Addresses #4080. (Not ready to close it yet.)
# Important
Requires a fix for #4147 before it can work in ZMA.
# Overview
```kcl
// numbers.kcl
export fn inc = (x) => {
return x + 1
}
```
```kcl
import inc from "numbers.kcl"
answer = inc(41)
```
This also implements multiple imports with optional renaming.
```kcl
import inc, dec from "numbers.kcl"
import identity as id, length as len from "utils.kcl"
```
Note: Imported files _must_ be in the same directory.
Things for a follow-up PR:
- #4147. Currently, we cannot read files in WebAssembly, i.e. ZMA.
- Docs
- Should be an error to `import` anywhere besides the top level. Needs parser restructuring to track the context of a "function body".
- Should be an error to have `export` anywhere besides the top level. It has no effect, but we should tell people it's not valid instead of silently ignoring it.
- Error message for cycle detection is funky because the Rust side doesn't actually know the name of the first file. Message will say "b -> a -> b" instead of "a -> b -> a" when "a" is the top-level file.
- Cache imported files so that they don't need to be re-parsed and re-executed.
* sketch on chamfer start
* working
* step app from getting in weird state when selection face to sketch on
* sketch on chamfer tests
* clean up
* fix test
* fix click selections for chamfers, add tests
* fixture setup (#3964)
* initial break up
* rename main fixture file
* add more expect state pattern
* add fixture comment
* add comments to chamfer function
* typos
* works without pipeExpr
* chore: Implemented a executeAst interrupt to stop processing a KCL program
* fix: added a catch since this promise was not being caught
* fix: fmt formatting, need to fix some tsc errors next.
* fix: fixing tsc errors
* fix: cleaning up comment
* fix: only rejecting pending modeling commands
* fix: adding constant for rejection message, adding rejection in WASM send command
* fix: tsc, lint, fmt checks
* feat: first pass over revolve with basic hard coded X axis
* fix: updated revolve status for DEV only
* fix: adding some TODOs to warn others about the Revolve MVP
* fix: fmt, lint, tsc checks
* fix: codespell got me
* fix: xstate v5 upgrade
* fix: removing this fix for a different PR. Not needed for initial MVP
* fix: renaming extrude function to sweep since it fixes extrude and revolve now
* fix: updating selection logic to support revolve
* fix: renaming extrude to sweep since it adds revolve
* fix: swapping as for type in function parameters
* fix: updated from object destruct to structuredClone
* fix: addressing PR comments
* fix: one other typo for return value of revolve
* refactor clientSide scene
* start consolidate threejs segment funcitons
* rename stuff
* first pass of integrating threejs segment create and update into one
* reduce create segment complexity
* add color back in
* use input
* fix comment
* feedback changes
* Add lints for floating and misued promises
* Add logging async errors in main
* Add async error catch in test-utils
* Change any to unknown
* Trap promise errors and ignore more await warnings
* Add more ignores and toSync helper
* Fix more lint warnings
* Add more ignores and fixes
* Add more reject reporting
* Add accepting arbitrary parameters to toSync()
* Fix more lints
* Revert unintentional change to non-arrow function
* Revert unintentional change to use arrow function
* Fix new warnings in main with auto updater
* Fix formatting
* Change lints to error
This is what the recommended type checked rules do.
* Fix to properly report promise rejections
* Fix formatting
* Fix formatting
* Remove unused import
* Remove unused convenience function
* Move type helpers
* Fix to not return promise when caller doesn't expect it
* Add ignores to lsp code
We can store Rust types like `SketchGroup` as their own variant of `KclValue`, or as `KclValue::UserVal`. Sometimes we store in one and try to read from the other, which fails. This causes bugs, like #3338.
Instead, we should use either ::SketchGroup or ::UserVal, and stop using the other. If we stopped using ::UserVal, we'd need a new variant for every Rust type we wanted to build, including user-defined types. So I don't think that's practical.
Instead, we should store every KCL value by de/serializing it into UserVal. This is a first step along that path, removing just the SketchGroup variants. If it goes well, we can remove the other specialized variants too.
