Commit Graph

46 Commits

Author SHA1 Message Date
773f013115 [Fix]: When loading the modeling page the user's settings for camera projection was ignored (#7111)
* fix: initialization of user camera projection is now used again, ope

* fix: removing comment
2025-05-20 12:46:53 -04:00
923feadfa5 Suggest a list of possible arg labels when an argument is unlabelled (#6755)
Signed-off-by: Nick Cameron <nrc@ncameron.org>
2025-05-09 14:28:04 +12:00
43d5a72514 Migrate Text-to-CAD (edit) to multi-file endpoint (#6066)
* start of migrate to multi file endpoint

* get some relative path stuff sorted

* blobifying files, and making selections work with imports working

* add write to disk

* warn about big projects

* update known circular

* update snapshot

* remove log

* tweak selection filters

* Update src/components/ModelingMachineProvider.tsx

Co-authored-by: graphite-app[bot] <96075541+graphite-app[bot]@users.noreply.github.com>

* fmt

* fix one thing

* typo

* raw dog form data like a fucking peasant

* remove fake data

* fmt

* steal Kevin's stuff

* good progress

* clean up

* fix writing to files when response returns

* comment the terriable code

* push fix of sorts

* better fix

* spot of clean up

* fix: Needed to support the bad request flow, the toast will hang forever, the return control flows don't dismiss a forever toast

* fix: handling more error flows by dismissing the toast

* chore: leaving a comment for a confusing workflow

* fix: trying to clean up some async logic

* fix: trying to fix a few things at once...

* fix: fixing toast success

* fix: how did this desync?

* fix: removing useless logic, we write to disk ahead of time, the continue is to say ya no problem

* fix: typo

* Change back to `spawnChild`, forego `actors` by reference

* fix: updating PR comments

* fix: found a bug with paths from rust! it is actually OS paths!

* fix: updated type still is failing tsc

* fix: the type of the machine was wrong, we always set it to at least ''

* fix: idk man

* Fix happy path test (button labels)

---------

Co-authored-by: graphite-app[bot] <96075541+graphite-app[bot]@users.noreply.github.com>
Co-authored-by: Kevin Nadro <kevin@zoo.dev>
Co-authored-by: Frank Noirot <frankjohnson1993@gmail.com>
Co-authored-by: Kevin Nadro <nadr0@users.noreply.github.com>
Co-authored-by: Pierre Jacquier <pierre@zoo.dev>
2025-05-07 17:54:40 +00:00
ed406734a7 [Feature]: Initialize engine with view_isometric as a user. (#6604)
* feature: initialize system to view_isometric, playwright(e2e) does zoom_to_fit

* fix: PR fixes

* fix: removing testing code

* fix: I definitely bricked my .spacemacs config and it is using the wrong eslint when I save files :(

* fix: typo

* fix: typoos

* fix: fuking hack

* chore: move exported var from e2e to src then reimport

* fix: got em

* fix: remove console log

* fix: how did this get in that file?? moved it

* fix: location for scene empty check zzz:

* fix: removed debugging code

* fix: forgot the hack for the load view without geometry workflow

* fix: copy
2025-05-01 13:42:44 -04:00
8de648f0db getCommonEdge as default way of filleting (#6043)
* Common edge faces into artifact graph

* clean up

* kingdom of tags

* add tests

* hook up tags with edge treatments

* update unit tests

* update e2e

* clean up

* more fix up after main merge

* fmt

* revolve fix

* fix new circular dependency

* fix revolve

* remove numbers from circ deps, makes diffs bad

* sim test updates

* try and get tests working

* update

* Fix tsc error

---------

Co-authored-by: max-mrgrsk <156543465+max-mrgrsk@users.noreply.github.com>
Co-authored-by: max <margorskyi@gmail.com>
Co-authored-by: Jonathan Tran <jonnytran@gmail.com>
2025-04-26 04:00:28 +00:00
f03a684eec Modeling view appearance final tweaks (#6425)
* Remove bug button from LowerRightControls

There is a "report a bug" button in the help menus, both native and
lower-right corner. This is overkill, and users are not using coredump
well.

* Remove coredump from refresh UI button

* Add a "Refresh app" command to palette

* Update snapshots

* Rework "Refresh and report bug" menu item to "Report a bug"

* Add refresh button to sidebar

* Convert upper-right refresh button to Share

* Tweak styles of command button

* Make anonymous user icon same size as known user image

* Remove ModelStateIndicator

* Use hotkeyDisplay for the sidebar too

* Update snapshots

* Remove tooltip from command bar open button

* tsc, lint, and fmt
2025-04-23 15:20:45 -04:00
d0e9b111af #5339 Add tangent snapping to straight segment tool (#5995)
* first draft of making segment snap to previous arc's last tangent

