Something in the Chamfer E2E tests is complaining about an uncaught
error with `error_code` trying to be referenced on something that is
`undefined`. That means that an API request is coming back as not
successful but does not have an actual error in the body of the
response.
* Remove old ZMA logos, rip out JS theme state from open-in-desktop view
Make this page dumber so that it doesn't break
* Lint and remove kcma refs
---------
Co-authored-by: Pierre Jacquier <pierre@zoo.dev>
* Add a Stop command that does a bit of cleanup in the engineStateMachine
* Major network code startup refactor; backoff reconnect; many more logs for us
* Save camera state after every user interaction in case of disconnection and restoral
* Translate basic WebSocket error numbers into useful text
* Add a RestartRequest event to the engineCommandManager
* Adjust for a rebase
* Add E2E test for stream pause behavior
* Fix snapshot test
* fmt, lint
* small issue
* Fix tests
* Fix up idle test
* One last fix
* fixes
* Remove circ dep
* fix test
* use a const for time
* TEST -> isPlaywright instead
* whoops
* maybe use biome
* import organising
* Removed unused new fmt commands; fix to not use linter
* Don't use fmt:generated - fmt is fast, but also use Makefile for this sort of thing
---------
Co-authored-by: lee-at-zoo-corp <lee@zoo.dev>
* Add an engine error type for an "outage"
* Add a loading spinner back to the stream just for engine connection
* Refactor Loading spinner to account for early errors
* Add styling and state logic for unrecoverable errors in Loading
* Let engine error messages contain markdown
* Clarify 'too many connections' error message
* Add a "VeryLongLoadTime" error that suggests checking firewall
* Give the engine connection spinner a test ID and use it
* Use a dropdown for stream idle setting
* Add support for undefined values in dropdowns
* Move cache bust to the beginning of engine open for reconnections
* yarn tsc
* Don't setup model feature highlighters until the connection is ready
* Wait 2s to give engine time to serve video, then listen for modeling commands
* Undo teardown
* yarn fmt
* Fix circular module dependency; fmt & lint & tsc
* Fix editor-test waiting for 2 instead of 1
* Increment another 2 numbers ...
---------
Co-authored-by: Pierre Jacquier <pierrejacquier39@gmail.com>
* Add back stream idle mode
* Shut up codespell
* Correct serialization; only expose at user level
* cargo fmt
* tsc lint fmt
* Move engineStreamMachine as a global actor; tons of more work
* Fix up everything after bumping kittycad/lib
* Remove camera sync
* Use pause/play iconology
* Add back better ping indicator
* wip
* Fix streamIdleMode checkbox being wonky
* yarn fmt
* Massive extinction event for waitForExecutionDone; try to stop projects view switching from crashing
* Clear diagnostics when unmounting code editor!
* wip
* Rework initial root projects dir + deflake many projects tests
* More e2e fixes
* Deflake revolve some revolve tests
* Fix the rest of the mfing tests
* yarn fmt
* yarn lint
* yarn tsc
* Fix tsc after rebase
* wip
* less flaky point and click
* wip
* Fixup after rebase
* Fix more tests
* Fix 2 more
* Fix up named-views tests
* yarn fmt lint tsc
* Fix up new changes
* Get rid of 1 cyclic dependency
* Fix another cyclic mfer!
* fmt
* fmt tsc
* Fix zoom to fit being frigged
* a new list of circular deps
* Remove NetworkHealthIndicator test that was shit
* Fix the bad reload repeat issue kevin started on
* Fix zoom to fit at the right moments...
* Fix cache count numbers in editor test
* Remove a test race - poll window info.
* Qualify fail function
* Try something
* Use scene.connectionEstablished
* Hopefully fix snapshots at least
* Add app console.log
* Fix native menu tests more
* tsc lint
* Fix camera failure
* Try again
* Test attempt number 15345203, action!
* Add back old window detection heuristic
* Remove firstWindow to complete the work of 2342d04fe2
* Tweak some tests for MacOS
* Tweak "set appearance" test for MacOS
Revert this if it messes up any other platform's color checks!
* Are you serious? This was all that needed formatting?