My only concern is there might be performance implications from how frequently we convert between serde_json::Value and Rust types via Serde. But I'm not too worried -- there's no parsing JSON strings, just traversing serde_json::Value trees. This isn't great for performance but I think it'll probably be miniscule in comparison to doing all the API calls.
Rename kcl's Value to Expr
As Jon pointed out, kcl's `Value` enum is actually an expression.
"2+2" isn't a value, it's an expression, which can compute a value.
So I renamed it `Expr`.
* Fix to allow variable shadowing inside functions
* Implement closures
* Fix KCL test code to not reference future tag definition
* Remove tag declarator from function parameters
This is an example where the scoping change revealed a subtle issue
with TagDeclarators. You cannot bind a new tag using a function
parameter.
The issue is that evaluating a TagDeclarator like $foo binds an
identifier to its corresponding TagIdentifier, but returns the
TagDeclarator. If you have a TagDeclarator passed in as a parameter
to a function, you can never get its corresponding TagIdentifier.
This seems like a case where TagDeclarator evaluation needs to be
revisited, especially now that we have scoped tags.
* Fix to query return, functions, and tag declarator AST nodes correctly
* draft: fillet ast mod + test
* Kurt's rejig
* playwright
* update button enable logic
* remove fillet button in production build
* A snapshot a day keeps the bugs away! 📷🐛 (OS: ubuntu)
* trigger CI
* fix typo
* give a way to turn on fillets
---------
Co-authored-by: max-mrgrsk <margorskyi@gmail.com>
Co-authored-by: max-mrgrsk <156543465+max-mrgrsk@users.noreply.github.com>
Co-authored-by: github-actions[bot] <github-actions[bot]@users.noreply.github.com>
Each AST node contains an Option<Digest> which can be optionally set by running compute_digest() over the AST. This will mutate the AST and set the Digest. Fundamentally, the digest is computed from the digest of AST children nodes (using compute_digest) or the explicit raw underlying value.
The underlying hash is changeable by modifying the macro and Digest type alias, and should enable us to determine when an AST -- or fragment of AST -- is the same.
This won't hash the start/end of the AST fragment, so it's, to some extent, position independent. It will hash newlines, comments, etc, which may change in the future depending on how we wind up using this.
* Make sketch and extrude produce separate top-level constants
* Fix most tests
* Add a breaking test for sketch on face AST mod
* Use `extrude` instead of `part`
* Implement @Irev-Dev's branch changes from https://github.com/KittyCAD/modeling-app/pull/2472
* Get extrude on face working
* Update incorrect sketch on face test
* Update unit tests
* Fix up E2E test changes
* fmt
* Fix a couple of goofed up test updates
* More specific names for paths to node sent to modelingMachine
* Bump down playwright workers for now
* Slightly more explicit type coercion
* Update snapshot tests
* Missed one other new flow test that wasn't updated to use "sketch001"
* Typo
* Damn missed one more sorry
* A snapshot a day keeps the bugs away! 📷🐛 (OS: ubuntu)
* Re-run CI
* A snapshot a day keeps the bugs away! 📷🐛 (OS: ubuntu)
* I think the multiple sketches test reverted from under me
---------
Co-authored-by: github-actions[bot] <github-actions[bot]@users.noreply.github.com>
* start of overlay work
* add new icons
* add constraint symbols
* add three dots
* add primary colours
* refactor how we get constraint info for overlays
* refactor how we get constraint info for overlays
* get symbols working for tangential arc too
* extra data on constraint info
* add initial delete
* fix types and circular dep issue after rebase
* fix quirk with horz vert line overlays
* fix setup and tear down of overlays
* remove overlays that are too small
* throttle overlay updates and prove tests selecting html instead of hardcoded px coords
* initial show overaly on segment hover
* remove overlays when tool is equipped
* dounce overlay updates
* tsc
* make higlighting robust to small changes in source ranges
* replace with variable for unconstrained values, and improve styles for popover
* background tweak
* make overlays unconstrain inputs
* fix small regression
* write query for finding related tag references
* make delete segment safe
* typo
* un used imports
* test deleteSegmentFromPipeExpression
* add getConstraintInfo test
* test removeSingleConstraintInfo
* more tests
* tsc
* add tests for overlay buttons
* rename tests
* fmt
* better naming structure
* more reliablity
* more test tweaks
* fix selection test
* add delete segments with overlays tests
* dependant tag tests for segment delet
* typo
* test clean up
* fix some perf issus
* clean up
* clean up
* make things a little more dry
* A snapshot a day keeps the bugs away! 📷🐛 (OS: ubuntu)
* trigger ci
* Make constraint hover popovers readable on light mode
* Touch up the new variable dialog
* Little touch-up to three-dot menu style
* fix highlight issue
* fmt
* use optional chain
* Revert "A snapshot a day keeps the bugs away! 📷🐛 (OS: ubuntu)"
This reverts commit be3d61e4a3.