* ability to force/disable line snap, threshold in screen space

* mouseEvent refactor tsc errors fixed

* cleanups, extract getTanPreviousPoint function

* add snap line support when previous segment is ARC

* small cleanups

* remove unused planeNodePath param from onDragSegment

* renaming

* Enable snapping when placing the segment point in onClick

* refactor getSnappedDragPoint to include axis intersection

* handle snapping to both axis and tangent direction

* snap refinements

* small cleanups

* lint

* A snapshot a day keeps the bugs away! 📷🐛

* A snapshot a day keeps the bugs away! 📷🐛

* A snapshot a day keeps the bugs away! 📷🐛

* A snapshot a day keeps the bugs away! 📷🐛

* A snapshot a day keeps the bugs away! 📷🐛

* A snapshot a day keeps the bugs away! 📷🐛

* A snapshot a day keeps the bugs away! 📷🐛

* A snapshot a day keeps the bugs away! 📷🐛

* A snapshot a day keeps the bugs away! 📷🐛

* generate tag for previous arc when snapping current straight segment

* using previous arc's tag in snapped angledLine

* angledLine uses object instead of array now

* use more general snap object instead

* snap tangent line visualized when snapping occurs

* remove unused scale param from createLine

* prettier

* fix bug where segment body is not drawn

* fix generated kcl error introduced in merge from main - modifiedAst needs to be passed to addNewSketchLn

* add support for snapping to negative tangent direction

* fix findTangentDirection for THREE_POINT_ARC_SEGMENT

* fix tsc error by introducing overrideExpr

* fix missing ccw for 3 point arc, fix tan_previous_point calculation for 3 point arcs

* resolve clippy until confirmation for circle radius

* fix runtime error when drawing a 3 point arc

* add unit tests to closestPointoOnRay

* unrelated react warning fixed

* add playwright test for tangent snapping

* better fix for tan_previous_point

* fix lint

* add simulation test for tangent_to_3_point_arc

* Fix simulation test output

* Add missing simulation test output files

* fix tangent snapping bug: use current group instead of last group in activeSegments

* make testcombos.test happy

* cleanup merge

* fix merge mistake, tsc error

* update tangent_to_3_point_arc simulation test

* fix angledLine related breaking tests

* minimum distance added before snapping to tangent

* circle is always ccw regardless of the order of points for tangential info calculation

* fix snapping when different unit is used other than mm

* update test: Straight line snapping to previous tangent

* update rust snapshot test

---------

Co-authored-by: github-actions[bot] <github-actions[bot]@users.noreply.github.com>
Co-authored-by: Frank Noirot <frank@zoo.dev>
Co-authored-by: Jonathan Tran <jonnytran@gmail.com>
2025-04-14 23:51:14 +02:00
d275995dfe KCL: Angled line should use keyword args (#5803)
We continue migrating KCL stdlib functions to use keyword arguments. Next up is the `angledLine` family of functions (except `angledLineThatIntersects, which will be a quick follow-up).

Before vs. after:

`angledLine({angle = 90, length = 3}, %, $edge)`
  => `angledLine(angle = 90, length = 3, tag = $edge)`

`angledLineOfXLength({angle = 90, length = 3}, %, $edge)`
  => `angledLine(angle = 90, lengthX = 3, tag = $edge)`

`angledLineOfYLength({angle = 90, length = 3}, %, $edge)`
  => `angledLine(angle = 90, lengthY = 3, tag = $edge)`

`angledLineToX({angle = 90, length = 3}, %, $edge)`
  => `angledLine(angle = 90, endAbsoluteX = 3, tag = $edge)`

`angledLineToY({angle = 90, length = 3}, %, $edge)`
  => `angledLine(angle = 90, endAbsoluteY = 3, tag = $edge)`
2025-04-09 14:55:15 -05:00
e78100eaac Assemblies: UX improvements around foreign file imports (#6159)
* WIP: Add point-and-click Import for geometry
Will eventually fix #6120
Right now the whole loop is there but the codemod doesn't work yet

* Better pathToNOde, log on non-working cm dispatch call

* Add workaround to updateModelingState not working

* Back to updateModelingState with a skip flag

* Better todo

* Change working from Import to Insert, cleanups

* Sister command in kclCommands to populate file options

* Improve path selector

* Unsure: move importAstMod to kclCommands onSubmit 😶

* Add e2e test

* Clean up for review

* Add native file menu entry and test

* No await yo lint said so

* WIP: UX improvements around foreign file imports
Fixes #6152

* @lrev-Dev's suggestion to remove a comment

Co-authored-by: Kurt Hutten <k.hutten@protonmail.ch>

* Update to scene.settled(cmdBar)

* Add partNNN default name for alias

* Lint

* Lint

* Fix unit tests

* Add sad path insert test
Thanks @Irev-Dev for the suggestion

* Add step insert test

* Lint

* Add test for second foreign import thru file tree click

* Add default value for local name alias

* Aligning tests

* Fix tests

* Add padding for filenames starting with a digit

---------

Co-authored-by: Kurt Hutten <k.hutten@protonmail.ch>
2025-04-09 07:47:57 -04:00
f1e95156ea [Bug] fix some UI friction from imports (#6139)
* fix some UI friction from imports

