Commit Graph

22 Commits

Author SHA1 Message Date
f4877cb160 Stop throwing in frontend code (#2654)
Return error instead of throw
2024-06-24 11:45:40 -04:00
a8c1a14d48 Retain sketch selection segment color after adding a constraint to the segment (#2700)
* Start of basic test (not yet failing)

* Add a little logging to get the lay of the scene object land

* Move test colors to utility, test broken

* Get accurate test that is only broken with highlighted color behavior

* Working implementation but now initial segment color sticks around too long

* Make sure segment base color is always the theme color

* Remove console logs, refactor a couple lines to use if statements instead of inline booleans

* Fix new test

* Make origin color update like the other segment types

* fmt

* Fix issue where initially-selected segments lose highlight after hover

* Undo this tweaking of the selection logic, this is really only about the clientSideEntities

* Remove unused exports

* Remove unnecessary code change from ModelingMachineProvider

* Remove newline

* Update src/clientSideScene/sceneEntities.ts

Co-authored-by: Kurt Hutten <k.hutten@protonmail.ch>

---------

Co-authored-by: Kurt Hutten <k.hutten@protonmail.ch>
Co-authored-by: Jess Frazelle <jessfraz@users.noreply.github.com>
2024-06-22 08:49:31 +00:00
570fd827ed fix zoom issues with sketch mode (#2664)
* cam stuff start

* more progress

* mostly done

* fix snapshot tests

* A snapshot a day keeps the bugs away! 📷🐛 (OS: ubuntu)

* fix

* fix ubuntu

* more tweaks fixes

* add test

* more FE fixes

---------

Co-authored-by: github-actions[bot] <github-actions[bot]@users.noreply.github.com>
2024-06-18 16:08:41 +10:00
f8a69fac73 Remove page.clicks from test utils (#2629)
* remove page.clicks from test utils

* timeout
2024-06-07 00:48:42 +00:00
max
dd3601ea7b Gizmo Normal Snapping (#2539)
* gizmo 2.0

nice and clickable

* A snapshot a day keeps the bugs away! 📷🐛 (OS: ubuntu)

* initial mouse position fix

when the scene first loads, mouse position is 0,0, which renders the gizmo selected.

* animation loop / disposal optimization

* A snapshot a day keeps the bugs away! 📷🐛 (OS: ubuntu)

* reset camera tweak

* add cam target to debug panel

* test stub

* reset camera position handle removed from gizmo

it is now a button in the debug panel

* gizmo refactoring

* small fix

* reset camera view

bug fix

* nicer updateCameraToAxis

now gizmo rotates around the target instead of world 0,0,0

* micro refactoring

* playwright update

* playwright remove timeout + fmt

* hide gizmo while loading stream

* Revert "A snapshot a day keeps the bugs away! 📷🐛 (OS: ubuntu)"

This reverts commit f0a506d6b9.

* Revert "A snapshot a day keeps the bugs away! 📷🐛 (OS: ubuntu)"

This reverts commit 2781261331.

* try make gizmo test more realiable

* tweak

* refactoring

* increase timeout time

* 1 sec wait after mouse click

* 3 sec timeout

* better clickPosition

* test with 10 sec timeout

* 0.5 sec timeout

* add passive update for gizmo to avoid some edge cases

* default_camera_get_settings after click

* try and remove timeouts

---------

Co-authored-by: github-actions[bot] <github-actions[bot]@users.noreply.github.com>
Co-authored-by: Kurt Hutten Irev-Dev <k.hutten@protonmail.ch>
2024-06-05 12:43:12 +00:00
978ac42f1c get pixel colour util for e2e tests (#2599)
* get pixel colour for e2e tests

* remove cleverness
2024-06-05 00:36:12 +00:00
29cdc66b34 Prevent Firefox's global paste behavior if paste target is not also focused (#2581)
* Prevent Firefox's global paste behavior if paste target is not also focused

* Write a test, fix code thanks to test

* Add one more comment to test
2024-06-04 14:36:34 -04:00
f8a1f40f20 Show when user can't connect because of a bad token (#2105)
* Reapply "Add ping pong health, remove a timeout interval, fix up netwo… (#1771)

This reverts commit 1913519f68.