* A snapshot a day keeps the bugs away! 📷🐛 (OS: ubuntu)
* disable var panel in sketch mode
* fix overlay tests after mergi in main
* test tweak
* try fix ubuntu
* fmt
* more test tweaks
* tweak
* tweaks
---------
Co-authored-by: github-actions[bot] <github-actions[bot]@users.noreply.github.com>
Co-authored-by: Frank Noirot <frank@kittycad.io>
* always enter edit mode
* initial blocking of extra code-mirror updates
* dry out code
* rejig selections
* A snapshot a day keeps the bugs away! 📷🐛 (OS: ubuntu)
* clean up
* stream clean up
* update export
* sketch mode can be entered and exited for extrude faces
But has bugs
* startSketchOn working in some cases, editsketch animation working but not orientation of instersection plane etc
* Revert "A snapshot a day keeps the bugs away! 📷🐛 (OS: ubuntu)"
This reverts commit 406fca4c55.
* A snapshot a day keeps the bugs away! 📷🐛 (OS: ubuntu)
* remove comment
* add sketch on face e2e test
* tweenCamToNegYAxis should respect reduced motion
* initial sketch on face working with test
* remove temporary toolbar button and xState flow
* un-used vars
* snapshot test tweak
* A snapshot a day keeps the bugs away! 📷🐛 (OS: ubuntu)
* type tidy up
* Revert "A snapshot a day keeps the bugs away! 📷🐛 (OS: ubuntu)"
This reverts commit c39b8ebf95.
* Revert "A snapshot a day keeps the bugs away! 📷🐛 (OS: ubuntu)"
This reverts commit fecf6f490a.
* A snapshot a day keeps the bugs away! 📷🐛 (OS: ubuntu)
* rename
* sketch on sketch on sketch
* A snapshot a day keeps the bugs away! 📷🐛 (OS: ubuntu)
* typo
* startSketchOn Endcaps
end works, start is weird still
* clear selections for entity_ids that are not recognised
* fix sketch on end cap of second order extrustion
* tiny clean up
* fix sketch on close segment/face
* clean up 'lastCodeMirrorSelectionUpdatedFromScene'
* add code mode test for sketchOnExtrudedFace
* make end cap selection more robust
* update js artifacts for extrudes
* update kcl docs
* clean up
---------
Co-authored-by: github-actions[bot] <github-actions[bot]@users.noreply.github.com>
* Make tag last optional param
* Update all test assertions with correct tag format
* Format ts
* Some progress on tests and code mods
* A snapshot a day keeps the bugs away! 📷🐛 (OS: ubuntu)
* More sketch fixes
* A snapshot a day keeps the bugs away! 📷🐛 (OS: ubuntu)
* Only 1 test left
* Clean up console.log
* A snapshot a day keeps the bugs away! 📷🐛 (OS: ubuntu)
* Fix last ts test
* Clean up fmt
* Fix clippy too
* Update docs and fix small oversight on angled lines
* Fix more rust tests
* Make typescript happy
* Fmt
---------
Co-authored-by: github-actions[bot] <github-actions[bot]@users.noreply.github.com>
Co-authored-by: Jess Frazelle <jessfraz@users.noreply.github.com>
* Rename useCalc
* Move CommandBar so it has access to settings and kcl
* Create codemirror variable mention extension
* Make project path a dep of TextEditor useMemo
* Add incomplete KCL input for CommandBar
to replace current number arg type
* Add previous variables autocompletion to kcl input
* Fix missed typos from merge
* Working AST mods, not working variable additions
* Add ability to create a new variable
* Add icon and tooltip to command arg tag if a variable is added
* Polish variable naming logic, preserve when going back
* Allow stepping back from KCL input
* Don't prevent keydown of enter, it's used by autocomplete
* Round the variable value in cmd bar header
* Add Playwright test
* Formatting, polish TS types
* More type wrangling
* Needed to fmt after above type wrangling
* Update snapshot tests to account for new variable name autogeneration
* A snapshot a day keeps the bugs away! 📷🐛 (OS: ubuntu)
* Merge branch 'main' into cmd-bar-make-variable
* Update all test instances of var name with number index after merge with main
* Partial revert of "Polish variable naming logic, preserve when going back"
This reverts commit dddcb13c36.
