Commit Graph

28 Commits

Author SHA1 Message Date
b8ceea179c A snapshot a day keeps the bugs away! 📷🐛 (OS: ubuntu) 2024-04-01 10:41:15 +00:00
dce5833d79 start of revolve (#1897)
* start of revolve

Signed-off-by: Jess Frazelle <github@jessfraz.com>

* revolve

Signed-off-by: Jess Frazelle <github@jessfraz.com>

* more tests

Signed-off-by: Jess Frazelle <github@jessfraz.com>

* updates

Signed-off-by: Jess Frazelle <github@jessfraz.com>

* updates

Signed-off-by: Jess Frazelle <github@jessfraz.com>

* tagged edge

Signed-off-by: Jess Frazelle <github@jessfraz.com>

* A snapshot a day keeps the bugs away! 📷🐛 (OS: ubuntu)

* bump lib

Signed-off-by: Jess Frazelle <github@jessfraz.com>

* custom axis

Signed-off-by: Jess Frazelle <github@jessfraz.com>

* updates

Signed-off-by: Jess Frazelle <github@jessfraz.com>

* updates

Signed-off-by: Jess Frazelle <github@jessfraz.com>

* updates

Signed-off-by: Jess Frazelle <github@jessfraz.com>

* updates

Signed-off-by: Jess Frazelle <github@jessfraz.com>

* A snapshot a day keeps the bugs away! 📷🐛 (OS: ubuntu)

* updates

Signed-off-by: Jess Frazelle <github@jessfraz.com>

* updates

Signed-off-by: Jess Frazelle <github@jessfraz.com>

* updates

Signed-off-by: Jess Frazelle <github@jessfraz.com>

* fixes

Signed-off-by: Jess Frazelle <github@jessfraz.com>

* add getEdge

Signed-off-by: Jess Frazelle <github@jessfraz.com>

* bigger

Signed-off-by: Jess Frazelle <github@jessfraz.com>

* updates

Signed-off-by: Jess Frazelle <github@jessfraz.com>

* updatres

Signed-off-by: Jess Frazelle <github@jessfraz.com>

* updates

Signed-off-by: Jess Frazelle <github@jessfraz.com>

* updates

Signed-off-by: Jess Frazelle <github@jessfraz.com>

---------

Signed-off-by: Jess Frazelle <github@jessfraz.com>
Co-authored-by: github-actions[bot] <github-actions[bot]@users.noreply.github.com>
2024-03-27 02:07:16 +00:00
f714c19890 update snapshots (#1912)
update snapshots
2024-03-26 23:21:15 +00:00
0983dcca22 Add batch support to current KCL implementation (#1871)
* wip

* wip

* updates

Signed-off-by: Jess Frazelle <github@jessfraz.com>

* more batch shit

Signed-off-by: Jess Frazelle <github@jessfraz.com>

* fixes

Signed-off-by: Jess Frazelle <github@jessfraz.com>

* push up mods

Signed-off-by: Jess Frazelle <github@jessfraz.com>

* go back to batch id

Signed-off-by: Jess Frazelle <github@jessfraz.com>

* add unlocks back

Signed-off-by: Jess Frazelle <github@jessfraz.com>

* remove logging

Signed-off-by: Jess Frazelle <github@jessfraz.com>

* port to wasm

Signed-off-by: Jess Frazelle <github@jessfraz.com>

* use a trait

Signed-off-by: Jess Frazelle <github@jessfraz.com>

* updates

Signed-off-by: Jess Frazelle <github@jessfraz.com>

* snapshojts

Signed-off-by: Jess Frazelle <github@jessfraz.com>

* artifact map fix

Signed-off-by: Jess Frazelle <github@jessfraz.com>

* cleanup

Signed-off-by: Jess Frazelle <github@jessfraz.com>

* remove the blur

Signed-off-by: Jess Frazelle <github@jessfraz.com>

* hacks on hacks

Signed-off-by: Jess Frazelle <github@jessfraz.com>

* artifact map clean up

* tweak

* fix so extrudes work

* A snapshot a day keeps the bugs away! 📷🐛 (OS: ubuntu)

* start of id to source range infra

Signed-off-by: Jess Frazelle <github@jessfraz.com>

* basic map to ids and source ranges

Signed-off-by: Jess Frazelle <github@jessfraz.com>

* make typescript happy

Signed-off-by: Jess Frazelle <github@jessfraz.com>

* flush at end of exxecute

Signed-off-by: Jess Frazelle <github@jessfraz.com>

* small thing for flush

Signed-off-by: Jess Frazelle <github@jessfraz.com>

* A snapshot a day keeps the bugs away! 📷🐛 (OS: ubuntu)

