Commit Graph

4 Commits

Author SHA1 Message Date
d168ef94e9 Sort imports (#6101)
* add package.json

Signed-off-by: Jess Frazelle <github@jessfraz.com>

initial run;

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updates

Signed-off-by: Jess Frazelle <github@jessfraz.com>

more fixes

Signed-off-by: Jess Frazelle <github@jessfraz.com>

clientsidescne

Signed-off-by: Jess Frazelle <github@jessfraz.com>

updates

Signed-off-by: Jess Frazelle <github@jessfraz.com>

paths

Signed-off-by: Jess Frazelle <github@jessfraz.com>

updates

Signed-off-by: Jess Frazelle <github@jessfraz.com>

updates

Signed-off-by: Jess Frazelle <github@jessfraz.com>

updates

Signed-off-by: Jess Frazelle <github@jessfraz.com>

updates

Signed-off-by: Jess Frazelle <github@jessfraz.com>

updates

Signed-off-by: Jess Frazelle <github@jessfraz.com>

updates

Signed-off-by: Jess Frazelle <github@jessfraz.com>

updates

Signed-off-by: Jess Frazelle <github@jessfraz.com>

updates

Signed-off-by: Jess Frazelle <github@jessfraz.com>

updates

Signed-off-by: Jess Frazelle <github@jessfraz.com>

updates

Signed-off-by: Jess Frazelle <github@jessfraz.com>

fix styles

Signed-off-by: Jess Frazelle <github@jessfraz.com>

updates

Signed-off-by: Jess Frazelle <github@jessfraz.com>

updates

Signed-off-by: Jess Frazelle <github@jessfraz.com>

updates

Signed-off-by: Jess Frazelle <github@jessfraz.com>

updates

Signed-off-by: Jess Frazelle <github@jessfraz.com>

updates

Signed-off-by: Jess Frazelle <github@jessfraz.com>

updates

Signed-off-by: Jess Frazelle <github@jessfraz.com>

updates

Signed-off-by: Jess Frazelle <github@jessfraz.com>

updates

Signed-off-by: Jess Frazelle <github@jessfraz.com>

updates

Signed-off-by: Jess Frazelle <github@jessfraz.com>

combine

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eslint rule

Signed-off-by: Jess Frazelle <github@jessfraz.com>

updates

Signed-off-by: Jess Frazelle <github@jessfraz.com>

updates

Signed-off-by: Jess Frazelle <github@jessfraz.com>

fixes

Signed-off-by: Jess Frazelle <github@jessfraz.com>

updates

Signed-off-by: Jess Frazelle <github@jessfraz.com>

updates

Signed-off-by: Jess Frazelle <github@jessfraz.com>

updates

Signed-off-by: Jess Frazelle <github@jessfraz.com>

my ocd

Signed-off-by: Jess Frazelle <github@jessfraz.com>

updates

Signed-off-by: Jess Frazelle <github@jessfraz.com>

updates

Signed-off-by: Jess Frazelle <github@jessfraz.com>

constants file

Signed-off-by: Jess Frazelle <github@jessfraz.com>

updates

Signed-off-by: Jess Frazelle <github@jessfraz.com>

no more import sceneInfra

Signed-off-by: Jess Frazelle <github@jessfraz.com>

updates

Signed-off-by: Jess Frazelle <github@jessfraz.com>

try fix circular import

Signed-off-by: Jess Frazelle <github@jessfraz.com>

* updates

Signed-off-by: Jess Frazelle <github@jessfraz.com>

---------

Signed-off-by: Jess Frazelle <github@jessfraz.com>
2025-04-02 06:54:26 +00:00
879b471aed Revert "sort imports" (#6100)
Revert "sort imports (#6094)"

This reverts commit 2fc8cb5376.
2025-04-01 15:31:19 -07:00
2fc8cb5376 sort imports (#6094)
Signed-off-by: Jess Frazelle <github@jessfraz.com>
2025-04-01 14:20:42 -07:00
0d6618b60a solve a couple of scene scale bugs (#1496)
* solve a couple of scene scale bugs

* Some cam fixes (#1520)

* rotate and zoom basics working

* intergrate mouse guards, and add pan

* implement orthographic camera again

* implement switch to perspective camera again

* migrate dollyzoom

* make pan robust for differnt FOV and orthographic cam

* tween to quaternion and default plane selection working with quirks

* fix pan

It the up and right was derived from the camera's up, which is a static [0,0,1] not the camera's current cameras real up, which aligns itself as best to [0,0,1] but is not that especially when looking straight up or down, and the pan felt very awkward in these vertical look sintuations

* fix raycastRing to use new camera

* fix tween to quaternion for camera lock situations

And get all playwright tests passing

* fix up CamToggle, even thought this component is not setup properly to use react properties from our scene class

* add animation to cameras back in

* first big clean up of sceneInfra

* move more cam stuff out of sceneInfra

* clean up mouse guard logic

* clean up camera change callbacks

* fix some sitations where animation to xy doesn't work great

* needs to take the target into consideration

* last bits of clean up

* more clean up

* make vitest happ

* fix up remaining interaction guards

* make scrolling less sensative for trackpads

* remove debug cube

* fix snapshot tests
2024-02-26 19:53:44 +11:00