* Revert "Update all test instances of var name with number index after merge with main"
This reverts commit 8c4b63b523.
* Revert "Update snapshot tests to account for new variable name autogeneration"
This reverts commit 11bfce3832.
* Retry a refactoring of findUniqueName
* minor feedback from @jgomez720
- better highlighting of kcl input
- consistent hotkeys
- disallow invalid var names
* Polish stepping back state logic
* Fix tests now that keyboard shortcut changed
* Remove unused imports
* A snapshot a day keeps the bugs away! 📷🐛 (OS: ubuntu)
* Fix tests
* Trigger CI
* Update src/components/ProjectSidebarMenu.test.tsx
* A snapshot a day keeps the bugs away! 📷🐛 (OS: ubuntu)
* re-trigger CI
---------
Co-authored-by: github-actions[bot] <github-actions[bot]@users.noreply.github.com>
Co-authored-by: Kurt Hutten <k.hutten@protonmail.ch>
* rename for clarity
* typo
* make coverage happ+
somewhat pointless since we don't use coverage because its not complete with both vitest and playwright
* local storage issue
* fmt
* fix
* updates
Signed-off-by: Jess Frazelle <github@jessfraz.com>
* updates
Signed-off-by: Jess Frazelle <github@jessfraz.com>
* updates
Signed-off-by: Jess Frazelle <github@jessfraz.com>
* make tsc happ
* better error msg
* fix control point issue
* basic code gen working for tangentialArc
* partical fix for move with arcs
* tangential arc move
* fix
* make eslint rules less annoying
* inital refactor of some xstate stuff
* more old tangential arc clean up stuff
* more tweaks
* add testing
* tweak xstate inspect
* temp remove test
* update formating for less conflicts
* fix state machine layout after merge
* shrug, something weird with xstate typegen
* renaming some xstate events
* tweak numbers to make CI playwright happ
* CI hacks
* more CI hacks
* more CI hacks
* new hack strategy
* run tests agian
* make cmd bar less flaky
* ci hacks
* CI hacks
* CI hacks
* CI hacks
* clean up
* fix
* still have constraint stuff to deal with
* progress on move rules
* update source ranges after no execute code-mod
* typo
* mvp working
* hide show sketch overlay
* match scaling
* update arrow head style
* animate line tool
* bypass xstate for animations, much smoother
* add new segment working with refactor needed for setup paper sketch
* refactor setup paper sketch
* tangantialArcTo drag animations working
* tangential arc polish
* cargo fmt
* clippy
* more clippy
* mock canvas
* last of clippy?
* typo
* more clippy stuff
* move util function so they are shareable with typescript
* migrate a bunch to rust and only rust
* add arc center point for draft tangential ac
* clippy tweak
* delete uneeded test
* Rough start to scaling arrow heads.
The tangent arrow heads are basically nuked and replaced while the
straight line sections are just rotated and repositioned, this means they
miss out on updating scaling number after a screen size changes.