* trigger ci

---------

Signed-off-by: Jess Frazelle <github@jessfraz.com>
Co-authored-by: 49lf <ircsurfer33@gmail.com>
Co-authored-by: Kurt Hutten Irev-Dev <k.hutten@protonmail.ch>
Co-authored-by: github-actions[bot] <github-actions[bot]@users.noreply.github.com>
2024-03-23 22:45:55 +00:00
8038b5d7a3 Make engine background color driven by theme setting (#1842)
* Bump ts lib

* Make engine background color driven by theme setting

* A snapshot a day keeps the bugs away! 📷🐛 (OS: ubuntu)

* Force snapshots to dark mode, fix theme init

* A snapshot a day keeps the bugs away! 📷🐛 (OS: ubuntu)

* Don't assume we have engineCommandManager in CameraControls,
because for some reason it's being loaded before engineConnection in test environments?

* Merge branch 'main' into change-bg-color

* Replace optional chaining with this.engineCommandManager

* A snapshot a day keeps the bugs away! 📷🐛 (OS: ubuntu)

* Okay now all snapshot tests are actually in dark mode

* A snapshot a day keeps the bugs away! 📷🐛 (OS: ubuntu)

* trigger ci

---------

Co-authored-by: github-actions[bot] <github-actions[bot]@users.noreply.github.com>
Co-authored-by: Kurt Hutten Irev-Dev <k.hutten@protonmail.ch>
2024-03-22 09:35:07 -04:00
0e916cfd5b SketchOnFace UI (#1664)
* always enter edit mode

* initial blocking of extra code-mirror updates

* dry out code

* rejig selections

* A snapshot a day keeps the bugs away! 📷🐛 (OS: ubuntu)

* clean up

* stream clean up

* update export

* sketch mode can be entered and exited for extrude faces

But has bugs

* startSketchOn working in some cases, editsketch animation working but not orientation of instersection plane etc

* Revert "A snapshot a day keeps the bugs away! 📷🐛 (OS: ubuntu)"

This reverts commit 406fca4c55.

* A snapshot a day keeps the bugs away! 📷🐛 (OS: ubuntu)

* remove comment

* add sketch on face e2e test

* tweenCamToNegYAxis should respect reduced motion

* initial sketch on face working with test

* remove temporary toolbar button and xState flow

* un-used vars

* snapshot test tweak

* A snapshot a day keeps the bugs away! 📷🐛 (OS: ubuntu)

* type tidy up

* Revert "A snapshot a day keeps the bugs away! 📷🐛 (OS: ubuntu)"

This reverts commit c39b8ebf95.

* Revert "A snapshot a day keeps the bugs away! 📷🐛 (OS: ubuntu)"

This reverts commit fecf6f490a.

* A snapshot a day keeps the bugs away! 📷🐛 (OS: ubuntu)

* rename

* sketch on sketch on sketch

* A snapshot a day keeps the bugs away! 📷🐛 (OS: ubuntu)

* typo

* startSketchOn Endcaps

end works, start is weird still

* clear selections for entity_ids that are not recognised

* fix sketch on end cap of second order extrustion

* tiny clean up

* fix sketch on close segment/face

* clean up 'lastCodeMirrorSelectionUpdatedFromScene'

* add code mode test for sketchOnExtrudedFace

* make end cap selection more robust

* update js artifacts for extrudes

* update kcl docs

* clean up

---------

Co-authored-by: github-actions[bot] <github-actions[bot]@users.noreply.github.com>
2024-03-22 10:23:04 +11:00
59274b76bf Add onboarding check workflow (#1764)
* add workflow

* A snapshot a day keeps the bugs away! 📷🐛 (OS: ubuntu)

* A snapshot a day keeps the bugs away! 📷🐛 (OS: ubuntu)

---------

Co-authored-by: github-actions[bot] <github-actions[bot]@users.noreply.github.com>
2024-03-20 08:28:55 -07:00
f40cdabfdf File based settings (#1679)
* Rename GlobalStateContext to SettingsAuthContext

