Commit Graph

635 Commits

Author SHA1 Message Date
aabb88ee45 Add tests for various user profile setups to sidebar (#212)
* Add tests for various user profile setups to sidebar

* Don't show empty user image if it isn't there

* @adamchalmer review
2023-08-01 13:23:17 -04:00
7ae1b66855 Fix style gaps in dark mode + sidebar updates (#208) 2023-07-31 12:08:16 -04:00
c31f1ad98b Add dark mode (#199)
* Add passive dark mode to everything but codemirror

* Add dark theme support for Codemirror

* Make theme a user setting

* Fix button text size

* guard against undefined window

* Formatting and test fix
2023-07-31 20:33:10 +10:00
894bddb369 Add user menu sidebar (#195) 2023-07-27 18:59:40 -04:00
0d010b60e5 Collect structured errors from parsing/executing KCL (#187)
Currently, syntax/semantic errors in the user's source code result in vanilla JS exceptions being thrown, so they show up in the console. Instead, this PR:

- Adds a new type KCLError
- KCL syntax/semantic errors when parsing/executing the source code now throw KCLErrors instead of vanilla JS exceptions.
- KCL errors are caught and logged to a new "Errors" panel, instead of the browser console.
2023-07-26 14:10:30 -05:00
6838e96723 Run yarn prettier, check it in CI (#192) 2023-07-26 11:47:18 -05:00
9cd3845975 Franknoirot/add walkthrough (#189)
* Barebones onboarding triggering and resetting

* Make onboarding route-based

* Add Camera step, highlighting camera feed

* Implement redirect behavior

* Unify navigation hooks

* Formatting

* add useResizeObserver, convert to custom hook
2023-07-25 10:40:26 -04:00
48f1d5e623 Add unit setting (#183)
* Add Toggle component

* Add default units to settings

* Add defaultBaseUnit, shorten settings names

* Make debug panel use Toggle, fix colors

* add eslint-plugin-css-modules
2023-07-21 12:48:23 -04:00
87aecf7f50 Integrate sketch mode debug (#186)
integrate sketch mode debug
2023-07-21 16:53:06 +10:00
1666e17ca5 Add support for camera Pan (#182) 2023-07-20 14:08:32 -04:00
5d90c0488f port recast to rust 🦀 (#178)
* port recast to rust with massaged serialisation

* remove logs

* fix the last of white space test failures

* remove ts recastor

* clean up imports

* use serde serialise features

* unneeded async

* final clean up recast.ts

* more clean up tweaks

* improve Rust BinaryPart types

* Comments, fix warnings

* Run clippy --fix

* Remove unused variable

* serialise none_code_nodes manual to force strings to numbers

---------

Co-authored-by: Adam Chalmers <adam.s.chalmers@gmail.com>
2023-07-20 12:38:05 +10:00
3383becc0f New auth with tauri (#177)
* new auth command

Signed-off-by: Jess Frazelle <github@jessfraz.com>

* updates

Signed-off-by: Jess Frazelle <github@jessfraz.com>

---------

Signed-off-by: Jess Frazelle <github@jessfraz.com>
2023-07-13 19:05:56 -07:00
59fa51d75a Add settings UI page (#171)
* Add theme colors from Figma

* Rough-in of AppHeader

* Add styled ActionButton

* Add react-router and placeholder Settings page

* Add ability to set persistent defaultDir

* Add react-hot-toast for save success message

* Add defaultProjectName setting

* Handle case of stale empty defaultDir in storage

* Wrap app in BrowserRouter

* Wrap test App in BrowserRouter

* Don't need BrowserRouter outside of testing
because we use RouterProvider
2023-07-13 07:22:08 -04:00
3fc4d71a1e move ast types into seperate ts file (#169) 2023-07-13 16:57:22 +10:00
317dc6d0b2 rough tauri auth (#167) 2023-07-11 20:34:09 +10:00
cda301997e Get tests passing without engine connection (#155)
We can create a enginelessExecutor that can be used for many of the
executor tests that will be much more performant for tests that don't
need the engine to actually do any modeling work.
2023-07-10 15:15:07 +10:00
a70399bacf onmouse leave (#148) 2023-06-29 20:11:51 +10:00
7289965916 send mouse drag over wrtc (#139)
* send mouse drag over wrtc

* add more debugging code

* wrtc data channel working
2023-06-23 09:56:37 +10:00
2d3c73d46a asyncronise executor (#115)
* Intital async of executor

The execture now sends websocket message instead of calling functions
directly from the engine, When it does so it holds onto the id.
The engine is still returning geo/polys directly but I'm working make it
so that the UI doesn't need to know about that, so that we can switch
over the streaming ui.

Things left to do:
- it is still making both direct function calls and websockets, and the former should be removed.
- It does highlighting of segments and sourceRanges not through websockets and that needs to be fixed.
- Tests have not been adjusted for these changes.
- Selecting the head of a segment is not working correctly again yet.

