add issue to todo comment
* functional sketch working
With old sketch block still there
* get all version of lines working with add line and update line
* remove old ui state types
* some clean up
* rename some things
* add todo for multi cursor
* shorten useStore repitition
* small type improvement
* big overhaul to group sketch function and they ast modifying helpers together
* unneeded tweak
* ruthlessly rip out sketch logic
* clean up path keyword
* getting sketch on face working again with all the new sketch line types
* add a bunch of tests and re-arrage file structure