* Naive initial impl of settings persistence to file system

* Update app identifier in tauri config

* Add "show in folder" tauri command

* Load from and save to file system in Tauri app

* Add documents drive to tauri permission scope

* Add recursive prop to default dir selection dialog

* Add success toast to web restore defaults action

* Add a way to validate read-in settings

* Update imports to use separate settings lib file

* Validate localStorage-loaded settings, combine error message

* Add a e2e test for validation

* Clean up state state bugs

* Reverse validation looping so new users don't error

* update settingsMachine typegen to remove conflicts

* Fmt

* Fix TS errors

* Fix import paths, etc post-merge

* Make default length units `mm` and 'metric'

* Rename to SettingsAuth*

* cargo fmt

* Revert Tauri config identifier change

* Update clientSideInfra's baseUnits from settings

* Break apart CommandBar and CommandBarProvider

* Bugfix: don't validate defaultValue when it's not configured

* Allow some TauriFS functions to no-op from browser

* Sidestep circular deps by loading context and kclManager only from React-land

* Update broken import paths

* Separate loaders from Router, load settings on every route

* Break apart settings types, utils, and constants

* Fix Jest tests by decoupling reliance on useLoaderData from SettingsAuthProvider

* Fix up Router loader data with "layout routes"
https://reactrouter.com/en/main/route/route#layout-routes

* Move settings validation and toast to custom hook so the toast renders

* fmt

* Use forks for Vitest
https://vitest.dev/guide/common-errors.html#failed-to-terminate-worker

* $APPCONFIG !== $APPDATA only on Linux
+ change the identifier back since it really doesn't seem to affect app signing

* Debugging on Linux

* Better directory validation, fix reset settings button

* A snapshot a day keeps the bugs away! 📷🐛 (OS: ubuntu)

* defaultDirectory can be empty in browser

* fmt

* A snapshot a day keeps the bugs away! 📷🐛 (OS: ubuntu)

* re-trigger CI

---------

Co-authored-by: github-actions[bot] <github-actions[bot]@users.noreply.github.com>
2024-03-14 15:56:45 -04:00
cad64fb780 Update onboarding based on team feedback (#1665)
* Make onboarding links underlined and a different color

* Override underlined links that shouldn't be

* Update "KittyCAD" to "Zoo" camera controls, copy edits

* Copy edits through CodeEditor step, add counter to onboarding

* Notes through ParametricModeling step

* Notes through UserMenu step

* Add three-dots icon, separate Zoo logo link from project button

* Feedback through end of onboarding

* A snapshot a day keeps the bugs away! 📷🐛 (OS: ubuntu)

* Fix ESLint warnings

* Revert cameraControls to 'KittyCAD', ensure we get type errors if that isn't correct in the future

* fmt

* Missed a reverted "Zoo" cameraControls item

---------

Co-authored-by: github-actions[bot] <github-actions[bot]@users.noreply.github.com>
2024-03-08 17:59:14 -05:00
1e382a76dd clean up old snapshot images (#1618) 2024-03-04 10:41:25 +11:00
4d4a1d66e8 snap to profile start (#1616)
* fix camera set from debug panel

* add snap to for closing sketch

* clean up file that shouldn't have been committed
2024-03-04 08:14:37 +11:00
b0e6140e9f Implement dual camera sync direction (#1597)
* implement dual camer sync direction

The existance of the client side scene requires two cameras to stay in sync, really these need to be a master-slave relationship, intitial this was implemented with the client side scene taking the lead and sending updates to the server using the  endpoint (as it didn't require an new endpoints), but even though we added a sequence property to this endpoint and sent it over udp, it was still an abuse of this endpoint as the engine didn't have this endpoint setup with a fload of messages and low-latency in mind.

Now we have migrated back to sending mouse events to the engine instead, but with the engine replying with camera details on drag_end etc so that we can keep the client camera in sync.

The client side camera still does take the master role in sketch mode as it makes sense to keep the low latency benfits of the local camera for the locallay rendered assets in sketch mode, moving the camera in this mode already did hide the engine camera while the camera is moving so as to avoid ghoasting so this works well.