* More color tweaks
Local MacOS and CI MacOS don't agree
* Fixes on apperance e2e test for stream idle branch (#6168)
pierremtb/stream-idle-revamp-appearance-fixes
* Another apperance fix
* Skip one native menu test to make stream idle green (#6169)
* pierremtb/stream-idle-revamp-more-fixes
* Fix lint
* Update snapshot for test_generate_settings_docs
---------
Co-authored-by: lee-at-zoo-corp <lee@zoo.dev>
Co-authored-by: Frank Noirot <frankjohnson1993@gmail.com>
Co-authored-by: Pierre Jacquier <pierrejacquier39@gmail.com>
Co-authored-by: Pierre Jacquier <pierre@zoo.dev>
* WIP: Change the name of the app
Fixes#5971
* Force release build
* More renames
* Fix release builds on PR
* Remove alpha on home page, replace with nightly if nightly
* Change appId back to dev.zoo.modeling-app after updater test failure
* Cleanup towards review
* Lint
* Lint plus @jacebrowning's suggestion
* Lint
* Fix to not call onMouseLeave with no selected object
* Add no this alias lint
* Add more lints and fix JSON formatting
* Fix to use lower-case string type
* Add another namespace lint
* Fix to not use plus on possibly non-string values
* Fix flakey tests with new toolbar.exitSketch
* tsc && lint && fmt
* Disable pw electron thing again
* Unfrig Playwright-Electron a ton; fix another ton of flakes.
* More deflaky
* Fix a ton of tests and playwright related hell
* Run jess's magic incantation to build rust kcl things
* yarn tsc
* yarn lint
* yarn fmt
* Remove double logs
* Revert to old settings spreads momentarily
* Expect error *in the fixtureSetup*, does not circumvent typechecking for regular usage
* Fix unit tests
* Fix hover highlights on HiDPI screens
* Fix flakey tests with new toolbar.exitSketch
* tsc && lint && fmt
* A snapshot a day keeps the bugs away! 📷🐛 (OS: namespace-profile-ubuntu-8-cores)
* A snapshot a day keeps the bugs away! 📷🐛 (OS: namespace-profile-ubuntu-8-cores)
* Disable pw electron thing again
* A snapshot a day keeps the bugs away! 📷🐛 (OS: namespace-profile-ubuntu-8-cores)
* A snapshot a day keeps the bugs away! 📷🐛 (OS: namespace-profile-ubuntu-8-cores)
* A snapshot a day keeps the bugs away! 📷🐛 (OS: namespace-profile-ubuntu-8-cores)
* A snapshot a day keeps the bugs away! 📷🐛 (OS: namespace-profile-ubuntu-8-cores)
---------
Co-authored-by: github-actions[bot] <github-actions[bot]@users.noreply.github.com>
* add test for original range to artifact conversion
* try naieve refactor
* types clean up
* typo
* break function into smaller functions
* optimizations
* better comments
* camera test tweak
* fmt
* A snapshot a day keeps the bugs away! 📷🐛 (OS: namespace-profile-ubuntu-8-cores)
* A snapshot a day keeps the bugs away! 📷🐛 (OS: namespace-profile-ubuntu-8-cores)
* overflow fix
* update binary search to ignore end ranges
* A snapshot a day keeps the bugs away! 📷🐛 (OS: namespace-profile-ubuntu-8-cores)
* break binary search into sub function
---------
Co-authored-by: github-actions[bot] <github-actions[bot]@users.noreply.github.com>
* Initiate connection when we receive SDP and don't connect when null
Sometimes clients were gathering ice candidates faster than we returning
the SDP answer, which meant we tried to parse a null as the remote
description.