* add test

* console

* Jon's comments
2025-04-04 19:38:53 +11:00
d168ef94e9 Sort imports (#6101)
* add package.json

Signed-off-by: Jess Frazelle <github@jessfraz.com>

initial run;

Signed-off-by: Jess Frazelle <github@jessfraz.com>

updates

Signed-off-by: Jess Frazelle <github@jessfraz.com>

more fixes

Signed-off-by: Jess Frazelle <github@jessfraz.com>

clientsidescne

Signed-off-by: Jess Frazelle <github@jessfraz.com>

updates

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paths

Signed-off-by: Jess Frazelle <github@jessfraz.com>

updates

Signed-off-by: Jess Frazelle <github@jessfraz.com>

updates

Signed-off-by: Jess Frazelle <github@jessfraz.com>

updates

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updates

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updates

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updates

Signed-off-by: Jess Frazelle <github@jessfraz.com>

updates

Signed-off-by: Jess Frazelle <github@jessfraz.com>

updates

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updates

Signed-off-by: Jess Frazelle <github@jessfraz.com>

updates

Signed-off-by: Jess Frazelle <github@jessfraz.com>

fix styles

Signed-off-by: Jess Frazelle <github@jessfraz.com>

updates

Signed-off-by: Jess Frazelle <github@jessfraz.com>

updates

Signed-off-by: Jess Frazelle <github@jessfraz.com>

updates

Signed-off-by: Jess Frazelle <github@jessfraz.com>

updates

Signed-off-by: Jess Frazelle <github@jessfraz.com>

updates

Signed-off-by: Jess Frazelle <github@jessfraz.com>

updates

Signed-off-by: Jess Frazelle <github@jessfraz.com>

updates

Signed-off-by: Jess Frazelle <github@jessfraz.com>

updates

Signed-off-by: Jess Frazelle <github@jessfraz.com>

updates

Signed-off-by: Jess Frazelle <github@jessfraz.com>

combine

Signed-off-by: Jess Frazelle <github@jessfraz.com>

eslint rule

Signed-off-by: Jess Frazelle <github@jessfraz.com>

updates

Signed-off-by: Jess Frazelle <github@jessfraz.com>

updates

Signed-off-by: Jess Frazelle <github@jessfraz.com>

fixes

Signed-off-by: Jess Frazelle <github@jessfraz.com>

updates

Signed-off-by: Jess Frazelle <github@jessfraz.com>

updates

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updates

Signed-off-by: Jess Frazelle <github@jessfraz.com>

my ocd

Signed-off-by: Jess Frazelle <github@jessfraz.com>

updates

Signed-off-by: Jess Frazelle <github@jessfraz.com>

updates

Signed-off-by: Jess Frazelle <github@jessfraz.com>

constants file

Signed-off-by: Jess Frazelle <github@jessfraz.com>

updates

Signed-off-by: Jess Frazelle <github@jessfraz.com>

no more import sceneInfra

Signed-off-by: Jess Frazelle <github@jessfraz.com>

updates

Signed-off-by: Jess Frazelle <github@jessfraz.com>

try fix circular import

Signed-off-by: Jess Frazelle <github@jessfraz.com>

* updates

Signed-off-by: Jess Frazelle <github@jessfraz.com>

---------

Signed-off-by: Jess Frazelle <github@jessfraz.com>
2025-04-02 06:54:26 +00:00
879b471aed Revert "sort imports" (#6100)
Revert "sort imports (#6094)"

This reverts commit 2fc8cb5376.
2025-04-01 15:31:19 -07:00
2fc8cb5376 sort imports (#6094)
Signed-off-by: Jess Frazelle <github@jessfraz.com>
2025-04-01 14:20:42 -07:00
57d78b6094 Move artifact graph out of engine connection (#6062)
* cleanups

Signed-off-by: Jess Frazelle <github@jessfraz.com>

* cleanups

Signed-off-by: Jess Frazelle <github@jessfraz.com>

* fmt

Signed-off-by: Jess Frazelle <github@jessfraz.com>

---------

Signed-off-by: Jess Frazelle <github@jessfraz.com>
2025-03-29 20:25:26 -04:00
e17c6e272c Add 3 point arc (#5722)
* bare minimum

* start of segment util added

* remove redundant handle

* some probably buggy handling of arc handles, can fix later

* probably bug implementation of update args, but data flow through is mostly there can fix bugs after

* fix update for arc

* fix math for center handle

* fix up length indicator

* tweak math

* stub out xState logic for arc

* more progress on adding point and click, implemented more of sketchLineHelper for arc

* small unrelated tweak

* fix up draft arc bugs

* fix arc last click

* fix draft segment animation and add comment

* add draft point snapping for arcs

* add helper stuff to arc

* clone arc point and click as base for arc-three-point

* rust change for arc three point

* can draw three point arc

* make arcTo editable

* can add new three point arc, so long as it continues existing profile

* get overlays working

* make snap to for continuing profile work for three point arcs

* add draft animation

* tangent issue fix

* action rename

* tmp test fix up

* fix silly bug

* fix couple problems causing tests to fail

* A snapshot a day keeps the bugs away! 📷🐛 (OS: namespace-profile-ubuntu-8-cores)