The camera controls now work by syncing in either direction depending on what's appropiate

* fmt

* A snapshot a day keeps the bugs away! 📷🐛 (OS: ubuntu)

* update default plane extrude numbers

* A snapshot a day keeps the bugs away! 📷🐛 (OS: ubuntu)

* trigger-ci

---------

Co-authored-by: github-actions[bot] <github-actions[bot]@users.noreply.github.com>
2024-03-02 08:20:50 +11:00
1cab3e628f client side sketch scene not respecting base-unit-scale (#1576)
* client side sketch scene not respecting base-unit-scale

* test tweak

* remove dead code

* fix test

* A snapshot a day keeps the bugs away! 📷🐛 (OS: ubuntu)

* test fix up

* trigger ci

* A snapshot a day keeps the bugs away! 📷🐛 (OS: ubuntu)

* trigger ci

---------

Co-authored-by: github-actions[bot] <github-actions[bot]@users.noreply.github.com>
2024-03-01 06:55:49 +11:00
65ebde0b34 Disable actions when stream disconnected (#1483)
* pull out network indicator logic

* rename callbacks

* re-execute on reconnection

* make sure tool bar is disabled on start up

* clean up

* node safety

* disable toolbar buttons properly

* grey scale action icon icons dodgy

* test tweaks

* Revert "grey scale action icon icons dodgy"

This reverts commit c3d12a0f05.

* Disable modeling commands when network is bad (#1486)

* Disable modeling commands when network is bad

* disabel on execute too

* fmt

---------

Co-authored-by: Kurt Hutten Irev-Dev <k.hutten@protonmail.ch>

* disable playwright snapshots temporarily

* disable export test instead

* A snapshot a day keeps the bugs away! 📷🐛 (OS: ubuntu)

---------

Co-authored-by: Frank Noirot <frank@zoo.dev>
Co-authored-by: github-actions[bot] <github-actions[bot]@users.noreply.github.com>
2024-02-26 21:02:33 +11:00
ff38ae091e Replace number command bar arg input type with kcl expression input (#1474)
* Rename useCalc

* Move CommandBar so it has access to settings and kcl

* Create codemirror variable mention extension

* Make project path a dep of TextEditor useMemo

* Add incomplete KCL input for CommandBar
to replace current number arg type

* Add previous variables autocompletion to kcl input

* Fix missed typos from merge

* Working AST mods, not working variable additions

* Add ability to create a new variable

* Add icon and tooltip to command arg tag if a variable is added

* Polish variable naming logic, preserve when going back

* Allow stepping back from KCL input

* Don't prevent keydown of enter, it's used by autocomplete

* Round the variable value in cmd bar header

* Add Playwright test

* Formatting, polish TS types

* More type wrangling

* Needed to fmt after above type wrangling

* Update snapshot tests to account for new variable name autogeneration

* A snapshot a day keeps the bugs away! 📷🐛 (OS: ubuntu)

* Merge branch 'main' into cmd-bar-make-variable

* Update all test instances of var name with number index after merge with main

* Partial revert of "Polish variable naming logic, preserve when going back"

This reverts commit dddcb13c36.

* Revert "Update all test instances of var name with number index after merge with main"

This reverts commit 8c4b63b523.

* Revert "Update snapshot tests to account for new variable name autogeneration"

This reverts commit 11bfce3832.

* Retry a refactoring of findUniqueName

* minor feedback from @jgomez720
- better highlighting of kcl input
- consistent hotkeys
- disallow invalid var names

* Polish stepping back state logic

* Fix tests now that keyboard shortcut changed

* Remove unused imports

* A snapshot a day keeps the bugs away! 📷🐛 (OS: ubuntu)

* Fix tests

* Trigger CI

* Update src/components/ProjectSidebarMenu.test.tsx

* A snapshot a day keeps the bugs away! 📷🐛 (OS: ubuntu)

* re-trigger CI

---------

Co-authored-by: github-actions[bot] <github-actions[bot]@users.noreply.github.com>
Co-authored-by: Kurt Hutten <k.hutten@protonmail.ch>
2024-02-23 11:24:22 -05:00
fccf3508a7 Trim space off the return type before continuing (#1487)
* Trim space off the return type before continuing

My nightly compiler has a space at the end that the stable compiler
doesn't. This will trim space, if it exists, before removing the generic
bracket, which will work for both stable and current nightly, future
stable.

In the future this may be worth doing a trim on "> " but I don't reckon
today is that day.

Signed-off-by: Paul R. Tagliamonte <paul@kittycad.io>
2024-02-22 15:59:51 -05:00
cbd26d29fa updates for units (#1458)
* updates for units

Signed-off-by: Jess Frazelle <github@jessfraz.com>

* scene units

Signed-off-by: Jess Frazelle <github@jessfraz.com>

* start passing in units to tests

Signed-off-by: Jess Frazelle <github@jessfraz.com>

* units tests

Signed-off-by: Jess Frazelle <github@jessfraz.com>

* add more images

Signed-off-by: Jess Frazelle <github@jessfraz.com>

* hacky code for now

Signed-off-by: Jess Frazelle <github@jessfraz.com>

* get settings context outside of react

* fmt

* pull through settings

* fix

* fmt

* move camera with units (#1461)