Needs fixing
* fix bug with tool tips
* fix draft line start position
Having drag the end of teh path before selecting a tooltip would result in the draft line starting where the path used to end, stale data
* some progress with pan maybe
* fmt
* inital camera sync working
For perspective camera at least
* change three.js to use z-up
* add grid
* orthographic camera working with polish items TODO
* fix zoom level when swapping camera
* fix up camera/orbit changing on cam change (pan wasn't being respected)
* tidy up
* use orbit target instead of assuming scene center
* dynamic fov working
* animate orthographic to perspective and reverse
* fix import
* temp fix for batch commands
* initial client side scene sketch working
* remove hover log
* FOV adjust fix
* fix comment
* tear down sketch and small tweaks
* some progress with camera tweening
* combine dollyZoom engine commands
see
https://github.com/KittyCAD/modeling-api/compare/kurt-perspective-settings?expand=1
and
https://github.com/KittyCAD/engine/compare/kurt-perspective-settings?expand=1
* make tests happy (mocks)
* fix tween to vertical/camera-up bug
* tween to each axis with hacky solutions in there
* fix startSketchOn planes
* tidy startSketchOn
* tweening okay for now I think
* get sketching on default planes working
* allow editing on all default planes
* clean up enter and exit sketch logic
* tidy
* tidy
* remove more default plane stuff
* start of draft line
* remove some annoying parts of the paper.js implementation
* fix drag than equip line bug
* comment
* don't animate on skech tear down since it's used for draft line
* remove more default plane shit
* style draft line
* refine dashed line
* draft line set up and tear down mostly happy
* add on click logic ready for draft lines
* sketch mode with drag and draft mode working solidly now, straight segments only
* default planes match colors, hover and select still TODO
* hover and click logic working for default planes
Now just need the code mode to fire to 'startSketchOn(...)'
* select default planes
* remove some logs
* fix update infinite loop
* start of orbitControls port to Franks control guards
* hiding scenes at different times
* scene hide on camera move should be respected by scroll zoom
* basic hover working
* Hook up user camera settings to ClientSideScene (#1334)
* Refactor to not import utilities from Router.tsx
* Stop tracking changes or formatting *.typegen.ts
* Hook up cameraControls to ClientSideScene
* Remove camera controls toggle from temp debug panel
---------
Co-authored-by: Kurt Hutten Irev-Dev <k.hutten@protonmail.ch>
* add select segment moves cursor
* highlight segments yellow on hover
* cursor ranges effect 2d line colors
* fix constrainst i.e. make sure the sketch is rejiged
* selecting nothing should remove selections
* remove hardcoded strings
* update get_tangential_arc_to_info rust util
* initial drawing of tangential arcs in client scene
* fix tangentialArc arrow head direction
* correct userData types for tangential arcs
* get tangential arc updates working
Doesn't include draging the head of the tangential arc itself yet
* spot of clean up
* make selections work with tangential arcs
* get draft tangential segment animated
* fix initial click weirdness for adding new tangential line
* couple tweaks
* add grace pixels /threshold to raycast
* redo arc dashes so that they spawn from the ccenter of the arc
* fix multi drag bug
* fmt
* add temp solution for close
* add default axis hover colors, still needs select logic
* selection of axis works, just with out selection color
* get axis selection colors working
* fix outdate source ranges after drag problem
* update moreNodePathFromSourceRange
* fix ts-rs issue/workaround
* fix default plane weirdness
* fix tangential arc rounding issue
* review clean up part 1
* review clean up part 2
Big state-diagram cull
* clippy
* typo
* clippy
* fix xstate types with typegen
* fix types
* clippy
* catch error
* fix test import issue
Not sure exactly what was happening but guessing circular import that vite didn't like
* add axis/plane info to sketch group tests
* case changes because of rs-ts bug, can probably revert this later
* start of playwright test fixes
* reduce geo complexity for straight segments
* fix cam adjust tests
* Revert "Clean up vite build warnings (#1332)"
This reverts commit c1f661ab52.