* Fix build errors

* Add new error states to network status notification

* Remove unused variable

* Refactor to use Context API for network status

* Don't do any stream events if network is not ok

* Catch LSP errors on bad auth

* Show when authentication is bad (cookie header only)

* Fix formatting

* Fix up types

* Revert awaiting on lsp failure

* Fix tsc

* wip

* wip

* fmt

* Fix typing

* Incorporate ping health; yarn make:dev; faster video stream loss notice

* A snapshot a day keeps the bugs away! 📷🐛 (OS: ubuntu)

* run ci pls

* run ci pls

* A snapshot a day keeps the bugs away! 📷🐛 (OS: ubuntu)

* run ci pls again

* Remove unused variables

* Add new instructions on running Playwright anywhere

* Please the Playwright. Praise the Playwright.

* Correct a vitest

* A snapshot a day keeps the bugs away! 📷🐛 (OS: ubuntu)

* ci again

* Fix tests unrelated to this PR

* Fix flakiness in for segments tests

* Bump to 2 workers

* fmt

* A snapshot a day keeps the bugs away! 📷🐛 (OS: ubuntu)

* fmt

* fmt

* Fixups

* A snapshot a day keeps the bugs away! 📷🐛 (OS: ubuntu)

* ci

* Set workers to 1

* Wait for network status listeners before connecting

* Fix initial connection requirements and trying 2 workers again

---------

Co-authored-by: github-actions[bot] <github-actions[bot]@users.noreply.github.com>
2024-06-04 08:32:24 -04:00
bd16902f02 fix single selection angle constraint (#2555)
* fix single selection angle constraint

* fix angle for multi selections

* make test more robust for makos
2024-05-31 11:36:08 +10:00
e6641e68f3 Add a promise-based toast when exporting (#2541)
* Add loading and success toasts to export engine command

* Move doExport out to a test utility, test visibility of loading spinner

* Add playwright test for export success toast

* Update Cargo.lock

* Remove loading assertion, it flashes too quickly for Playwright to pick up
2024-05-29 18:04:27 -04:00
f735cdc22e fix and simulate engine disconnect when in sketch mode (#2524)
* fix and simulate engine disconnect when in sketch mode

Signed-off-by: Jess Frazelle <github@jessfraz.com>

* Update e2e/playwright/test-utils.ts

---------

Signed-off-by: Jess Frazelle <github@jessfraz.com>
2024-05-24 23:11:49 +00:00
cf52e151fb Symbols overlay (#2033)
* start of overlay work

* add new icons

* add constraint symbols

* add three dots

* add primary colours

* refactor how we get constraint info for overlays

* refactor how we get constraint info for overlays

* get symbols working for tangential arc too

* extra data on constraint info

* add initial delete

* fix types and circular dep issue after rebase

* fix quirk with horz vert line overlays

* fix setup and tear down of overlays

* remove overlays that are too small

* throttle overlay updates and prove tests selecting html instead of hardcoded px coords

* initial show overaly on segment hover

* remove overlays when tool is equipped

* dounce overlay updates

* tsc

* make higlighting robust to small changes in source ranges

* replace with variable for unconstrained values, and improve styles for popover

* background tweak

* make overlays unconstrain inputs

* fix small regression

* write query for finding related tag references

* make delete segment safe

* typo

* un used imports

* test deleteSegmentFromPipeExpression

* add getConstraintInfo test

* test removeSingleConstraintInfo

* more tests

* tsc

* add tests for overlay buttons

* rename tests

* fmt

* better naming structure

* more reliablity

* more test tweaks

* fix selection test

* add delete segments with overlays tests

* dependant tag tests for segment delet

* typo

* test clean up

* fix some perf issus

* clean up

* clean up

* make things a little more dry

* A snapshot a day keeps the bugs away! 📷🐛 (OS: ubuntu)

* trigger ci

* Make constraint hover popovers readable on light mode

* Touch up the new variable dialog

* Little touch-up to three-dot menu style

* fix highlight issue

* fmt

* use optional chain

* Revert "A snapshot a day keeps the bugs away! 📷🐛 (OS: ubuntu)"

This reverts commit be3d61e4a3.