* fix up

* add delet segment test for new segments

* update docs

* draft segments should look right

* add test for dragging new segment handles

* arc tools can be chained now

* make three point arc can start a new profile (not only extend existing paths)

* add test for equiping and unequiping the tool plus drawing with it

* fix console noise

* A snapshot a day keeps the bugs away! 📷🐛 (OS: namespace-profile-ubuntu-8-cores)

* clean up

* update rust/docs

* put toolbar mode check into fixture

* do thing for lee

* use TEST_COLORSs

* fix colors

* don't await file write

* remove commented code

* remove unneeded template strings

* power to **2

* remove magic numbers

* more string templates

* some odd bits of clean up

* arc should be enable in dev

* A snapshot a day keeps the bugs away! 📷🐛 (OS: namespace-profile-ubuntu-8-cores)

* A snapshot a day keeps the bugs away! 📷🐛 (OS: namespace-profile-ubuntu-8-cores)

* A snapshot a day keeps the bugs away! 📷🐛 (OS: namespace-profile-ubuntu-8-cores)

* add new simulation test

* fix test code from kwark migration

* issues Frank found

* fix deleting half complete ark

* fix

* small fix on dele index

* tsc post main merge

* fix up snaping to profile start

* add cross hari for three point arc

* block snapping if it's the only segment

* add tests for canceling arcTo halfway through

---------

Co-authored-by: github-actions[bot] <github-actions[bot]@users.noreply.github.com>
2025-03-18 11:14:12 +11:00
2696ddb996 Lf94/hidpi hovering fix (#5541)
* Fix hover highlights on HiDPI screens

* Fix flakey tests with new toolbar.exitSketch

* tsc && lint && fmt

* Disable pw electron thing again

* Fix test

---------

Co-authored-by: 49lf <ircsurfer33@gmail.com>
2025-03-06 11:19:13 -05:00
91f5465e2d Revert "Correct hovering highlights on HiDPI screens + correct 2 flakey tests" (#5535)
* Revert "Correct hovering highlights on HiDPI screens + correct 2 flakey tests…"

This reverts commit 5743b9ced0.

* A snapshot a day keeps the bugs away! 📷🐛 (OS: namespace-profile-ubuntu-8-cores)

---------

Co-authored-by: github-actions[bot] <github-actions[bot]@users.noreply.github.com>
2025-02-26 15:49:13 -08:00
5743b9ced0 Correct hovering highlights on HiDPI screens + correct 2 flakey tests (#5510)
* Fix hover highlights on HiDPI screens

* Fix flakey tests with new toolbar.exitSketch

* tsc && lint && fmt

* A snapshot a day keeps the bugs away! 📷🐛 (OS: namespace-profile-ubuntu-8-cores)

* A snapshot a day keeps the bugs away! 📷🐛 (OS: namespace-profile-ubuntu-8-cores)

* Disable pw electron thing again

* A snapshot a day keeps the bugs away! 📷🐛 (OS: namespace-profile-ubuntu-8-cores)

* A snapshot a day keeps the bugs away! 📷🐛 (OS: namespace-profile-ubuntu-8-cores)

* A snapshot a day keeps the bugs away! 📷🐛 (OS: namespace-profile-ubuntu-8-cores)

* A snapshot a day keeps the bugs away! 📷🐛 (OS: namespace-profile-ubuntu-8-cores)

---------

Co-authored-by: github-actions[bot] <github-actions[bot]@users.noreply.github.com>
2025-02-26 11:12:08 -05:00
f7ee248a26 Fix to use more accurate types with custom isArray() and add lint (#5261)
* Fix to use more accurate types with custom isArray()

* Add lint against Array.isArray()
2025-02-05 09:01:45 -05:00
c6fad2e2dc Add new lint to disallow use of confusing isNaN (#4999) 2025-01-11 05:28:12 +00:00
4a654523d2 Prevent toSync from clobbering stack traces (#4980)
* Prevent toSync from clobbering stack traces

* Capture error on the outside of the toSync catch

* fmt

* Actually fix it 🤦
2025-01-09 03:40:42 +00:00
d7660e221c Nadro/1919/on drag number fix (#3997)
* fix: fixing on drag number inc/dec massive amount of unit tests

* fix: implemented all scenarios for inc/dec formatting

* fix: deleting unused code

* fix: clearer name

* fix: adding commments

* A snapshot a day keeps the bugs away! 📷🐛 (OS: windows-latest)

* A snapshot a day keeps the bugs away! 📷🐛 (OS: ubuntu-latest)

* A snapshot a day keeps the bugs away! 📷🐛 (OS: windows-latest)

* A snapshot a day keeps the bugs away! 📷🐛 (OS: windows-latest)

* A snapshot a day keeps the bugs away! 📷🐛 (OS: ubuntu-latest)

* fix: does this trigger the CI?