Clean up tsc error and add log on timeout
* Add fallback for windows CI
WIP
* If we get sdp answer just connect
* typo
* Fmt
---------
Co-authored-by: 49fl <ircsurfer33@gmail.com>
* Fix resizing view breaking app on high DPI displays
* A snapshot a day keeps the bugs away! 📷🐛 (OS: namespace-profile-ubuntu-8-cores)
---------
Co-authored-by: github-actions[bot] <github-actions[bot]@users.noreply.github.com>
Co-authored-by: Pierre Jacquier <pierrejacquier39@gmail.com>
* Start implementing a "prepareToEdit" callback for extrude
* Start of generic edit flow for operations
* Actually invoking command bar send generically on double-click
* Refactor: break out non-React hook helper to calculate Kcl expression value
* Add unit tests, fmt
* Integrate helper to get calculated KclExpression
* Clean up unused imports, simplify use of `programMemoryFromVariables`
* Implement basic extrude editing
* Refactor: move DefaultPlanesStr to its own lib file
* Add support for editing offset planes
* Add Edit right-click menu option
* Turn off edit flow for sketch for now
* Add e2e tests for sketch and offset plane editing, fix bug found with offset plane editing
* Add failing e2e extrude edit test
* Remove action version of extrude AST mod
* Fix behavior when adding a constant while editing operation, fixing e2e test
* Patch in changes from 61b02b5703
* Remove shell's prepareToEdit
* Add other Surface types to `artifactIsPlaneWithPaths`
* refactor: rename `item` to `operation`
* Allow `prepareToEdit` to fail with a toast, signal sketch-on-offset is unimplemented
* Rework sketch e2e test to test several working and failing cases
* Fix tsc errors related to making `codeRef` optional
* Make basic error messages more friendly
* fmt
* Reset modifyAst.ts to main
* Fix broken artifactGraph unit test
* A snapshot a day keeps the bugs away! 📷🐛 (OS: namespace-profile-ubuntu-8-cores)
* Remove unused import
* Look at this (photo)Graph *in the voice of Nickelback*
* Make the offset plane insert at the end, not one before
* Fix bug caught by e2e test failure with "Command needs review" logic
* Update src/machines/modelingMachine.ts
Co-authored-by: Pierre Jacquier <pierrejacquier39@gmail.com>
* Remove console logs per @pierremtb
* Update src/components/CommandBar/CommandBarHeader.tsx
Co-authored-by: Jonathan Tran <jonnytran@gmail.com>
* Use better programMemory init thanks @jtran
* Fix tsc post merge of #5068
* Fix logic for `artifactIsPlaneWithPaths` post-merge
* Need to disable the sketch-on-face case now that artifactGraph is in Rust. Will active in a future PR (cc @jtran)
* Re-run CI after snapshots
* Update FeatureTreePane to not use `useCommandsContext`, missed during merge
* Fix merge issue, import location change on edited file
* fix click test step, which I believe is waiting for context scripts to load
* Convert toolbarFixture.exeIndicator to getter
We need to convert all these selectors on fixtures to getters, because
they can go stale if called on the fixture constructor.
* Missed a dumb little thing in toolbarFixture.ts
* Fix goof with merge
* fmt
* Another dumb missed thing during merge
I gotta get used to the LazyGit merge tool I'm not good at it yet
* A snapshot a day keeps the bugs away! 📷🐛 (OS: namespace-profile-ubuntu-8-cores)
* A snapshot a day keeps the bugs away! 📷🐛 (OS: namespace-profile-ubuntu-8-cores)
* Conver sceneFixture's exeIndicator to a getter
Locators on fixtures will be frozen from the time of the fixture's
initialization, I'm increasingly convinced
* A snapshot a day keeps the bugs away! 📷🐛 (OS: namespace-profile-ubuntu-8-cores)
* A snapshot a day keeps the bugs away! 📷🐛 (OS: namespace-profile-ubuntu-8-cores)
* A snapshot a day keeps the bugs away! 📷🐛 (OS: namespace-profile-ubuntu-8-cores)
* A snapshot a day keeps the bugs away! 📷🐛 (OS: namespace-profile-ubuntu-8-cores)
* A snapshot a day keeps the bugs away! 📷🐛 (OS: namespace-profile-ubuntu-8-cores)
* A snapshot a day keeps the bugs away! 📷🐛 (OS: namespace-profile-ubuntu-8-cores)
* A snapshot a day keeps the bugs away! 📷🐛 (OS: namespace-profile-ubuntu-8-cores)
* A snapshot a day keeps the bugs away! 📷🐛 (OS: namespace-profile-ubuntu-8-cores)
* A snapshot a day keeps the bugs away! 📷🐛 (OS: namespace-profile-ubuntu-8-cores)
* Post-kwargs E2E test cleanup
* A snapshot a day keeps the bugs away! 📷🐛 (OS: namespace-profile-ubuntu-8-cores)
* A snapshot a day keeps the bugs away! 📷🐛 (OS: namespace-profile-ubuntu-8-cores)
* A snapshot a day keeps the bugs away! 📷🐛 (OS: namespace-profile-ubuntu-8-cores)
---------
Co-authored-by: github-actions[bot] <github-actions[bot]@users.noreply.github.com>
Co-authored-by: Pierre Jacquier <pierrejacquier39@gmail.com>
Co-authored-by: Jonathan Tran <jonnytran@gmail.com>
* Test main e2e
* Create projects separately in home page tests
I think creating them in Promise.all was introducing nondeterminism and
making tests flaky.