* temp patch tsc

* update kittycad.rs

Signed-off-by: Jess Frazelle <github@jessfraz.com>

* trait

Signed-off-by: Jess Frazelle <github@jessfraz.com>

* fix compile

Signed-off-by: Jess Frazelle <github@jessfraz.com>

* update screenshots

Signed-off-by: Jess Frazelle <github@jessfraz.com>

* execute on settings change

* Update src/clientSideScene/sceneInfra.ts

* try zoom

Signed-off-by: Jess Frazelle <github@jessfraz.com>

* more shit image

Signed-off-by: Jess Frazelle <github@jessfraz.com>

* new screenshots

Signed-off-by: Jess Frazelle <github@jessfraz.com>

* udpates

Signed-off-by: Jess Frazelle <github@jessfraz.com>

* updates

Signed-off-by: Jess Frazelle <github@jessfraz.com>

* tests

Signed-off-by: Jess Frazelle <github@jessfraz.com>

* update cam

Signed-off-by: Jess Frazelle <github@jessfraz.com>

* new

Signed-off-by: Jess Frazelle <github@jessfraz.com>

* updates for units

Signed-off-by: Jess Frazelle <github@jessfraz.com>

* fixles

Signed-off-by: Jess Frazelle <github@jessfraz.com>

* ;scale

Signed-off-by: Jess Frazelle <github@jessfraz.com>

* fixes

Signed-off-by: Jess Frazelle <github@jessfraz.com>

* fmt

Signed-off-by: Jess Frazelle <github@jessfraz.com>

* tweak playwright draft segments test

* another test tweak

* last test tweak

* A snapshot a day keeps the bugs away! 📷🐛 (OS: ubuntu)

* update default plane snapshot scale

* A snapshot a day keeps the bugs away! 📷🐛 (OS: ubuntu)

* number tweaks for playwright flow checks

* up[date

Signed-off-by: Jess Frazelle <github@jessfraz.com>

---------

Signed-off-by: Jess Frazelle <github@jessfraz.com>
Co-authored-by: Kurt Hutten Irev-Dev <k.hutten@protonmail.ch>
Co-authored-by: github-actions[bot] <github-actions[bot]@users.noreply.github.com>
2024-02-20 17:55:06 -08:00
e501a542ac Add arc icon, replace settings icon (#1469)
* Add icons for arc and settings

* Update arc icon in toolbar

* Use settings icon instead of gear for settings

* A snapshot a day keeps the bugs away! 📷🐛 (OS: ubuntu)

---------

Co-authored-by: github-actions[bot] <github-actions[bot]@users.noreply.github.com>
2024-02-20 18:34:03 +00:00
de5885ce0b Enable/disable "start sketch", "edit sketch" and "extrude" appropriately (#1449)
* test that fails for when to enable extrude and sketch features

* add fix to make test pass

* A snapshot a day keeps the bugs away! 📷🐛 (OS: ubuntu)

---------

Co-authored-by: github-actions[bot] <github-actions[bot]@users.noreply.github.com>
2024-02-19 17:23:03 +11:00
ad7c544754 draft line snapshots (#1445)
* draft line snapshots

Make sure they don't get broken at some point, visual regression is only way to test these really

* A snapshot a day keeps the bugs away! 📷🐛 (OS: ubuntu)

---------

Co-authored-by: github-actions[bot] <github-actions[bot]@users.noreply.github.com>
2024-02-19 13:18:31 +11:00
095108252b snapshot extrude on each default plane (#1438)
* snapshot extrude on each default plane

* A snapshot a day keeps the bugs away! 📷🐛 (OS: ubuntu)

---------

Co-authored-by: github-actions[bot] <github-actions[bot]@users.noreply.github.com>
2024-02-17 12:19:46 +11:00
3747a1b993 respect camera target (#1421)
* respect camera target

* make default planes scale

* A snapshot a day keeps the bugs away! 📷🐛 (OS: ubuntu)

---------

Co-authored-by: github-actions[bot] <github-actions[bot]@users.noreply.github.com>
2024-02-16 12:04:24 -08:00
f640f7a5e0 Client sketch scene (#1271)
* updates