* A snapshot a day keeps the bugs away! 📷🐛 (OS: windows-latest-8-cores)

* A snapshot a day keeps the bugs away! 📷🐛 (OS: windows-latest-8-cores)

---------

Co-authored-by: 49fl <ircsurfer33@gmail.com>
Co-authored-by: github-actions[bot] <github-actions[bot]@users.noreply.github.com>
2024-11-08 08:24:37 -06:00
5112b48324 Should exit sketchMode when creating new file in the file tree pane (#3993)
* fix new file sketch mode issue

* initial extron app fixture

* Add tests for exiting sketch mode on file tree actions

* organise files

* before all after all clean up

* tweak after each

* makes typedKeys as unsafe

* update mask for draft line snapshots

* fix mask

* add fix again
2024-09-30 21:56:04 +00:00
47b1c1654a Fix type-check error due to field addition (#4010) 2024-09-27 09:37:27 -04:00
25443eba31 internal: Add lints for promises (#3733)
* Add lints for floating and misued promises

* Add logging async errors in main

* Add async error catch in test-utils

* Change any to unknown

* Trap promise errors and ignore more await warnings

* Add more ignores and toSync helper

* Fix more lint warnings

* Add more ignores and fixes

* Add more reject reporting

* Add accepting arbitrary parameters to toSync()

* Fix more lints

* Revert unintentional change to non-arrow function

* Revert unintentional change to use arrow function

* Fix new warnings in main with auto updater

* Fix formatting

* Change lints to error

This is what the recommended type checked rules do.

* Fix to properly report promise rejections

* Fix formatting

* Fix formatting

* Remove unused import

* Remove unused convenience function

* Move type helpers

* Fix to not return promise when caller doesn't expect it

* Add ignores to lsp code
2024-09-10 08:17:45 +10:00
5f8d4f8294 Migrate to XState v5 (#3735)
* migrate settingsMachine

* Guard events with properties instead

* migrate settingsMachine

* Migrate auth machine

* Migrate file machine

* Migrate depracated types

* Migrate home machine

* Migrate command bar machine

* Version fixes

* Migrate command bar machine

* Migrate modeling machine

* Migrate types, state.can, state.matches and state.nextEvents

* Fix syntax

* Pass in modelingState into editor manager instead of modeling event

* Fix issue with missing command bar provider

* Fix state transition

* Fix type issue in Home

* Make sure no guards rely on event type

* Fix up command bar submission logic

* Home machine tweaks to get things running

* Fix AST fillet function args

* Handle "Set selection" when it is called by actor onDone

* Remove unused imports

* A snapshot a day keeps the bugs away! 📷🐛 (OS: windows-latest)

* Fix injectin project to the fileTree machine

* Revert "A snapshot a day keeps the bugs away! 📷🐛 (OS: windows-latest)"

This reverts commit 4b43ff69d1.

* A snapshot a day keeps the bugs away! 📷🐛 (OS: windows-latest)

* Re-run CI

* Restore success toasts on file/folder deletion

* Replace casting with guarding against event.type

* Remove console.log

Co-authored-by: Jonathan Tran <jonnytran@gmail.com>

* Replace all instances of event casting with guards against event.type

---------

Co-authored-by: Frank Noirot <frank@kittycad.io>
Co-authored-by: github-actions[bot] <github-actions[bot]@users.noreply.github.com>
Co-authored-by: Kurt Hutten Irev-Dev <k.hutten@protonmail.ch>
Co-authored-by: Jonathan Tran <jonnytran@gmail.com>
Co-authored-by: Frank Noirot <frank@zoo.dev>
2024-09-09 12:59:36 -04:00
1d19fc6b7e Fix platform detection in Vite (#3689) 2024-08-27 19:02:49 -04:00
03e289af20 Fix Commands button to show correct shortcut on Windows and Linux (#3625)
* Fix Commands button to show correct shortcut

* Fix onboarding to use the same shortcut reference

* Rename test file to be more general

* Add test for commands button text

* Remove outdated reference to Ctrl+/

* Change shortcut separator to be + and no spaces

* Add JSDocs and improve comments

* Add unit tests

* Change control modifier to regular ASCII caret

* Add browser test and fix platform detection

* A snapshot a day keeps the bugs away! 📷🐛 (OS: ubuntu-latest)

* Add useful debug info to the error message

* Fix to display metaKey as Super on Linux

* Revert "A snapshot a day keeps the bugs away! 📷🐛 (OS: windows-latest)"

This reverts commit f8da90d5d2.