* Query the homepage projects in an order-insensitive way
* Wait for ICE candidate gathering to complete before requesting video track
* Update src/lang/std/engineConnection.ts
Co-authored-by: Jonathan Tran <jonnytran@gmail.com>
* Fix create file e2e failure
* Yarn fmt
* Fix typo: s/that/this
yarn tsc was failing with this error:
```
src/lang/std/engineConnection.ts:1285:7 - error TS2304: Cannot find name 'that'.
1285 that.triggeredStart = false
~~~~
```
* Fix up revolve tests
* Turn off 3 flaky Windows tests
* Fix tags
---------
Co-authored-by: Adam Chalmers <adam.chalmers@zoo.dev>
Co-authored-by: Jonathan Tran <jonnytran@gmail.com>
* Add a setting that does nothing
* Make the setting actually change the interaction type
* fmt
* Bump `@kittycad/lib` to get the proper camera drag interaction types
* A snapshot a day keeps the bugs away! 📷🐛 (OS: namespace-profile-ubuntu-8-cores)
* Fix camera orientation bugs to support proper camera resetting on "camera orbit" setting change (#5031)
* Add a setting that does nothing
* Make the setting actually change the interaction type
* fmt
* fix: up vector bug fix and camera reset fix. Pushing code to cleanup after debugging
* fix: deleting debugging code
* fix: removing debugging code
* fix: removing debugging console log
* fix: removing console log debugs
* fix: adding comment, restoring code from debugging
* fix: removed lookAt when the orientation is already set from the engine.. I do not think we should be recomputing it?
* fix: this fixes the bug because I was pointing to the getter not the value
* Remove unused imports
* Fix lint for unawaited Promise
* Remove pointless change
---------
Co-authored-by: Frank Noirot <frank@kittycad.io>
Co-authored-by: Frank Noirot <frankjohnson1993@gmail.com>
* Re-run CI
* A snapshot a day keeps the bugs away! 📷🐛 (OS: namespace-profile-ubuntu-8-cores)
* Re-run CI
* Add display attributes to try to fix cargo test
* Remove backwards compat test case
it's failing because I didn't add cameraOrbit to that type and I don't
want to
* Fix test value (prev user value would have been Spherical before Trackball)
---------
Co-authored-by: github-actions[bot] <github-actions[bot]@users.noreply.github.com>
Co-authored-by: Kevin Nadro <nadr0@users.noreply.github.com>
Co-authored-by: Pierre Jacquier <pierre@zoo.dev>
* Add engine message to dry run validation error toasts
Fixes#5174
* A snapshot a day keeps the bugs away! 📷🐛 (OS: namespace-profile-ubuntu-8-cores)
* Trigger CI
* A snapshot a day keeps the bugs away! 📷🐛 (OS: namespace-profile-ubuntu-8-cores)
* A snapshot a day keeps the bugs away! 📷🐛 (OS: namespace-profile-ubuntu-8-cores)
* Add unit tests
* A snapshot a day keeps the bugs away! 📷🐛 (OS: namespace-profile-ubuntu-8-cores)
* Reset snapshots
* A snapshot a day keeps the bugs away! 📷🐛 (OS: namespace-profile-ubuntu-8-cores)
* Revert snapshot changes
* Fix lint
* Fix test
---------
Co-authored-by: github-actions[bot] <github-actions[bot]@users.noreply.github.com>
* Start porting artifact graph creation to Rust
* Add most of artifact graph creation
* Add handling loft command from recent PR
* Refactor artifact merge code so that it errors when a new artifact type is added
* Add sweep subtype
* Finish implementation of build artifact graph
* Fix wasm.ts to use new combined generated ts-rs file
* Fix Rust lints
* Fix lints
* Fix up replacement code
* Add artifact graph to WASM outcome
* Add artifact graph to simulation test output
* Add new artifact graph output snapshots
* Fix wall field and reduce unreachable code
* Change field order for subtype
* Change subtype to be determined from the request, like the TS