* A snapshot a day keeps the bugs away! 📷🐛 (OS: ubuntu)

* disable var panel in sketch mode

* fix overlay tests after mergi in main

* test tweak

* try fix ubuntu

* fmt

* more test tweaks

* tweak

* tweaks

---------

Co-authored-by: github-actions[bot] <github-actions[bot]@users.noreply.github.com>
Co-authored-by: Frank Noirot <frank@kittycad.io>
2024-05-24 20:54:42 +10:00
5b7d707b26 playwright test and framework for network stuff (#2480)
* playwright test and framework for network bullshit

 chrome protocol docs for params you can send

 https://chromedevtools.github.io/devtools-protocol/1-3/Network/#method-emulateNetworkConditions

Signed-off-by: Jess Frazelle <github@jessfraz.com>

* fmt

Signed-off-by: Jess Frazelle <github@jessfraz.com>

* skip on webkit

Signed-off-by: Jess Frazelle <github@jessfraz.com>

---------

Signed-off-by: Jess Frazelle <github@jessfraz.com>
2024-05-23 02:20:40 -07:00
d39e2502d0 makeTemplate test util (#2281)
* makeTemplate test util

* rename things

* fmt

* doc string

* clean up
2024-05-02 15:26:23 +10:00
2fc7c0d5fd fix gizmo (#2221) 2024-04-24 20:09:39 +00:00
3d73b82c23 project global origin for sketches and use engine animations (#2113)
* use engine animations for sketch on face, but not default planes

* massage things

* fix type issue

* small problem in playwright test<

* A snapshot a day keeps the bugs away! 📷🐛 (OS: ubuntu)

* some tests fixes

* more test tweaks

* more test tweaks

* clean up

* more tidy

* tests are a pain

* more test stuff

* test stuff again

* fix micro think axes in sketch mode

* more test shit

* more test shit more

* more test tweaks

* more test tweaks

* more test stuff

* trigger ci

* clean up

---------

Co-authored-by: github-actions[bot] <github-actions[bot]@users.noreply.github.com>
2024-04-22 20:14:06 +10:00
3fdf7bd45e Migrate to new split sidebar from accordion-like panes (#2063)
* Split ModelingSidebar out into own component

* Consolidate all ModelingPane components and config

* Make ModelingSidebar a directory of components and config

* Remove unused components

* Proper pane styling

* Make tooltip configurable to visually appear on hover only

* Remove debug panel from App

* Fix current tests

* Rename to more intuitive names

* Fix useEffect loop bug with showDebugPanel

* Fix snapshot tests

* A snapshot a day keeps the bugs away! 📷🐛 (OS: ubuntu)

* Rerun CI

* A snapshot a day keeps the bugs away! 📷🐛 (OS: ubuntu)

* Merge branch 'main' into franknoirot/sidebar

* A snapshot a day keeps the bugs away! 📷🐛 (OS: ubuntu)

* Rerun CI

* Maybe some flakiness in the validation initScripts?

* Avoid test flakiness by waiting for more signals that loading is completed

* Don't assert, just wait for the element to be enabled

* Don't let users accidentally click the gap between the pane and the side of the window

* Firm up extrude from command bar test

* Get rid of unused imports

* Add setting to disable blinking cursor (#2065)

* Add support for "current" marker in command bar for boolean settings

* Add a cursorBlinking setting

* Rename setting to blinkingCursor, honor it in the UI

* Fix scroll layout bug in settings modal

* A snapshot a day keeps the bugs away! 📷🐛 (OS: ubuntu)

* Rerun CI

* CSS tweaks

* Allow settings hotkey within KclEditorPane

* A snapshot a day keeps the bugs away! 📷🐛 (OS: ubuntu)

---------

Co-authored-by: github-actions[bot] <github-actions[bot]@users.noreply.github.com>

* Rerun CI

* A snapshot a day keeps the bugs away! 📷🐛 (OS: ubuntu)

* Rerun CI

* Ensure the KCL code panel is closed for camera movement test

* A snapshot a day keeps the bugs away! 📷🐛 (OS: ubuntu)

* Make sure that the camera position inputs are ready to be read from

* A snapshot a day keeps the bugs away! 📷🐛 (OS: ubuntu)

* Remove repeat awaits

* Make camera position fields in debug pane update when the pane is initialized

* A snapshot a day keeps the bugs away! 📷🐛 (OS: ubuntu)

* Undo that CameraControls change because it made other things weird

* retry fixing camera move test

* Fix race condition where cam setting cam position parts were overwriting each other

* Rerun CI

* Rerun CI

---------

Co-authored-by: github-actions[bot] <github-actions[bot]@users.noreply.github.com>
2024-04-15 12:04:17 -04:00
d605d4a029 Rearchitect settings system to be scoped (#1956)
* BROKEN: start of scopes for each setting

* Clean up later: mostly-functional scoped settings!
Broken command bar, unimplemented generated settings components