* Rough engine prep changes (#135)

* rough changes for engine prep

* mouse movements working again

* connect to engine for startsketch, line, close and extrude
2023-06-22 16:43:33 +10:00
dd3117cf03 Steal Jess's mouse move code (#137)
steal Jess's mouse move code
2023-06-21 09:15:02 +10:00
efa3bc7ac6 Use trickle ICE (#136)
* Try trickle ice setup

* Fix typo

* Append auth to api.dev too
2023-06-20 16:51:12 -04:00
0858d32c1e more tauri stuff (#128) 2023-06-19 10:16:45 +10:00
e7c1554129 Mute stream by default for autoplay (#127) 2023-06-15 09:16:14 -04:00
fbee151264 Update Stream to use modeling ws (#117) 2023-05-26 17:32:31 -04:00
15699361a0 Cursors should stay after a code-mod (#113)
* setup to get path to nodes back from ast-mods

* fix cursor setting for constraint buttons that use transformSecondarySketchLinesTagFirst

* fix cursors for constraints that use transformAstSketchLines
2023-04-14 07:49:36 +10:00
2fc68e7c82 Change perpendicular-distance constraint to something more intuitive to setting parallel distance (#110)
* some clean up

* Change perpendicular-distance constraint to something more intuitive to setting parallel distance

* delete

* add back

* force rename

* change name back

* try renaming again
2023-04-08 14:16:49 +10:00
0fa56c3f15 Automatically create variable for setAngle and setLength (#108) 2023-04-07 01:21:33 +10:00
52b2e26ac5 alignVertically/Horizontally (#106) 2023-04-06 12:45:56 +10:00
db5220467b set angle between two selected lines (#104) 2023-04-05 21:06:20 +10:00
1a6bcba6ca Select axis for horz/vert distances (#102) 2023-04-05 15:08:46 +10:00
a1848f2563 ui naming tweaks (#100)
ui nameing tweaks
2023-04-03 21:01:26 +10:00
8df08be687 Grid axis should be able to be selected for angles (#99) 2023-04-03 20:40:58 +10:00
a8b68bab6a Users should be able to select points (not just lines) (#97)
* update selection datastructure to accomodate more selection metadata

* Users should be able to select points (not just lines)
2023-04-03 16:05:25 +10:00
7013eb861d colour head of lines (the sphere) with the same constraint colours (#95)
* colour head of lines (the sphere) with the same constraint colours

* tweak arrow size
2023-04-02 18:38:07 +10:00
01bf3c1049 Lengths and angles should be set with |abs| values (#93)
* Lengths and angles should be set with |abs| values

* clean up
2023-04-02 17:20:11 +10:00
61533fb306 Add UI for closing the sketch loop (#87) 2023-04-01 20:38:31 +11:00
0593afc4ff Replace values with variable helper (#84)
* Refactor getNodePathFromSourceRange

getNodePathFromSourceRange wouldn't go as deep as it should have,
stopping at pipe expressions, when it should have followed as deep
into the ast as possible.

The fact that it stopped early then had other part of the code base that
expected this behaviour and it effected a lot, so a rather large refactor

* overhaul of getNodePathFromSourceRange

* quick fix for moreNodePathFromSourceRange

* minor bugs in moreNodePathFromSourceRange

* couple more tests

* add moveValueIntoNewVariable

* add UI for replacing valuse with variable

* update button text
2023-04-01 16:47:00 +11:00
ab1639b8b4 Add 'remove constraining values' UI (#80) 2023-03-22 03:02:37 +11:00
1ac3713a79 Add constraint colour indications (#73) 2023-03-19 21:25:22 +11:00
22c356a841 Add intersect constraint UI (#71)
* Add intersect constraint UI

* add more combos for intersect constraint
2023-03-19 18:46:39 +11:00
0995780abb add Equal angle constraint + more cases for existing constraints (#69)
* add more setLength and horz vert distance constraints

* rename equal to equalLength

* Add equalAngle constraint
2023-03-17 21:15:46 +11:00
c11e7e7fd3 Give startSketchAt a 3D artifact (#65)
* Give startSketchAt a 3D artifact

* fix tests

* refactor start geo to be in the start property

* small tweak
2023-03-17 08:27:40 +11:00
1de21b8bdd Clean up 'prompt user for info' modals (#58) 2023-03-13 09:22:05 +11:00
c3ead3b074 Add Angle & Length constraint/value, and modal for the details (#54)
* setup UI for getting length and Angle values from user

* enable setLength-angle for angledLines with an exisiting constraining value
2023-03-10 08:48:50 +11:00
d729ae3990 Add socket send for mouse events (#50)
Add socket send
2023-03-08 14:07:40 -05:00
3180702e7d quick tweak (#48) 2023-03-08 11:27:14 +11:00
8a6a11535c log stream mouse positon (#47)
* remove stream video controles

* Add mouse position logging

* clean up

* add todo

* Move mouse position into the same useEffect as the stream setup, so that it has access to socket

That will be useful when we're ready to send to the server

* make todo comment better
2023-03-08 06:12:41 +11:00
2ac24bcd95 Horz/Vert distance constraint with modal workflow (#43)
* button style tweak

* Remove duplication constraint ast transforms

* giveSketchFnCallTag to return if line already had a tag

* remove duplication

* update tag name to referenceSegName

* Update transform shape to return key details about the transform

* add modal to hor vert distance workflow

* fix browser env stuff from breaking tests

* fmt
2023-03-07 15:45:59 +11:00
a0518c556f Stream setup (#46)
* set up stream

* clean up
2023-03-06 20:13:34 +11:00
4c554b6549 initial set horz-vert distance constraint (#42)
inital set horz-vert distance constraint
2023-03-05 07:34:56 +11:00