* Fix plane sweep_id
* Condense code
* Change ID types to be properly optional
* Change to favor the new ID, the same as TS
* Fix to make error impossible
* Rename artifact type tag values to match TS
* Fix name of field on Cap
* Update outputs
* Change to use Rust source range
* Update output snapshots
* Add conversion to mermaid mind map and add to snapshot tests
* Add new mermaid mind map output
* Add flowchart
* Remove raw artifact graph from tests
* Remove JSON artifact graph output
* Update output file with header
* Update output after adding flowchart
* Fix flowchart to not have duplicate edges, one in each direction
* Fix not not output duplicate edges in flowcharts
* Change flowchart edge style to be more obvious when a direction is missing
* Update output after deduplication of edges
* Fix not not skip sketch-on-face artifacts
* Add docs
* Fix edge iteration order to be stable
* Update output after fixing order
* Port TS artifactGraph.test.ts tests to simulation tests
* Add grouping segments and solid2ds with their path
* Update output flowcharts since grouping paths
* Remove TS artifactGraph tests
* Remove unused d3 dependencies
* Fix to track loft ID on paths
* Add command ID to error messages
* Move artifact graph test code to a separate file since it's a large file
* Reduce function visibility
* Remove TS artifact graph code
* Fix spelling error with serde
* Add TODO for edge cut consumed ID
* Add comment about mermaid edge rank
* Fix mermaid flowchart edge cuts to appear as children of their edges
* Update output since fixing flowchart order
* Fix to always build the artifact graph even when there's a KCL error
* Add artifact graph to error output
* Change optional ID merge to match TS
* Remove redundant SourceRange definition
* Remove Rust-flavored default source range function
* Add helper for source range creation
* Update doc comment for the website
* Update docs after doc comment change
* Fix to save engine responses in execution cache
* Remove unused import
* Fix to not call WASM function before beforeAll callback is run
* Remove more unused imports
* Add Rust side artifacts for startSketchOn face or plane
* Add Rust-generated artifacts to ExecOutcome
* Add output of artifact commands
* Add new output files
* Wire the artifact commands to the artifact graph creation
* Fix to use real PartialEq implemented in modeling commands
* Fix modeling commands with zero fields to work
* Fix missing artifactCommands field in errors
* Change artifact graph to be built from artifact commands
* Wire up ExecState artifacts, but not using them yet
Co-authored-by: Kurt Hutten <k.hutten@protonmail.ch>
* Remove unneeded local var
* Fix test to fail with a helpful error message when command isn't found
* Rename and deprecate orderedCommands
* Update comment about borrowing
* Move ArtifactCommand tracking to the EngineManager trait
* Update artifact commands since tracking in the engine
* Upgrade kittycad-modeling-cmds from 0.2.85 to 0.2.86
* Remove unneeded JsonSchema derive to speed up build
* Fix to not fail on floating point differences in CI
* Update artifact commands output since truncating floating point numbers
* Fix to ensure artifact commands get cleared after a clear scene
* Update artifact commands snapshot after clearing them on clear scene
* Remove all remnants of OrderedCommands
* Update output for new simulation tests
---------
Co-authored-by: Kurt Hutten <k.hutten@protonmail.ch>
* Revert "multi-profile follow up. (#4802)"
This reverts commit 2b2ed470c1.
* Revert "multi profile (#4532)"
This reverts commit 04e586d07b.