Signed-off-by: Jess Frazelle <github@jessfraz.com>

* updates

Signed-off-by: Jess Frazelle <github@jessfraz.com>

* updates

Signed-off-by: Jess Frazelle <github@jessfraz.com>

* make tsc happ

* better error msg

* fix control point issue

* basic code gen working for tangentialArc

* partical fix for move with arcs

* tangential arc move

* fix

* make eslint rules less annoying

* inital refactor of some xstate stuff

* more old tangential arc clean up stuff

* more tweaks

* add testing

* tweak xstate inspect

* temp remove test

* update formating for less conflicts

* fix state machine layout after merge

* shrug, something weird with xstate typegen

* renaming some xstate events

* tweak numbers to make CI playwright happ

* CI hacks

* more CI hacks

* more CI hacks

* new hack strategy

* run tests agian

* make cmd bar less flaky

* ci hacks

* CI hacks

* CI hacks

* CI hacks

* clean up

* fix

* still have constraint stuff to deal with

* progress on move rules

* update source ranges after no execute code-mod

* typo

* mvp working

* hide show sketch overlay

* match scaling

* update arrow head style

* animate line tool

* bypass xstate for animations, much smoother

* add new segment working with refactor needed for setup paper sketch

* refactor setup paper sketch

* tangantialArcTo drag animations working

* tangential arc polish

* cargo fmt

* clippy

* more clippy

* mock canvas

* last of clippy?

* typo

* more clippy stuff

* move util function so they are shareable with typescript

* migrate a bunch to rust and only rust

* add arc center point for draft tangential ac

* clippy tweak

* delete uneeded test

* Rough start to scaling arrow heads.

The tangent arrow heads are basically nuked and replaced while the
straight line sections are just rotated and repositioned, this means they
miss out on updating scaling number after a screen size changes.
Needs fixing

* fix bug with tool tips

* fix draft line start position

Having drag the end of teh path before selecting a tooltip would result in the draft line starting where the path used to end, stale data

* some progress with pan maybe

* fmt

* inital camera sync working

For perspective camera at least

* change three.js to use z-up

* add grid

* orthographic camera working with polish items TODO

* fix zoom level when swapping camera

* fix up camera/orbit changing on cam change (pan wasn't being respected)

* tidy up

* use orbit target instead of assuming scene center

* dynamic fov working

* animate orthographic to perspective and reverse

* fix import

* temp fix for batch commands

* initial client side scene sketch working

* remove hover log

* FOV adjust fix

* fix comment

* tear down sketch and small tweaks

* some progress with camera tweening

* combine dollyZoom engine commands

see
https://github.com/KittyCAD/modeling-api/compare/kurt-perspective-settings?expand=1
and
https://github.com/KittyCAD/engine/compare/kurt-perspective-settings?expand=1

* make tests happy (mocks)

* fix tween to vertical/camera-up bug

* tween to each axis with hacky solutions in there

* fix startSketchOn planes

* tidy startSketchOn

* tweening okay for now I think

* get sketching on default planes working

* allow editing on all default planes

* clean up enter and exit sketch logic

* tidy

* tidy

* remove more default plane stuff

* start of draft line

* remove some annoying parts of the paper.js implementation

* fix drag than equip line bug

* comment

* don't animate on skech tear down since it's used for draft line

* remove more default plane shit

* style draft line

* refine dashed line

* draft line set up and tear down mostly happy

* add on click logic ready for draft lines

* sketch mode with drag and draft mode working solidly now, straight segments only

* default planes match colors, hover and select still TODO

* hover and click logic working for default planes

Now just need the code mode to fire to 'startSketchOn(...)'

* select default planes

* remove some logs

* fix update infinite loop

* start of orbitControls port to Franks control guards

* hiding scenes at different times

* scene hide on camera move should be respected by scroll zoom

* basic hover working

* Hook up user camera settings to ClientSideScene (#1334)