* selection e2e test fixed<
* remove camToggle to allow playwright tests to pass
* remove drag test
too brittle and needs to be redone from the ground up anyway
* trigger CI
* A snapshot a day keeps the bugs away! 📷🐛 (OS: ubuntu)
* fix last test
* clean up part 3
* clean up part 4
* clean up part 5
* clean up sketch enter exit logic
* fix engine side selections
* default plane should not be selected form 'onDragEnd'
i.e. rotating the camera should not mean the user acidently selects a plane
* clean up state diagram around animating to sketch mode
Embracing that the animation is async and puting the interdiate steps in the state diagram clean up some logic and solved some bugs at the same time
* add test for multiple sketches
* typo
* make highlight more robust
* type tweak
* scale segmenst with distance from camera so they have a consistent pixel size/ screenspace size
* Jess's advice
* tsc and fmt
* clean up part 6
remove integer from xstate names
* clean up part 7
* integrate sequency in to camera moves
* fix tests
* update snapshot e2e
* small snapshot change
* A snapshot a day keeps the bugs away! 📷🐛 (OS: ubuntu)
* trigger ci
* Fix HomeLoaderData types
* update std stuff
* update kittycad rs client lib
---------
Signed-off-by: Jess Frazelle <github@jessfraz.com>
Co-authored-by: Jess Frazelle <github@jessfraz.com>
Co-authored-by: Frank Noirot <frank@kittycad.io>
Co-authored-by: github-actions[bot] <github-actions[bot]@users.noreply.github.com>
* Tweak toaster look and feel
* Add icons, tweak plus icon names
* Rename commandBarMeta to commandBarConfig
* Refactor command bar, add support for icons
* Create a tailwind plugin for aria-pressed button state
* Remove overlay from behind command bar
* Clean up toolbar
* Button and other style tweaks
* Icon tweaks follow-up: make old icons work with new sizing
* Delete unused static icons
* More CSS tweaks
* Small CSS tweak to project sidebar
* Add command bar E2E test
* fumpt
* A snapshot a day keeps the bugs away! 📷🐛 (OS: ubuntu)
* fix typo in a comment
* Fix icon padding (built version only)
* Update onboarding and warning banner icons padding
* Misc minor style fixes
* Get Extrude opening and canceling from command bar
* Iconography tweaks
* Get extrude kind of working
* Refactor command bar config types and organization
* Move command bar configs to be co-located with each other
* Start building a state machine for the command bar
* Start converting command bar to state machine
* Add support for multiple args, confirmation step
* Submission behavior, hotkeys, code organization
* Add new test for extruding from command bar
* Polish step back and selection hotkeys, CSS tweaks
* Loading style tweaks
* Validate selection inputs, polish UX of args re-editing
* Prevent submission with multiple selection on singlular arg
* Remove stray console logs
* Tweak test, CSS nit, remove extrude "result" argument
* Fix linting warnings
* Show Ctrl+/ instead of ⌘K on all platforms but Mac
* A snapshot a day keeps the bugs away! 📷🐛 (OS: ubuntu)
* Add "Enter sketch" to command bar
* fix command bar test
* Fix flaky cmd bar extrude test by waiting for engine select response
* Cover both button labels '⌘K' and 'Ctrl+/' in test
---------
Co-authored-by: github-actions[bot] <github-actions[bot]@users.noreply.github.com>
* AST function nodes no longer have stdlib function members
IMO the AST should not need an actual pointer to a stdlib function -- that is a completely separate concern from the AST.
Instead, the AST nodes can just store function names, and the executor will have a stdlib which it can look up those names in.
* Fix tests
* Update snapshot tests
* Fix Github Actions 'annotations' in PRs
Fixes#383
* Fix the React Hooks complains, and _app for rust
* Revert "Fix the React Hooks complains, and _app for rust"
This reverts commit 4a2ff925e5.
* Add back prettier fix and rust _app
* Fmt
* More annotation fixes
* More non-hooks fixes
* Rollback with eslint rule
* Add APPLE_TEAM_ID secret
* Revert "Add APPLE_TEAM_ID secret"
This reverts commit 346aaff5f4.
* More fixes
* migrate selection types
* extract selection event into selections.ts
* move code-mirror selection functions into selections.ts
* move more selection logit out of code mirror and engine connection
* add selection functions pure
* tidy up naming
* write a novel about how selections work
* final comments
* New parser built with Winnow
This new parser uses [winnow](docs.rs/winnow) to replace the handwritten recursive parser.