* Working persisted project settings in-folder

* Start working toward automatic commands and settings UI

* Relatively stable, settings-menu-editable

* Settings persistence tweaks after merge

* Custom settings UI working properly, cleaner types

* Allow boolean command types, create Settings UI for them

* Add support for option and string Settings input types

* Proof of concept settings from command bar

* Add all settings to command bar

* Allow settings to be hidden on a level

* Better command titles for settings

* Hide the settings the settings from the commands bar

* Derive command defaultValue from *current* settingsMachine context

* Fix generated settings UI for 'options' type settings

* Pretty settings modal 💅

* Allow for rollback to parent level setting

* fmt

* Fix tsc errors not related to loading from localStorage

* Better setting descriptions, better buttons

* Make displayName searchable in command bar

* Consolidate constants, get working in browser

* Start fixing tests, better types for saved settings payloads

* Fix playwright tests

* Add a test for the settings modal

* Add AtLeast to codespell ignore list

* Goofed merge of codespellrc

* Try fixing linux E2E tests

* Make codespellrc word lowercase

* fmt

* Fix data-testid in Tauri test

* Don't set text settings if nothing changed

* Turn off unimplemented settings

* Allow for multiple "execution-done" messages to have appeared in snapshot tests

* Try fixing up snapshot tests

* Switch from .json to .toml settings file format

* Use a different method for overriding the default units

* Try to force using the new common storage state in snapshot tests

* Update tests to use TOML

* fmt and remove console logs

* Restore units to export

* tsc errors, make snapshot tests use TOML

* Ensure that snapshot tests use the basicStorageState

* Re-organize use of test.use()

* A snapshot a day keeps the bugs away! 📷🐛 (OS: ubuntu)

* Update snapshots one more time since lighting changed

* A snapshot a day keeps the bugs away! 📷🐛 (OS: ubuntu)

* Fix broken "Show in folder" for project-level settings

* Fire all relevant actions after settings reset

* A snapshot a day keeps the bugs away! 📷🐛 (OS: ubuntu)

* Properly reset the default directory

* Hide settings by platform

* Actually honor showDebugPanel

* Unify settings hiding logic

* A snapshot a day keeps the bugs away! 📷🐛 (OS: ubuntu)

* A snapshot a day keeps the bugs away! 📷🐛 (OS: ubuntu)

* fix first extrusion snapshot

* another attempt to fix extrustion snapshot

* Rerun test suite

* A snapshot a day keeps the bugs away! 📷🐛 (OS: ubuntu)

* trigger CI

* more extrusion stuff

* Replace resetSettings console log with comment

---------

Co-authored-by: github-actions[bot] <github-actions[bot]@users.noreply.github.com>
Co-authored-by: Kurt Hutten Irev-Dev <k.hutten@protonmail.ch>
2024-04-02 14:29:34 +00:00
f640f7a5e0 Client sketch scene (#1271)
* updates

Signed-off-by: Jess Frazelle <github@jessfraz.com>

* updates

Signed-off-by: Jess Frazelle <github@jessfraz.com>

* updates

Signed-off-by: Jess Frazelle <github@jessfraz.com>

* make tsc happ

* better error msg

* fix control point issue

* basic code gen working for tangentialArc

* partical fix for move with arcs

* tangential arc move

* fix

* make eslint rules less annoying

* inital refactor of some xstate stuff

* more old tangential arc clean up stuff

* more tweaks

* add testing

* tweak xstate inspect

* temp remove test

* update formating for less conflicts

* fix state machine layout after merge

* shrug, something weird with xstate typegen

* renaming some xstate events

* tweak numbers to make CI playwright happ

* CI hacks

* more CI hacks

* more CI hacks

* new hack strategy

* run tests agian

* make cmd bar less flaky

* ci hacks

* CI hacks

* CI hacks

* CI hacks

* clean up

* fix

* still have constraint stuff to deal with

* progress on move rules

* update source ranges after no execute code-mod

* typo

* mvp working

* hide show sketch overlay

* match scaling

* update arrow head style

* animate line tool

* bypass xstate for animations, much smoother

* add new segment working with refactor needed for setup paper sketch

* refactor setup paper sketch

* tangantialArcTo drag animations working

* tangential arc polish

* cargo fmt

* clippy

* more clippy

* mock canvas

* last of clippy?