* Refactor to not import utilities from Router.tsx

* Stop tracking changes or formatting *.typegen.ts

* Hook up cameraControls to ClientSideScene

* Remove camera controls toggle from temp debug panel

---------

Co-authored-by: Kurt Hutten Irev-Dev <k.hutten@protonmail.ch>

* add select segment moves cursor

* highlight segments yellow on hover

* cursor ranges effect 2d line colors

* fix constrainst i.e. make sure the sketch is rejiged

* selecting nothing should remove selections

* remove hardcoded strings

* update get_tangential_arc_to_info rust util

* initial drawing of tangential arcs in client scene

* fix tangentialArc arrow head direction

* correct userData types for tangential arcs

* get tangential arc updates working

Doesn't include draging the head of the tangential arc itself yet

* spot of clean up

* make selections work with tangential arcs

* get draft tangential segment animated

* fix initial click weirdness for adding new tangential line

* couple tweaks

* add grace pixels /threshold to raycast

* redo arc dashes so that they spawn from the ccenter of the arc

* fix multi drag bug

* fmt

* add temp solution for close

* add default axis hover colors, still needs select logic

* selection of axis works, just with out selection color

* get axis selection colors working

* fix outdate source ranges after drag problem

* update moreNodePathFromSourceRange

* fix ts-rs issue/workaround

* fix default plane weirdness

* fix tangential arc rounding issue

* review clean up part 1

* review clean up part 2

Big state-diagram cull

* clippy

* typo

* clippy

* fix xstate types with typegen

* fix types

* clippy

* catch error

* fix test import issue

Not sure exactly what was happening but guessing circular import that vite didn't like

* add axis/plane info to sketch group tests

* case changes because of rs-ts bug, can probably revert this later

* start of playwright test fixes

* reduce geo complexity for straight segments

* fix cam adjust tests

* Revert "Clean up vite build warnings (#1332)"

This reverts commit c1f661ab52.

* selection e2e test fixed<

* remove camToggle to allow playwright tests to pass

* remove drag test

too brittle and needs to be redone from the ground up anyway

* trigger CI

* A snapshot a day keeps the bugs away! 📷🐛 (OS: ubuntu)

* fix last test

* clean up part 3

* clean up part 4

* clean up part 5

* clean up sketch enter exit logic

* fix engine side selections

* default plane should not be selected form 'onDragEnd'
i.e. rotating the camera should not mean the user acidently selects a plane

* clean up state diagram around animating to sketch mode

Embracing that the animation is async and puting the interdiate steps in the state diagram clean up some logic and solved some bugs at the same time

* add test for multiple sketches

* typo

* make highlight more robust

* type tweak

* scale segmenst with distance from camera so they have a consistent pixel size/ screenspace size

* Jess's advice

* tsc and fmt

* clean up part 6

remove integer from xstate names

* clean up part 7

* integrate sequency in to camera moves

* fix tests

* update snapshot e2e

* small snapshot change

* A snapshot a day keeps the bugs away! 📷🐛 (OS: ubuntu)

* trigger ci

* Fix HomeLoaderData types

* update std stuff

* update kittycad rs client lib

---------

Signed-off-by: Jess Frazelle <github@jessfraz.com>
Co-authored-by: Jess Frazelle <github@jessfraz.com>
Co-authored-by: Frank Noirot <frank@kittycad.io>
Co-authored-by: github-actions[bot] <github-actions[bot]@users.noreply.github.com>
2024-02-11 12:59:00 +11:00
84380f3da9 Zoo rebrand (#1228)
* Add new logomarks

* Replace KittyCAD and KCMA with Zoo and ZMA anywhere it's safe

* fmt

* A snapshot a day keeps the bugs away! 📷🐛 (OS: ubuntu)

* Make README logo a PNG instead of an SVG

---------

Co-authored-by: github-actions[bot] <github-actions[bot]@users.noreply.github.com>
2023-12-18 06:15:26 -05:00
d2535bb8c2 Command bar: add extrude command, nonlinear editing, etc (#1204)
* Tweak toaster look and feel

* Add icons, tweak plus icon names

* Rename commandBarMeta to commandBarConfig

* Refactor command bar, add support for icons

* Create a tailwind plugin for aria-pressed button state

* Remove overlay from behind command bar

* Clean up toolbar

* Button and other style tweaks

* Icon tweaks follow-up: make old icons work with new sizing

* Delete unused static icons

* More CSS tweaks

* Small CSS tweak to project sidebar

* Add command bar E2E test

* fumpt

* A snapshot a day keeps the bugs away! 📷🐛 (OS: ubuntu)

* fix typo in a comment

* Fix icon padding (built version only)

* Update onboarding and warning banner icons padding

* Misc minor style fixes

* Get Extrude opening and canceling from command bar

* Iconography tweaks

* Get extrude kind of working

* Refactor command bar config types and organization

* Move command bar configs to be co-located with each other

* Start building a state machine for the command bar

* Start converting command bar to state machine

* Add support for multiple args, confirmation step

* Submission behavior, hotkeys, code organization

* Add new test for extruding from command bar

* Polish step back and selection hotkeys, CSS tweaks

* Loading style tweaks

* Validate selection inputs, polish UX of args re-editing

* Prevent submission with multiple selection on singlular arg

* Remove stray console logs

* Tweak test, CSS nit, remove extrude "result" argument

* Fix linting warnings

* Show Ctrl+/ instead of ⌘K on all platforms but Mac

* A snapshot a day keeps the bugs away! 📷🐛 (OS: ubuntu)