* A snapshot a day keeps the bugs away! 📷🐛 (OS: windows-latest)

* Approve snapshots

---------

Co-authored-by: github-actions[bot] <github-actions[bot]@users.noreply.github.com>
Co-authored-by: Jess Frazelle <jessfraz@users.noreply.github.com>
2024-08-23 16:20:22 -04:00
acbe92d717 Fix keyboard shortcuts to use Control on Windows and Linux (#3620)
* Fix keyboard shortcuts to use Control instead of Meta on Windows and Linux

* Convert more tests to use Playwright built-in
2024-08-22 16:13:27 -07:00
64500d055a Add safer isArray function (#3606)
* Add safer isArray function

* Fix formatting
2024-08-22 13:08:49 -07:00
f52d2d55f1 fix horz vert distance contraint (#2572)
fix hor vert distance contraint
2024-06-03 15:37:23 +10:00
cf52e151fb Symbols overlay (#2033)
* start of overlay work

* add new icons

* add constraint symbols

* add three dots

* add primary colours

* refactor how we get constraint info for overlays

* refactor how we get constraint info for overlays

* get symbols working for tangential arc too

* extra data on constraint info

* add initial delete

* fix types and circular dep issue after rebase

* fix quirk with horz vert line overlays

* fix setup and tear down of overlays

* remove overlays that are too small

* throttle overlay updates and prove tests selecting html instead of hardcoded px coords

* initial show overaly on segment hover

* remove overlays when tool is equipped

* dounce overlay updates

* tsc

* make higlighting robust to small changes in source ranges

* replace with variable for unconstrained values, and improve styles for popover

* background tweak

* make overlays unconstrain inputs

* fix small regression

* write query for finding related tag references

* make delete segment safe

* typo

* un used imports

* test deleteSegmentFromPipeExpression

* add getConstraintInfo test

* test removeSingleConstraintInfo

* more tests

* tsc

* add tests for overlay buttons

* rename tests

* fmt

* better naming structure

* more reliablity

* more test tweaks

* fix selection test

* add delete segments with overlays tests

* dependant tag tests for segment delet

* typo

* test clean up

* fix some perf issus

* clean up

* clean up

* make things a little more dry

* A snapshot a day keeps the bugs away! 📷🐛 (OS: ubuntu)

* trigger ci

* Make constraint hover popovers readable on light mode

* Touch up the new variable dialog

* Little touch-up to three-dot menu style

* fix highlight issue

* fmt

* use optional chain

* Revert "A snapshot a day keeps the bugs away! 📷🐛 (OS: ubuntu)"

This reverts commit be3d61e4a3.

* A snapshot a day keeps the bugs away! 📷🐛 (OS: ubuntu)

* disable var panel in sketch mode

* fix overlay tests after mergi in main

* test tweak

* try fix ubuntu

* fmt

* more test tweaks

* tweak

* tweaks

---------

Co-authored-by: github-actions[bot] <github-actions[bot]@users.noreply.github.com>
Co-authored-by: Frank Noirot <frank@kittycad.io>
2024-05-24 20:54:42 +10:00
1a7a19ee85 tweak uuid import (#2001) 2024-04-03 08:38:16 +00:00
f640f7a5e0 Client sketch scene (#1271)
* updates

Signed-off-by: Jess Frazelle <github@jessfraz.com>

* updates

Signed-off-by: Jess Frazelle <github@jessfraz.com>

* updates

Signed-off-by: Jess Frazelle <github@jessfraz.com>

* make tsc happ

* better error msg

* fix control point issue

* basic code gen working for tangentialArc

* partical fix for move with arcs

* tangential arc move

* fix

* make eslint rules less annoying

* inital refactor of some xstate stuff

* more old tangential arc clean up stuff

* more tweaks

* add testing

* tweak xstate inspect

* temp remove test

* update formating for less conflicts

* fix state machine layout after merge

* shrug, something weird with xstate typegen

* renaming some xstate events

* tweak numbers to make CI playwright happ

* CI hacks

* more CI hacks

* more CI hacks

* new hack strategy

* run tests agian

* make cmd bar less flaky

* ci hacks

* CI hacks

* CI hacks

* CI hacks

* clean up

* fix

* still have constraint stuff to deal with

* progress on move rules

* update source ranges after no execute code-mod

* typo

* mvp working

* hide show sketch overlay

* match scaling

* update arrow head style

* animate line tool

* bypass xstate for animations, much smoother

* add new segment working with refactor needed for setup paper sketch

* refactor setup paper sketch

* tangantialArcTo drag animations working

* tangential arc polish

* cargo fmt

* clippy

* more clippy

* mock canvas

* last of clippy?

* typo

* more clippy stuff

* move util function so they are shareable with typescript

* migrate a bunch to rust and only rust

* add arc center point for draft tangential ac

* clippy tweak

* delete uneeded test

* Rough start to scaling arrow heads.