## Differences
I think the Winnow parser is more readable than handwritten one, due to reusing standard combinators. If you have a parsre like `p` or `q` you can combine them with standard functions like `repeat(0..4, p)`, `opt(p)`, `alt((p, q))` and `separated1(p, ", ")`. This IMO makes it more readable once you know what those standard functions do.
It's also more accurate now -- e.g. the parser no longer swallows whitespace between comments, or inserts it where there was none before. It no longer changes // comments to /* comments depending on the surrounding whitespace.
Primary form of testing was running the same KCL program through both the old and new parsers and asserting that both parsers produce the same AST. See the test `parser::parser_impl::tests::check_parsers_work_the_same`. But occasionally the new and old parsers disagree. This is either:
- Innocuous (e.g. disagreeing on whether a comment starts at the preceding whitespace or at the //)
- Helpful (e.g. new parser recognizes comments more accurately, preserving the difference between // and /* comments)
- Acceptably bad (e.g. new parser sometimes outputs worse error messages, TODO in #784)
so those KCL programs have their own unit tests in `parser_impl.rs` demonstrating the behaviour.
If you'd like to review this PR, it's arguably more important to review changes to the existing unit tests rather than the new parser itself. Because changes to the unit tests show where my parser changes behaviour -- usually for the better, occasionally for the worse (e.g. a worse error message than before). I think overall the improvements are worth it that I'd like to merge it without spending another week fixing it up -- we can fix the error messages in a follow-up PR.
## Performance
| Benchmark | Old parser (this branch) | New parser (this branch) | Speedup |
| ------------- | ------------- | ------------- | ------------- |
| Pipes on pipes | 922 ms | 42 ms | 21x |
| Kitt SVG | 148 ms | 7 ms | 21x |
There's definitely still room to improve performance:
- https://github.com/KittyCAD/modeling-app/issues/839
- https://github.com/KittyCAD/modeling-app/issues/840
## Winnow
Y'all know I love [Nom](docs.rs/nom) and I've blogged about it a lot. But I'm very happy using Winnow, a fork. It's got some really nice usability improvements. While writing this PR I found some bugs or unclear docs in Winnow:
- https://github.com/winnow-rs/winnow/issues/339
- https://github.com/winnow-rs/winnow/issues/341
- https://github.com/winnow-rs/winnow/issues/342
- https://github.com/winnow-rs/winnow/issues/344
The maintainer was quick to close them and release new versions within a few hours, so I feel very confident building the parser on this library. It's a clear improvement over Nom and it's used in toml-edit (and therefore within Cargo) and Gitoxide, so it's becoming a staple of the Rust ecosystem, which adds confidence.
Closes#716Closes#815Closes#599
* port recast to rust with massaged serialisation
* remove logs
* fix the last of white space test failures
* remove ts recastor
* clean up imports
* use serde serialise features
* unneeded async
* final clean up recast.ts
* more clean up tweaks
* improve Rust BinaryPart types
* Comments, fix warnings
* Run clippy --fix
* Remove unused variable
* serialise none_code_nodes manual to force strings to numbers
---------
Co-authored-by: Adam Chalmers <adam.s.chalmers@gmail.com>
* setup to get path to nodes back from ast-mods
* fix cursor setting for constraint buttons that use transformSecondarySketchLinesTagFirst
* fix cursors for constraints that use transformAstSketchLines
* Refactor getNodePathFromSourceRange
getNodePathFromSourceRange wouldn't go as deep as it should have,
stopping at pipe expressions, when it should have followed as deep
into the ast as possible.
The fact that it stopped early then had other part of the code base that
expected this behaviour and it effected a lot, so a rather large refactor
* overhaul of getNodePathFromSourceRange
* quick fix for moreNodePathFromSourceRange
* minor bugs in moreNodePathFromSourceRange
* couple more tests
* add moveValueIntoNewVariable
* add UI for replacing valuse with variable
* update button text