* Add "Enter sketch" to command bar

* fix command bar test

* Fix flaky cmd bar extrude test by waiting for engine select response

* Cover both button labels '⌘K' and 'Ctrl+/' in test

---------

Co-authored-by: github-actions[bot] <github-actions[bot]@users.noreply.github.com>
2023-12-13 12:49:01 -05:00
3ae5393dd7 Prepare command bar to support modeling commands (#1184)
* Tweak toaster look and feel

* Add icons, tweak plus icon names

* Rename commandBarMeta to commandBarConfig

* Refactor command bar, add support for icons

* Create a tailwind plugin for aria-pressed button state

* Remove overlay from behind command bar

* Clean up toolbar

* Button and other style tweaks

* Icon tweaks follow-up: make old icons work with new sizing

* Delete unused static icons

* More CSS tweaks

* Small CSS tweak to project sidebar

* Add command bar E2E test

* fumpt

* A snapshot a day keeps the bugs away! 📷🐛 (OS: ubuntu)

* fix typo in a comment

* Fix icon padding (built version only)

* Update onboarding and warning banner icons padding

* Misc minor style fixes

---------

Co-authored-by: github-actions[bot] <github-actions[bot]@users.noreply.github.com>
2023-12-06 14:44:13 -05:00
6deb242eb5 update e2e tests after grid update (#1171)
* update default plane size after grid update

* use similar scale

* A snapshot a day keeps the bugs away! 📷🐛 (OS: ubuntu)

* fix test numbers

---------

Co-authored-by: github-actions[bot] <github-actions[bot]@users.noreply.github.com>
2023-12-05 14:59:50 +11:00
b88425efc8 initial playwright setup and test (#1039)
* initial playwright setup and test

* try verbose logging

* double check resolution

* double check token

* remove logs

* try running on ubuntu and macos

* move e2e tests

* vitest ignores playwright tests

* add a series of tests

* tweak yarn setup

* typo

* update fmt

* action typo

* rust toolchain?

* remove .only from playwright test

* A snapshot a day keeps the bugs away! 📷🐛

* A snapshot a day keeps the bugs away! 📷🐛

* add pan and zoom back

* try puting os in commit message

* A snapshot a day keeps the bugs away! 📷🐛 .os

* A snapshot a day keeps the bugs away! 📷🐛 .os

* fix commit message

* A snapshot a day keeps the bugs away! 📷🐛 (OS: macos-latest)

* add command logs to UI for axis tests

* typo

* fmt

* remove .only

* add auto complete test

* remove .only

* update queries to be more playwright recommended

* move test utils

* remove waits from first test

* remove old snapshots

* re-arrange files and tests

* A snapshot a day keeps the bugs away! 📷🐛 (OS: ubuntu-latest)

* trigger CI

* refactor plane test

* A snapshot a day keeps the bugs away! 📷🐛 (OS: ubuntu-latest)

* remove .only

* try longer wait

* try snap shoting

* fmt

* better CI names

* fix

* fix linux

* A snapshot a day keeps the bugs away! 📷🐛 (OS: ubuntu-latest)

* try make executes on load a bit more robust

* fix

* A snapshot a day keeps the bugs away! 📷🐛 (OS: ubuntu-latest)

* stabilise snapshots

* A snapshot a day keeps the bugs away! 📷🐛 (OS: ubuntu-latest)

* A snapshot a day keeps the bugs away! 📷🐛 (OS: macos-latest)

* make tests run linearly

* update naming

* tidy

* .only

* update readme

* trigger CI

* add set tool

* util clean up

* update readme

* readme tweaks

* self-review clean up

* A snapshot a day keeps the bugs away! 📷🐛 (OS: ubuntu)

* tweak

* update readme

* Ensure Vite preview server is running before running any Playwright tests (#1114)

* Ensure that Vite is serving before tests run

* Don't break secrets if developer has extra blank line in env file

* @mxschmitt's suggestions

* fix

* add wait-on types

* tsconfig fix

* update readme

* code template for sktech on each plane test

---------

Co-authored-by: github-actions[bot] <github-actions[bot]@users.noreply.github.com>
Co-authored-by: Frank Noirot <frank@kittycad.io>
2023-11-24 08:59:24 +11:00