The tangent arrow heads are basically nuked and replaced while the
straight line sections are just rotated and repositioned, this means they
miss out on updating scaling number after a screen size changes.
Needs fixing

* fix bug with tool tips

* fix draft line start position

Having drag the end of teh path before selecting a tooltip would result in the draft line starting where the path used to end, stale data

* some progress with pan maybe

* fmt

* inital camera sync working

For perspective camera at least

* change three.js to use z-up

* add grid

* orthographic camera working with polish items TODO

* fix zoom level when swapping camera

* fix up camera/orbit changing on cam change (pan wasn't being respected)

* tidy up

* use orbit target instead of assuming scene center

* dynamic fov working

* animate orthographic to perspective and reverse

* fix import

* temp fix for batch commands

* initial client side scene sketch working

* remove hover log

* FOV adjust fix

* fix comment

* tear down sketch and small tweaks

* some progress with camera tweening

* combine dollyZoom engine commands

see
https://github.com/KittyCAD/modeling-api/compare/kurt-perspective-settings?expand=1
and
https://github.com/KittyCAD/engine/compare/kurt-perspective-settings?expand=1

* make tests happy (mocks)

* fix tween to vertical/camera-up bug

* tween to each axis with hacky solutions in there

* fix startSketchOn planes

* tidy startSketchOn

* tweening okay for now I think

* get sketching on default planes working

* allow editing on all default planes

* clean up enter and exit sketch logic

* tidy

* tidy

* remove more default plane stuff

* start of draft line

* remove some annoying parts of the paper.js implementation

* fix drag than equip line bug

* comment

* don't animate on skech tear down since it's used for draft line

* remove more default plane shit

* style draft line

* refine dashed line

* draft line set up and tear down mostly happy

* add on click logic ready for draft lines

* sketch mode with drag and draft mode working solidly now, straight segments only

* default planes match colors, hover and select still TODO

* hover and click logic working for default planes

Now just need the code mode to fire to 'startSketchOn(...)'

* select default planes

* remove some logs

* fix update infinite loop

* start of orbitControls port to Franks control guards

* hiding scenes at different times

* scene hide on camera move should be respected by scroll zoom

* basic hover working

* Hook up user camera settings to ClientSideScene (#1334)

* Refactor to not import utilities from Router.tsx

* Stop tracking changes or formatting *.typegen.ts

* Hook up cameraControls to ClientSideScene

* Remove camera controls toggle from temp debug panel

---------

Co-authored-by: Kurt Hutten Irev-Dev <k.hutten@protonmail.ch>

* add select segment moves cursor

* highlight segments yellow on hover

* cursor ranges effect 2d line colors

* fix constrainst i.e. make sure the sketch is rejiged

* selecting nothing should remove selections

* remove hardcoded strings

* update get_tangential_arc_to_info rust util

* initial drawing of tangential arcs in client scene

* fix tangentialArc arrow head direction

* correct userData types for tangential arcs

* get tangential arc updates working

Doesn't include draging the head of the tangential arc itself yet

* spot of clean up

* make selections work with tangential arcs

* get draft tangential segment animated

* fix initial click weirdness for adding new tangential line

* couple tweaks

* add grace pixels /threshold to raycast

* redo arc dashes so that they spawn from the ccenter of the arc

* fix multi drag bug

* fmt

* add temp solution for close

* add default axis hover colors, still needs select logic

* selection of axis works, just with out selection color

* get axis selection colors working

* fix outdate source ranges after drag problem

* update moreNodePathFromSourceRange

* fix ts-rs issue/workaround

* fix default plane weirdness

* fix tangential arc rounding issue

* review clean up part 1

* review clean up part 2

Big state-diagram cull

* clippy

* typo

* clippy

* fix xstate types with typegen

* fix types

* clippy

* catch error

* fix test import issue

Not sure exactly what was happening but guessing circular import that vite didn't like

* add axis/plane info to sketch group tests

* case changes because of rs-ts bug, can probably revert this later

* start of playwright test fixes

* reduce geo complexity for straight segments

* fix cam adjust tests

* Revert "Clean up vite build warnings (#1332)"

This reverts commit c1f661ab52.

* selection e2e test fixed<

* remove camToggle to allow playwright tests to pass

* remove drag test

too brittle and needs to be redone from the ground up anyway

* trigger CI

* A snapshot a day keeps the bugs away! 📷🐛 (OS: ubuntu)

* fix last test

* clean up part 3

* clean up part 4

* clean up part 5

* clean up sketch enter exit logic

* fix engine side selections

* default plane should not be selected form 'onDragEnd'
i.e. rotating the camera should not mean the user acidently selects a plane

* clean up state diagram around animating to sketch mode

Embracing that the animation is async and puting the interdiate steps in the state diagram clean up some logic and solved some bugs at the same time

* add test for multiple sketches

* typo

* make highlight more robust

* type tweak

* scale segmenst with distance from camera so they have a consistent pixel size/ screenspace size

* Jess's advice

* tsc and fmt

* clean up part 6

remove integer from xstate names

* clean up part 7

* integrate sequency in to camera moves

* fix tests

* update snapshot e2e

* small snapshot change

* A snapshot a day keeps the bugs away! 📷🐛 (OS: ubuntu)