* typo

* more clippy stuff

* move util function so they are shareable with typescript

* migrate a bunch to rust and only rust

* add arc center point for draft tangential ac

* clippy tweak

* delete uneeded test

* Rough start to scaling arrow heads.

The tangent arrow heads are basically nuked and replaced while the
straight line sections are just rotated and repositioned, this means they
miss out on updating scaling number after a screen size changes.
Needs fixing

* fix bug with tool tips

* fix draft line start position

Having drag the end of teh path before selecting a tooltip would result in the draft line starting where the path used to end, stale data

* some progress with pan maybe

* fmt

* inital camera sync working

For perspective camera at least

* change three.js to use z-up

* add grid

* orthographic camera working with polish items TODO

* fix zoom level when swapping camera

* fix up camera/orbit changing on cam change (pan wasn't being respected)

* tidy up

* use orbit target instead of assuming scene center

* dynamic fov working

* animate orthographic to perspective and reverse

* fix import

* temp fix for batch commands

* initial client side scene sketch working

* remove hover log

* FOV adjust fix

* fix comment

* tear down sketch and small tweaks

* some progress with camera tweening

* combine dollyZoom engine commands

see
https://github.com/KittyCAD/modeling-api/compare/kurt-perspective-settings?expand=1
and
https://github.com/KittyCAD/engine/compare/kurt-perspective-settings?expand=1

* make tests happy (mocks)

* fix tween to vertical/camera-up bug

* tween to each axis with hacky solutions in there

* fix startSketchOn planes

* tidy startSketchOn

* tweening okay for now I think

* get sketching on default planes working

* allow editing on all default planes

* clean up enter and exit sketch logic

* tidy

* tidy

* remove more default plane stuff

* start of draft line

* remove some annoying parts of the paper.js implementation

* fix drag than equip line bug

* comment

* don't animate on skech tear down since it's used for draft line

* remove more default plane shit

* style draft line

* refine dashed line

* draft line set up and tear down mostly happy

* add on click logic ready for draft lines

* sketch mode with drag and draft mode working solidly now, straight segments only

* default planes match colors, hover and select still TODO

* hover and click logic working for default planes

Now just need the code mode to fire to 'startSketchOn(...)'

* select default planes

* remove some logs

* fix update infinite loop

* start of orbitControls port to Franks control guards

* hiding scenes at different times

* scene hide on camera move should be respected by scroll zoom

* basic hover working

* Hook up user camera settings to ClientSideScene (#1334)

* Refactor to not import utilities from Router.tsx

* Stop tracking changes or formatting *.typegen.ts

* Hook up cameraControls to ClientSideScene

* Remove camera controls toggle from temp debug panel

---------

Co-authored-by: Kurt Hutten Irev-Dev <k.hutten@protonmail.ch>

* add select segment moves cursor

* highlight segments yellow on hover

* cursor ranges effect 2d line colors

* fix constrainst i.e. make sure the sketch is rejiged

* selecting nothing should remove selections

* remove hardcoded strings

* update get_tangential_arc_to_info rust util

* initial drawing of tangential arcs in client scene

* fix tangentialArc arrow head direction

* correct userData types for tangential arcs

* get tangential arc updates working

Doesn't include draging the head of the tangential arc itself yet

* spot of clean up

* make selections work with tangential arcs

* get draft tangential segment animated

* fix initial click weirdness for adding new tangential line

* couple tweaks

* add grace pixels /threshold to raycast

* redo arc dashes so that they spawn from the ccenter of the arc

* fix multi drag bug

* fmt

* add temp solution for close

* add default axis hover colors, still needs select logic

* selection of axis works, just with out selection color

* get axis selection colors working

* fix outdate source ranges after drag problem

* update moreNodePathFromSourceRange

* fix ts-rs issue/workaround

* fix default plane weirdness

* fix tangential arc rounding issue

* review clean up part 1

* review clean up part 2

Big state-diagram cull

* clippy

* typo

* clippy

* fix xstate types with typegen

* fix types

* clippy

* catch error

* fix test import issue

Not sure exactly what was happening but guessing circular import that vite didn't like

* add axis/plane info to sketch group tests

* case changes because of rs-ts bug, can probably revert this later

* start of playwright test fixes

* reduce geo complexity for straight segments

* fix cam adjust tests

* Revert "Clean up vite build warnings (#1332)"

This reverts commit c1f661ab52.