* A snapshot a day keeps the bugs away! 📷🐛 (OS: ubuntu-latest-8-cores)
* Re-run CI after snapshots
* Re-run CI after snapshots
* A snapshot a day keeps the bugs away! 📷🐛 (OS: windows-latest-8-cores)
* Re-run CI after snapshots
* Add `fixme` to onboarding test
---------
Co-authored-by: github-actions[bot] <github-actions[bot]@users.noreply.github.com>
* multi-profile work
* fix enter sketch on cap
* fix coderef problem for walls and caps
* allow sketch mode entry from circle
* clean up
* update snapshot
* Look at this (photo)Graph *in the voice of Nickelback*
* trigger CI
* A snapshot a day keeps the bugs away! 📷🐛 (OS: ubuntu-latest-8-cores)
* add test
* A snapshot a day keeps the bugs away! 📷🐛 (OS: ubuntu-latest-8-cores)
* fix how expression index is corrected, to make compatible with offset planes
* another test
* tweak test
* more test tweaks
* break up test to fix it hopfully
* fix onboarding test
* remove bad comment
---------
Co-authored-by: github-actions[bot] <github-actions[bot]@users.noreply.github.com>
* multi-profile work
* another test
* clean up
* cover a quirk with a test
* last of tests
* fix typos
* Fix source range in snap test
---------
Co-authored-by: Jonathan Tran <jonnytran@gmail.com>
* Reapply "More aggressive using of cache on engine settings changes (#4691)" (#4729)
This reverts commit 3f1f40eeba.
* Add a utility to get all the current values from the settings object
* Use an XState selector to get the latest settings snapshot for WASM
---------
Co-authored-by: Frank Noirot <frank@kittycad.io>
* Send multiple errors and warnings to the frontend and LSP
Signed-off-by: Nick Cameron <nrc@ncameron.org>
* Refactor the parser to use CompilationError for parsing errors rather than KclError
Signed-off-by: Nick Cameron <nrc@ncameron.org>
* Refactoring: move CompilationError, etc.
Signed-off-by: Nick Cameron <nrc@ncameron.org>
* Integrate compilation errors with the frontend and CodeMirror
Signed-off-by: Nick Cameron <nrc@ncameron.org>
* Fix tests
Signed-off-by: Nick Cameron <nrc@ncameron.org>
* Review comments
Signed-off-by: Nick Cameron <nrc@ncameron.org>
* Fix module id/source range stuff
Signed-off-by: Nick Cameron <nrc@ncameron.org>
* More test fixups
Signed-off-by: Nick Cameron <nrc@ncameron.org>
---------
Signed-off-by: Nick Cameron <nrc@ncameron.org>
* selection stuff
* A snapshot a day keeps the bugs away! 📷🐛 (OS: ubuntu-latest)
* trigger CI
* fix bugs
* some edge cut stuff
* A snapshot a day keeps the bugs away! 📷🐛 (OS: ubuntu-latest-8-cores)
* trigger CI
* A snapshot a day keeps the bugs away! 📷🐛 (OS: windows-latest-8-cores)
* fix sketch mode issues
* fix more tests, selection in sketch related
* more test fixing
* A snapshot a day keeps the bugs away! 📷🐛 (OS: windows-latest-8-cores)
* Trigger ci
* A snapshot a day keeps the bugs away! 📷🐛 (OS: windows-latest-8-cores)
* Trigger ci
* more sketch mode selection fixes
* fix unit tests
* rename function
* remove .only
* migrate a more selections types
* migrate a more selections types
* migrate a more selections types
* lint
* migrate a more selections types
* migrate a more selections types
* migrate a more selections types
* migrate a more selections types
* migrate a more selections types
* migrate a more selections types
* migrate a more selections types
* migrate a more selections types
* migrate a more selections types
* migrate a more selections types
* fix bad pathToNode issue
* A snapshot a day keeps the bugs away! 📷🐛 (OS: windows-latest-8-cores)
* fix sketch on face
* migrate a more selections types
* migrate a more selections types
* fix code selection of fillets
* migrate a more selections types
* migrate a more selections types
* migrate a more selections types
* migrate a more selections types
* migrate a more selections types
* fix bad path to node, looks like a race
* migrate a more selections types
* migrate a more selections types
* fix cmd bar selections
* fix cmd bar selections
* fix display issues
* migrate a more selections types
* Revert "migrate a more selections types"
This reverts commit 0d0e453bbb.
* migrate a more selections types
* clean up1
* clean up 2
* fix types after main merge
* review tweaks
* fix wall selection bug
* Update src/lang/std/engineConnection.ts
Co-authored-by: Jonathan Tran <jonnytran@gmail.com>
* add franks TODO comment
* fix type after main merge, plus a touch of clean up
---------
Co-authored-by: github-actions[bot] <github-actions[bot]@users.noreply.github.com>
Co-authored-by: Jonathan Tran <jonnytran@gmail.com>