* trigger ci

* Fix HomeLoaderData types

* update std stuff

* update kittycad rs client lib

---------

Signed-off-by: Jess Frazelle <github@jessfraz.com>
Co-authored-by: Jess Frazelle <github@jessfraz.com>
Co-authored-by: Frank Noirot <frank@kittycad.io>
Co-authored-by: github-actions[bot] <github-actions[bot]@users.noreply.github.com>
2024-02-11 12:59:00 +11:00
61943055e5 refactor a bit before more rust port (#739)
* partially there

Signed-off-by: Jess Frazelle <github@jessfraz.com>

* cleanup

Signed-off-by: Jess Frazelle <github@jessfraz.com>

* fixes

Signed-off-by: Jess Frazelle <github@jessfraz.com>

* fixups

Signed-off-by: Jess Frazelle <github@jessfraz.com>

---------

Signed-off-by: Jess Frazelle <github@jessfraz.com>
2023-09-29 11:11:01 -07:00
e4f2e66029 inital rework of execution (#528)
* inital rework

Signed-off-by: Jess Frazelle <github@jessfraz.com>

* updates

Signed-off-by: Jess Frazelle <github@jessfraz.com>

* update the program memory as well

Signed-off-by: Jess Frazelle <github@jessfraz.com>

* cleanups

Signed-off-by: Jess Frazelle <github@jessfraz.com>

* code

Signed-off-by: Jess Frazelle <github@jessfraz.com>

* updates for typing code

Signed-off-by: Jess Frazelle <github@jessfraz.com>

* fixing

Signed-off-by: Jess Frazelle <github@jessfraz.com>

* some fixes

Signed-off-by: Jess Frazelle <github@jessfraz.com>

* more fixes

Signed-off-by: Jess Frazelle <github@jessfraz.com>

* Only unselect line or move tool on escape, don't exit sketch

* Make scrollbar on toolbar smaller

* Add escape to exit sketch mode

* tidy up usestore

* clear scene on empty file

* disable sketch mode and re-execute on sketch loop close

* disable all but xy plane

* fix entering back into edit mode

---------

Signed-off-by: Jess Frazelle <github@jessfraz.com>
Co-authored-by: Frank Noirot <frank@kittycad.io>
Co-authored-by: Kurt Hutten Irev-Dev <k.hutten@protonmail.ch>
2023-09-15 21:35:48 +10:00
3bccae492d clear old engine ids (#415)
* clear old engine ids

* animate re-execute and deffer execution for user typing
2023-09-08 17:50:37 +10:00
8ebb8b8b94 re implement selections (#243) 2023-08-09 20:49:10 +10:00
5419039fae add client lib @kittycad/lib (#214)
* add client lib

* tsc after build

* update after spec update

* remove uneeded check

* updates

Signed-off-by: Jess Frazelle <github@jessfraz.com>

* fixes

Signed-off-by: Jess Frazelle <github@jessfraz.com>

* fix camera drag

* fix throttle typing

* comment with link to issue

---------

Signed-off-by: Jess Frazelle <github@jessfraz.com>
Co-authored-by: Jess Frazelle <github@jessfraz.com>
2023-08-02 15:41:59 +10:00
2d3c73d46a asyncronise executor (#115)
* Intital async of executor

The execture now sends websocket message instead of calling functions
directly from the engine, When it does so it holds onto the id.
The engine is still returning geo/polys directly but I'm working make it
so that the UI doesn't need to know about that, so that we can switch
over the streaming ui.

Things left to do:
- it is still making both direct function calls and websockets, and the former should be removed.
- It does highlighting of segments and sourceRanges not through websockets and that needs to be fixed.
- Tests have not been adjusted for these changes.
- Selecting the head of a segment is not working correctly again yet.

* Rough engine prep changes (#135)

* rough changes for engine prep

* mouse movements working again

* connect to engine for startsketch, line, close and extrude
2023-06-22 16:43:33 +10:00
8df08be687 Grid axis should be able to be selected for angles (#99) 2023-04-03 20:40:58 +10:00
a8b68bab6a Users should be able to select points (not just lines) (#97)
* update selection datastructure to accomodate more selection metadata

* Users should be able to select points (not just lines)
2023-04-03 16:05:25 +10:00
01bf3c1049 Lengths and angles should be set with |abs| values (#93)
* Lengths and angles should be set with |abs| values

* clean up
2023-04-02 17:20:11 +10:00
594d55576a functional sketch working (#26)
* functional sketch working

With old sketch block still there

* get all version of lines working with add line and update line

* remove old ui state types

* some clean up

* rename some things

* add todo for multi cursor

* shorten useStore repitition

* small type improvement

* big overhaul to group sketch function and they ast modifying helpers together

* unneeded tweak

* ruthlessly rip out sketch logic

* clean up path keyword

* getting sketch on face working again with all the new sketch line types

* add a bunch of tests and re-arrage file structure
2023-02-12 10:56:45 +11:00
48e59ac710 remove semi-colons 2022-11-26 08:38:57 +11:00
ca020e14eb get feature highlighting working both ways
From the editor to the viewer and from the viewer to the editor
2022-11-26 05:15:32 +11:00