* selection e2e test fixed<

* remove camToggle to allow playwright tests to pass

* remove drag test

too brittle and needs to be redone from the ground up anyway

* trigger CI

* A snapshot a day keeps the bugs away! 📷🐛 (OS: ubuntu)

* fix last test

* clean up part 3

* clean up part 4

* clean up part 5

* clean up sketch enter exit logic

* fix engine side selections

* default plane should not be selected form 'onDragEnd'
i.e. rotating the camera should not mean the user acidently selects a plane

* clean up state diagram around animating to sketch mode

Embracing that the animation is async and puting the interdiate steps in the state diagram clean up some logic and solved some bugs at the same time

* add test for multiple sketches

* typo

* make highlight more robust

* type tweak

* scale segmenst with distance from camera so they have a consistent pixel size/ screenspace size

* Jess's advice

* tsc and fmt

* clean up part 6

remove integer from xstate names

* clean up part 7

* integrate sequency in to camera moves

* fix tests

* update snapshot e2e

* small snapshot change

* A snapshot a day keeps the bugs away! 📷🐛 (OS: ubuntu)

* trigger ci

* Fix HomeLoaderData types

* update std stuff

* update kittycad rs client lib

---------

Signed-off-by: Jess Frazelle <github@jessfraz.com>
Co-authored-by: Jess Frazelle <github@jessfraz.com>
Co-authored-by: Frank Noirot <frank@kittycad.io>
Co-authored-by: github-actions[bot] <github-actions[bot]@users.noreply.github.com>
2024-02-11 12:59:00 +11:00
9c58cde35f side quest for screenshot diffs (#1160)
side just for screenshot diffs
2023-12-01 20:49:12 +11:00
f6cbc752d7 selections e2e test (#1136)
* selections e2e test

* .only

* adde test

* make invalid kcl test pass on macos runner

* further attempt to solve invalid code test on macos

* add comment
2023-11-28 10:23:20 +00:00
b88425efc8 initial playwright setup and test (#1039)
* initial playwright setup and test

* try verbose logging

* double check resolution

* double check token

* remove logs

* try running on ubuntu and macos

* move e2e tests

* vitest ignores playwright tests

* add a series of tests

* tweak yarn setup

* typo

* update fmt

* action typo

* rust toolchain?

* remove .only from playwright test

* A snapshot a day keeps the bugs away! 📷🐛

* A snapshot a day keeps the bugs away! 📷🐛

* add pan and zoom back

* try puting os in commit message

* A snapshot a day keeps the bugs away! 📷🐛 .os

* A snapshot a day keeps the bugs away! 📷🐛 .os

* fix commit message

* A snapshot a day keeps the bugs away! 📷🐛 (OS: macos-latest)

* add command logs to UI for axis tests

* typo

* fmt

* remove .only

* add auto complete test

* remove .only

* update queries to be more playwright recommended

* move test utils

* remove waits from first test

* remove old snapshots

* re-arrange files and tests

* A snapshot a day keeps the bugs away! 📷🐛 (OS: ubuntu-latest)

* trigger CI

* refactor plane test

* A snapshot a day keeps the bugs away! 📷🐛 (OS: ubuntu-latest)

* remove .only

* try longer wait

* try snap shoting

* fmt

* better CI names

* fix

* fix linux

* A snapshot a day keeps the bugs away! 📷🐛 (OS: ubuntu-latest)

* try make executes on load a bit more robust

* fix

* A snapshot a day keeps the bugs away! 📷🐛 (OS: ubuntu-latest)

* stabilise snapshots

* A snapshot a day keeps the bugs away! 📷🐛 (OS: ubuntu-latest)

* A snapshot a day keeps the bugs away! 📷🐛 (OS: macos-latest)

* make tests run linearly

* update naming

* tidy

* .only

* update readme

* trigger CI

* add set tool

* util clean up

* update readme

* readme tweaks

* self-review clean up

* A snapshot a day keeps the bugs away! 📷🐛 (OS: ubuntu)

* tweak

* update readme

* Ensure Vite preview server is running before running any Playwright tests (#1114)

* Ensure that Vite is serving before tests run

* Don't break secrets if developer has extra blank line in env file

* @mxschmitt's suggestions

* fix

* add wait-on types

* tsconfig fix

* update readme

* code template for sktech on each plane test

---------

Co-authored-by: github-actions[bot] <github-actions[bot]@users.noreply.github.com>
Co-authored-by: Frank Noirot <frank@kittycad.io>
2023-11-24 08:59:24 +11:00